OpenTTD Source  13.0-beta2
build_vehicle_gui.cpp
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1 /*
2  * This file is part of OpenTTD.
3  * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4  * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5  * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6  */
7 
10 #include "stdafx.h"
11 #include "engine_base.h"
12 #include "engine_func.h"
13 #include "station_base.h"
14 #include "network/network.h"
15 #include "articulated_vehicles.h"
16 #include "textbuf_gui.h"
17 #include "command_func.h"
18 #include "company_func.h"
19 #include "vehicle_gui.h"
20 #include "newgrf_engine.h"
21 #include "newgrf_text.h"
22 #include "group.h"
23 #include "string_func.h"
24 #include "strings_func.h"
25 #include "window_func.h"
26 #include "date_func.h"
27 #include "vehicle_func.h"
28 #include "widgets/dropdown_func.h"
29 #include "engine_gui.h"
30 #include "cargotype.h"
31 #include "core/geometry_func.hpp"
32 #include "autoreplace_func.h"
33 #include "engine_cmd.h"
34 #include "train_cmd.h"
35 #include "vehicle_cmd.h"
36 #include "zoom_func.h"
37 
39 
40 #include "table/strings.h"
41 
42 #include "safeguards.h"
43 
50 {
51  return std::max<uint>(FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.matrix.Vertical(), GetVehicleImageCellSize(type, EIT_PURCHASE).height);
52 }
53 
54 static const NWidgetPart _nested_build_vehicle_widgets[] = {
56  NWidget(WWT_CLOSEBOX, COLOUR_GREY),
57  NWidget(WWT_CAPTION, COLOUR_GREY, WID_BV_CAPTION), SetDataTip(STR_WHITE_STRING, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
58  NWidget(WWT_SHADEBOX, COLOUR_GREY),
59  NWidget(WWT_DEFSIZEBOX, COLOUR_GREY),
60  NWidget(WWT_STICKYBOX, COLOUR_GREY),
61  EndContainer(),
62  NWidget(WWT_PANEL, COLOUR_GREY),
65  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BV_SORT_ASCENDING_DESCENDING), SetDataTip(STR_BUTTON_SORT_BY, STR_TOOLTIP_SORT_ORDER),
66  NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_BV_SORT_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_SORT_CRITERIA),
67  EndContainer(),
70  NWidget(WWT_DROPDOWN, COLOUR_GREY, WID_BV_CARGO_FILTER_DROPDOWN), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_TOOLTIP_FILTER_CRITERIA),
71  EndContainer(),
72  EndContainer(),
73  EndContainer(),
74  /* Vehicle list. */
76  NWidget(WWT_MATRIX, COLOUR_GREY, WID_BV_LIST), SetResize(1, 1), SetFill(1, 0), SetMatrixDataTip(1, 0, STR_NULL), SetScrollbar(WID_BV_SCROLLBAR),
78  EndContainer(),
79  /* Panel with details. */
80  NWidget(WWT_PANEL, COLOUR_GREY, WID_BV_PANEL), SetMinimalSize(240, 122), SetResize(1, 0), EndContainer(),
81  /* Build/rename buttons, resize button. */
83  NWidget(NWID_SELECTION, INVALID_COLOUR, WID_BV_BUILD_SEL),
84  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BV_BUILD), SetResize(1, 0), SetFill(1, 0),
85  EndContainer(),
86  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BV_SHOW_HIDE), SetResize(1, 0), SetFill(1, 0), SetDataTip(STR_JUST_STRING, STR_NULL),
87  NWidget(WWT_PUSHTXTBTN, COLOUR_GREY, WID_BV_RENAME), SetResize(1, 0), SetFill(1, 0),
88  NWidget(WWT_RESIZEBOX, COLOUR_GREY),
89  EndContainer(),
90 };
91 
93 static const CargoID CF_ANY = CT_NO_REFIT;
94 static const CargoID CF_NONE = CT_INVALID;
96 
98 byte _engine_sort_last_criteria[] = {0, 0, 0, 0};
99 bool _engine_sort_last_order[] = {false, false, false, false};
100 bool _engine_sort_show_hidden_engines[] = {false, false, false, false};
102 
109 static bool EngineNumberSorter(const EngineID &a, const EngineID &b)
110 {
111  int r = Engine::Get(a)->list_position - Engine::Get(b)->list_position;
112 
113  return _engine_sort_direction ? r > 0 : r < 0;
114 }
115 
122 static bool EngineIntroDateSorter(const EngineID &a, const EngineID &b)
123 {
124  const int va = Engine::Get(a)->intro_date;
125  const int vb = Engine::Get(b)->intro_date;
126  const int r = va - vb;
127 
128  /* Use EngineID to sort instead since we want consistent sorting */
129  if (r == 0) return EngineNumberSorter(a, b);
130  return _engine_sort_direction ? r > 0 : r < 0;
131 }
132 
133 /* cached values for EngineNameSorter to spare many GetString() calls */
134 static EngineID _last_engine[2] = { INVALID_ENGINE, INVALID_ENGINE };
135 
142 static bool EngineNameSorter(const EngineID &a, const EngineID &b)
143 {
144  static char last_name[2][64] = { "", "" };
145 
146  if (a != _last_engine[0]) {
147  _last_engine[0] = a;
148  SetDParam(0, a);
149  GetString(last_name[0], STR_ENGINE_NAME, lastof(last_name[0]));
150  }
151 
152  if (b != _last_engine[1]) {
153  _last_engine[1] = b;
154  SetDParam(0, b);
155  GetString(last_name[1], STR_ENGINE_NAME, lastof(last_name[1]));
156  }
157 
158  int r = strnatcmp(last_name[0], last_name[1]); // Sort by name (natural sorting).
159 
160  /* Use EngineID to sort instead since we want consistent sorting */
161  if (r == 0) return EngineNumberSorter(a, b);
162  return _engine_sort_direction ? r > 0 : r < 0;
163 }
164 
171 static bool EngineReliabilitySorter(const EngineID &a, const EngineID &b)
172 {
173  const int va = Engine::Get(a)->reliability;
174  const int vb = Engine::Get(b)->reliability;
175  const int r = va - vb;
176 
177  /* Use EngineID to sort instead since we want consistent sorting */
178  if (r == 0) return EngineNumberSorter(a, b);
179  return _engine_sort_direction ? r > 0 : r < 0;
180 }
181 
188 static bool EngineCostSorter(const EngineID &a, const EngineID &b)
189 {
190  Money va = Engine::Get(a)->GetCost();
191  Money vb = Engine::Get(b)->GetCost();
192  int r = ClampToI32(va - vb);
193 
194  /* Use EngineID to sort instead since we want consistent sorting */
195  if (r == 0) return EngineNumberSorter(a, b);
196  return _engine_sort_direction ? r > 0 : r < 0;
197 }
198 
205 static bool EngineSpeedSorter(const EngineID &a, const EngineID &b)
206 {
207  int va = Engine::Get(a)->GetDisplayMaxSpeed();
208  int vb = Engine::Get(b)->GetDisplayMaxSpeed();
209  int r = va - vb;
210 
211  /* Use EngineID to sort instead since we want consistent sorting */
212  if (r == 0) return EngineNumberSorter(a, b);
213  return _engine_sort_direction ? r > 0 : r < 0;
214 }
215 
222 static bool EnginePowerSorter(const EngineID &a, const EngineID &b)
223 {
224  int va = Engine::Get(a)->GetPower();
225  int vb = Engine::Get(b)->GetPower();
226  int r = va - vb;
227 
228  /* Use EngineID to sort instead since we want consistent sorting */
229  if (r == 0) return EngineNumberSorter(a, b);
230  return _engine_sort_direction ? r > 0 : r < 0;
231 }
232 
239 static bool EngineTractiveEffortSorter(const EngineID &a, const EngineID &b)
240 {
241  int va = Engine::Get(a)->GetDisplayMaxTractiveEffort();
242  int vb = Engine::Get(b)->GetDisplayMaxTractiveEffort();
243  int r = va - vb;
244 
245  /* Use EngineID to sort instead since we want consistent sorting */
246  if (r == 0) return EngineNumberSorter(a, b);
247  return _engine_sort_direction ? r > 0 : r < 0;
248 }
249 
256 static bool EngineRunningCostSorter(const EngineID &a, const EngineID &b)
257 {
258  Money va = Engine::Get(a)->GetRunningCost();
259  Money vb = Engine::Get(b)->GetRunningCost();
260  int r = ClampToI32(va - vb);
261 
262  /* Use EngineID to sort instead since we want consistent sorting */
263  if (r == 0) return EngineNumberSorter(a, b);
264  return _engine_sort_direction ? r > 0 : r < 0;
265 }
266 
273 static bool EnginePowerVsRunningCostSorter(const EngineID &a, const EngineID &b)
274 {
275  const Engine *e_a = Engine::Get(a);
276  const Engine *e_b = Engine::Get(b);
277  uint p_a = e_a->GetPower();
278  uint p_b = e_b->GetPower();
279  Money r_a = e_a->GetRunningCost();
280  Money r_b = e_b->GetRunningCost();
281  /* Check if running cost is zero in one or both engines.
282  * If only one of them is zero then that one has higher value,
283  * else if both have zero cost then compare powers. */
284  if (r_a == 0) {
285  if (r_b == 0) {
286  /* If it is ambiguous which to return go with their ID */
287  if (p_a == p_b) return EngineNumberSorter(a, b);
288  return _engine_sort_direction != (p_a < p_b);
289  }
290  return !_engine_sort_direction;
291  }
292  if (r_b == 0) return _engine_sort_direction;
293  /* Using double for more precision when comparing close values.
294  * This shouldn't have any major effects in performance nor in keeping
295  * the game in sync between players since it's used in GUI only in client side */
296  double v_a = (double)p_a / (double)r_a;
297  double v_b = (double)p_b / (double)r_b;
298  /* Use EngineID to sort if both have same power/running cost,
299  * since we want consistent sorting.
