OpenTTD Source  13.0-beta1
fios_gui.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "stdafx.h"
11 #include "saveload/saveload.h"
12 #include "error.h"
13 #include "gui.h"
14 #include "gfx_func.h"
15 #include "command_func.h"
16 #include "network/network.h"
18 #include "strings_func.h"
19 #include "fileio_func.h"
20 #include "fios.h"
21 #include "window_func.h"
22 #include "tilehighlight_func.h"
23 #include "querystring_gui.h"
24 #include "engine_func.h"
25 #include "landscape_type.h"
26 #include "date_func.h"
27 #include "core/geometry_func.hpp"
28 #include "gamelog.h"
29 #include "stringfilter_type.h"
30 #include "misc_cmd.h"
31 
32 #include "widgets/fios_widget.h"
33 
34 #include "table/sprites.h"
35 #include "table/strings.h"
36 
37 #include "safeguards.h"
38 
40 
41 static bool _fios_path_changed;
42 static bool _savegame_sort_dirty;
43 
44 
49 {
50  this->checkable = false;
51  this->error = INVALID_STRING_ID;
52  free(this->error_data);
53  this->error_data = nullptr;
54 
55  this->map_size_x = this->map_size_y = 256; // Default for old savegames which do not store mapsize.
56  this->current_date = 0;
57  this->settings = {};
58 
59  for (auto &pair : this->companies) {
60  delete pair.second;
61  }
62  companies.clear();
63 
65  this->gamelog_action = nullptr;
66  this->gamelog_actions = 0;
67 
69 }
70 
74  NWidget(WWT_CLOSEBOX, COLOUR_GREY),
75  NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
76  NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
77  EndContainer(),
78  /* Current directory and free space */
79  NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
80 
82  /* Left side : filter box and available files */
84  /* Filter box with label */
85  NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
88  NWidget(WWT_TEXT, COLOUR_GREY), SetFill(0, 1), SetDataTip(STR_SAVELOAD_FILTER_TITLE , STR_NULL),
89  NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
90  SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
91  EndContainer(),
92  EndContainer(),
93  /* Sort buttons */
96  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
97  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
98  EndContainer(),
99  NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
100  EndContainer(),
101  /* Files */
104  NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 2, 2, 2),
105  SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
106  EndContainer(),
108  EndContainer(),
109  /* Online Content button */
112  SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
113  EndContainer(),
114  EndContainer(),
115 
116  /* Right side : game details */
118  NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
119  EndContainer(),
120  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_MISSING_NEWGRFS), SetDataTip(STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_BUTTON, STR_NEWGRF_SETTINGS_FIND_MISSING_CONTENT_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
123  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_NEWGRF_INFO), SetDataTip(STR_INTRO_NEWGRF_SETTINGS, STR_NULL), SetFill(1, 0), SetResize(1, 0),
124  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetDataTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
125  EndContainer(),
126  NWidget(WWT_RESIZEBOX, COLOUR_GREY),
127  EndContainer(),
128  EndContainer(),
129  EndContainer(),
130 };
131 
135  NWidget(WWT_CLOSEBOX, COLOUR_GREY),
136  NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
137  NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
138  EndContainer(),
139  /* Current directory and free space */
140  NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
141 
142  /* Filter box with label */
143  NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
146  NWidget(WWT_TEXT, COLOUR_GREY), SetFill(0, 1), SetDataTip(STR_SAVELOAD_FILTER_TITLE , STR_NULL),
147  NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
148  SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
149  EndContainer(),
150  EndContainer(),
151  /* Sort Buttons */
154  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
155  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
156  EndContainer(),
157  NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
158  EndContainer(),
159  /* Files */
162  NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetFill(1, 1), SetPadding(2, 2, 2, 2),
163  SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
164  EndContainer(),
166  EndContainer(),
167  /* Online Content and Load button */
169  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_CONTENT_DOWNLOAD), SetResize(1, 0), SetFill(1, 0),
170  SetDataTip(STR_INTRO_ONLINE_CONTENT, STR_INTRO_TOOLTIP_ONLINE_CONTENT),
171  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_LOAD_BUTTON), SetResize(1, 0), SetFill(1, 0),
172  SetDataTip(STR_SAVELOAD_LOAD_BUTTON, STR_SAVELOAD_LOAD_HEIGHTMAP_TOOLTIP),
173  NWidget(WWT_RESIZEBOX, COLOUR_GREY),
174  EndContainer(),
175 };
176 
180  NWidget(WWT_CLOSEBOX, COLOUR_GREY),
181  NWidget(WWT_CAPTION, COLOUR_GREY, WID_SL_CAPTION),
182  NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
183  EndContainer(),
184  /* Current directory and free space */
185  NWidget(WWT_PANEL, COLOUR_GREY, WID_SL_BACKGROUND), SetFill(1, 0), SetResize(1, 0), EndContainer(),
187  /* Left side : filter box and available files */
189  /* Filter box with label */
190  NWidget(WWT_PANEL, COLOUR_GREY), SetFill(1, 1), SetResize(1, 1),
193  NWidget(WWT_TEXT, COLOUR_GREY), SetFill(0, 1), SetDataTip(STR_SAVELOAD_FILTER_TITLE , STR_NULL),
194  NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_FILTER), SetFill(1, 0), SetMinimalSize(50, 12), SetResize(1, 0),
195  SetDataTip(STR_LIST_FILTER_OSKTITLE, STR_LIST_FILTER_TOOLTIP),
196  EndContainer(),
197  EndContainer(),
198  /* Sort buttons */
201  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYNAME), SetDataTip(STR_SORT_BY_CAPTION_NAME, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
202  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SORT_BYDATE), SetDataTip(STR_SORT_BY_CAPTION_DATE, STR_TOOLTIP_SORT_ORDER), SetFill(1, 0), SetResize(1, 0),
203  EndContainer(),
204  NWidget(WWT_PUSHIMGBTN, COLOUR_GREY, WID_SL_HOME_BUTTON), SetMinimalSize(12, 12), SetDataTip(SPR_HOUSE_ICON, STR_SAVELOAD_HOME_BUTTON),
205  EndContainer(),
206  /* Files */
209  NWidget(WWT_INSET, COLOUR_GREY, WID_SL_DRIVES_DIRECTORIES_LIST), SetPadding(2, 2, 2, 2),
210  SetDataTip(0x0, STR_SAVELOAD_LIST_TOOLTIP), SetResize(1, 10), SetScrollbar(WID_SL_SCROLLBAR), EndContainer(),
211  EndContainer(),
213  EndContainer(),
214  NWidget(WWT_PANEL, COLOUR_GREY),
215  NWidget(WWT_EDITBOX, COLOUR_GREY, WID_SL_SAVE_OSK_TITLE), SetPadding(2, 2, 2, 2), SetFill(1, 0), SetResize(1, 0),
216  SetDataTip(STR_SAVELOAD_OSKTITLE, STR_SAVELOAD_EDITBOX_TOOLTIP),
217  EndContainer(),
218  /* Save/delete buttons */
220  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_DELETE_SELECTION), SetDataTip(STR_SAVELOAD_DELETE_BUTTON, STR_SAVELOAD_DELETE_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
