Data Structures | Enumerations | Functions | Variables

dock_gui.cpp File Reference

GUI to create amazing water objects. More...

#include "stdafx.h"
#include "terraform_gui.h"
#include "window_gui.h"
#include "station_gui.h"
#include "command_func.h"
#include "water.h"
#include "window_func.h"
#include "vehicle_func.h"
#include "sound_func.h"
#include "viewport_func.h"
#include "gfx_func.h"
#include "company_func.h"
#include "slope_func.h"
#include "tilehighlight_func.h"
#include "company_base.h"
#include "hotkeys.h"
#include "widgets/dock_widget.h"
#include "table/sprites.h"
#include "table/strings.h"

Go to the source code of this file.

Data Structures

struct  BuildDocksToolbarWindow
 Toolbar window for constructing water infra structure. More...
struct  BuildDocksStationWindow
struct  BuildDocksDepotWindow

Enumerations

enum  BuildDockStationWidgets { BDSW_BACKGROUND, BDSW_LT_OFF, BDSW_LT_ON, BDSW_INFO }
 

Widget numbers of the build-dock GUI.

More...

Functions

static void ShowBuildDockStationPicker (Window *parent)
static void ShowBuildDocksDepotPicker (Window *parent)
void CcBuildDocks (const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
void CcBuildCanal (const CommandCost &result, TileIndex tile, uint32 p1, uint32 p2)
static TileIndex GetOtherAqueductEnd (TileIndex tile_from, TileIndex *tile_to=NULL)
 Gets the other end of the aqueduct, if possible.
Window * ShowBuildDocksToolbar ()
 Open the build water toolbar window.
EventState DockToolbarGlobalHotkeys (uint16 key, uint16 keycode)
Window * ShowBuildDocksScenToolbar ()
 Open the build water toolbar window for the scenario editor.
void InitializeDockGui ()

Variables

static Axis _ship_depot_direction
const uint16 _dockstoolbar_aqueduct_keys [] = {'B', '8', 0}
Hotkey< BuildDocksToolbarWindow > * _dockstoolbar_hotkeys = BuildDocksToolbarWindow::dockstoolbar_hotkeys
static const NWidgetPart _nested_build_docks_toolbar_widgets []
 Nested widget parts of docks toolbar, game version.
static const WindowDesc _build_docks_toolbar_desc (WDP_ALIGN_TOOLBAR, 0, 0, WC_BUILD_TOOLBAR, WC_NONE, WDF_CONSTRUCTION, _nested_build_docks_toolbar_widgets, lengthof(_nested_build_docks_toolbar_widgets))
static const NWidgetPart _nested_build_docks_scen_toolbar_widgets []
 Nested widget parts of docks toolbar, scenario editor version.
static const WindowDesc _build_docks_scen_toolbar_desc (WDP_AUTO, 0, 0, WC_SCEN_BUILD_TOOLBAR, WC_NONE, WDF_CONSTRUCTION, _nested_build_docks_scen_toolbar_widgets, lengthof(_nested_build_docks_scen_toolbar_widgets))
 Window definition for the build docks in scenario editor window.
static const NWidgetPart _nested_build_dock_station_widgets []
 Nested widget parts of a build dock station window.
static const WindowDesc _build_dock_station_desc (WDP_AUTO, 0, 0, WC_BUILD_STATION, WC_BUILD_TOOLBAR, WDF_CONSTRUCTION, _nested_build_dock_station_widgets, lengthof(_nested_build_dock_station_widgets))
static const NWidgetPart _nested_build_docks_depot_widgets []
static const WindowDesc _build_docks_depot_desc (WDP_AUTO, 0, 0, WC_BUILD_DEPOT, WC_BUILD_TOOLBAR, WDF_CONSTRUCTION, _nested_build_docks_depot_widgets, lengthof(_nested_build_docks_depot_widgets))

Detailed Description

GUI to create amazing water objects.

Definition in file dock_gui.cpp.


Enumeration Type Documentation

Widget numbers of the build-dock GUI.

Enumerator:
BDSW_BACKGROUND 

Background panel.

BDSW_LT_OFF 

'Off' button of coverage high light.

BDSW_LT_ON 

'On' button of coverage high light.

BDSW_INFO 

'Coverage highlight' label.

Definition at line 386 of file dock_gui.cpp.


Function Documentation

static TileIndex GetOtherAqueductEnd ( TileIndex  tile_from,
TileIndex *  tile_to = NULL 
) [static]

Gets the other end of the aqueduct, if possible.

Parameters:
tile_from The begin tile for the aqueduct.
[out] tile_to The tile till where to show a selection for the aqueduct.
Returns:
The other end of the aqueduct, or otherwise a tile in line with the aqueduct to cause the right error message.

Definition at line 59 of file dock_gui.cpp.

References _settings_game, GameSettings::construction, DistanceFromEdgeDir(), GetInclinedSlopeDirection(), GetTileMaxZ(), GetTileSlope(), IsValidDiagDirection(), IsValidTile(), ConstructionSettings::max_bridge_length, min(), ReverseDiagDir(), TILE_ADD, TILE_ADDXY, TileOffsByDiagDir(), TileX(), and TileY().

Referenced by BuildDocksToolbarWindow::OnPlaceObject(), and BuildDocksToolbarWindow::OnPlacePresize().

Window* ShowBuildDocksScenToolbar (  ) 

Open the build water toolbar window for the scenario editor.

Returns:
newly opened water toolbar, or NULL if the toolbar could not be opened.

Definition at line 380 of file dock_gui.cpp.

References _build_docks_scen_toolbar_desc.