300  * Also if both have no power then sort with reverse of running cost to simulate
301  * previous sorting behaviour for wagons. */
302  if (v_a == 0 && v_b == 0) return !EngineRunningCostSorter(a, b);
303  if (v_a == v_b) return EngineNumberSorter(a, b);
304  return _engine_sort_direction != (v_a < v_b);
305 }
306 
307 /* Train sorting functions */
308 
315 static bool TrainEngineCapacitySorter(const EngineID &a, const EngineID &b)
316 {
317  const RailVehicleInfo *rvi_a = RailVehInfo(a);
318  const RailVehicleInfo *rvi_b = RailVehInfo(b);
319 
320  int va = GetTotalCapacityOfArticulatedParts(a) * (rvi_a->railveh_type == RAILVEH_MULTIHEAD ? 2 : 1);
321  int vb = GetTotalCapacityOfArticulatedParts(b) * (rvi_b->railveh_type == RAILVEH_MULTIHEAD ? 2 : 1);
322  int r = va - vb;
323 
324  /* Use EngineID to sort instead since we want consistent sorting */
325  if (r == 0) return EngineNumberSorter(a, b);
326  return _engine_sort_direction ? r > 0 : r < 0;
327 }
328 
335 static bool TrainEnginesThenWagonsSorter(const EngineID &a, const EngineID &b)
336 {
337  int val_a = (RailVehInfo(a)->railveh_type == RAILVEH_WAGON ? 1 : 0);
338  int val_b = (RailVehInfo(b)->railveh_type == RAILVEH_WAGON ? 1 : 0);
339  int r = val_a - val_b;
340 
341  /* Use EngineID to sort instead since we want consistent sorting */
342  if (r == 0) return EngineNumberSorter(a, b);
343  return _engine_sort_direction ? r > 0 : r < 0;
344 }
345 
346 /* Road vehicle sorting functions */
347 
354 static bool RoadVehEngineCapacitySorter(const EngineID &a, const EngineID &b)
355 {
358  int r = va - vb;
359 
360  /* Use EngineID to sort instead since we want consistent sorting */
361  if (r == 0) return EngineNumberSorter(a, b);
362  return _engine_sort_direction ? r > 0 : r < 0;
363 }
364 
365 /* Ship vehicle sorting functions */
366 
373 static bool ShipEngineCapacitySorter(const EngineID &a, const EngineID &b)
374 {
375  const Engine *e_a = Engine::Get(a);
376  const Engine *e_b = Engine::Get(b);
377 
378  int va = e_a->GetDisplayDefaultCapacity();
379  int vb = e_b->GetDisplayDefaultCapacity();
380  int r = va - vb;
381 
382  /* Use EngineID to sort instead since we want consistent sorting */
383  if (r == 0) return EngineNumberSorter(a, b);
384  return _engine_sort_direction ? r > 0 : r < 0;
385 }
386 
387 /* Aircraft sorting functions */
388 
395 static bool AircraftEngineCargoSorter(const EngineID &a, const EngineID &b)
396 {
397  const Engine *e_a = Engine::Get(a);
398  const Engine *e_b = Engine::Get(b);
399 
400  uint16 mail_a, mail_b;
401  int va = e_a->GetDisplayDefaultCapacity(&mail_a);
402  int vb = e_b->GetDisplayDefaultCapacity(&mail_b);
403  int r = va - vb;
404 
405  if (r == 0) {
406  /* The planes have the same passenger capacity. Check mail capacity instead */
407  r = mail_a - mail_b;
408 
409  if (r == 0) {
410  /* Use EngineID to sort instead since we want consistent sorting */
411  return EngineNumberSorter(a, b);
412  }
413  }
414  return _engine_sort_direction ? r > 0 : r < 0;
415 }
416 
423 static bool AircraftRangeSorter(const EngineID &a, const EngineID &b)
424 {
425  uint16 r_a = Engine::Get(a)->GetRange();
426  uint16 r_b = Engine::Get(b)->GetRange();
427 
428  int r = r_a - r_b;
429 
430  /* Use EngineID to sort instead since we want consistent sorting */
431  if (r == 0) return EngineNumberSorter(a, b);
432  return _engine_sort_direction ? r > 0 : r < 0;
433 }
434 
437  /* Trains */
449 }, {
450  /* Road vehicles */
462 }, {
463  /* Ships */
472 }, {
473  /* Aircraft */
483 }};
484 
487  /* Trains */
488  STR_SORT_BY_ENGINE_ID,
489  STR_SORT_BY_COST,
490  STR_SORT_BY_MAX_SPEED,
491  STR_SORT_BY_POWER,
492  STR_SORT_BY_TRACTIVE_EFFORT,
493  STR_SORT_BY_INTRO_DATE,
494  STR_SORT_BY_NAME,
495  STR_SORT_BY_RUNNING_COST,
496  STR_SORT_BY_POWER_VS_RUNNING_COST,
497  STR_SORT_BY_RELIABILITY,
498  STR_SORT_BY_CARGO_CAPACITY,
500 }, {
501  /* Road vehicles */
502  STR_SORT_BY_ENGINE_ID,
503  STR_SORT_BY_COST,
504  STR_SORT_BY_MAX_SPEED,
505  STR_SORT_BY_POWER,
506  STR_SORT_BY_TRACTIVE_EFFORT,
507  STR_SORT_BY_INTRO_DATE,
508  STR_SORT_BY_NAME,
509  STR_SORT_BY_RUNNING_COST,
510  STR_SORT_BY_POWER_VS_RUNNING_COST,
511  STR_SORT_BY_RELIABILITY,
512  STR_SORT_BY_CARGO_CAPACITY,
514 }, {
515  /* Ships */
516  STR_SORT_BY_ENGINE_ID,
517  STR_SORT_BY_COST,
518  STR_SORT_BY_MAX_SPEED,
519  STR_SORT_BY_INTRO_DATE,
520  STR_SORT_BY_NAME,
521  STR_SORT_BY_RUNNING_COST,
522  STR_SORT_BY_RELIABILITY,
523  STR_SORT_BY_CARGO_CAPACITY,
525 }, {
526  /* Aircraft */
527  STR_SORT_BY_ENGINE_ID,
528  STR_SORT_BY_COST,
529  STR_SORT_BY_MAX_SPEED,
530  STR_SORT_BY_INTRO_DATE,
531  STR_SORT_BY_NAME,
532  STR_SORT_BY_RUNNING_COST,
533  STR_SORT_BY_RELIABILITY,
534  STR_SORT_BY_CARGO_CAPACITY,
535  STR_SORT_BY_RANGE,
537 }};
538 
540 static bool CDECL CargoAndEngineFilter(const EngineID *eid, const CargoID cid)
541 {
542  if (cid == CF_ANY) {
543  return true;
544  } else if (cid == CF_ENGINES) {
545  return Engine::Get(*eid)->GetPower() != 0;
546  } else {
547  CargoTypes refit_mask = GetUnionOfArticulatedRefitMasks(*eid, true) & _standard_cargo_mask;
548  return (cid == CF_NONE ? refit_mask == 0 : HasBit(refit_mask, cid));
549  }
550 }
551 
552 static GUIEngineList::FilterFunction * const _filter_funcs[] = {
554 };
555 
556 static int DrawCargoCapacityInfo(int left, int right, int y, EngineID engine, TestedEngineDetails &te)
557 {
558  CargoArray cap;
559  CargoTypes refits;
560  GetArticulatedVehicleCargoesAndRefits(engine, &cap, &refits, te.cargo, te.capacity);
561 
562  for (CargoID c = 0; c < NUM_CARGO; c++) {
563  if (cap[c] == 0) continue;
564 
565  SetDParam(0, c);
566  SetDParam(1, cap[c]);
567  SetDParam(2, HasBit(refits, c) ? STR_PURCHASE_INFO_REFITTABLE : STR_EMPTY);
568  DrawString(left, right, y, STR_PURCHASE_INFO_CAPACITY);
569  y += FONT_HEIGHT_NORMAL;
570  }
571 
572  return y;
573 }
574 
575 /* Draw rail wagon specific details */
576 static int DrawRailWagonPurchaseInfo(int left, int right, int y, EngineID engine_number, const RailVehicleInfo *rvi, TestedEngineDetails &te)
577 {
578  const Engine *e = Engine::Get(engine_number);
579 
580  /* Purchase cost */
581  if (te.cost != 0) {
582  SetDParam(0, e->GetCost() + te.cost);
583  SetDParam(1, te.cost);
584  DrawString(left, right, y, STR_PURCHASE_INFO_COST_REFIT);
585  } else {
586  SetDParam(0, e->GetCost());
587  DrawString(left, right, y, STR_PURCHASE_INFO_COST);
588  }
589  y += FONT_HEIGHT_NORMAL;
590 
591  /* Wagon weight - (including cargo) */
592  uint weight = e->GetDisplayWeight();
593  SetDParam(0, weight);
594  uint cargo_weight = (e->CanCarryCargo() ? CargoSpec::Get(te.cargo)->WeightOfNUnitsInTrain(te.capacity) : 0);
595  SetDParam(1, cargo_weight + weight);
596  DrawString(left, right, y, STR_PURCHASE_INFO_WEIGHT_CWEIGHT);
597  y += FONT_HEIGHT_NORMAL;
598 
599  /* Wagon speed limit, displayed if above zero */
601  uint max_speed = e->GetDisplayMaxSpeed();
602  if (max_speed > 0) {
603  SetDParam(0, max_speed);
604  DrawString(left, right, y, STR_PURCHASE_INFO_SPEED);
605  y += FONT_HEIGHT_NORMAL;
606  }
607  }
608 
609  /* Running cost */
610  if (rvi->running_cost_class != INVALID_PRICE) {
611  SetDParam(0, e->GetRunningCost());
612  DrawString(left, right, y, STR_PURCHASE_INFO_RUNNINGCOST);
613  y += FONT_HEIGHT_NORMAL;
614  }
615 
616  return y;
617 }
618 
619 /* Draw locomotive specific details */
620 static int DrawRailEnginePurchaseInfo(int left, int right, int y, EngineID engine_number, const RailVehicleInfo *rvi, TestedEngineDetails &te)
621 {
622  const Engine *e = Engine::Get(engine_number);
623 
624  /* Purchase Cost - Engine weight */
625  if (te.cost != 0) {
626  SetDParam(0, e->GetCost() + te.cost);
627  SetDParam(1, te.cost);
628  SetDParam(2, e->GetDisplayWeight());
629  DrawString(left, right, y, STR_PURCHASE_INFO_COST_REFIT_WEIGHT);
630  } else {
631  SetDParam(0, e->GetCost());
632  SetDParam(1, e->GetDisplayWeight());
633  DrawString(left, right, y, STR_PURCHASE_INFO_COST_WEIGHT);
634  }
635  y += FONT_HEIGHT_NORMAL;
636 
637  /* Max speed - Engine power */
638  SetDParam(0, e->GetDisplayMaxSpeed());
639  SetDParam(1, e->GetPower());
640  DrawString(left, right, y, STR_PURCHASE_INFO_SPEED_POWER);
641  y += FONT_HEIGHT_NORMAL;
642 
643  /* Max tractive effort - not applicable if old acceleration or maglev */
644  if (_settings_game.vehicle.train_acceleration_model != AM_ORIGINAL && GetRailTypeInfo(rvi->railtype)->acceleration_type != 2) {
646  DrawString(left, right, y, STR_PURCHASE_INFO_MAX_TE);
647  y += FONT_HEIGHT_NORMAL;
648  }
649 
650  /* Running cost */
651  if (rvi->running_cost_class != INVALID_PRICE) {
652  SetDParam(0, e->GetRunningCost());
653  DrawString(left, right, y, STR_PURCHASE_INFO_RUNNINGCOST);
654  y += FONT_HEIGHT_NORMAL;
655  }
656 
657  /* Powered wagons power - Powered wagons extra weight */
658  if (rvi->pow_wag_power != 0) {
659  SetDParam(0, rvi->pow_wag_power);
660  SetDParam(1, rvi->pow_wag_weight);
661  DrawString(left, right, y, STR_PURCHASE_INFO_PWAGPOWER_PWAGWEIGHT);
662  y += FONT_HEIGHT_NORMAL;
663  }
664 
665  return y;
666 }
667 
668 /* Draw road vehicle specific details */
669 static int DrawRoadVehPurchaseInfo(int left, int right, int y, EngineID engine_number, TestedEngineDetails &te)
670 {
671  const Engine *e = Engine::Get(engine_number);
672 
674  /* Purchase Cost */
675  if (te.cost != 0) {
676  SetDParam(0, e->GetCost() + te.cost);
677  SetDParam(1, te.cost);
678  DrawString(left, right, y, STR_PURCHASE_INFO_COST_REFIT);
679  } else {
680  SetDParam(0, e->GetCost());
681  DrawString(left, right, y, STR_PURCHASE_INFO_COST);
682  }
683  y += FONT_HEIGHT_NORMAL;
684 
685  /* Road vehicle weight - (including cargo) */
686  int16 weight = e->GetDisplayWeight();
687  SetDParam(0, weight);
688  uint cargo_weight = (e->CanCarryCargo() ? CargoSpec::Get(te.cargo)->WeightOfNUnits(te.capacity) : 0);
689  SetDParam(1, cargo_weight + weight);
690  DrawString(left, right, y, STR_PURCHASE_INFO_WEIGHT_CWEIGHT);
691  y += FONT_HEIGHT_NORMAL;