221  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_SL_SAVE_GAME), SetDataTip(STR_SAVELOAD_SAVE_BUTTON, STR_SAVELOAD_SAVE_TOOLTIP), SetFill(1, 0), SetResize(1, 0),
222  EndContainer(),
223  EndContainer(),
224 
225  /* Right side : game details */
226  NWidget(WWT_PANEL, COLOUR_GREY),
227  NWidget(WWT_EMPTY, INVALID_COLOUR, WID_SL_DETAILS), SetResize(1, 1), SetFill(1, 1),
229  NWidget(NWID_SPACER), SetResize(1, 0), SetFill(1, 1),
230  NWidget(WWT_RESIZEBOX, COLOUR_GREY),
231  EndContainer(),
232  EndContainer(),
233  EndContainer(),
234 };
235 
237 static const TextColour _fios_colours[] = {
238  TC_LIGHT_BROWN, // DFT_OLD_GAME_FILE
239  TC_ORANGE, // DFT_GAME_FILE
240  TC_YELLOW, // DFT_HEIGHTMAP_BMP
241  TC_ORANGE, // DFT_HEIGHTMAP_PNG
242  TC_LIGHT_BLUE, // DFT_FIOS_DRIVE
243  TC_DARK_GREEN, // DFT_FIOS_PARENT
244  TC_DARK_GREEN, // DFT_FIOS_DIR
245  TC_ORANGE, // DFT_FIOS_DIRECT
246 };
247 
248 
253 static void SortSaveGameList(FileList &file_list)
254 {
255  size_t sort_start = 0;
256  size_t sort_end = 0;
257 
258  /* Directories are always above the files (FIOS_TYPE_DIR)
259  * Drives (A:\ (windows only) are always under the files (FIOS_TYPE_DRIVE)
260  * Only sort savegames/scenarios, not directories
261  */
262  for (const auto &item : file_list) {
263  switch (item.type) {
264  case FIOS_TYPE_DIR: sort_start++; break;
265  case FIOS_TYPE_PARENT: sort_start++; break;
266  case FIOS_TYPE_DRIVE: sort_end++; break;
267  default: break;
268  }
269  }
270 
271  std::sort(file_list.begin() + sort_start, file_list.end() - sort_end);
272 }
273 
274 struct SaveLoadWindow : public Window {
275 private:
276  static const uint EDITBOX_MAX_SIZE = 50;
277 
279  AbstractFileType abstract_filetype;
285  Scrollbar *vscroll;
286 
289  std::vector<bool> fios_items_shown;
290 
291  static void SaveGameConfirmationCallback(Window *w, bool confirmed)
292  {
293  /* File name has already been written to _file_to_saveload */
294  if (confirmed) _switch_mode = SM_SAVE_GAME;
295  }
296 
297  static void SaveHeightmapConfirmationCallback(Window *w, bool confirmed)
298  {
299  /* File name has already been written to _file_to_saveload */
300  if (confirmed) _switch_mode = SM_SAVE_HEIGHTMAP;
301  }
302 
303 public:
304 
307  {
308  GenerateDefaultSaveName(this->filename_editbox.text.buf, &this->filename_editbox.text.buf[this->filename_editbox.text.max_bytes - 1]);
309  this->filename_editbox.text.UpdateSize();
310  }
311 
313  : Window(desc), filename_editbox(64), abstract_filetype(abstract_filetype), fop(fop), filter_editbox(EDITBOX_MAX_SIZE)
314  {
315  assert(this->fop == SLO_SAVE || this->fop == SLO_LOAD);
316 
317  /* For saving, construct an initial file name. */
318  if (this->fop == SLO_SAVE) {
319  switch (this->abstract_filetype) {
320  case FT_SAVEGAME:
321  this->GenerateFileName();
322  break;
323 
324  case FT_SCENARIO:
325  case FT_HEIGHTMAP:
326  this->filename_editbox.text.Assign("UNNAMED");
327  break;
328 
329  default:
330  NOT_REACHED();
331  }
332  }
334  this->filename_editbox.ok_button = WID_SL_SAVE_GAME;
335 
336  this->CreateNestedTree(true);
337  if (this->fop == SLO_LOAD && this->abstract_filetype == FT_SAVEGAME) {
338  this->GetWidget<NWidgetStacked>(WID_SL_CONTENT_DOWNLOAD_SEL)->SetDisplayedPlane(SZSP_HORIZONTAL);
339  }
340 
341  /* Select caption string of the window. */
342  StringID caption_string;
343  switch (this->abstract_filetype) {
344  case FT_SAVEGAME:
345  caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_CAPTION : STR_SAVELOAD_LOAD_CAPTION;
346  break;
347 
348  case FT_SCENARIO:
349  caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_SCENARIO : STR_SAVELOAD_LOAD_SCENARIO;
350  break;
351 
352  case FT_HEIGHTMAP:
353  caption_string = (this->fop == SLO_SAVE) ? STR_SAVELOAD_SAVE_HEIGHTMAP : STR_SAVELOAD_LOAD_HEIGHTMAP;
354  break;
355 
356  default:
357  NOT_REACHED();
358  }
359  this->GetWidget<NWidgetCore>(WID_SL_CAPTION)->widget_data = caption_string;
360 
361  this->vscroll = this->GetScrollbar(WID_SL_SCROLLBAR);
362  this->FinishInitNested(0);
363 
365  this->querystrings[WID_SL_FILTER] = &this->filter_editbox;
366  this->filter_editbox.cancel_button = QueryString::ACTION_CLEAR;
367 
368  /* pause is only used in single-player, non-editor mode, non-menu mode. It
369  * will be unpaused in the WE_DESTROY event handler. */
370  if (_game_mode != GM_MENU && !_networking && _game_mode != GM_EDITOR) {
372  }
373  SetObjectToPlace(SPR_CURSOR_ZZZ, PAL_NONE, HT_NONE, WC_MAIN_WINDOW, 0);
374 
376 
378 
379  /* Select the initial directory. */
380  o_dir.type = FIOS_TYPE_DIRECT;
381  std::string dir;
382  switch (this->abstract_filetype) {
383  case FT_SAVEGAME:
384  dir = FioFindDirectory(SAVE_DIR);
385  break;
386 
387  case FT_SCENARIO:
388  dir = FioFindDirectory(SCENARIO_DIR);
389  break;
390 
391  case FT_HEIGHTMAP:
392  dir = FioFindDirectory(HEIGHTMAP_DIR);
393  break;
394 
395  default:
396  dir = _personal_dir;
397  }
398  strecpy(o_dir.name, dir.c_str(), lastof(o_dir.name));
399 
400  switch (this->fop) {
401  case SLO_SAVE:
402  /* Focus the edit box by default in the save window */
404  break;
405 
406  default:
408  }
409  }
410 
411  void Close() override
412  {
413  /* pause is only used in single-player, non-editor mode, non menu mode */
414  if (!_networking && _game_mode != GM_EDITOR && _game_mode != GM_MENU) {
416  }
417  this->Window::Close();
418  }
419 
420  void DrawWidget(const Rect &r, int widget) const override
421  {
422  switch (widget) {
423  case WID_SL_SORT_BYNAME:
424  case WID_SL_SORT_BYDATE:
425  if (((_savegame_sort_order & SORT_BY_NAME) != 0) == (widget == WID_SL_SORT_BYNAME)) {
426  this->DrawSortButtonState(widget, _savegame_sort_order & SORT_DESCENDING ? SBS_DOWN : SBS_UP);
427  }
428  break;
429 
430  case WID_SL_BACKGROUND: {
431  static const char *path = nullptr;
432  static StringID str = STR_ERROR_UNABLE_TO_READ_DRIVE;
433  static uint64 tot = 0;
434 
435  if (_fios_path_changed) {
436  str = FiosGetDescText(&path, &tot);
437  _fios_path_changed = false;
438  }
439 
440  if (str != STR_ERROR_UNABLE_TO_READ_DRIVE) SetDParam(0, tot);
442  DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, path, TC_BLACK);
443  break;
444  }
445 
447  GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, PC_BLACK);
448 
449  uint y = r.top + WD_FRAMERECT_TOP;
450  uint scroll_pos = this->vscroll->GetPosition();
451  for (uint row = 0; row < this->fios_items.size(); row++) {
452  if (!this->fios_items_shown[row]) {
453  /* The current item is filtered out : we do not show it */
454  scroll_pos++;
455  continue;
456  }
457  if (row < scroll_pos) continue;
458  const FiosItem *item = &this->fios_items[row];
459 
460  if (item == this->selected) {
461  GfxFillRect(r.left + 1, y, r.right - 1, y + this->resize.step_height - 1, PC_DARK_BLUE);
462  } else if (item == this->highlighted) {
463  GfxFillRect(r.left + 1, y, r.right - 1, y + this->resize.step_height - 1, PC_VERY_DARK_BLUE);
464  }
