OpenTTD Source  13.0-beta1
vehicle_cmd.h
Go to the documentation of this file.
1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #ifndef VEHICLE_CMD_H
11 #define VEHICLE_CMD_H
12 
13 #include "command_type.h"
14 #include "engine_type.h"
15 #include "vehicle_type.h"
16 #include "vehiclelist.h"
17 
18 std::tuple<CommandCost, VehicleID, uint, uint16> CmdBuildVehicle(DoCommandFlag flags, TileIndex tile, EngineID eid, bool use_free_vehicles, CargoID cargo, ClientID client_id);
19 CommandCost CmdSellVehicle(DoCommandFlag flags, VehicleID v_id, bool sell_chain, bool backup_order, ClientID client_id);
20 std::tuple<CommandCost, uint, uint16> CmdRefitVehicle(DoCommandFlag flags, VehicleID veh_id, CargoID new_cid, byte new_subtype, bool auto_refit, bool only_this, uint8 num_vehicles);
22 CommandCost CmdChangeServiceInt(DoCommandFlag flags, VehicleID veh_id, uint16 serv_int, bool is_custom, bool is_percent);
23 CommandCost CmdRenameVehicle(DoCommandFlag flags, VehicleID veh_id, const std::string &text);
24 std::tuple<CommandCost, VehicleID> CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_id, bool share_orders);
25 CommandCost CmdStartStopVehicle(DoCommandFlag flags, VehicleID veh_id, bool evaluate_startstop_cb);
26 CommandCost CmdMassStartStopVehicle(DoCommandFlag flags, TileIndex tile, bool do_start, bool vehicle_list_window, const VehicleListIdentifier &vli);
29 
36 DEF_CMD_TRAIT(CMD_CLONE_VEHICLE, CmdCloneVehicle, CMD_NO_TEST, CMDT_VEHICLE_CONSTRUCTION) // NewGRF callbacks influence building and refitting making it impossible to correctly estimate the cost
41 
42 void CcBuildPrimaryVehicle(Commands cmd, const CommandCost &result, VehicleID new_veh_id, uint, uint16);
43 void CcStartStopVehicle(Commands cmd, const CommandCost &result, VehicleID veh_id, bool);
44 
45 template <typename Tcont, typename Titer>
47 {
48  return buffer << vli.type << vli.vtype << vli.company << vli.index;
49 }
50 
51 inline EndianBufferReader &operator >>(EndianBufferReader &buffer, VehicleListIdentifier &vli)
52 {
53  return buffer >> vli.type >> vli.vtype >> vli.company >> vli.index;
54 }
55 
56 #endif /* VEHICLE_CMD_H */
CmdDepotSellAllVehicles
CommandCost CmdDepotSellAllVehicles(DoCommandFlag flags, TileIndex tile, VehicleType vehicle_type)
Sells all vehicles in a depot.
Definition: vehicle_cmd.cpp:663
VehicleListIdentifier::company
CompanyID company
The company associated with this list.
Definition: vehiclelist.h:32
CmdBuildVehicle
std::tuple< CommandCost, VehicleID, uint, uint16 > CmdBuildVehicle(DoCommandFlag flags, TileIndex tile, EngineID eid, bool use_free_vehicles, CargoID cargo, ClientID client_id)
Build a vehicle.
Definition: vehicle_cmd.cpp:87
Commands
Commands
List of commands.
Definition: command_type.h:176
VehicleListIdentifier
The information about a vehicle list.
Definition: vehiclelist.h:29
CmdRefitVehicle
std::tuple< CommandCost, uint, uint16 > CmdRefitVehicle(DoCommandFlag flags, VehicleID veh_id, CargoID new_cid, byte new_subtype, bool auto_refit, bool only_this, uint8 num_vehicles)
Refits a vehicle to the specified cargo type.
Definition: vehicle_cmd.cpp:463
CMDT_VEHICLE_CONSTRUCTION
@ CMDT_VEHICLE_CONSTRUCTION
Construction, modification (incl. refit) and destruction of vehicles.
Definition: command_type.h:388
vehiclelist.h
TileIndex
The index/ID of a Tile.
Definition: tile_type.h:85
CmdSendVehicleToDepot
CommandCost CmdSendVehicleToDepot(DoCommandFlag flags, VehicleID veh_id, DepotCommand depot_cmd, const VehicleListIdentifier &vli)
Send a vehicle to the depot.
Definition: vehicle_cmd.cpp:1020
CMD_CHANGE_SERVICE_INT
@ CMD_CHANGE_SERVICE_INT
change the server interval of a vehicle
Definition: command_type.h:232
CmdRenameVehicle
CommandCost CmdRenameVehicle(DoCommandFlag flags, VehicleID veh_id, const std::string &text)
Give a custom name to your vehicle.
Definition: vehicle_cmd.cpp:1042
DoCommandFlag
DoCommandFlag
List of flags for a command.
Definition: command_type.h:348
EngineID
uint16 EngineID
Unique identification number of an engine.
Definition: engine_type.h:21
DepotCommand
DepotCommand
Flags for goto depot commands.
Definition: vehicle_type.h:65
CmdSellVehicle
CommandCost CmdSellVehicle(DoCommandFlag flags, VehicleID v_id, bool sell_chain, bool backup_order, ClientID client_id)
Sell a vehicle.
Definition: vehicle_cmd.cpp:206
CommandCost
Common return value for all commands.