692 
693  /* Max speed - Engine power */
694  SetDParam(0, e->GetDisplayMaxSpeed());
695  SetDParam(1, e->GetPower());
696  DrawString(left, right, y, STR_PURCHASE_INFO_SPEED_POWER);
697  y += FONT_HEIGHT_NORMAL;
698 
699  /* Max tractive effort */
701  DrawString(left, right, y, STR_PURCHASE_INFO_MAX_TE);
702  y += FONT_HEIGHT_NORMAL;
703  } else {
704  /* Purchase cost - Max speed */
705  if (te.cost != 0) {
706  SetDParam(0, e->GetCost() + te.cost);
707  SetDParam(1, te.cost);
708  SetDParam(2, e->GetDisplayMaxSpeed());
709  DrawString(left, right, y, STR_PURCHASE_INFO_COST_REFIT_SPEED);
710  } else {
711  SetDParam(0, e->GetCost());
712  SetDParam(1, e->GetDisplayMaxSpeed());
713  DrawString(left, right, y, STR_PURCHASE_INFO_COST_SPEED);
714  }
715  y += FONT_HEIGHT_NORMAL;
716  }
717 
718  /* Running cost */
719  SetDParam(0, e->GetRunningCost());
720  DrawString(left, right, y, STR_PURCHASE_INFO_RUNNINGCOST);
721  y += FONT_HEIGHT_NORMAL;
722 
723  return y;
724 }
725 
726 /* Draw ship specific details */
727 static int DrawShipPurchaseInfo(int left, int right, int y, EngineID engine_number, bool refittable, TestedEngineDetails &te)
728 {
729  const Engine *e = Engine::Get(engine_number);
730 
731  /* Purchase cost - Max speed */
732  uint raw_speed = e->GetDisplayMaxSpeed();
733  uint ocean_speed = e->u.ship.ApplyWaterClassSpeedFrac(raw_speed, true);
734  uint canal_speed = e->u.ship.ApplyWaterClassSpeedFrac(raw_speed, false);
735 
736  if (ocean_speed == canal_speed) {
737  if (te.cost != 0) {
738  SetDParam(0, e->GetCost() + te.cost);
739  SetDParam(1, te.cost);
740  SetDParam(2, ocean_speed);
741  DrawString(left, right, y, STR_PURCHASE_INFO_COST_REFIT_SPEED);
742  } else {
743  SetDParam(0, e->GetCost());
744  SetDParam(1, ocean_speed);
745  DrawString(left, right, y, STR_PURCHASE_INFO_COST_SPEED);
746  }
747  y += FONT_HEIGHT_NORMAL;
748  } else {
749  if (te.cost != 0) {
750  SetDParam(0, e->GetCost() + te.cost);
751  SetDParam(1, te.cost);
752  DrawString(left, right, y, STR_PURCHASE_INFO_COST_REFIT);
753  } else {
754  SetDParam(0, e->GetCost());
755  DrawString(left, right, y, STR_PURCHASE_INFO_COST);
756  }
757  y += FONT_HEIGHT_NORMAL;
758 
759  SetDParam(0, ocean_speed);
760  DrawString(left, right, y, STR_PURCHASE_INFO_SPEED_OCEAN);
761  y += FONT_HEIGHT_NORMAL;
762 
763  SetDParam(0, canal_speed);
764  DrawString(left, right, y, STR_PURCHASE_INFO_SPEED_CANAL);
765  y += FONT_HEIGHT_NORMAL;
766  }
767 
768  /* Cargo type + capacity */
769  SetDParam(0, te.cargo);
770  SetDParam(1, te.capacity);
771  SetDParam(2, refittable ? STR_PURCHASE_INFO_REFITTABLE : STR_EMPTY);
772  DrawString(left, right, y, STR_PURCHASE_INFO_CAPACITY);
773  y += FONT_HEIGHT_NORMAL;
774 
775  /* Running cost */
776  SetDParam(0, e->GetRunningCost());
777  DrawString(left, right, y, STR_PURCHASE_INFO_RUNNINGCOST);
778  y += FONT_HEIGHT_NORMAL;
779 
780  return y;
781 }
782 
792 static int DrawAircraftPurchaseInfo(int left, int right, int y, EngineID engine_number, bool refittable, TestedEngineDetails &te)
793 {
794  const Engine *e = Engine::Get(engine_number);
795 
796  /* Purchase cost - Max speed */
797  if (te.cost != 0) {
798  SetDParam(0, e->GetCost() + te.cost);
799  SetDParam(1, te.cost);
800  SetDParam(2, e->GetDisplayMaxSpeed());
801  DrawString(left, right, y, STR_PURCHASE_INFO_COST_REFIT_SPEED);
802  } else {
803  SetDParam(0, e->GetCost());
804  SetDParam(1, e->GetDisplayMaxSpeed());
805  DrawString(left, right, y, STR_PURCHASE_INFO_COST_SPEED);
806  }
807  y += FONT_HEIGHT_NORMAL;
808 
809  /* Cargo capacity */
810  if (te.mail_capacity > 0) {
811  SetDParam(0, te.cargo);
812  SetDParam(1, te.capacity);
813  SetDParam(2, CT_MAIL);
814  SetDParam(3, te.mail_capacity);
815  DrawString(left, right, y, STR_PURCHASE_INFO_AIRCRAFT_CAPACITY);
816  } else {
817  /* Note, if the default capacity is selected by the refit capacity
818  * callback, then the capacity shown is likely to be incorrect. */
819  SetDParam(0, te.cargo);
820  SetDParam(1, te.capacity);
821  SetDParam(2, refittable ? STR_PURCHASE_INFO_REFITTABLE : STR_EMPTY);
822  DrawString(left, right, y, STR_PURCHASE_INFO_CAPACITY);
823  }
824  y += FONT_HEIGHT_NORMAL;
825 
826  /* Running cost */
827  SetDParam(0, e->GetRunningCost());
828  DrawString(left, right, y, STR_PURCHASE_INFO_RUNNINGCOST);
829  y += FONT_HEIGHT_NORMAL;
830 
831  /* Aircraft type */
833  DrawString(left, right, y, STR_PURCHASE_INFO_AIRCRAFT_TYPE);
834  y += FONT_HEIGHT_NORMAL;
835 
836  /* Aircraft range, if available. */
837  uint16 range = e->GetRange();
838  if (range != 0) {
839  SetDParam(0, range);
840  DrawString(left, right, y, STR_PURCHASE_INFO_AIRCRAFT_RANGE);
841  y += FONT_HEIGHT_NORMAL;
842  }
843 
844  return y;
845 }
846 
855 static uint ShowAdditionalText(int left, int right, int y, EngineID engine)
856 {
857  uint16 callback = GetVehicleCallback(CBID_VEHICLE_ADDITIONAL_TEXT, 0, 0, engine, nullptr);
858  if (callback == CALLBACK_FAILED || callback == 0x400) return y;
859  const GRFFile *grffile = Engine::Get(engine)->GetGRF();
860  if (callback > 0x400) {
861  ErrorUnknownCallbackResult(grffile->grfid, CBID_VEHICLE_ADDITIONAL_TEXT, callback);
862  return y;
863  }
864 
865  StartTextRefStackUsage(grffile, 6);
866  uint result = DrawStringMultiLine(left, right, y, INT32_MAX, GetGRFStringID(grffile->grfid, 0xD000 + callback), TC_BLACK);
868  return result;
869 }
870 
877 int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number, TestedEngineDetails &te)
878 {
879  const Engine *e = Engine::Get(engine_number);
880  YearMonthDay ymd;
881  ConvertDateToYMD(e->intro_date, &ymd);
882  bool refittable = IsArticulatedVehicleRefittable(engine_number);
883  bool articulated_cargo = false;
884 
885  switch (e->type) {
886  default: NOT_REACHED();
887  case VEH_TRAIN:
888  if (e->u.rail.railveh_type == RAILVEH_WAGON) {
889  y = DrawRailWagonPurchaseInfo(left, right, y, engine_number, &e->u.rail, te);
890  } else {
891  y = DrawRailEnginePurchaseInfo(left, right, y, engine_number, &e->u.rail, te);
892  }
893  articulated_cargo = true;
894  break;
895 
896  case VEH_ROAD:
897  y = DrawRoadVehPurchaseInfo(left, right, y, engine_number, te);
898  articulated_cargo = true;
899  break;
900 
901  case VEH_SHIP:
902  y = DrawShipPurchaseInfo(left, right, y, engine_number, refittable, te);
903  break;
904 
905  case VEH_AIRCRAFT:
906  y = DrawAircraftPurchaseInfo(left, right, y, engine_number, refittable, te);
907  break;
908  }
909 
910  if (articulated_cargo) {
911  /* Cargo type + capacity, or N/A */
912  int new_y = DrawCargoCapacityInfo(left, right, y, engine_number, te);
913 
914  if (new_y == y) {
915  SetDParam(0, CT_INVALID);
916  SetDParam(2, STR_EMPTY);
917  DrawString(left, right, y, STR_PURCHASE_INFO_CAPACITY);
918  y += FONT_HEIGHT_NORMAL;
919  } else {
920  y = new_y;
921  }
922  }
923 
924  /* Draw details that apply to all types except rail wagons. */
925  if (e->type != VEH_TRAIN || e->u.rail.railveh_type != RAILVEH_WAGON) {
926  /* Design date - Life length */
927  SetDParam(0, ymd.year);
929  DrawString(left, right, y, STR_PURCHASE_INFO_DESIGNED_LIFE);
930  y += FONT_HEIGHT_NORMAL;
931 
932  /* Reliability */
934  DrawString(left, right, y, STR_PURCHASE_INFO_RELIABILITY);
935  y += FONT_HEIGHT_NORMAL;
936  }
937 
938  if (refittable) y = ShowRefitOptionsList(left, right, y, engine_number);
939 
940  /* Additional text from NewGRF */
941  y = ShowAdditionalText(left, right, y, engine_number);
942 
943  /* The NewGRF's name which the vehicle comes from */
944  const GRFConfig *config = GetGRFConfig(e->GetGRFID());
945  if (_settings_client.gui.show_newgrf_name && config != nullptr)
946  {
947  DrawString(left, right, y, config->GetName(), TC_BLACK);
948  y += FONT_HEIGHT_NORMAL;
949  }
950 
951  return y;
952 }
953 
965 void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList *eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count, GroupID selected_group)
966 {
967  static const int sprite_y_offsets[] = { -1, -1, -2, -2 };
968 
969  /* Obligatory sanity checks! */
970  assert(max <= eng_list->size());
971 
972  bool rtl = _current_text_dir == TD_RTL;
973  int step_size = GetEngineListHeight(type);
974  int sprite_left = GetVehicleImageCellSize(type, EIT_PURCHASE).extend_left;
975  int sprite_right = GetVehicleImageCellSize(type, EIT_PURCHASE).extend_right;
976  int sprite_width = sprite_left + sprite_right;
977 
978  Rect ir = r.WithHeight(step_size).Shrink(WidgetDimensions::scaled.matrix);
979  int sprite_x = ir.WithWidth(sprite_width, rtl).left + sprite_left;
980  int sprite_y_offset = ScaleSpriteTrad(sprite_y_offsets[type]) + ir.Height() / 2;
981 
982  Dimension replace_icon = {0, 0};
983  int count_width = 0;
984  if (show_count) {
985  replace_icon = GetSpriteSize(SPR_GROUP_REPLACE_ACTIVE);
987  count_width = GetStringBoundingBox(STR_TINY_BLACK_COMA).width;
988  }
989 
990  Rect tr = ir.Indent(sprite_width + WidgetDimensions::scaled.hsep_wide, rtl); // Name position
991  Rect cr = tr.Indent(replace_icon.width + WidgetDimensions::scaled.hsep_wide, !rtl).WithWidth(count_width, !rtl); // Count position
992  Rect rr = tr.WithWidth(replace_icon.width, !rtl); // Replace icon position
993  if (show_count) tr = tr.Indent(count_width + WidgetDimensions::scaled.hsep_normal + replace_icon.width + WidgetDimensions::scaled.hsep_wide, !rtl);
994 
995  int normal_text_y_offset = (ir.Height() - FONT_HEIGHT_NORMAL) / 2;
996  int small_text_y_offset = ir.Height() - FONT_HEIGHT_SMALL;
997  int replace_icon_y_offset = (ir.Height() - replace_icon.height) / 2;
998 
999  int y = ir.top;
1000  for (; min < max; min++, y += step_size) {
1001  const EngineID engine = (*eng_list)[min];
1002  /* Note: num_engines is only used in the autoreplace GUI, so it is correct to use _local_company here. */
1003  const uint num_engines = GetGroupNumEngines(_local_company, selected_group, engine);
1004 
1005  const Engine *e = Engine::Get(engine);
1006  bool hidden = HasBit(e->company_hidden, _local_company);