465  DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, item->title, _fios_colours[GetDetailedFileType(item->type)]);
466  y += this->resize.step_height;
467  if (y >= this->vscroll->GetCapacity() * this->resize.step_height + r.top + WD_FRAMERECT_TOP) break;
468  }
469  break;
470  }
471 
472  case WID_SL_DETAILS: {
473  GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.top + FONT_HEIGHT_NORMAL * 2 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM, PC_GREY);
474  DrawString(r.left, r.right, r.top + FONT_HEIGHT_NORMAL / 2 + WD_FRAMERECT_TOP, STR_SAVELOAD_DETAIL_CAPTION, TC_FROMSTRING, SA_HOR_CENTER);
475 
476  if (this->selected == nullptr) break;
477 
479  uint y_max = r.bottom - FONT_HEIGHT_NORMAL - WD_FRAMERECT_BOTTOM;
480 
481  if (y > y_max) break;
483  /* Old savegame, no information available */
484  DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_NOT_AVAILABLE);
485  y += FONT_HEIGHT_NORMAL;
486  } else if (_load_check_data.error != INVALID_STRING_ID) {
487  /* Incompatible / broken savegame */
490  y, r.bottom - WD_FRAMERECT_BOTTOM, _load_check_data.error, TC_RED);
491  } else {
492  /* Mapsize */
493  SetDParam(0, _load_check_data.map_size_x);
494  SetDParam(1, _load_check_data.map_size_y);
495  DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_MAP_SIZE);
496  y += FONT_HEIGHT_NORMAL;
497  if (y > y_max) break;
498 
499  /* Climate */
500  byte landscape = _load_check_data.settings.game_creation.landscape;
501  if (landscape < NUM_LANDSCAPE) {
502  SetDParam(0, STR_CHEAT_SWITCH_CLIMATE_TEMPERATE_LANDSCAPE + landscape);
503  DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_LANDSCAPE);
504  y += FONT_HEIGHT_NORMAL;
505  }
506 
507  y += WD_PAR_VSEP_NORMAL;
508  if (y > y_max) break;
509 
510  /* Start date (if available) */
511  if (_load_check_data.settings.game_creation.starting_year != 0) {
513  DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_START_DATE);
514  y += FONT_HEIGHT_NORMAL;
515  }
516  if (y > y_max) break;
517 
518  /* Hide current date for scenarios */
519  if (this->abstract_filetype != FT_SCENARIO) {
520  /* Current date */
521  SetDParam(0, _load_check_data.current_date);
522  DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_NETWORK_SERVER_LIST_CURRENT_DATE);
523  y += FONT_HEIGHT_NORMAL;
524  }
525 
526  /* Hide the NewGRF stuff when saving. We also hide the button. */
527  if (this->fop == SLO_LOAD && (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO)) {
528  y += WD_PAR_VSEP_NORMAL;
529  if (y > y_max) break;
530 
531  /* NewGrf compatibility */
532  SetDParam(0, _load_check_data.grfconfig == nullptr ? STR_NEWGRF_LIST_NONE :
533  STR_NEWGRF_LIST_ALL_FOUND + _load_check_data.grf_compatibility);
534  DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_GRFSTATUS);
535  y += FONT_HEIGHT_NORMAL;
536  }
537  if (y > y_max) break;
538 
539  /* Hide the company stuff for scenarios */
540  if (this->abstract_filetype != FT_SCENARIO) {
541  y += FONT_HEIGHT_NORMAL;
542  if (y > y_max) break;
543 
544  /* Companies / AIs */
545  for (auto &pair : _load_check_data.companies) {
546  SetDParam(0, pair.first + 1);
547  const CompanyProperties &c = *pair.second;
548  if (!c.name.empty()) {
549  SetDParam(1, STR_JUST_RAW_STRING);
550  SetDParamStr(2, c.name);
551  } else {
552  SetDParam(1, c.name_1);
553  SetDParam(2, c.name_2);
554  }
555  DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, y, STR_SAVELOAD_DETAIL_COMPANY_INDEX);
556  y += FONT_HEIGHT_NORMAL;
557  if (y > y_max) break;
558  }
559  }
560  }
561  break;
562  }
563  }
564  }
565 
566  void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
567  {
568  switch (widget) {
569  case WID_SL_BACKGROUND:
571  break;
572 
574  resize->height = FONT_HEIGHT_NORMAL;
575  size->height = resize->height * 10 + WD_FRAMERECT_TOP + WD_FRAMERECT_BOTTOM;
576  break;
577  case WID_SL_SORT_BYNAME:
578  case WID_SL_SORT_BYDATE: {
579  Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
580  d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
581  d.height += padding.height;
582  *size = maxdim(*size, d);
583  break;
584  }
585  }
586  }
587 
588  void OnPaint() override
589  {
590  if (_savegame_sort_dirty) {
591  _savegame_sort_dirty = false;
592  SortSaveGameList(this->fios_items);
594  }
595 
596  this->DrawWidgets();
597  }
598 
599  void OnClick(Point pt, int widget, int click_count) override
600  {
601  switch (widget) {
602  case WID_SL_SORT_BYNAME: // Sort save names by name
603  _savegame_sort_order = (_savegame_sort_order == SORT_BY_NAME) ?
604  SORT_BY_NAME | SORT_DESCENDING : SORT_BY_NAME;
605  _savegame_sort_dirty = true;
606  this->SetDirty();
607  break;
608 
609  case WID_SL_SORT_BYDATE: // Sort save names by date
610  _savegame_sort_order = (_savegame_sort_order == SORT_BY_DATE) ?
611  SORT_BY_DATE | SORT_DESCENDING : SORT_BY_DATE;
612  _savegame_sort_dirty = true;
613  this->SetDirty();
614  break;
615 
616  case WID_SL_HOME_BUTTON: // OpenTTD 'button', jumps to OpenTTD directory
617  FiosBrowseTo(&o_dir);
619  break;
620 
621  case WID_SL_LOAD_BUTTON: {
622  if (this->selected == nullptr || _load_check_data.HasErrors()) break;
623 
624  const char *name = FiosBrowseTo(this->selected);
625  _file_to_saveload.SetMode(this->selected->type);
627  _file_to_saveload.SetTitle(this->selected->title);
628 
629  if (this->abstract_filetype == FT_HEIGHTMAP) {
630  this->Close();
633  _switch_mode = (_game_mode == GM_EDITOR) ? SM_LOAD_SCENARIO : SM_LOAD_GAME;
635  this->Close();
636  }
637  break;
638  }
639 
640  case WID_SL_NEWGRF_INFO:
641  if (_load_check_data.HasNewGrfs()) {
642  ShowNewGRFSettings(false, false, false, &_load_check_data.grfconfig);
643  }
644  break;
645 
647  if (!_network_available) {
648  ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
649  } else if (_load_check_data.HasNewGrfs()) {
651  }
652  break;
653 
654  case WID_SL_DRIVES_DIRECTORIES_LIST: { // Click the listbox
655  int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WD_FRAMERECT_TOP);
656  if (y == INT_MAX) return;
657 
658  /* Get the corresponding non-filtered out item from the list */
659  int i = 0;
660  while (i <= y) {
661  if (!this->fios_items_shown[i]) y++;
662  i++;
663  }
664  const FiosItem *file = &this->fios_items[y];
665 
666  const char *name = FiosBrowseTo(file);
667  if (name == nullptr) {
668  /* Changed directory, need refresh. */
670  break;
671  }
672 
673  if (click_count == 1) {
674  if (this->selected != file) {
675  this->selected = file;
677 
678  if (GetDetailedFileType(file->type) == DFT_GAME_FILE) {
679  /* Other detailed file types cannot be checked before. */
681  }
682 
684  }
685  if (this->fop == SLO_SAVE) {
686  /* Copy clicked name to editbox */
687  this->filename_editbox.text.Assign(file->title);
689  }
690  } else if (!_load_check_data.HasErrors()) {
691  this->selected = file;
692  if (this->fop == SLO_LOAD) {
693  if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) {
694  this->OnClick(pt, WID_SL_LOAD_BUTTON, 1);
695  } else {