Definition: command_type.h:24
CMDT_OTHER_MANAGEMENT
@ CMDT_OTHER_MANAGEMENT
Renaming stuff, changing company colours, placing signs, etc.
Definition: command_type.h:392
CcStartStopVehicle
void CcStartStopVehicle(Commands cmd, const CommandCost &result, VehicleID veh_id, bool)
This is the Callback method after attempting to start/stop a vehicle.
Definition: vehicle_gui.cpp:2624
EndianBufferReader
Endian-aware buffer adapter that always reads values in little endian order.
Definition: endian_buffer.hpp:120
do_start
bool do_start
flag for starting playback of next_file at next opportunity
Definition: dmusic.cpp:126
ClientID
ClientID
'Unique' identifier to be given to clients
Definition: network_type.h:47
CmdCloneVehicle
std::tuple< CommandCost, VehicleID > CmdCloneVehicle(DoCommandFlag flags, TileIndex tile, VehicleID veh_id, bool share_orders)
Clone a vehicle.
Definition: vehicle_cmd.cpp:799
CMD_CLONE_VEHICLE
@ CMD_CLONE_VEHICLE
clone a vehicle
Definition: command_type.h:316
CMD_SEND_VEHICLE_TO_DEPOT
@ CMD_SEND_VEHICLE_TO_DEPOT
send a vehicle to a depot
Definition: command_type.h:219
CMD_MASS_START_STOP
@ CMD_MASS_START_STOP
start/stop all vehicles (in a depot)
Definition: command_type.h:318
CMD_CLIENT_ID
@ CMD_CLIENT_ID
set p2 with the ClientID of the sending client.
Definition: command_type.h:378
CMD_SELL_VEHICLE
@ CMD_SELL_VEHICLE
sell a vehicle
Definition: command_type.h:217
CMD_RENAME_VEHICLE
@ CMD_RENAME_VEHICLE
rename a whole vehicle
Definition: command_type.h:246
VehicleType
VehicleType
Available vehicle types.
Definition: vehicle_type.h:21
VehicleListIdentifier::index
uint32 index
A vehicle list type specific index.
Definition: vehiclelist.h:33
command_type.h
vehicle_type.h
CmdChangeServiceInt
CommandCost CmdChangeServiceInt(DoCommandFlag flags, VehicleID veh_id, uint16 serv_int, bool is_custom, bool is_percent)
Change the service interval of a vehicle.
Definition: vehicle_cmd.cpp:1080
CMDT_VEHICLE_MANAGEMENT
@ CMDT_VEHICLE_MANAGEMENT
Stopping, starting, sending to depot, turning around, replace orders etc.
Definition: command_type.h:390
CMD_START_STOP_VEHICLE
@ CMD_START_STOP_VEHICLE
start or stop a vehicle
Definition: command_type.h:317
engine_type.h
CMD_DEPOT_SELL_ALL_VEHICLES
@ CMD_DEPOT_SELL_ALL_VEHICLES
sell all vehicles which are in a given depot
Definition: command_type.h:320
VehicleListIdentifier::vtype
VehicleType vtype
The vehicle type associated with this list.
Definition: vehiclelist.h:31
CcBuildPrimaryVehicle
void CcBuildPrimaryVehicle(Commands cmd, const CommandCost &result, VehicleID new_veh_id, uint, uint16)
This is the Callback method after the construction attempt of a primary vehicle.
Definition: vehicle_gui.cpp:3129
VehicleListIdentifier::type
VehicleListType type
The type of vehicle list.
Definition: vehiclelist.h:30
CmdStartStopVehicle
CommandCost CmdStartStopVehicle(DoCommandFlag flags, VehicleID veh_id, bool evaluate_startstop_cb)
Start/Stop a vehicle.
Definition: vehicle_cmd.cpp:545
CMD_NO_TEST
@ CMD_NO_TEST
the command's output may differ between test and execute due to town rating changes etc.
Definition: command_type.h:376
VehicleID
uint32 VehicleID
The type all our vehicle IDs have.
Definition: vehicle_type.h:16
CMD_DEPOT_MASS_AUTOREPLACE
@ CMD_DEPOT_MASS_AUTOREPLACE
force the autoreplace to take action in a given depot
Definition: command_type.h:321
CMD_BUILD_VEHICLE
@ CMD_BUILD_VEHICLE
build a vehicle
Definition: command_type.h:216
CargoID
byte CargoID
Cargo slots to indicate a cargo type within a game.
Definition: cargo_type.h:20
EndianBufferWriter
Endian-aware buffer adapter that always writes values in little endian order.
Definition: endian_buffer.hpp:28
CMD_REFIT_VEHICLE
@ CMD_REFIT_VEHICLE
refit the cargo space of a vehicle
Definition: command_type.h:218
CmdMassStartStopVehicle
CommandCost CmdMassStartStopVehicle(DoCommandFlag flags, TileIndex tile, bool do_start, bool vehicle_list_window, const VehicleListIdentifier &vli)
Starts or stops a lot of vehicles.
Definition: vehicle_cmd.cpp:627
CmdDepotMassAutoReplace
CommandCost CmdDepotMassAutoReplace(DoCommandFlag flags, TileIndex tile, VehicleType vehicle_type)
Autoreplace all vehicles in the depot.
Definition: vehicle_cmd.cpp:697