1007  StringID str = hidden ? STR_HIDDEN_ENGINE_NAME : STR_ENGINE_NAME;
1008  TextColour tc = (engine == selected_id) ? TC_WHITE : (TC_NO_SHADE | (hidden ? TC_GREY : TC_BLACK));
1009 
1010  SetDParam(0, engine);
1011  DrawString(tr.left, tr.right, y + normal_text_y_offset, str, tc);
1012  DrawVehicleEngine(r.left, r.right, sprite_x, y + sprite_y_offset, engine, (show_count && num_engines == 0) ? PALETTE_CRASH : GetEnginePalette(engine, _local_company), EIT_PURCHASE);
1013  if (show_count) {
1014  SetDParam(0, num_engines);
1015  DrawString(cr.left, cr.right, y + small_text_y_offset, STR_TINY_BLACK_COMA, TC_FROMSTRING, SA_RIGHT | SA_FORCE);
1016  if (EngineHasReplacementForCompany(Company::Get(_local_company), engine, selected_group)) DrawSprite(SPR_GROUP_REPLACE_ACTIVE, num_engines == 0 ? PALETTE_CRASH : PAL_NONE, rr.left, y + replace_icon_y_offset);
1017  }
1018  }
1019 }
1020 
1028 void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selected, int button)
1029 {
1030  uint32 hidden_mask = 0;
1031  /* Disable sorting by power or tractive effort when the original acceleration model for road vehicles is being used. */
1032  if (vehicle_type == VEH_ROAD && _settings_game.vehicle.roadveh_acceleration_model == AM_ORIGINAL) {
1033  SetBit(hidden_mask, 3); // power
1034  SetBit(hidden_mask, 4); // tractive effort
1035  SetBit(hidden_mask, 8); // power by running costs
1036  }
1037  /* Disable sorting by tractive effort when the original acceleration model for trains is being used. */
1038  if (vehicle_type == VEH_TRAIN && _settings_game.vehicle.train_acceleration_model == AM_ORIGINAL) {
1039  SetBit(hidden_mask, 4); // tractive effort
1040  }
1041  ShowDropDownMenu(w, _engine_sort_listing[vehicle_type], selected, button, 0, hidden_mask);
1042 }
1043 
1047  union {
1050  } filter;
1057  GUIEngineList eng_list;
1062  Scrollbar *vscroll;
1064 
1065  void SetBuyVehicleText()
1066  {
1067  NWidgetCore *widget = this->GetWidget<NWidgetCore>(WID_BV_BUILD);
1068 
1069  bool refit = this->sel_engine != INVALID_ENGINE && this->cargo_filter[this->cargo_filter_criteria] != CF_ANY && this->cargo_filter[this->cargo_filter_criteria] != CF_NONE;
1070  if (refit) refit = Engine::Get(this->sel_engine)->GetDefaultCargoType() != this->cargo_filter[this->cargo_filter_criteria];
1071 
1072  if (refit) {
1073  widget->widget_data = STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON + this->vehicle_type;
1074  widget->tool_tip = STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_TOOLTIP + this->vehicle_type;
1075  } else {
1076  widget->widget_data = STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON + this->vehicle_type;
1077  widget->tool_tip = STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_TOOLTIP + this->vehicle_type;
1078  }
1079  }
1080 
1081  BuildVehicleWindow(WindowDesc *desc, TileIndex tile, VehicleType type) : Window(desc)
1082  {
1083  this->vehicle_type = type;
1084  this->listview_mode = tile == INVALID_TILE;
1085  this->window_number = this->listview_mode ? (int)type : (int)tile;
1086 
1087  this->sel_engine = INVALID_ENGINE;
1088 
1089  this->sort_criteria = _engine_sort_last_criteria[type];
1090  this->descending_sort_order = _engine_sort_last_order[type];
1091  this->show_hidden_engines = _engine_sort_show_hidden_engines[type];
1092 
1093  this->UpdateFilterByTile();
1094 
1095  this->CreateNestedTree();
1096 
1097  this->vscroll = this->GetScrollbar(WID_BV_SCROLLBAR);
1098 
1099  /* If we are just viewing the list of vehicles, we do not need the Build button.
1100  * So we just hide it, and enlarge the Rename button by the now vacant place. */
1101  if (this->listview_mode) this->GetWidget<NWidgetStacked>(WID_BV_BUILD_SEL)->SetDisplayedPlane(SZSP_NONE);
1102 
1103  NWidgetCore *widget = this->GetWidget<NWidgetCore>(WID_BV_LIST);
1104  widget->tool_tip = STR_BUY_VEHICLE_TRAIN_LIST_TOOLTIP + type;
1105 
1106  widget = this->GetWidget<NWidgetCore>(WID_BV_SHOW_HIDE);
1107  widget->tool_tip = STR_BUY_VEHICLE_TRAIN_HIDE_SHOW_TOGGLE_TOOLTIP + type;
1108 
1109  widget = this->GetWidget<NWidgetCore>(WID_BV_RENAME);
1110  widget->widget_data = STR_BUY_VEHICLE_TRAIN_RENAME_BUTTON + type;
1111  widget->tool_tip = STR_BUY_VEHICLE_TRAIN_RENAME_TOOLTIP + type;
1112 
1113  widget = this->GetWidget<NWidgetCore>(WID_BV_SHOW_HIDDEN_ENGINES);
1114  widget->widget_data = STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN + type;
1115  widget->tool_tip = STR_SHOW_HIDDEN_ENGINES_VEHICLE_TRAIN_TOOLTIP + type;
1116  widget->SetLowered(this->show_hidden_engines);
1117 
1118  this->details_height = ((this->vehicle_type == VEH_TRAIN) ? 10 : 9);
1119 
1120  this->FinishInitNested(tile == INVALID_TILE ? (int)type : (int)tile);
1121 
1122  this->owner = (tile != INVALID_TILE) ? GetTileOwner(tile) : _local_company;
1123 
1124  this->eng_list.ForceRebuild();
1125  this->GenerateBuildList(); // generate the list, since we need it in the next line
1126  /* Select the first engine in the list as default when opening the window */
1127  if (this->eng_list.size() > 0) {
1128  this->SelectEngine(this->eng_list[0]);
1129  } else {
1130  this->SelectEngine(INVALID_ENGINE);
1131  }
1132  }
1133 
1136  {
1137  switch (this->vehicle_type) {
1138  default: NOT_REACHED();
1139  case VEH_TRAIN:
1140  if (this->listview_mode) {
1141  this->filter.railtype = INVALID_RAILTYPE;
1142  } else {
1143  this->filter.railtype = GetRailType(this->window_number);
1144  }
1145  break;
1146 
1147  case VEH_ROAD:
1148  if (this->listview_mode) {
1149  this->filter.roadtype = INVALID_ROADTYPE;
1150  } else {
1151  this->filter.roadtype = GetRoadTypeRoad(this->window_number);
1152  if (this->filter.roadtype == INVALID_ROADTYPE) {
1153  this->filter.roadtype = GetRoadTypeTram(this->window_number);
1154  }
1155  }
1156  break;
1157 
1158  case VEH_SHIP:
1159  case VEH_AIRCRAFT:
1160  break;
1161  }
1162  }
1163 
1166  {
1167  uint filter_items = 0;
1168 
1169  /* Add item for disabling filtering. */
1170  this->cargo_filter[filter_items] = CF_ANY;
1171  this->cargo_filter_texts[filter_items] = STR_PURCHASE_INFO_ALL_TYPES;
1172  filter_items++;
1173 
1174  /* Specific filters for trains. */
1175  if (this->vehicle_type == VEH_TRAIN) {
1176  /* Add item for locomotives only in case of trains. */
1177  this->cargo_filter[filter_items] = CF_ENGINES;
1178  this->cargo_filter_texts[filter_items] = STR_PURCHASE_INFO_ENGINES_ONLY;
1179  filter_items++;
1180 
1181  /* Add item for vehicles not carrying anything, e.g. train engines.
1182  * This could also be useful for eyecandy vehicles of other types, but is likely too confusing for joe, */
1183  this->cargo_filter[filter_items] = CF_NONE;
1184  this->cargo_filter_texts[filter_items] = STR_PURCHASE_INFO_NONE;
1185  filter_items++;
1186  }
1187 
1188  /* Collect available cargo types for filtering. */
1189  for (const CargoSpec *cs : _sorted_standard_cargo_specs) {
1190  this->cargo_filter[filter_items] = cs->Index();
1191  this->cargo_filter_texts[filter_items] = cs->name;
1192  filter_items++;
1193  }
1194 
1195  /* Terminate the filter list. */
1196  this->cargo_filter_texts[filter_items] = INVALID_STRING_ID;
1197 
1198  /* If not found, the cargo criteria will be set to all cargoes. */
1199  this->cargo_filter_criteria = 0;
1200 
1201  /* Find the last cargo filter criteria. */
1202  for (uint i = 0; i < filter_items; i++) {
1203  if (this->cargo_filter[i] == _engine_sort_last_cargo_criteria[this->vehicle_type]) {
1204  this->cargo_filter_criteria = i;
1205  break;
1206  }
1207  }
1208 
1209  this->eng_list.SetFilterFuncs(_filter_funcs);
1210  this->eng_list.SetFilterState(this->cargo_filter[this->cargo_filter_criteria] != CF_ANY);
1211  }
1212 
1213  void SelectEngine(EngineID engine)
1214  {
1215  CargoID cargo = this->cargo_filter[this->cargo_filter_criteria];
1216  if (cargo == CF_ANY) cargo = CF_NONE;
1217 
1218  this->sel_engine = engine;
1219  this->SetBuyVehicleText();
1220 
1221  if (this->sel_engine == INVALID_ENGINE) return;
1222 
1223  const Engine *e = Engine::Get(this->sel_engine);
1224  if (!e->CanCarryCargo()) {
1225  this->te.cost = 0;
1226  this->te.cargo = CT_INVALID;
1227  return;
1228  }
1229 
1230  if (!this->listview_mode) {
1231  /* Query for cost and refitted capacity */
1232  auto [ret, veh_id, refit_capacity, refit_mail] = Command<CMD_BUILD_VEHICLE>::Do(DC_QUERY_COST, this->window_number, this->sel_engine, true, cargo, INVALID_CLIENT_ID);
1233  if (ret.Succeeded()) {
1234  this->te.cost = ret.GetCost() - e->GetCost();
1235  this->te.capacity = refit_capacity;
1236  this->te.mail_capacity = refit_mail;
1237  this->te.cargo = (cargo == CT_INVALID) ? e->GetDefaultCargoType() : cargo;
1238  return;
1239  }
1240  }
1241 
1242  /* Purchase test was not possible or failed, fill in the defaults instead. */
1243  this->te.cost = 0;
1244  this->te.capacity = e->GetDisplayDefaultCapacity(&this->te.mail_capacity);
1245  this->te.cargo = e->GetDefaultCargoType();
1246  }
1247 
1248  void OnInit() override
1249  {
1250  this->SetCargoFilterArray();
1251  }
1252 
1255  {
1256  this->eng_list.Filter(this->cargo_filter[this->cargo_filter_criteria]);
1257  if (0 == this->eng_list.size()) { // no engine passed through the filter, invalidate the previously selected engine
1258  this->SelectEngine(INVALID_ENGINE);
1259  } else if (std::find(this->eng_list.begin(), this->eng_list.end(), this->sel_engine) == this->eng_list.end()) { // previously selected engine didn't pass the filter, select the first engine of the list
1260  this->SelectEngine(this->eng_list[0]);
1261  }
1262  }
1263 
1266  {
1267  CargoID filter_type = this->cargo_filter[this->cargo_filter_criteria];
1268  return CargoAndEngineFilter(&eid, filter_type);
1269  }
1270 
1271  /* Figure out what train EngineIDs to put in the list */
1272  void GenerateBuildTrainList()
1273  {
1274  EngineID sel_id = INVALID_ENGINE;
1275  int num_engines = 0;
1276  int num_wagons = 0;
1277 
1278  this->eng_list.clear();
1279 
1280  /* Make list of all available train engines and wagons.