696  assert(this->abstract_filetype == FT_HEIGHTMAP);
697  _file_to_saveload.SetMode(file->type);
699  _file_to_saveload.SetTitle(file->title);
700 
701  this->Close();
703  }
704  }
705  }
706  break;
707  }
708 
710  if (!_network_available) {
711  ShowErrorMessage(STR_NETWORK_ERROR_NOTAVAILABLE, INVALID_STRING_ID, WL_ERROR);
712  } else {
713  assert(this->fop == SLO_LOAD);
714  switch (this->abstract_filetype) {
715  default: NOT_REACHED();
718  }
719  }
720  break;
721 
722  case WID_SL_DELETE_SELECTION: // Delete
723  break;
724 
725  case WID_SL_SAVE_GAME: // Save game
726  /* Note, this is also called via the OSK; and we need to lower the button. */
728  break;
729  }
730  }
731 
732  void OnMouseOver(Point pt, int widget) override
733  {
734  if (widget == WID_SL_DRIVES_DIRECTORIES_LIST) {
735  int y = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_SL_DRIVES_DIRECTORIES_LIST, WD_FRAMERECT_TOP);
736  if (y == INT_MAX) return;
737 
738  /* Get the corresponding non-filtered out item from the list */
739  int i = 0;
740  while (i <= y) {
741  if (!this->fios_items_shown[i]) y++;
742  i++;
743  }
744  const FiosItem *file = &this->fios_items[y];
745 
746  if (file != this->highlighted) {
747  this->highlighted = file;
749  }
750  } else if (this->highlighted != nullptr) {
751  this->highlighted = nullptr;
753  }
754  }
755 
756  EventState OnKeyPress(WChar key, uint16 keycode) override
757  {
758  if (keycode == WKC_ESC) {
759  this->Close();
760  return ES_HANDLED;
761  }
762 
763  return ES_NOT_HANDLED;
764  }
765 
766  void OnTimeout() override
767  {
768  /* Widgets WID_SL_DELETE_SELECTION and WID_SL_SAVE_GAME only exist when saving to a file. */
769  if (this->fop != SLO_SAVE) return;
770 
771  if (this->IsWidgetLowered(WID_SL_DELETE_SELECTION)) { // Delete button clicked
772  if (!FiosDelete(this->filename_editbox.text.buf)) {
773  ShowErrorMessage(STR_ERROR_UNABLE_TO_DELETE_FILE, INVALID_STRING_ID, WL_ERROR);
774  } else {
776  /* Reset file name to current date on successful delete */
777  if (this->abstract_filetype == FT_SAVEGAME) GenerateFileName();
778  }
779  } else if (this->IsWidgetLowered(WID_SL_SAVE_GAME)) { // Save button clicked
780  if (this->abstract_filetype == FT_SAVEGAME || this->abstract_filetype == FT_SCENARIO) {
781  _file_to_saveload.name = FiosMakeSavegameName(this->filename_editbox.text.buf);
783  ShowQuery(STR_SAVELOAD_OVERWRITE_TITLE, STR_SAVELOAD_OVERWRITE_WARNING, this, SaveLoadWindow::SaveGameConfirmationCallback);
784  } else {
786  }
787  } else {
788  _file_to_saveload.name = FiosMakeHeightmapName(this->filename_editbox.text.buf);
790  ShowQuery(STR_SAVELOAD_OVERWRITE_TITLE, STR_SAVELOAD_OVERWRITE_WARNING, this, SaveLoadWindow::SaveHeightmapConfirmationCallback);
791  } else {
793  }
794  }
795 
796  /* In the editor set up the vehicle engines correctly (date might have changed) */
797  if (_game_mode == GM_EDITOR) StartupEngines();
798  }
799  }
800 
801  void OnResize() override
802  {
804  }
805 
811  void OnInvalidateData(int data = 0, bool gui_scope = true) override
812  {
813  switch (data) {
814  case SLIWD_RESCAN_FILES:
815  /* Rescan files */
816  this->selected = nullptr;
818  if (!gui_scope) break;
819 
820  _fios_path_changed = true;
821  this->fios_items.BuildFileList(this->abstract_filetype, this->fop);
822  this->vscroll->SetCount((uint)this->fios_items.size());
823  this->selected = nullptr;
825 
826  /* We reset the files filtered */
828 
829  FALLTHROUGH;
830 
832  /* Selection changes */
833  if (!gui_scope) break;
834 
835  if (this->fop != SLO_LOAD) break;
836 
837  switch (this->abstract_filetype) {
838  case FT_HEIGHTMAP:
839  this->SetWidgetDisabledState(WID_SL_LOAD_BUTTON, this->selected == nullptr || _load_check_data.HasErrors());
840  break;
841 
842  case FT_SAVEGAME:
843  case FT_SCENARIO: {
844  bool disabled = this->selected == nullptr || _load_check_data.HasErrors();
847  }
849  this->SetWidgetDisabledState(WID_SL_NEWGRF_INFO, !_load_check_data.HasNewGrfs());
851  !_load_check_data.HasNewGrfs() || _load_check_data.grf_compatibility == GLC_ALL_GOOD);
852  break;
853  }
854 
855  default:
856  NOT_REACHED();
857  }
858  break;
859 
861  /* Filter changes */
862  this->fios_items_shown.resize(this->fios_items.size());
863  uint items_shown_count = 0;
864  /* We pass through every fios item */
865  for (uint i = 0; i < this->fios_items.size(); i++) {
866  if (this->string_filter.IsEmpty()) {
867  /* We don't filter anything out if the filter editbox is empty */
868  this->fios_items_shown[i] = true;
869  items_shown_count++;
870  } else {
871  this->string_filter.ResetState();
872  this->string_filter.AddLine(this->fios_items[i].title);
873  /* We set the vector to show this fios element as filtered depending on the result of the filter */
874  this->fios_items_shown[i] = this->string_filter.GetState();
875  if (this->fios_items_shown[i]) items_shown_count++;
876 
877  if (&(this->fios_items[i]) == this->selected && !this->fios_items_shown[i]) {
878  /* The selected element has been filtered out */
879  this->selected = nullptr;
881  }
882  }
883  }
884  this->vscroll->SetCount(items_shown_count);
885  break;
886  }
887  }
888 
889  void OnEditboxChanged(int wid) override
890  {
891  if (wid == WID_SL_FILTER) {
892  this->string_filter.SetFilterTerm(this->filter_editbox.text.buf);
894  }
895  }
896 };
897 
900  WDP_CENTER, "load_game", 500, 294,
902  0,
904 );
905 
908  WDP_CENTER, "load_heightmap", 257, 320,
910  0,
912 );
913 
916  WDP_CENTER, "save_game", 500, 294,
918  0,
920 );
921 
928 {
930 
931  WindowDesc *sld;
932  if (fop == SLO_SAVE) {
933  sld = &_save_dialog_desc;
934  } else {
935  /* Dialogue for loading a file. */
936  sld = (abstract_filetype == FT_HEIGHTMAP) ? &_load_heightmap_dialog_desc : &_load_dialog_desc;
937  }
938 
939  new SaveLoadWindow(sld, abstract_filetype, fop);
940 }
ShowNewGRFSettings
void ShowNewGRFSettings(bool editable, bool show_params, bool exec_changes, GRFConfig **config)
Setup the NewGRF gui.
Definition: newgrf_gui.cpp:1995
ES_HANDLED
@ ES_HANDLED
The passed event is handled.
Definition: window_type.h:718
network_content.h
WC_SAVELOAD
@ WC_SAVELOAD
Saveload window; Window numbers:
Definition: window_type.h:136
ShowSaveLoadDialog
void ShowSaveLoadDialog(AbstractFileType abstract_filetype, SaveLoadOperation fop)
Launch save/load dialog in the given mode.
Definition: fios_gui.cpp:927
WD_FRAMERECT_TOP
@ WD_FRAMERECT_TOP
Offset at top to draw the frame rectangular area.
Definition: window_gui.h:64
SaveLoadWindow::UpdateWidgetSize
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
Update size and resize step of a widget in the window.
Definition: fios_gui.cpp:566
_save_dialog_desc
static WindowDesc _save_dialog_desc(WDP_CENTER, "save_game", 500, 294, WC_SAVELOAD, WC_NONE, 0, _nested_save_dialog_widgets, lengthof(_nested_save_dialog_widgets))
Save game/scenario.
LoadCheckData::checkable
bool checkable
True if the savegame could be checked by SL_LOAD_CHECK. (Old savegames are not checkable....
