This is a cache of textures, holding textures by name to be retrieved at any time. More...
Inherits Interface.
[pure virtual]
retrieve a texture (returns a handle to be used in rendering) It will load the image from a resource (file).
Initializes an internal texture cache.
If RS is NULL, actual files will be used to load textures. Setting Destroy to non zero will release the resource stream when the texture cache is released.
Creates a user TextureCache.
It must be release()d when it is no longer needed. Setting Destroy to non zero will release the resource stream when the texture cache is released.