1281  * Also check to see if the previously selected engine is still available,
1282  * and if not, reset selection to INVALID_ENGINE. This could be the case
1283  * when engines become obsolete and are removed */
1284  for (const Engine *e : Engine::IterateType(VEH_TRAIN)) {
1285  if (!this->show_hidden_engines && e->IsHidden(_local_company)) continue;
1286  EngineID eid = e->index;
1287  const RailVehicleInfo *rvi = &e->u.rail;
1288 
1289  if (this->filter.railtype != INVALID_RAILTYPE && !HasPowerOnRail(rvi->railtype, this->filter.railtype)) continue;
1290  if (!IsEngineBuildable(eid, VEH_TRAIN, _local_company)) continue;
1291 
1292  /* Filter now! So num_engines and num_wagons is valid */
1293  if (!FilterSingleEngine(eid)) continue;
1294 
1295  this->eng_list.push_back(eid);
1296 
1297  if (rvi->railveh_type != RAILVEH_WAGON) {
1298  num_engines++;
1299  } else {
1300  num_wagons++;
1301  }
1302 
1303  if (eid == this->sel_engine) sel_id = eid;
1304  }
1305 
1306  this->SelectEngine(sel_id);
1307 
1308  /* invalidate cached values for name sorter - engine names could change */
1309  _last_engine[0] = _last_engine[1] = INVALID_ENGINE;
1310 
1311  /* make engines first, and then wagons, sorted by selected sort_criteria */
1312  _engine_sort_direction = false;
1313  EngList_Sort(&this->eng_list, TrainEnginesThenWagonsSorter);
1314 
1315  /* and then sort engines */
1317  EngList_SortPartial(&this->eng_list, _engine_sort_functions[0][this->sort_criteria], 0, num_engines);
1318 
1319  /* and finally sort wagons */
1320  EngList_SortPartial(&this->eng_list, _engine_sort_functions[0][this->sort_criteria], num_engines, num_wagons);
1321  }
1322 
1323  /* Figure out what road vehicle EngineIDs to put in the list */
1324  void GenerateBuildRoadVehList()
1325  {
1326  EngineID sel_id = INVALID_ENGINE;
1327 
1328  this->eng_list.clear();
1329 
1330  for (const Engine *e : Engine::IterateType(VEH_ROAD)) {
1331  if (!this->show_hidden_engines && e->IsHidden(_local_company)) continue;
1332  EngineID eid = e->index;
1333  if (!IsEngineBuildable(eid, VEH_ROAD, _local_company)) continue;
1334  if (this->filter.roadtype != INVALID_ROADTYPE && !HasPowerOnRoad(e->u.road.roadtype, this->filter.roadtype)) continue;
1335 
1336  this->eng_list.push_back(eid);
1337 
1338  if (eid == this->sel_engine) sel_id = eid;
1339  }
1340  this->SelectEngine(sel_id);
1341  }
1342 
1343  /* Figure out what ship EngineIDs to put in the list */
1344  void GenerateBuildShipList()
1345  {
1346  EngineID sel_id = INVALID_ENGINE;
1347  this->eng_list.clear();
1348 
1349  for (const Engine *e : Engine::IterateType(VEH_SHIP)) {
1350  if (!this->show_hidden_engines && e->IsHidden(_local_company)) continue;
1351  EngineID eid = e->index;
1352  if (!IsEngineBuildable(eid, VEH_SHIP, _local_company)) continue;
1353  this->eng_list.push_back(eid);
1354 
1355  if (eid == this->sel_engine) sel_id = eid;
1356  }
1357  this->SelectEngine(sel_id);
1358  }
1359 
1360  /* Figure out what aircraft EngineIDs to put in the list */
1361  void GenerateBuildAircraftList()
1362  {
1363  EngineID sel_id = INVALID_ENGINE;
1364 
1365  this->eng_list.clear();
1366 
1367  const Station *st = this->listview_mode ? nullptr : Station::GetByTile(this->window_number);
1368 
1369  /* Make list of all available planes.
1370  * Also check to see if the previously selected plane is still available,
1371  * and if not, reset selection to INVALID_ENGINE. This could be the case
1372  * when planes become obsolete and are removed */
1373  for (const Engine *e : Engine::IterateType(VEH_AIRCRAFT)) {
1374  if (!this->show_hidden_engines && e->IsHidden(_local_company)) continue;
1375  EngineID eid = e->index;
1376  if (!IsEngineBuildable(eid, VEH_AIRCRAFT, _local_company)) continue;
1377  /* First VEH_END window_numbers are fake to allow a window open for all different types at once */
1378  if (!this->listview_mode && !CanVehicleUseStation(eid, st)) continue;
1379 
1380  this->eng_list.push_back(eid);
1381  if (eid == this->sel_engine) sel_id = eid;
1382  }
1383 
1384  this->SelectEngine(sel_id);
1385  }
1386 
1387  /* Generate the list of vehicles */
1388  void GenerateBuildList()
1389  {
1390  if (!this->eng_list.NeedRebuild()) return;
1391 
1392  /* Update filter type in case the road/railtype of the depot got converted */
1393  this->UpdateFilterByTile();
1394 
1395  switch (this->vehicle_type) {
1396  default: NOT_REACHED();
1397  case VEH_TRAIN:
1398  this->GenerateBuildTrainList();
1399  this->eng_list.shrink_to_fit();
1400  this->eng_list.RebuildDone();
1401  return; // trains should not reach the last sorting
1402  case VEH_ROAD:
1403  this->GenerateBuildRoadVehList();
1404  break;
1405  case VEH_SHIP:
1406  this->GenerateBuildShipList();
1407  break;
1408  case VEH_AIRCRAFT:
1409  this->GenerateBuildAircraftList();
1410  break;
1411  }
1412 
1413  this->FilterEngineList();
1414 
1416  EngList_Sort(&this->eng_list, _engine_sort_functions[this->vehicle_type][this->sort_criteria]);
1417 
1418  this->eng_list.shrink_to_fit();
1419  this->eng_list.RebuildDone();
1420  }
1421 
1422  void OnClick(Point pt, int widget, int click_count) override
1423  {
1424  switch (widget) {
1426  this->descending_sort_order ^= true;
1428  this->eng_list.ForceRebuild();
1429  this->SetDirty();
1430  break;
1431 
1433  this->show_hidden_engines ^= true;
1435  this->eng_list.ForceRebuild();
1436  this->SetWidgetLoweredState(widget, this->show_hidden_engines);
1437  this->SetDirty();
1438  break;
1439 
1440  case WID_BV_LIST: {
1441  uint i = this->vscroll->GetScrolledRowFromWidget(pt.y, this, WID_BV_LIST);
1442  size_t num_items = this->eng_list.size();
1443  this->SelectEngine((i < num_items) ? this->eng_list[i] : INVALID_ENGINE);
1444  this->SetDirty();
1445  if (_ctrl_pressed) {
1446  this->OnClick(pt, WID_BV_SHOW_HIDE, 1);
1447  } else if (click_count > 1 && !this->listview_mode) {
1448  this->OnClick(pt, WID_BV_BUILD, 1);
1449  }
1450  break;
1451  }
1452 
1453  case WID_BV_SORT_DROPDOWN: // Select sorting criteria dropdown menu
1454  DisplayVehicleSortDropDown(this, this->vehicle_type, this->sort_criteria, WID_BV_SORT_DROPDOWN);
1455  break;
1456 
1457  case WID_BV_CARGO_FILTER_DROPDOWN: // Select cargo filtering criteria dropdown menu
1458  ShowDropDownMenu(this, this->cargo_filter_texts, this->cargo_filter_criteria, WID_BV_CARGO_FILTER_DROPDOWN, 0, 0);
1459  break;
1460 
1461  case WID_BV_SHOW_HIDE: {
1462  const Engine *e = (this->sel_engine == INVALID_ENGINE) ? nullptr : Engine::Get(this->sel_engine);
1463  if (e != nullptr) {
1465  }
1466  break;
1467  }
1468 
1469  case WID_BV_BUILD: {
1470  EngineID sel_eng = this->sel_engine;
1471  if (sel_eng != INVALID_ENGINE) {
1472  CargoID cargo = this->cargo_filter[this->cargo_filter_criteria];
1473  if (cargo == CF_ANY || cargo == CF_ENGINES) cargo = CF_NONE;
1474  if (this->vehicle_type == VEH_TRAIN && RailVehInfo(sel_eng)->railveh_type == RAILVEH_WAGON) {
1475  Command<CMD_BUILD_VEHICLE>::Post(GetCmdBuildVehMsg(this->vehicle_type), CcBuildWagon, this->window_number, sel_eng, true, cargo, INVALID_CLIENT_ID);
1476  } else {
1477  Command<CMD_BUILD_VEHICLE>::Post(GetCmdBuildVehMsg(this->vehicle_type), CcBuildPrimaryVehicle, this->window_number, sel_eng, true, cargo, INVALID_CLIENT_ID);
1478  }
1479  }
1480  break;
1481  }
1482 
1483  case WID_BV_RENAME: {
1484  EngineID sel_eng = this->sel_engine;
1485  if (sel_eng != INVALID_ENGINE) {
1486  this->rename_engine = sel_eng;
1487  SetDParam(0, sel_eng);
1488  ShowQueryString(STR_ENGINE_NAME, STR_QUERY_RENAME_TRAIN_TYPE_CAPTION + this->vehicle_type, MAX_LENGTH_ENGINE_NAME_CHARS, this, CS_ALPHANUMERAL, QSF_ENABLE_DEFAULT | QSF_LEN_IN_CHARS);
1489  }
1490  break;
1491  }
1492  }
1493  }
1494 
1500  void OnInvalidateData(int data = 0, bool gui_scope = true) override
1501  {
1502  if (!gui_scope) return;
1503  /* When switching to original acceleration model for road vehicles, clear the selected sort criteria if it is not available now. */
1504  if (this->vehicle_type == VEH_ROAD &&
1506  this->sort_criteria > 7) {
1507  this->sort_criteria = 0;
1509  }
1510  this->eng_list.ForceRebuild();
1511  }
1512 
1513  void SetStringParameters(int widget) const override
1514  {
1515  switch (widget) {
1516  case WID_BV_CAPTION:
1517  if (this->vehicle_type == VEH_TRAIN && !this->listview_mode) {
1518  const RailtypeInfo *rti = GetRailTypeInfo(this->filter.railtype);
1519  SetDParam(0, rti->strings.build_caption);
1520  } else if (this->vehicle_type == VEH_ROAD && !this->listview_mode) {
1521  const RoadTypeInfo *rti = GetRoadTypeInfo(this->filter.roadtype);
1522  SetDParam(0, rti->strings.build_caption);
1523  } else {
1524  SetDParam(0, (this->listview_mode ? STR_VEHICLE_LIST_AVAILABLE_TRAINS : STR_BUY_VEHICLE_TRAIN_ALL_CAPTION) + this->vehicle_type);
1525  }
1526  break;
1527 
1528  case WID_BV_SORT_DROPDOWN:
1529  SetDParam(0, _engine_sort_listing[this->vehicle_type][this->sort_criteria]);
1530  break;
1531 
1533  SetDParam(0, this->cargo_filter_texts[this->cargo_filter_criteria]);
1534  break;
1535 
1536  case WID_BV_SHOW_HIDE: {
1537  const Engine *e = (this->sel_engine == INVALID_ENGINE) ? nullptr : Engine::Get(this->sel_engine);
1538  if (e != nullptr && e->IsHidden(_local_company)) {
1539  SetDParam(0, STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON + this->vehicle_type);
1540  } else {
1541  SetDParam(0, STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON + this->vehicle_type);
1542  }
1543  break;
1544  }
1545  }
1546  }
1547 
1548  void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
1549  {
1550  switch (widget) {
1551  case WID_BV_LIST:
1552  resize->height = GetEngineListHeight(this->vehicle_type);
1553  size->height = 3 * resize->height;
1554  size->width = std::max(size->width, GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_left + GetVehicleImageCellSize(this->vehicle_type, EIT_PURCHASE).extend_right + 165) + padding.width;
1555  break;
1556 
1557  case WID_BV_PANEL:
1558  size->height = FONT_HEIGHT_NORMAL * this->details_height + padding.height;
1559  break;
1560 
1562  Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
1563  d.width += padding.width + Window::SortButtonWidth() * 2; // Doubled since the string is centred and it also looks better.