Definition: fios.h:32
FT_SCENARIO
@ FT_SCENARIO
old or new scenario
Definition: fileio_type.h:19
WID_SL_DELETE_SELECTION
@ WID_SL_DELETE_SELECTION
Delete button, only available for save operations.
Definition: fios_widget.h:26
FiosGetDescText
StringID FiosGetDescText(const char **path, uint64 *total_free)
Get descriptive texts.
Definition: fios.cpp:139
SAVE_DIR
@ SAVE_DIR
Base directory for all savegames.
Definition: fileio_type.h:110
QueryString::ok_button
int ok_button
Widget button of parent window to simulate when pressing OK in OSK.
Definition: querystring_gui.h:27
SaveLoadWindow::filename_editbox
QueryString filename_editbox
Filename editbox.
Definition: fios_gui.cpp:278
SLIWD_RESCAN_FILES
@ SLIWD_RESCAN_FILES
Rescan all files (when changed directory, ...)
Definition: fios.h:21
_nested_load_dialog_widgets
static const NWidgetPart _nested_load_dialog_widgets[]
Load game/scenario with optional content download.
Definition: fios_gui.cpp:72
WChar
char32_t WChar
Type for wide characters, i.e.
Definition: string_type.h:35
querystring_gui.h
SetScrollbar
static NWidgetPart SetScrollbar(int index)
Attach a scrollbar to a widget.
Definition: widget_type.h:1190
landscape_type.h
SM_LOAD_GAME
@ SM_LOAD_GAME
Load game, Play Scenario.
Definition: openttd.h:31
SaveLoadWindow::OnClick
void OnClick(Point pt, int widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition: fios_gui.cpp:599
Dimension
Dimensions (a width and height) of a rectangle in 2D.
Definition: geometry_type.hpp:27
Scrollbar::GetCapacity
uint16 GetCapacity() const
Gets the number of visible elements of the scrollbar.
Definition: widget_type.h:664
command_func.h
Window::DrawSortButtonState
void DrawSortButtonState(int widget, SortButtonState state) const
Draw a sort button's up or down arrow symbol.
Definition: widget.cpp:670
_personal_dir
std::string _personal_dir
custom directory for personal settings, saves, newgrf, etc.
Definition: fileio.cpp:957
SetPadding
static NWidgetPart SetPadding(uint8 top, uint8 right, uint8 bottom, uint8 left)
Widget part function for setting additional space around a widget.
Definition: widget_type.h:1141
SaveLoadWindow::OnTimeout
void OnTimeout() override
Called when this window's timeout has been reached.
Definition: fios_gui.cpp:766
Window::GetScrollbar
const Scrollbar * GetScrollbar(uint widnum) const
Return the Scrollbar to a widget index.
Definition: window.cpp:320
SaveLoadWindow::filter_editbox
QueryString filter_editbox
Filter editbox;.
Definition: fios_gui.cpp:288
ClearGRFConfigList
void ClearGRFConfigList(GRFConfig **config)
Clear a GRF Config list, freeing all nodes.
Definition: newgrf_config.cpp:400
StringFilter::IsEmpty
bool IsEmpty() const
Check whether any filter words were entered.
Definition: stringfilter_type.h:59
LoadCheckData::gamelog_action
struct LoggedAction * gamelog_action
Gamelog actions.
Definition: fios.h:46
GameCreationSettings::landscape
byte landscape
the landscape we're currently in
Definition: settings_type.h:323
FileToSaveLoad::SetTitle
void SetTitle(const char *title)
Set the title of the file.
Definition: saveload.cpp:3431
StringFilter::SetFilterTerm
void SetFilterTerm(const char *str)
Set the term to filter on.
Definition: stringfilter.cpp:27
WWT_CAPTION
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition: widget_type.h:59
WID_SL_SAVE_OSK_TITLE
@ WID_SL_SAVE_OSK_TITLE
Title textbox, only available for save operations.
Definition: fios_widget.h:25
SaveOrLoad
SaveOrLoadResult SaveOrLoad(const std::string &filename, SaveLoadOperation fop, DetailedFileType dft, Subdirectory sb, bool threaded)
Main Save or Load function where the high-level saveload functions are handled.
Definition: saveload.cpp:3240
WID_SL_SORT_BYDATE
@ WID_SL_SORT_BYDATE
Sort by date button.
Definition: fios_widget.h:17
Textbuf::Assign
void Assign(StringID string)
Render a string into the textbuffer.
Definition: textbuf.cpp:396
SaveLoadOperation
SaveLoadOperation
Operation performed on the file.
Definition: fileio_type.h:47
SaveLoadWindow::OnResize
void OnResize() override
Called after the window got resized.
Definition: fios_gui.cpp:801
FileToSaveLoad::name
std::string name
Name of the file.
Definition: saveload.h:361
WWT_DEFSIZEBOX
@ WWT_DEFSIZEBOX
Default window size box (at top-right of a window, between WWT_SHADEBOX and WWT_STICKYBOX)
Definition: widget_type.h:63
Window::CreateNestedTree
void CreateNestedTree(bool fill_nested=true)
Perform the first part of the initialization of a nested widget tree.
Definition: window.cpp:1760
SaveLoadWindow::DrawWidget
void DrawWidget(const Rect &r, int widget) const override
Draw the contents of a nested widget.
Definition: fios_gui.cpp:420
GamelogFree
void GamelogFree(LoggedAction *gamelog_action, uint gamelog_actions)
Frees the memory allocated by a gamelog.
Definition: gamelog.cpp:98
NWID_HORIZONTAL
@ NWID_HORIZONTAL
Horizontal container.
Definition: widget_type.h:73
ShowNetworkContentListWindow
void ShowNetworkContentListWindow(ContentVector *cv=nullptr, ContentType type1=CONTENT_TYPE_END, ContentType type2=CONTENT_TYPE_END)
Show the content list window with a given set of content.
Definition: network_content_gui.cpp:1105
maxdim
Dimension maxdim(const Dimension &d1, const Dimension &d2)
Compute bounding box of both dimensions.
Definition: geometry_func.cpp:22
WID_SL_CONTENT_DOWNLOAD_SEL
@ WID_SL_CONTENT_DOWNLOAD_SEL
Selection 'stack' to 'hide' the content download.
Definition: fios_widget.h:28
SLO_CHECK
@ SLO_CHECK
Load file for checking and/or preview.
Definition: fileio_type.h:48
misc_cmd.h
ShowMissingContentWindow
void ShowMissingContentWindow(const GRFConfig *list)
Show the content list window with all missing grfs from the given list.
Definition: newgrf_gui.cpp:1543
Scrollbar::SetCount
void SetCount(int num)
Sets the number of elements in the list.
Definition: widget_type.h:712
DFT_GAME_FILE
@ DFT_GAME_FILE
Save game or scenario file.
Definition: fileio_type.h:31
HEIGHTMAP_DIR
@ HEIGHTMAP_DIR
Subdirectory of scenario for heightmaps.
Definition: fileio_type.h:113
LoadCheckData::grfconfig
GRFConfig * grfconfig
NewGrf configuration from save.
Definition: fios.h:43
FileToSaveLoad::SetName
void SetName(const char *name)
Set the name of the file.
Definition: saveload.cpp:3422
TextColour
TextColour
Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palett...
Definition: gfx_type.h:250
SetResize
static NWidgetPart SetResize(int16 dx, int16 dy)
Widget part function for setting the resize step.
Definition: widget_type.h:995
saveload.h
CompanyProperties::name
std::string name
Name of the company if the user changed it.
Definition: company_base.h:59
fileio_func.h
_settings_client
ClientSettings _settings_client
The current settings for this game.
Definition: settings.cpp:53
GetDetailedFileType
DetailedFileType GetDetailedFileType(FiosType fios_type)
Extract the detailed file type from a FiosType.
Definition: fileio_type.h:100
DrawString
int DrawString(int left, int right, int top, const char *str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
Definition: gfx.cpp:645
_nested_load_heightmap_dialog_widgets
static const NWidgetPart _nested_load_heightmap_dialog_widgets[]
Load heightmap with content download.
Definition: fios_gui.cpp:133
SZSP_HORIZONTAL
@ SZSP_HORIZONTAL
Display plane with zero size vertically, and filling and resizing horizontally.