Window* ShowBuildDocksToolbar (  ) 

Open the build water toolbar window.

If the terraform toolbar is linked to the toolbar, that window is also opened.

Returns:
newly opened water toolbar, or NULL if the toolbar could not be opened.

Definition at line 330 of file dock_gui.cpp.

References _local_company, DeleteWindowByClass(), Pool< Titem, Tindex, Tgrowth_step, Tmax_size, Tpool_type, Tcache, Tzero >::PoolItem<&_company_pool >::IsValidID(), and WC_BUILD_TOOLBAR.

Referenced by MenuClickBuildWater(), and MainToolbarWindow::OnKeyPress().


Variable Documentation

const WindowDesc _build_docks_scen_toolbar_desc(WDP_AUTO, 0, 0, WC_SCEN_BUILD_TOOLBAR, WC_NONE, WDF_CONSTRUCTION, _nested_build_docks_scen_toolbar_widgets, lengthof(_nested_build_docks_scen_toolbar_widgets)) [static]

Window definition for the build docks in scenario editor window.

Referenced by ShowBuildDocksScenToolbar().

Initial value:
 {
  NWidget(NWID_HORIZONTAL),
    NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
    NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_STATION_BUILD_DOCK_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
  EndContainer(),
  NWidget(WWT_PANEL, COLOUR_DARK_GREEN, BDSW_BACKGROUND),
    NWidget(NWID_SPACER), SetMinimalSize(0, 3),
    NWidget(WWT_LABEL, COLOUR_DARK_GREEN, BDSW_INFO), SetMinimalSize(148, 14), SetDataTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE, STR_NULL),
    NWidget(NWID_HORIZONTAL), SetPIP(14, 0, 14),
      NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_OFF), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
      NWidget(WWT_TEXTBTN, COLOUR_GREY, BDSW_LT_ON), SetMinimalSize(40, 12), SetFill(1, 0), SetDataTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
    EndContainer(),
    NWidget(NWID_SPACER), SetMinimalSize(0, 20), SetResize(0, 1),
  EndContainer(),
}

Nested widget parts of a build dock station window.

Definition at line 452 of file dock_gui.cpp.

const NWidgetPart _nested_build_docks_depot_widgets[] [static]
Initial value:
 {
  NWidget(NWID_HORIZONTAL),
    NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
    NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_DEPOT_BUILD_SHIP_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
  EndContainer(),
  NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BDD_BACKGROUND),
    NWidget(NWID_SPACER), SetMinimalSize(0, 3),
    NWidget(NWID_HORIZONTAL_LTR),
      NWidget(NWID_SPACER), SetMinimalSize(3, 0),
      NWidget(WWT_PANEL, COLOUR_GREY, WID_BDD_X), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
      EndContainer(),
      NWidget(NWID_SPACER), SetMinimalSize(2, 0),
      NWidget(WWT_PANEL, COLOUR_GREY, WID_BDD_Y), SetMinimalSize(98, 66), SetDataTip(0x0, STR_DEPOT_BUILD_SHIP_ORIENTATION_TOOLTIP),
      EndContainer(),
      NWidget(NWID_SPACER), SetMinimalSize(3, 0),
    EndContainer(),
    NWidget(NWID_SPACER), SetMinimalSize(0, 3),
  EndContainer(),
}

Definition at line 525 of file dock_gui.cpp.

Initial value:
 {
  NWidget(NWID_HORIZONTAL),
    NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
    NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION_SE, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
  EndContainer(),
  NWidget(NWID_HORIZONTAL),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_WATERWAYS_TOOLBAR_CREATE_LAKE_TOOLTIP),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
    NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_RIVER), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_RIVER, STR_WATERWAYS_TOOLBAR_CREATE_RIVER_TOOLTIP),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUILD_AQUEDUCT), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
  EndContainer(),
}

Nested widget parts of docks toolbar, scenario editor version.

Positions of WID_DT_DEPOT, WID_DT_STATION, and WID_DT_BUOY widgets have changed.

Definition at line 351 of file dock_gui.cpp.

Initial value:
 {
  NWidget(NWID_HORIZONTAL),
    NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
    NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetDataTip(STR_WATERWAYS_TOOLBAR_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
    NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
  EndContainer(),
  NWidget(NWID_HORIZONTAL_LTR),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_CANAL), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_CANAL, STR_WATERWAYS_TOOLBAR_BUILD_CANALS_TOOLTIP),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_LOCK), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUILD_LOCK, STR_WATERWAYS_TOOLBAR_BUILD_LOCKS_TOOLTIP),
    NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(5, 22), SetFill(1, 1), EndContainer(),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEMOLISH), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_DEPOT), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DEPOT, STR_WATERWAYS_TOOLBAR_BUILD_DEPOT_TOOLTIP),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_STATION), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_SHIP_DOCK, STR_WATERWAYS_TOOLBAR_BUILD_DOCK_TOOLTIP),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUOY), SetMinimalSize(22, 22), SetFill(0, 1), SetDataTip(SPR_IMG_BUOY, STR_WATERWAYS_TOOLBAR_BUOY_TOOLTIP),
    NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_DT_BUILD_AQUEDUCT), SetMinimalSize(23, 22), SetFill(0, 1), SetDataTip(SPR_IMG_AQUEDUCT, STR_WATERWAYS_TOOLBAR_BUILD_AQUEDUCT_TOOLTIP),
  EndContainer(),
}

Nested widget parts of docks toolbar, game version.

Position of WID_DT_RIVER widget has changed.

Definition at line 298 of file dock_gui.cpp.