1564  d.height += padding.height;
1565  *size = maxdim(*size, d);
1566  break;
1567  }
1568 
1569  case WID_BV_BUILD:
1570  *size = GetStringBoundingBox(STR_BUY_VEHICLE_TRAIN_BUY_VEHICLE_BUTTON + this->vehicle_type);
1571  *size = maxdim(*size, GetStringBoundingBox(STR_BUY_VEHICLE_TRAIN_BUY_REFIT_VEHICLE_BUTTON + this->vehicle_type));
1572  size->width += padding.width;
1573  size->height += padding.height;
1574  break;
1575 
1576  case WID_BV_SHOW_HIDE:
1577  *size = GetStringBoundingBox(STR_BUY_VEHICLE_TRAIN_HIDE_TOGGLE_BUTTON + this->vehicle_type);
1578  *size = maxdim(*size, GetStringBoundingBox(STR_BUY_VEHICLE_TRAIN_SHOW_TOGGLE_BUTTON + this->vehicle_type));
1579  size->width += padding.width;
1580  size->height += padding.height;
1581  break;
1582  }
1583  }
1584 
1585  void DrawWidget(const Rect &r, int widget) const override
1586  {
1587  switch (widget) {
1588  case WID_BV_LIST:
1590  this->vehicle_type,
1591  r,
1592  &this->eng_list,
1593  this->vscroll->GetPosition(),
1594  static_cast<uint16>(std::min<size_t>(this->vscroll->GetPosition() + this->vscroll->GetCapacity(), this->eng_list.size())),
1595  this->sel_engine,
1596  false,
1598  );
1599  break;
1600 
1602  this->DrawSortButtonState(WID_BV_SORT_ASCENDING_DESCENDING, this->descending_sort_order ? SBS_DOWN : SBS_UP);
1603  break;
1604  }
1605  }
1606 
1607  void OnPaint() override
1608  {
1609  this->GenerateBuildList();
1610  this->vscroll->SetCount((uint)this->eng_list.size());
1611 
1613 
1614  /* Disable renaming engines in network games if you are not the server. */
1615  this->SetWidgetDisabledState(WID_BV_RENAME, this->sel_engine == INVALID_ENGINE || (_networking && !_network_server));
1616 
1617  this->DrawWidgets();
1618 
1619  if (!this->IsShaded()) {
1620  int needed_height = this->details_height;
1621  /* Draw details panels. */
1622  if (this->sel_engine != INVALID_ENGINE) {
1623  const Rect r = this->GetWidget<NWidgetBase>(WID_BV_PANEL)->GetCurrentRect().Shrink(WidgetDimensions::scaled.frametext, WidgetDimensions::scaled.framerect);
1624  int text_end = DrawVehiclePurchaseInfo(r.left, r.right, r.top, this->sel_engine, this->te);
1625  needed_height = std::max(needed_height, (text_end - r.top) / FONT_HEIGHT_NORMAL);
1626  }
1627  if (needed_height != this->details_height) { // Details window are not high enough, enlarge them.
1628  int resize = needed_height - this->details_height;
1629  this->details_height = needed_height;
1630  this->ReInit(0, resize * FONT_HEIGHT_NORMAL);
1631  return;
1632  }
1633  }
1634  }
1635 
1636  void OnQueryTextFinished(char *str) override
1637  {
1638  if (str == nullptr) return;
1639 
1640  Command<CMD_RENAME_ENGINE>::Post(STR_ERROR_CAN_T_RENAME_TRAIN_TYPE + this->vehicle_type, this->rename_engine, str);
1641  }
1642 
1643  void OnDropdownSelect(int widget, int index) override
1644  {
1645  switch (widget) {
1646  case WID_BV_SORT_DROPDOWN:
1647  if (this->sort_criteria != index) {
1648  this->sort_criteria = index;
1650  this->eng_list.ForceRebuild();
1651  }
1652  break;
1653 
1654  case WID_BV_CARGO_FILTER_DROPDOWN: // Select a cargo filter criteria
1655  if (this->cargo_filter_criteria != index) {
1656  this->cargo_filter_criteria = index;
1657  _engine_sort_last_cargo_criteria[this->vehicle_type] = this->cargo_filter[this->cargo_filter_criteria];
1658  /* deactivate filter if criteria is 'Show All', activate it otherwise */
1659  this->eng_list.SetFilterState(this->cargo_filter[this->cargo_filter_criteria] != CF_ANY);
1660  this->eng_list.ForceRebuild();
1661  this->SelectEngine(this->sel_engine);
1662  }
1663  break;
1664  }
1665  this->SetDirty();
1666  }
1667 
1668  void OnResize() override
1669  {
1670  this->vscroll->SetCapacityFromWidget(this, WID_BV_LIST);
1671  }
1672 };
1673 
1674 static WindowDesc _build_vehicle_desc(
1675  WDP_AUTO, "build_vehicle", 240, 268,
1678  _nested_build_vehicle_widgets, lengthof(_nested_build_vehicle_widgets)
1679 );
1680 
1681 void ShowBuildVehicleWindow(TileIndex tile, VehicleType type)
1682 {
1683  /* We want to be able to open both Available Train as Available Ships,
1684  * so if tile == INVALID_TILE (Available XXX Window), use 'type' as unique number.
1685  * As it always is a low value, it won't collide with any real tile
1686  * number. */
1687  uint num = (tile == INVALID_TILE) ? (int)type : (int)tile;
1688 
1689  assert(IsCompanyBuildableVehicleType(type));
1690 
1692 
1693  new BuildVehicleWindow(&_build_vehicle_desc, tile, type);
1694 }
SZSP_NONE
@ SZSP_NONE
Display plane with zero size in both directions (none filling and resizing).
Definition: widget_type.h:426
VEH_AIRCRAFT
@ VEH_AIRCRAFT
Aircraft vehicle type.
Definition: vehicle_type.h:27
_engine_sort_functions
EngList_SortTypeFunction *const _engine_sort_functions[][11]
Sort functions for the vehicle sort criteria, for each vehicle type.
Definition: build_vehicle_gui.cpp:436
BuildVehicleWindow::OnInvalidateData
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
Definition: build_vehicle_gui.cpp:1500
Engine::GetDisplayDefaultCapacity
uint GetDisplayDefaultCapacity(uint16 *mail_capacity=nullptr) const
Determines the default cargo capacity of an engine for display purposes.
Definition: engine_base.h:103
_standard_cargo_mask
CargoTypes _standard_cargo_mask
Bitmask of real cargo types available.
Definition: cargotype.cpp:34
EngineCostSorter
static bool EngineCostSorter(const EngineID &a, const EngineID &b)
Determines order of engines by purchase cost.
Definition: build_vehicle_gui.cpp:188
INVALID_ENGINE
static const EngineID INVALID_ENGINE
Constant denoting an invalid engine.
Definition: engine_type.h:175
IsCompanyBuildableVehicleType
static bool IsCompanyBuildableVehicleType(VehicleType type)
Is the given vehicle type buildable by a company?
Definition: vehicle_func.h:89
BuildVehicleWindow::OnPaint
void OnPaint() override
The window must be repainted.
Definition: build_vehicle_gui.cpp:1607
WID_BV_SORT_DROPDOWN
@ WID_BV_SORT_DROPDOWN
Criteria of sorting dropdown.
Definition: build_vehicle_widget.h:17
Engine::GetGRFID
uint32 GetGRFID() const
Retrieve the GRF ID of the NewGRF the engine is tied to.
Definition: engine.cpp:150
RoadTypeInfo
Definition: road.h:75
WID_BV_SHOW_HIDE
@ WID_BV_SHOW_HIDE
Button to hide or show the selected engine.
Definition: build_vehicle_widget.h:24
ClampToI32
static int32 ClampToI32(const int64 a)
Reduce a signed 64-bit int to a signed 32-bit one.
Definition: math_func.hpp:141
RailVehicleInfo::pow_wag_weight
byte pow_wag_weight
Extra weight applied to consist if wagon should be powered.
Definition: engine_type.h:56
Engine::IterateType
static Pool::IterateWrapperFiltered< Engine, EngineTypeFilter > IterateType(VehicleType vt, size_t from=0)
Returns an iterable ensemble of all valid engines of the given type.
Definition: engine_base.h:161
Rect::Height
int Height() const
Get height of Rect.
Definition: geometry_type.hpp:85
Pool::PoolItem<&_engine_pool >::Get
static Titem * Get(size_t index)
Returns Titem with given index.
Definition: pool_type.hpp:337
vehicle_gui.h
BuildVehicleWindow::te
TestedEngineDetails te
Tested cost and capacity after refit.
Definition: build_vehicle_gui.cpp:1063
SetScrollbar
static NWidgetPart SetScrollbar(int index)
Attach a scrollbar to a widget.
Definition: widget_type.h:1210
INVALID_CLIENT_ID
@ INVALID_CLIENT_ID
Client is not part of anything.
Definition: network_type.h:48
VehicleSettings::train_acceleration_model
uint8 train_acceleration_model
realistic acceleration for trains
Definition: settings_type.h:486
GUISettings::show_newgrf_name
bool show_newgrf_name
Show the name of the NewGRF in the build vehicle window.
Definition: settings_type.h:172
Dimension
Dimensions (a width and height) of a rectangle in 2D.
Definition: geometry_type.hpp:27
command_func.h
Window::DrawSortButtonState
void DrawSortButtonState(int widget, SortButtonState state) const
Draw a sort button's up or down arrow symbol.
Definition: widget.cpp:890
WWT_STICKYBOX
@ WWT_STICKYBOX
Sticky box (at top-right of a window, after WWT_DEFSIZEBOX)
Definition: widget_type.h:64
Window::GetScrollbar
const Scrollbar * GetScrollbar(uint widnum) const
Return the Scrollbar to a widget index.
Definition: window.cpp:320
WDF_CONSTRUCTION
@ WDF_CONSTRUCTION
This window is used for construction; close it whenever changing company.
Definition: window_gui.h:144
dropdown_func.h
Rect::Shrink
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
Definition: geometry_type.hpp:92
BuildVehicleWindow::vehicle_type
VehicleType vehicle_type
Type of vehicles shown in the window.
Definition: build_vehicle_gui.cpp:1046
EngineSpeedSorter
static bool EngineSpeedSorter(const EngineID &a, const EngineID &b)
Determines order of engines by speed.
Definition: build_vehicle_gui.cpp:205
EngineIntroDateSorter
static bool EngineIntroDateSorter(const EngineID &a, const EngineID &b)
Determines order of engines by introduction date.
Definition: build_vehicle_gui.cpp:122
WID_BV_SHOW_HIDDEN_ENGINES
@ WID_BV_SHOW_HIDDEN_ENGINES
Toggle whether to display the hidden vehicles.
Definition: build_vehicle_widget.h:19
Window::ReInit
void ReInit(int rx=0, int ry=0)
Re-initialize a window, and optionally change its size.
Definition: window.cpp:1004
TestedEngineDetails::mail_capacity
uint16 mail_capacity
Mail capacity if available.
Definition: vehicle_gui.h:45
_engine_sort_last_order
bool _engine_sort_last_order[]
Last set direction of the sort order, for each vehicle type.
Definition: build_vehicle_gui.cpp:99
RoadVehEngineCapacitySorter
static bool RoadVehEngineCapacitySorter(const EngineID &a, const EngineID &b)
Determines order of road vehicles by capacity.
Definition: build_vehicle_gui.cpp:354
BuildVehicleWindow::OnQueryTextFinished
void OnQueryTextFinished(char *str) override
The query window opened from this window has closed.
Definition: build_vehicle_gui.cpp:1636
GetTotalCapacityOfArticulatedParts
uint GetTotalCapacityOfArticulatedParts(EngineID engine)
Get the capacity of an engine with articulated parts.
Definition: engine_gui.cpp:163
WWT_CAPTION
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition: widget_type.h:59
Station
Station data structure.