Definition: widget_type.h:422
WWT_EMPTY
@ WWT_EMPTY
Empty widget, place holder to reserve space in widget array.
Definition: widget_type.h:46
StringFilter::AddLine
void AddLine(const char *str)
Pass another text line from the current item to the filter.
Definition: stringfilter.cpp:104
LoadCheckData::HasErrors
bool HasErrors()
Check whether loading the game resulted in errors.
Definition: fios.h:67
WID_SL_CONTENT_DOWNLOAD
@ WID_SL_CONTENT_DOWNLOAD
Content download button, only available for play scenario/heightmap.
Definition: fios_widget.h:24
SM_LOAD_SCENARIO
@ SM_LOAD_SCENARIO
Load scenario from scenario editor.
Definition: openttd.h:36
Scrollbar::GetScrolledRowFromWidget
int GetScrolledRowFromWidget(int clickpos, const Window *const w, int widget, int padding=0) const
Compute the row of a scrolled widget that a user clicked in.
Definition: widget.cpp:2138
Window::HandleButtonClick
void HandleButtonClick(byte widget)
Do all things to make a button look clicked and mark it to be unclicked in a few ticks.
Definition: window.cpp:646
gamelog.h
fios.h
StartupEngines
void StartupEngines()
Start/initialise all our engines.
Definition: engine.cpp:685
Scrollbar
Scrollbar data structure.
Definition: widget_type.h:631
WD_FRAMETEXT_LEFT
@ WD_FRAMETEXT_LEFT
Left offset of the text of the frame.
Definition: window_gui.h:72
FileList
List of file information.
Definition: fios.h:96
SetDParam
static void SetDParam(uint n, uint64 v)
Set a string parameter v at index n in the global string parameter array.
Definition: strings_func.h:196
SaveLoadWindow::selected
const FiosItem * selected
Selected game in fios_items, or nullptr.
Definition: fios_gui.cpp:283
NWidgetPart
Partial widget specification to allow NWidgets to be written nested.
Definition: widget_type.h:973
SetDataTip
static NWidgetPart SetDataTip(uint32 data, StringID tip)
Widget part function for setting the data and tooltip.
Definition: widget_type.h:1109
QueryString
Data stored about a string that can be modified in the GUI.
Definition: querystring_gui.h:20
WID_SL_NEWGRF_INFO
@ WID_SL_NEWGRF_INFO
Button to open NewGgrf configuration.
Definition: fios_widget.h:30
SaveLoadWindow::fios_items_shown
std::vector< bool > fios_items_shown
Map of the filtered out fios items.
Definition: fios_gui.cpp:289
WID_SL_LOAD_BUTTON
@ WID_SL_LOAD_BUTTON
Button to load game/scenario.
Definition: fios_widget.h:31
GetStringBoundingBox
Dimension GetStringBoundingBox(const char *str, FontSize start_fontsize)
Return the string dimension in pixels.
Definition: gfx.cpp:891
CompanyProperties::name_2
uint32 name_2
Parameter of name_1.
Definition: company_base.h:57
Textbuf::buf
char *const buf
buffer in which text is saved
Definition: textbuf_type.h:32
Window::querystrings
SmallMap< int, QueryString * > querystrings
QueryString associated to WWT_EDITBOX widgets.
Definition: window_gui.h:323
ShowErrorMessage
void ShowErrorMessage(StringID summary_msg, StringID detailed_msg, WarningLevel wl, int x=0, int y=0, const GRFFile *textref_stack_grffile=nullptr, uint textref_stack_size=0, const uint32 *textref_stack=nullptr)
Display an error message in a window.
Definition: error_gui.cpp:383
DrawStringMultiLine
int DrawStringMultiLine(int left, int right, int top, int bottom, const char *str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly over multiple lines.
Definition: gfx.cpp:790
GameSettings::game_creation
GameCreationSettings game_creation
settings used during the creation of a game (map)
Definition: settings_type.h:581
WID_SL_DETAILS
@ WID_SL_DETAILS
Panel with game details.
Definition: fios_widget.h:29
gfx_func.h
WindowDesc
High level window description.
Definition: window_gui.h:168
AbstractFileType
AbstractFileType
The different abstract types of files that the system knows about.
Definition: fileio_type.h:16
NC_EQUALSIZE
@ NC_EQUALSIZE
Value of the NCB_EQUALSIZE flag.
Definition: widget_type.h:464
_load_dialog_desc
static WindowDesc _load_dialog_desc(WDP_CENTER, "load_game", 500, 294, WC_SAVELOAD, WC_NONE, 0, _nested_load_dialog_widgets, lengthof(_nested_load_dialog_widgets))
Load game/scenario.
ClearErrorMessages
void ClearErrorMessages()
Clear all errors from the queue.
Definition: error_gui.cpp:341
SLO_LOAD
@ SLO_LOAD
File is being loaded.
Definition: fileio_type.h:49
Window::resize
ResizeInfo resize
Resize information.
Definition: window_gui.h:317
SLO_SAVE
@ SLO_SAVE
File is being saved.
Definition: fileio_type.h:50
FiosMakeHeightmapName
std::string FiosMakeHeightmapName(const char *name)
Construct a filename for a height map.
Definition: fios.cpp:243
tilehighlight_func.h
PM_PAUSED_SAVELOAD
@ PM_PAUSED_SAVELOAD
A game paused for saving/loading.
Definition: openttd.h:63
FiosDelete
bool FiosDelete(const char *name)
Delete a file.
Definition: fios.cpp:256
WWT_EDITBOX
@ WWT_EDITBOX
a textbox for typing
Definition: widget_type.h:69
SM_SAVE_HEIGHTMAP
@ SM_SAVE_HEIGHTMAP
Save heightmap.
Definition: openttd.h:34
SLIWD_FILTER_CHANGES
@ SLIWD_FILTER_CHANGES
The filename filter has changed (via the editbox)
Definition: fios.h:23
LoadCheckData::error_data
char * error_data
Data to pass to SetDParamStr when displaying error.
Definition: fios.h:34
Window::SetDirty
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition: window.cpp:993
LoadCheckData::gamelog_actions
uint gamelog_actions
Number of gamelog actions.
Definition: fios.h:47
WD_FRAMERECT_LEFT
@ WD_FRAMERECT_LEFT
Offset at left to draw the frame rectangular area.
Definition: window_gui.h:62
SaveLoadWindow::fop
SaveLoadOperation fop
Type of file to select.
Definition: fios_gui.cpp:280
FileList::BuildFileList
void BuildFileList(AbstractFileType abstract_filetype, SaveLoadOperation fop)
Construct a file list with the given kind of files, for the stated purpose.
Definition: fios.cpp:72
ConvertYMDToDate
Date ConvertYMDToDate(Year year, Month month, Day day)
Converts a tuple of Year, Month and Day to a Date.
Definition: date.cpp:149
WID_SL_SAVE_GAME
@ WID_SL_SAVE_GAME
Save button, only available for save operations.
Definition: fios_widget.h:27
WD_PAR_VSEP_NORMAL
@ WD_PAR_VSEP_NORMAL
Normal amount of vertical space between two paragraphs of text.
Definition: window_gui.h:139
WD_FRAMERECT_RIGHT
@ WD_FRAMERECT_RIGHT
Offset at right to draw the frame rectangular area.
Definition: window_gui.h:63
ES_NOT_HANDLED
@ ES_NOT_HANDLED
The passed event is not handled.
Definition: window_type.h:719
WD_FRAMERECT_BOTTOM
@ WD_FRAMERECT_BOTTOM
Offset at bottom to draw the frame rectangular area.
Definition: window_gui.h:65
WWT_PUSHTXTBTN
@ WWT_PUSHTXTBTN
Normal push-button (no toggle button) with text caption.
Definition: widget_type.h:104
FiosItem
Deals with finding savegames.
Definition: fios.h:87
Window::SetWidgetDisabledState
void SetWidgetDisabledState(byte widget_index, bool disab_stat)
Sets the enabled/disabled status of a widget.
Definition: window_gui.h:386
FiosBrowseTo
const char * FiosBrowseTo(const FiosItem *item)
Browse to a new path based on the passed item, starting at #_fios_path.
