ENERGY WARRIOR You are responsible for three regions (each divided into ten sections), which you must keep clear of aliens - but be careful as a section will seal once cleared - even with you in it! There are several kinds of alien craft each with a different attack strategy. There are even dragons and you must get as many of these as possible to collect bonuses. CONTROLS Joystick or Keyboard. Q - UP P - RIGHT A - DOWN SPACE - FIRE TAB - BLITZ BOMB RETURN - PAUSE ZUB Your mission is simple, you must make your way to the Planet Zub 10, steal the green eyeball of Zub and return to Zub 1. In order to travel undetected you must use the Zub Teleport Network which is no longer used due to the continuing Zub Wars. Each planet has three teleport units which are in orbit, a mile or so above the planet surface. To reach them you must negotiate a series of floating platforms which can be moved left or right under your control. Each of the three units will transport you to a different planet within the Zub system. Each planet is protected by its own fleet of security robots. Some of these are relatively harmless and will merely attempt to push you off the platforms. Others, however, are armed - these should be approached with extreme care. Watch out for the ZIRK BOMB, accidentally activating this could be disastrous. CONTROLS Keyboard controls are definable and several joystick types are catered for. Follow the on screen instructions. KEY FUNCTION FIRE BUTTON PLASMA BOLT UP JUMP DOWN CROUCH/CONTROL PLATFORM LEFT WALK LEFT/MOVE PLATFORM RIGHT WALK RIGHT/MOVE PLATFORM FIRE STARTS THE GAME To move a platform crouch and push in the direction you wish to go. RASTERSCAN The game takes place aboard a large spaceship, the Rasterscan. After a skirmish the Rasterscan is badly crippled and drifting helplessly towards a star. The player takes the role of a small robot by the name of M.S.B. Unfortunately M.S.B.'s only remaining program is how to repair toasters and it hasn't a clue how to operate the spaceship. The object of the game is to repair and control the Rasterscan preferably before it collides with the star! M.S.B. can use an object to teleport from one place to another. This is done by placing the M.S.B. over the object and pressing fire, moving the M.S.B. to the object's destination and pressing fire again. The object will appear directly below M.S.B. All machinery and instruments can (once repaired) be operated by plugging M.S.B. into them. Locks can be opened by completing a simple logic puzzle. The Generator must be repaired. Part of the fuel pipe runs outside the ship. M.S.B. must collect a pipe section from the store, find and repair the leak. You must switch on the scanner which is located on the bridge of the ship. In a room near the scanner are the switches, and by using the correct combination you will switch on the scanner. CONTROLS Joystick or Keyboard. Q - UP P - RIGHT A - DOWN SPACE - FIRE O - LEFT DESTRUCTO You have just seven days to prevent Dr. Destructo from carrying out his evil plans and launching a massive global attack. Your mission is to destroy the Dr. Destructo and his island stronghold in just seven days. The buildings and fleet of the Destructo Empire are destroyed from the impact of shot down air and space craft, or by the bomb which is allocated to each player per screen. Each impact will remove a small section of the ship, island or building. When the missing sections amount to a gap through to the base, a leak is created and a water spout is formed. Most objects need three leaks in order to be successfully destroyed. CONTROLS Joystick or Keyboard. Single play - joystick in port one or keyboard. For two Players: Player one - joystick in port one. Player two - joystick in port two or keyboard. JOYSTICK KEYBOARD Anti-clockwise LEFT Z Clockwise RIGHT X Accelerate UP SHIFT Launch Bomb DOWN SPACE BAR Shoot FIRE RETURN/ ENTER Pause/P Resume/Return Quit/Q (while in pause mode) Sound Swap/S (while in pause mode) CURSE OF SHERWOOD Sherwood Forest has been taken over by the evil and ruthless Cult of Sagalia. Robin and his men fight on bravely, but the odds are stacked against them. You, as Friar Tuck are their only chance of survival. Solve the clues hidden in the rhyme and destroy the evil force. For fire protection you must amass Werewolves fangs and a Scrying glass Then travel through the misty wood To take them to the Witch of Good From the man of solitary means A parchment guide is what you need Without it you may go astray And in the forest lose your way To buy the means to safety walk A fiery monster you must stalk He holds the price with precious metal Convey to the hermit without much fettle A silver cross must be found Before you feel safe and sound On the pentagon it must be dropped And the portal or evil will be stopped The solution lies in the rhyme. Study it carefully. To pick up an object walk over it. CONTROLS Joystick or Keyboard. LEFT - Z DOWN - L RIGHT - X FIRE - SPACE UP - P 180 DARTS You are now the proud owner of the one and only REAL darts game around. 180 has eight tough computer opponents waiting to take you on in the one player option, or a two player option for when your friends want to join in. It also has a practice game for you to improve your skills. We suggest you try the practice game first, it is there to help you become more skilful at throwing the darts. Practise against the clock. You have to hit each number in sequence from 1 to 20, in a limited time. In the main game you have to see who can score 501 first, on a best of three basis. To finish you must throw a double. The bullseye in the centre of the board counts as double 25. CONTROLLING THE THROW Joystick is recommended, but if you use the keyboard follow the on screen instructions to define your own choice of keys, and also to choose your joystick interface. Push to start the hand in motion. You will notice very quickly that up, down, left, and right don't work! Only diagonal movement are responded to. Press fire to throw. LOADING INSTRUCTIONS 464: Press CNTRL and small ENTER 644/6128: Type |TAPE and press ENTER Press CNRTL and small ENTER - Tape. Run 'Disk' MASTERTRONIC IS A MEMBER OF THE MASTERTRONIC GROUP OF COMPANIES The program code, graphic representation and artwork are the copyright of Mastertronic and may not be reproduced, stored, hired or broadcast in any form whatsoever without the written permission of Mastertronic. All rights reserved. (C) Mastertronic Limited 1988 Made in Great Britain Design: Words & Pictures Ltd., London