Definition: station_base.h:454
_engine_sort_direction
bool _engine_sort_direction
false = descending, true = ascending.
Definition: build_vehicle_gui.cpp:97
GUIList< EngineID, CargoID >
_network_server
bool _network_server
network-server is active
Definition: network.cpp:59
Engine::GetDisplayMaxTractiveEffort
uint GetDisplayMaxTractiveEffort() const
Returns the tractive effort of the engine for display purposes.
Definition: engine.cpp:417
WWT_DEFSIZEBOX
@ WWT_DEFSIZEBOX
Default window size box (at top-right of a window, between WWT_SHADEBOX and WWT_STICKYBOX)
Definition: widget_type.h:63
Window::CreateNestedTree
void CreateNestedTree(bool fill_nested=true)
Perform the first part of the initialization of a nested widget tree.
Definition: window.cpp:1760
CF_ENGINES
static const CargoID CF_ENGINES
Show only engines (for rail vehicles only)
Definition: build_vehicle_gui.cpp:95
Pool::PoolItem::index
Tindex index
Index of this pool item.
Definition: pool_type.hpp:235
CargoSpec::Get
static CargoSpec * Get(size_t index)
Retrieve cargo details for the given cargo ID.
Definition: cargotype.h:118
NWID_HORIZONTAL
@ NWID_HORIZONTAL
Horizontal container.
Definition: widget_type.h:73
EIT_PURCHASE
@ EIT_PURCHASE
Vehicle drawn in purchase list, autoreplace gui, ...
Definition: vehicle_type.h:91
HasPowerOnRail
static bool HasPowerOnRail(RailType enginetype, RailType tiletype)
Checks if an engine of the given RailType got power on a tile with a given RailType.
Definition: rail.h:332
CargoArray
Class for storing amounts of cargo.
Definition: cargo_type.h:82
maxdim
Dimension maxdim(const Dimension &d1, const Dimension &d2)
Compute bounding box of both dimensions.
Definition: geometry_func.cpp:22
CargoAndEngineFilter
static bool CDECL CargoAndEngineFilter(const EngineID *eid, const CargoID cid)
Filters vehicles by cargo and engine (in case of rail vehicle).
Definition: build_vehicle_gui.cpp:540
WWT_MATRIX
@ WWT_MATRIX
Grid of rows and columns.
Definition: widget_type.h:57
HasBit
static bool HasBit(const T x, const uint8 y)
Checks if a bit in a value is set.
Definition: bitmath_func.hpp:103
INVALID_TILE
static constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition: tile_type.h:108
TrainEnginesThenWagonsSorter
static bool TrainEnginesThenWagonsSorter(const EngineID &a, const EngineID &b)
Determines order of train engines by engine / wagon.
Definition: build_vehicle_gui.cpp:335
Engine::GetRunningCost
Money GetRunningCost() const
Return how much the running costs of this engine are.
Definition: engine.cpp:272
RailtypeInfo
This struct contains all the info that is needed to draw and construct tracks.
Definition: rail.h:124
group.h
VehicleSettings::wagon_speed_limits
bool wagon_speed_limits
enable wagon speed limits
Definition: settings_type.h:490
TileIndex
The index/ID of a Tile.
Definition: tile_type.h:85
Scrollbar::SetCount
void SetCount(int num)
Sets the number of elements in the list.
Definition: widget_type.h:715
WID_BV_CAPTION
@ WID_BV_CAPTION
Caption of window.
Definition: build_vehicle_widget.h:15
_ctrl_pressed
bool _ctrl_pressed
Is Ctrl pressed?
Definition: gfx.cpp:38
TextColour
TextColour
Colour of the strings, see _string_colourmap in table/string_colours.h or docs/ottd-colourtext-palett...
Definition: gfx_type.h:250
SetResize
static NWidgetPart SetResize(int16 dx, int16 dy)
Widget part function for setting the resize step.
Definition: widget_type.h:997
zoom_func.h
StartTextRefStackUsage
void StartTextRefStackUsage(const GRFFile *grffile, byte numEntries, const uint32 *values)
Start using the TTDP compatible string code parsing.
Definition: newgrf_text.cpp:821
TestedEngineDetails::cargo
CargoID cargo
Cargo type.
Definition: vehicle_gui.h:43
WID_BV_BUILD_SEL
@ WID_BV_BUILD_SEL
Build button.
Definition: build_vehicle_widget.h:25
_settings_client
ClientSettings _settings_client
The current settings for this game.
Definition: settings.cpp:53
DrawString
int DrawString(int left, int right, int top, const char *str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly truncated to make it fit in its allocated space.
Definition: gfx.cpp:644
CargoSpec
Specification of a cargo type.
Definition: cargotype.h:57
VehicleCellSize::extend_right
uint extend_right
Extend of the cell to the right.
Definition: vehicle_gui.h:82
Window::owner
Owner owner
The owner of the content shown in this window. Company colour is acquired from this variable.
Definition: window_gui.h:253
Engine::GetLifeLengthInDays
Date GetLifeLengthInDays() const
Returns the vehicle's (not model's!) life length in days.
Definition: engine.cpp:434
EngineRunningCostSorter
static bool EngineRunningCostSorter(const EngineID &a, const EngineID &b)
Determines order of engines by running costs.
Definition: build_vehicle_gui.cpp:256
NWidgetCore::tool_tip
StringID tool_tip
Tooltip of the widget.
Definition: widget_type.h:339
StopTextRefStackUsage
void StopTextRefStackUsage()
Stop using the TTDP compatible string code parsing.
Definition: newgrf_text.cpp:838
BuildVehicleWindow::descending_sort_order
bool descending_sort_order
Sort direction,.
Definition: build_vehicle_gui.cpp:1051
SA_RIGHT
@ SA_RIGHT
Right align the text (must be a single bit).
Definition: gfx_type.h:330
Engine
Definition: engine_base.h:27
BuildVehicleWindow::FilterEngineList
void FilterEngineList()
Filter the engine list against the currently selected cargo filter.
Definition: build_vehicle_gui.cpp:1254
NWidgetCore::SetLowered
void SetLowered(bool lowered)
Lower or raise the widget.
Definition: widget_type.h:372
VEH_ROAD
@ VEH_ROAD
Road vehicle type.
Definition: vehicle_type.h:25
Engine::GetDefaultCargoType
CargoID GetDefaultCargoType() const
Determines the default cargo type of an engine.
Definition: engine_base.h:83
Scrollbar::GetScrolledRowFromWidget
int GetScrolledRowFromWidget(int clickpos, const Window *const w, int widget, int padding=0) const
Compute the row of a scrolled widget that a user clicked in.
Definition: widget.cpp:2353
Engine::company_hidden
CompanyMask company_hidden
Bit for each company whether the engine is normally hidden in the build gui for that company.
Definition: engine_base.h:44
RoadVehicleInfo::roadtype
RoadType roadtype
Road type.
Definition: engine_type.h:126
BuildVehicleWindow::DrawWidget
void DrawWidget(const Rect &r, int widget) const override
Draw the contents of a nested widget.
Definition: build_vehicle_gui.cpp:1585
ShipEngineCapacitySorter
static bool ShipEngineCapacitySorter(const EngineID &a, const EngineID &b)
Determines order of ships by capacity.
Definition: build_vehicle_gui.cpp:373
Scrollbar
Scrollbar data structure.
Definition: widget_type.h:634
GetVehicleCallback
uint16 GetVehicleCallback(CallbackID callback, uint32 param1, uint32 param2, EngineID engine, const Vehicle *v)
Evaluate a newgrf callback for vehicles.
Definition: newgrf_engine.cpp:1160
DrawEngineList
void DrawEngineList(VehicleType type, const Rect &r, const GUIEngineList *eng_list, uint16 min, uint16 max, EngineID selected_id, bool show_count, GroupID selected_group)
Engine drawing loop.
Definition: build_vehicle_gui.cpp:965
GetEnginePalette
PaletteID GetEnginePalette(EngineID engine_type, CompanyID company)
Get the colour map for an engine.
Definition: vehicle.cpp:2052
Rect::WithHeight
Rect WithHeight(int height, bool end=false) const
Copy Rect and set its height.
Definition: geometry_type.hpp:205
SetDParam
static void SetDParam(uint n, uint64 v)
Set a string parameter v at index n in the global string parameter array.
Definition: strings_func.h:196
GetVehicleImageCellSize
VehicleCellSize GetVehicleImageCellSize(VehicleType type, EngineImageType image_type)
Get the GUI cell size for a vehicle image.
Definition: depot_gui.cpp:162
NWidgetPart
Partial widget specification to allow NWidgets to be written nested.
Definition: widget_type.h:975
_engine_sort_show_hidden_engines
bool _engine_sort_show_hidden_engines[]
Last set 'show hidden engines' setting for each vehicle type.
Definition: build_vehicle_gui.cpp:100
INVALID_ROADTYPE
@ INVALID_ROADTYPE
flag for invalid roadtype
Definition: road_type.h:27
SetDataTip
static NWidgetPart SetDataTip(uint32 data, StringID tip)
Widget part function for setting the data and tooltip.
Definition: widget_type.h:1111
WID_BV_BUILD
@ WID_BV_BUILD
Build panel.
Definition: build_vehicle_widget.h:23
engine_cmd.h
NWidgetCore::widget_data
uint32 widget_data
Data of the widget.
Definition: widget_type.h:338
GetStringBoundingBox
Dimension GetStringBoundingBox(const char *str, FontSize start_fontsize)
Return the string dimension in pixels.
Definition: gfx.cpp:890
GUIList::SetFilterFuncs
void SetFilterFuncs(FilterFunction *const *n_funcs)
Hand the array of filter function pointers to the sort list.
Definition: sortlist_type.h:341
textbuf_gui.h
TestedEngineDetails::capacity
uint capacity
Cargo capacity.
Definition: vehicle_gui.h:44
train_cmd.h
DrawStringMultiLine
int DrawStringMultiLine(int left, int right, int top, int bottom, const char *str, TextColour colour, StringAlignment align, bool underline, FontSize fontsize)
Draw string, possibly over multiple lines.
Definition: gfx.cpp:789
DisplayVehicleSortDropDown
void DisplayVehicleSortDropDown(Window *w, VehicleType vehicle_type, int selected, int button)
Display the dropdown for the vehicle sort criteria.
Definition: build_vehicle_gui.cpp:1028
QSF_LEN_IN_CHARS
@ QSF_LEN_IN_CHARS
the length of the string is counted in characters
Definition: textbuf_gui.h:22
CBID_VEHICLE_ADDITIONAL_TEXT
@ CBID_VEHICLE_ADDITIONAL_TEXT
This callback is called from vehicle purchase lists.
Definition: newgrf_callbacks.h:93
WID_BV_SORT_ASCENDING_DESCENDING
@ WID_BV_SORT_ASCENDING_DESCENDING
Sort direction.
Definition: build_vehicle_widget.h:16
WID_BV_PANEL
@ WID_BV_PANEL
Button panel.
Definition: build_vehicle_widget.h:22
BuildVehicleWindow::show_hidden_engines
bool show_hidden_engines
State of the 'show hidden engines' button.
Definition: build_vehicle_gui.cpp:1053
WindowDesc
High level window description.
Definition: window_gui.h:102
GetRailTypeInfo
static const RailtypeInfo * GetRailTypeInfo(RailType railtype)
Returns a pointer to the Railtype information for a given railtype.
Definition: rail.h:304
Engine::GetDisplayMaxSpeed
uint GetDisplayMaxSpeed() const
Returns max speed of the engine for display purposes.
Definition: engine.cpp:349
EngineID
uint16 EngineID
Unique identification number of an engine.
Definition: engine_type.h:21
BuildVehicleWindow::cargo_filter_criteria
byte cargo_filter_criteria
Selected cargo filter.
Definition: build_vehicle_gui.cpp:1060
RailVehicleInfo
Information about a rail vehicle.
Definition: engine_type.h:42
_engine_sort_listing
const StringID _engine_sort_listing[][12]
Dropdown menu strings for the vehicle sort criteria.