Definition: fios.cpp:150
safeguards.h
SCENARIO_DIR
@ SCENARIO_DIR
Base directory for all scenarios.
Definition: fileio_type.h:112
WID_SL_FILTER
@ WID_SL_FILTER
Filter list of files.
Definition: fios_widget.h:18
SLIWD_SELECTION_CHANGES
@ SLIWD_SELECTION_CHANGES
File selection has changed (user click, ...)
Definition: fios.h:22
_networking
bool _networking
are we in networking mode?
Definition: network.cpp:58
HT_NONE
@ HT_NONE
default
Definition: tilehighlight_type.h:20
SaveLoadWindow::highlighted
const FiosItem * highlighted
Item in fios_items highlighted by mouse pointer, or nullptr.
Definition: fios_gui.cpp:284
SaveLoadWindow::string_filter
StringFilter string_filter
Filter for available games.
Definition: fios_gui.cpp:287
SaveLoadWindow::GenerateFileName
void GenerateFileName()
Generate a default save filename.
Definition: fios_gui.cpp:306
WID_SL_FILE_BACKGROUND
@ WID_SL_FILE_BACKGROUND
Background of file selection.
Definition: fios_widget.h:20
sprites.h
Point
Coordinates of a point in 2D.
Definition: geometry_type.hpp:21
error.h
SaveLoadWindow::fios_items
FileList fios_items
Save game list.
Definition: fios_gui.cpp:281
_load_check_data
LoadCheckData _load_check_data
Data loaded from save during SL_LOAD_CHECK.
Definition: fios_gui.cpp:39
date_func.h
WD_FRAMETEXT_RIGHT
@ WD_FRAMETEXT_RIGHT
Right offset of the text of the frame.
Definition: window_gui.h:73
Window::SetFocusedWidget
bool SetFocusedWidget(int widget_index)
Set focus within this window to the given widget.
Definition: window.cpp:506
stdafx.h
FT_SAVEGAME
@ FT_SAVEGAME
old or new savegame
Definition: fileio_type.h:18
PC_BLACK
static const uint8 PC_BLACK
Black palette colour.
Definition: gfx_func.h:204
SM_SAVE_GAME
@ SM_SAVE_GAME
Save game.
Definition: openttd.h:33
GfxFillRect
void GfxFillRect(int left, int top, int right, int bottom, int colour, FillRectMode mode)
Applies a certain FillRectMode-operation to a rectangle [left, right] x [top, bottom] on the screen.
Definition: gfx.cpp:119
ResizeInfo::step_height
uint step_height
Step-size of height resize changes.
Definition: window_gui.h:220
Window::InvalidateData
void InvalidateData(int data=0, bool gui_scope=true)
Mark this window's data as invalid (in need of re-computing)
Definition: window.cpp:3174
_fios_colours
static const TextColour _fios_colours[]
Text colours of DetailedFileType fios entries in the window.
Definition: fios_gui.cpp:237
WC_NONE
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition: window_type.h:37
SA_HOR_CENTER
@ SA_HOR_CENTER
Horizontally center the text.
Definition: gfx_type.h:329
LoadCheckData::error
StringID error
Error message from loading. INVALID_STRING_ID if no error.
Definition: fios.h:33
PC_GREY
static const uint8 PC_GREY
Grey palette colour.
Definition: gfx_func.h:206
ShowHeightmapLoad
void ShowHeightmapLoad()
Start with loading a heightmap.
Definition: genworld_gui.cpp:1002
NWID_VERTICAL
@ NWID_VERTICAL
Vertical container.
Definition: widget_type.h:75
GenerateDefaultSaveName
void GenerateDefaultSaveName(char *buf, const char *last)
Fill the buffer with the default name for a savegame or screenshot.
Definition: saveload.cpp:3360
SaveLoadWindow::OnPaint
void OnPaint() override
The window must be repainted.
Definition: fios_gui.cpp:588
WWT_CLOSEBOX
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition: widget_type.h:67
WWT_RESIZEBOX
@ WWT_RESIZEBOX
Resize box (normally at bottom-right of a window)
Definition: widget_type.h:66
SaveLoadWindow
Definition: fios_gui.cpp:274
LoadCheckData
Container for loading in mode SL_LOAD_CHECK.
Definition: fios.h:31
LoadCheckData::companies
CompanyPropertiesMap companies
Company information.
Definition: fios.h:41
_switch_mode
SwitchMode _switch_mode
The next mainloop command.
Definition: gfx.cpp:49
StringID
uint32 StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
SaveLoadWindow::OnEditboxChanged
void OnEditboxChanged(int wid) override
The text in an editbox has been edited.
Definition: fios_gui.cpp:889
WWT_PUSHIMGBTN
@ WWT_PUSHIMGBTN
Normal push-button (no toggle button) with image caption.
Definition: widget_type.h:105
ShowQuery
void ShowQuery(StringID caption, StringID message, Window *parent, QueryCallbackProc *callback)
Show a modal confirmation window with standard 'yes' and 'no' buttons The window is aligned to the ce...
Definition: misc_gui.cpp:1274
SBS_DOWN
@ SBS_DOWN
Sort ascending.
Definition: window_gui.h:226
QueryString::cancel_button
int cancel_button
Widget button of parent window to simulate when pressing CANCEL in OSK.
Definition: querystring_gui.h:28
_load_heightmap_dialog_desc
static WindowDesc _load_heightmap_dialog_desc(WDP_CENTER, "load_heightmap", 257, 320, WC_SAVELOAD, WC_NONE, 0, _nested_load_heightmap_dialog_widgets, lengthof(_nested_load_heightmap_dialog_widgets))
Load heightmap.
EndContainer
static NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
Definition: widget_type.h:1094
strings_func.h
NWID_VSCROLLBAR
@ NWID_VSCROLLBAR
Vertical scrollbar.
Definition: widget_type.h:82
FioCheckFileExists
bool FioCheckFileExists(const std::string &filename, Subdirectory subdir)
Check whether the given file exists.
Definition: fileio.cpp:108
LoadCheckData::Clear
void Clear()
Reset read data.
Definition: fios_gui.cpp:48
WWT_TEXT
@ WWT_TEXT
Pure simple text.
Definition: widget_type.h:56
FONT_HEIGHT_NORMAL
#define FONT_HEIGHT_NORMAL
Height of characters in the normal (FS_NORMAL) font.
Definition: gfx_func.h:168
NO_DIRECTORY
@ NO_DIRECTORY
A path without any base directory.
Definition: fileio_type.h:125
NWidget
static NWidgetPart NWidget(WidgetType tp, Colours col, int16 idx=-1)
Widget part function for starting a new 'real' widget.
Definition: widget_type.h:1209
PC_DARK_BLUE
static const uint8 PC_DARK_BLUE
Dark blue palette colour.
Definition: gfx_func.h:224
SaveLoadWindow::OnMouseOver
void OnMouseOver(Point pt, int widget) override
The mouse is currently moving over the window or has just moved outside of the window.
Definition: fios_gui.cpp:732
geometry_func.hpp
SetMinimalSize
static NWidgetPart SetMinimalSize(int16 x, int16 y)
Widget part function for setting the minimal size.
Definition: widget_type.h:1012
_file_to_saveload
FileToSaveLoad _file_to_saveload
File to save or load in the openttd loop.
Definition: saveload.cpp:63
StringFilter::ResetState
void ResetState()
Reset the matching state to process a new item.
Definition: stringfilter.cpp:88
Textbuf::UpdateSize
void UpdateSize()
Update Textbuf type with its actual physical character and screenlength Get the count of characters i...
Definition: textbuf.cpp:430
WWT_PANEL
@ WWT_PANEL
Simple depressed panel.
Definition: widget_type.h:48
Window::IsWidgetLowered
bool IsWidgetLowered(byte widget_index) const
Gets the lowered state of a widget.
Definition: window_gui.h:487
SaveLoadWindow::Close
void Close() override
Hide the window and all its child windows, and mark them for a later deletion.
Definition: fios_gui.cpp:411
WID_SL_CAPTION
@ WID_SL_CAPTION
Caption of the window.
