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<< 3.5 Image Window Options>>
The Image window displays the image that you scan or load. Some local options are provided from this Window. Following is a description of each.
Zoom ( *BE )
Click to Zoom in or out of the image, or a selection made using the "Select" tool. The 'Zoom factor' (number of times the image is scaled up/ down) is specified in the adjacent edit box labeled "X". Negative values for the Zoom factor imply a scale-down (Zoom out), while positive values correspond to scale-up (Zoom in). This tool facilitates colourizing very small areas with more precision (Zoomed-in), or in colourizing very large areas while interacting with a scaled-down version of the corresponding area (Zoomed-out).
Pressure
Provides a way to 'soften the touch' compared with the default behaviour of BlackMagic palettes. Value of '0' means no change. Values of 1 - 5 (negative) each provide increasingly softer tones. This can be useful to 'layer' palettes on top of each other, or implement smooth transitions between different 'palette' regions of the image.
Un-do Enabled/ Un-do
Click on the "Un-do" button to quickly revert to an image state prior to carrying out the last colouring operation. For this to work, the "Un-do Enabled" check-box must be in the "Checked" state. Enabling the "Un-do" feature adds a slight overhead on colouring speed and memory requirement. If you do not intend using this feature, leave the check-box "Unchecked".
New Object/ Clear Objects/ Alt ( *PE )
Clicking on the 'New Object" button adds an object reference to the list-box (right pane in Image Window); this object reference encodes all colourization parameters that are used in the subsequent colouring operations, until either a new colour category/ palette is picked, or the "New Object' button is pressed again. Multiple objects may be added to the list this way, each describing a unique object in the image. The objects may be removed by selecting one or more in the list, then clicking on the "Clear Objects" button.
While one or more objects are selected, clicking on the "Alt" button automatically applies the next alternate palette/ scheme to the object; this happens in circular fashion; each time the "Alt" key is pressed, the next possible palette/ scheme is rendered. For example, a face may first be rendered in the "Skin -> Fair" palette; if added as an object reference to the list, selecting this in the list and clicking on the "Alt" button will switch the rendering of this 'face' object between "Skin -> Pale", "Skin -> Dark", and "Skin -> Fair".
This provides an easy to use, efficient mechanism to 'try on', for example, alternate dress colours on a person.
Dynamic Status Displays
The Image Window's top panel provides 4 sets of information displays; these are:
:
Displays the Width (w) and the Height (h) of the current image.
:
Displays the current coordinates (x and y axis) of the cursor location on the image.
:
Displays the R:G:B components of the colour at current cursor location on the image.
:
Displays the actual colour at the current cursor location on the image.
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