Definition: fios_widget.h:15
EventState
EventState
State of handling an event.
Definition: window_type.h:717
Scrollbar::GetPosition
uint16 GetPosition() const
Gets the position of the first visible element in the list.
Definition: widget_type.h:673
StringFilter::GetState
bool GetState() const
Get the matching state of the current item.
Definition: stringfilter_type.h:69
WID_SL_HOME_BUTTON
@ WID_SL_HOME_BUTTON
Home button.
Definition: fios_widget.h:21
FT_HEIGHTMAP
@ FT_HEIGHTMAP
heightmap file
Definition: fileio_type.h:20
PC_VERY_DARK_BLUE
static const uint8 PC_VERY_DARK_BLUE
Almost-black blue palette colour.
Definition: gfx_func.h:223
WC_MAIN_WINDOW
@ WC_MAIN_WINDOW
Main window; Window numbers:
Definition: window_type.h:43
Window::FinishInitNested
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
Definition: window.cpp:1776
GameCreationSettings::starting_year
Year starting_year
starting date
Definition: settings_type.h:308
LoadCheckData::grf_compatibility
GRFListCompatibility grf_compatibility
Summary state of NewGrfs, whether missing files or only compatible found.
Definition: fios.h:44
NWID_SPACER
@ NWID_SPACER
Invisible widget that takes some space.
Definition: widget_type.h:77
WWT_INSET
@ WWT_INSET
Pressed (inset) panel, most commonly used as combo box text area.
Definition: widget_type.h:49
WL_ERROR
@ WL_ERROR
Errors (eg. saving/loading failed)
Definition: error.h:24
QueryString::ACTION_CLEAR
static const int ACTION_CLEAR
Clear editbox.
Definition: querystring_gui.h:24
fios_widget.h
network.h
CommandHelper
Definition: command_func.h:94
SaveLoadWindow::o_dir
FiosItem o_dir
Original dir (home dir for this browser)
Definition: fios_gui.cpp:282
window_func.h
lengthof
#define lengthof(x)
Return the length of an fixed size array.
Definition: stdafx.h:386
stringfilter_type.h
Scrollbar::SetCapacityFromWidget
void SetCapacityFromWidget(Window *w, int widget, int padding=0)
Set capacity of visible elements from the size and resize properties of a widget.
Definition: widget.cpp:2212
Window::SortButtonWidth
static int SortButtonWidth()
Get width of up/down arrow of sort button state.
Definition: widget.cpp:690
SetPIP
static NWidgetPart SetPIP(uint8 pre, uint8 inter, uint8 post)
Widget part function for setting a pre/inter/post spaces.
Definition: widget_type.h:1171
CloseWindowById
void CloseWindowById(WindowClass cls, WindowNumber number, bool force)
Close a window by its class and window number (if it is open).
Definition: window.cpp:1176
WID_SL_SORT_BYNAME
@ WID_SL_SORT_BYNAME
Sort by name button.
Definition: fios_widget.h:16
SetFill
static NWidgetPart SetFill(uint fill_x, uint fill_y)
Widget part function for setting filling.
Definition: widget_type.h:1078
gui.h
SaveLoadWindow::OnInvalidateData
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
Definition: fios_gui.cpp:811
CONTENT_TYPE_SCENARIO
@ CONTENT_TYPE_SCENARIO
The content consists of a scenario.
Definition: tcp_content_type.h:22
LoadCheckData::HasNewGrfs
bool HasNewGrfs()
Check whether the game uses any NewGrfs.
Definition: fios.h:76
Window
Data structure for an opened window.
Definition: window_gui.h:279
SetObjectToPlace
void SetObjectToPlace(CursorID icon, PaletteID pal, HighLightStyle mode, WindowClass window_class, WindowNumber window_num)
Change the cursor and mouse click/drag handling to a mode for performing special operations like tile...
Definition: viewport.cpp:3376
Window::DrawWidgets
void DrawWidgets() const
Paint all widgets of a window.
Definition: widget.cpp:636
FiosMakeSavegameName
std::string FiosMakeSavegameName(const char *name)
Make a save game or scenario filename from a name.
Definition: fios.cpp:231
GLC_ALL_GOOD
@ GLC_ALL_GOOD
All GRF needed by game are present.
Definition: newgrf_config.h:53
_nested_save_dialog_widgets
static const NWidgetPart _nested_save_dialog_widgets[]
Save game/scenario.
Definition: fios_gui.cpp:178
SaveLoadWindow::OnKeyPress
EventState OnKeyPress(WChar key, uint16 keycode) override
A key has been pressed.
Definition: fios_gui.cpp:756
SBS_UP
@ SBS_UP
Sort descending.
Definition: window_gui.h:227
_network_available
bool _network_available
is network mode available?
Definition: network.cpp:60
strecpy
char * strecpy(char *dst, const char *src, const char *last)
Copies characters from one buffer to another.
Definition: string.cpp:113
NWID_SELECTION
@ NWID_SELECTION
Stacked widgets, only one visible at a time (eg in a panel with tabs).
Definition: widget_type.h:78
free
static void free(const void *ptr)
Version of the standard free that accepts const pointers.
Definition: stdafx.h:470
FileToSaveLoad::SetMode
void SetMode(FiosType ft)
Set the mode and file type of the file to save or load based on the type of file entry at the file sy...
Definition: saveload.cpp:3393
Window::SetWidgetDirty
void SetWidgetDirty(byte widget_index) const
Invalidate a widget, i.e.
Definition: window.cpp:608
GUISettings::UserIsAllowedToChangeNewGRFs
bool UserIsAllowedToChangeNewGRFs() const
Returns true when the user has sufficient privileges to edit newgrfs on a running game.
Definition: settings_type.h:200
Rect
Specification of a rectangle with absolute coordinates of all edges.
Definition: geometry_type.hpp:47
Window::LowerWidget
void LowerWidget(byte widget_index)
Marks a widget as lowered.
Definition: window_gui.h:468
SortSaveGameList
static void SortSaveGameList(FileList &file_list)
Sort the collected list save games prior to displaying it in the save/load gui.
Definition: fios_gui.cpp:253
CONTENT_TYPE_HEIGHTMAP
@ CONTENT_TYPE_HEIGHTMAP
The content consists of a heightmap.
Definition: tcp_content_type.h:23
lastof
#define lastof(x)
Get the last element of an fixed size array.
Definition: stdafx.h:402
GLC_NOT_FOUND
@ GLC_NOT_FOUND
At least one GRF couldn't be found (higher priority than GLC_COMPATIBLE)
Definition: newgrf_config.h:55
WID_SL_BACKGROUND
@ WID_SL_BACKGROUND
Background of window.
Definition: fios_widget.h:19
ResetObjectToPlace
void ResetObjectToPlace()
Reset the cursor and mouse mode handling back to default (normal cursor, only clicking in windows).
Definition: viewport.cpp:3424
WDP_CENTER
@ WDP_CENTER
Center the window.
Definition: window_gui.h:157
CompanyProperties
Statically loadable part of Company pool item.
Definition: company_base.h:56
WID_SL_DRIVES_DIRECTORIES_LIST
@ WID_SL_DRIVES_DIRECTORIES_LIST
Drives list.
Definition: fios_widget.h:22
StringFilter
String filter and state.
Definition: stringfilter_type.h:31
SetDParamStr
void SetDParamStr(uint n, const char *str)
This function is used to "bind" a C string to a OpenTTD dparam slot.
Definition: strings.cpp:296
INVALID_STRING_ID
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
Definition: strings_type.h:17
ClientSettings::gui
GUISettings gui
settings related to the GUI
Definition: settings_type.h:598
WID_SL_SCROLLBAR
@ WID_SL_SCROLLBAR
Scrollbar of the file list.
Definition: fios_widget.h:23
CompanyProperties::name_1
StringID name_1
Name of the company if the user did not change it.
Definition: company_base.h:58
engine_func.h
Window::Close
virtual void Close()
Hide the window and all its child windows, and mark them for a later deletion.
Definition: window.cpp:1092
WID_SL_MISSING_NEWGRFS
@ WID_SL_MISSING_NEWGRFS
Button to find missing NewGRFs online.
Definition: fios_widget.h:32