Definition: build_vehicle_gui.cpp:486
WDP_AUTO
@ WDP_AUTO
Find a place automatically.
Definition: window_gui.h:90
GUIList::SetFilterState
void SetFilterState(bool state)
Enable or disable the filter.
Definition: sortlist_type.h:302
RailType
RailType
Enumeration for all possible railtypes.
Definition: rail_type.h:27
Window::resize
ResizeInfo resize
Resize information.
Definition: window_gui.h:251
GetUnionOfArticulatedRefitMasks
CargoTypes GetUnionOfArticulatedRefitMasks(EngineID engine, bool include_initial_cargo_type)
Ors the refit_masks of all articulated parts.
Definition: articulated_vehicles.cpp:255
GRFConfig
Information about GRF, used in the game and (part of it) in savegames.
Definition: newgrf_config.h:155
newgrf_engine.h
BuildVehicleWindow::listview_mode
bool listview_mode
If set, only display the available vehicles and do not show a 'build' button.
Definition: build_vehicle_gui.cpp:1054
Window::SetDirty
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition: window.cpp:993
FS_SMALL
@ FS_SMALL
Index of the small font in the font tables.
Definition: gfx_type.h:208
WWT_PUSHTXTBTN
@ WWT_PUSHTXTBTN
Normal push-button (no toggle button) with text caption.
Definition: widget_type.h:104
MAX_LENGTH_ENGINE_NAME_CHARS
static const uint MAX_LENGTH_ENGINE_NAME_CHARS
The maximum length of an engine name in characters including '\0'.
Definition: engine_type.h:173
WidgetDimensions::hsep_wide
int hsep_wide
Wide horizontal spacing.
Definition: window_gui.h:64
ScaleSpriteTrad
static int ScaleSpriteTrad(int value)
Scale traditional pixel dimensions to GUI zoom level, for drawing sprites.
Definition: zoom_func.h:107
SetMatrixDataTip
static NWidgetPart SetMatrixDataTip(uint8 cols, uint8 rows, StringID tip)
Widget part function for setting the data and tooltip of WWT_MATRIX widgets.
Definition: widget_type.h:1129
_settings_game
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition: settings.cpp:54
AircraftEngineCargoSorter
static bool AircraftEngineCargoSorter(const EngineID &a, const EngineID &b)
Determines order of aircraft by cargo.
Definition: build_vehicle_gui.cpp:395
SA_FORCE
@ SA_FORCE
Force the alignment, i.e. don't swap for RTL languages.
Definition: gfx_type.h:340
Engine::GetDisplayWeight
uint GetDisplayWeight() const
Returns the weight of the engine for display purposes.
Definition: engine.cpp:399
ConvertDateToYMD
void ConvertDateToYMD(Date date, YearMonthDay *ymd)
Converts a Date to a Year, Month & Day.
Definition: date.cpp:94
Window::SetWidgetDisabledState
void SetWidgetDisabledState(byte widget_index, bool disab_stat)
Sets the enabled/disabled status of a widget.
Definition: window_gui.h:320
_local_company
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
Definition: company_cmd.cpp:46
CF_NONE
static const CargoID CF_NONE
Show only vehicles which do not carry cargo (e.g. train engines)
Definition: build_vehicle_gui.cpp:94
safeguards.h
DrawAircraftPurchaseInfo
static int DrawAircraftPurchaseInfo(int left, int right, int y, EngineID engine_number, bool refittable, TestedEngineDetails &te)
Draw aircraft specific details in the buy window.
Definition: build_vehicle_gui.cpp:792
ShowQueryString
void ShowQueryString(StringID str, StringID caption, uint maxsize, Window *parent, CharSetFilter afilter, QueryStringFlags flags)
Show a query popup window with a textbox in it.
Definition: misc_gui.cpp:1109
BuildVehicleWindow::rename_engine
EngineID rename_engine
Engine being renamed.
Definition: build_vehicle_gui.cpp:1056
vehicle_cmd.h
Rect::Indent
Rect Indent(int indent, bool end) const
Copy Rect and indent it from its position.
Definition: geometry_type.hpp:192
DEFAULT_GROUP
static const GroupID DEFAULT_GROUP
Ungrouped vehicles are in this group.
Definition: group_type.h:17
TestedEngineDetails
Extra information about refitted cargo and capacity.
Definition: vehicle_gui.h:41
GetGRFStringID
StringID GetGRFStringID(uint32 grfid, StringID stringid)
Returns the index for this stringid associated with its grfID.
Definition: newgrf_text.cpp:601
TC_NO_SHADE
@ TC_NO_SHADE
Do not add shading to this text colour.
Definition: gfx_type.h:274
Rect::WithWidth
Rect WithWidth(int width, bool end) const
Copy Rect and set its width.
Definition: geometry_type.hpp:179
_networking
bool _networking
are we in networking mode?
Definition: network.cpp:58
DrawSprite
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
Draw a sprite, not in a viewport.
Definition: gfx.cpp:1043
EnginePowerVsRunningCostSorter
static bool EnginePowerVsRunningCostSorter(const EngineID &a, const EngineID &b)
Determines order of engines by running costs.
Definition: build_vehicle_gui.cpp:273
newgrf_text.h
Point
Coordinates of a point in 2D.
Definition: geometry_type.hpp:21
BuildVehicleWindow::cargo_filter
CargoID cargo_filter[NUM_CARGO+3]
Available cargo filters; CargoID or CF_ANY or CF_NONE or CF_ENGINES.
Definition: build_vehicle_gui.cpp:1058
BuildVehicleWindow::details_height
int details_height
Minimal needed height of the details panels, in text lines (found so far).
Definition: build_vehicle_gui.cpp:1061
build_vehicle_widget.h
ShowDropDownMenu
void ShowDropDownMenu(Window *w, const StringID *strings, int selected, int button, uint32 disabled_mask, uint32 hidden_mask, uint width)
Show a dropdown menu window near a widget of the parent window.
Definition: dropdown.cpp:487
WID_BV_CARGO_FILTER_DROPDOWN
@ WID_BV_CARGO_FILTER_DROPDOWN
Cargo filter dropdown.
Definition: build_vehicle_widget.h:18
DAYS_IN_LEAP_YEAR
static const int DAYS_IN_LEAP_YEAR
sometimes, you need one day more...
Definition: date_type.h:30
Engine::GetCost
Money GetCost() const
Return how much a new engine costs.
Definition: engine.cpp:309
BuildVehicleWindow::sort_criteria
byte sort_criteria
Current sort criterium.
Definition: build_vehicle_gui.cpp:1052
date_func.h
WID_BV_RENAME
@ WID_BV_RENAME
Rename button.
Definition: build_vehicle_widget.h:26
EnginePowerSorter
static bool EnginePowerSorter(const EngineID &a, const EngineID &b)
Determines order of engines by power.
Definition: build_vehicle_gui.cpp:222
stdafx.h
_engine_sort_last_criteria
byte _engine_sort_last_criteria[]
Last set sort criteria, for each vehicle type.
Definition: build_vehicle_gui.cpp:98
Window::window_number
WindowNumber window_number
Window number within the window class.
Definition: window_gui.h:241
VehicleType
VehicleType
Available vehicle types.
Definition: vehicle_type.h:21
BuildVehicleWindow::FilterSingleEngine
bool FilterSingleEngine(EngineID eid)
Filter a single engine.
Definition: build_vehicle_gui.cpp:1265
RailVehicleInfo::pow_wag_power
uint16 pow_wag_power
Extra power applied to consist if wagon should be powered.
Definition: engine_type.h:55
IsArticulatedVehicleRefittable
bool IsArticulatedVehicleRefittable(EngineID engine)
Checks whether any of the articulated parts is refittable.
Definition: articulated_vehicles.cpp:203
CS_ALPHANUMERAL
@ CS_ALPHANUMERAL
Both numeric and alphabetic and spaces and stuff.
Definition: string_type.h:27
WC_NONE
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition: window_type.h:38
RAILVEH_WAGON
@ RAILVEH_WAGON
simple wagon, not motorized
Definition: engine_type.h:29
NWID_VERTICAL
@ NWID_VERTICAL
Vertical container.
Definition: widget_type.h:75
GetTileOwner
static Owner GetTileOwner(TileIndex tile)
Returns the owner of a tile.
Definition: tile_map.h:178
FONT_HEIGHT_SMALL
#define FONT_HEIGHT_SMALL
Height of characters in the small (FS_SMALL) font.
Definition: gfx_func.h:202
GetSpriteSize
Dimension GetSpriteSize(SpriteID sprid, Point *offset, ZoomLevel zoom)
Get the size of a sprite.
Definition: gfx.cpp:978
WWT_CLOSEBOX
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition: widget_type.h:67
WWT_RESIZEBOX
@ WWT_RESIZEBOX
Resize box (normally at bottom-right of a window)
Definition: widget_type.h:66
EngineTractiveEffortSorter
static bool EngineTractiveEffortSorter(const EngineID &a, const EngineID &b)
Determines order of engines by tractive effort.
Definition: build_vehicle_gui.cpp:239
GUIList::NeedRebuild
bool NeedRebuild() const
Check if a rebuild is needed.
Definition: sortlist_type.h:362
EngList_SortPartial
void EngList_SortPartial(GUIEngineList *el, EngList_SortTypeFunction compare, uint begin, uint num_items)
Sort selected range of items (on indices @ <begin, begin+num_items-1>)
Definition: engine_gui.cpp:339
YearMonthDay::year
Year year
Year (0...)
Definition: date_type.h:105
string_func.h
CALLBACK_FAILED
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
Definition: newgrf_callbacks.h:404
RailtypeInfo::acceleration_type
uint8 acceleration_type
Acceleration type of this rail type.
Definition: rail.h:223
StringID
uint32 StringID
Numeric value that represents a string, independent of the selected language.
Definition: strings_type.h:16
_engine_sort_last_cargo_criteria
static CargoID _engine_sort_last_cargo_criteria[]
Last set filter criteria, for each vehicle type.
Definition: build_vehicle_gui.cpp:101
SBS_DOWN
@ SBS_DOWN
Sort ascending.
Definition: window_gui.h:160
_current_company
CompanyID _current_company
Company currently doing an action.
Definition: company_cmd.cpp:47
vehicle_func.h
EndContainer
static NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
Definition: widget_type.h:1096
station_base.h
WID_BV_SCROLLBAR
@ WID_BV_SCROLLBAR
Scrollbar of list.
Definition: build_vehicle_widget.h:21
PALETTE_CRASH
static const PaletteID PALETTE_CRASH
Recolour sprite greying of crashed vehicles.
Definition: sprites.h:1596
engine_gui.h
strings_func.h
NWID_VSCROLLBAR
@ NWID_VSCROLLBAR
Vertical scrollbar.
Definition: widget_type.h:82
_sorted_standard_cargo_specs
span< const CargoSpec * > _sorted_standard_cargo_specs
Standard cargo specifications sorted alphabetically by name.
Definition: cargotype.cpp:154
Engine::IsHidden
bool IsHidden(CompanyID c) const
Check whether the engine is hidden in the GUI for the given company.
Definition: engine_base.h:123
Engine::CanCarryCargo
bool CanCarryCargo() const
Determines whether an engine can carry something.
Definition: engine.cpp:161
GroupID
uint16 GroupID
Type for all group identifiers.
Definition: group_type.h:13
Window::IsShaded
bool IsShaded() const
Is window shaded currently?
Definition: window_gui.h:454
WC_BUILD_VEHICLE
@ WC_BUILD_VEHICLE
Build vehicle; Window numbers:
Definition: window_type.h:376
WIDGET_LIST_END
static const int WIDGET_LIST_END
indicate the end of widgets' list for vararg functions
Definition: widget_type.h:20
EngineReliabilitySorter
static bool EngineReliabilitySorter(const EngineID &a, const EngineID &b)
Determines order of engines by reliability.
Definition: build_vehicle_gui.cpp:171
VehicleSettings::roadveh_acceleration_model
uint8 roadveh_acceleration_model
realistic acceleration for road vehicles
Definition: settings_type.h:487
Engine::GetPower
uint GetPower() const
Returns the power of the engine for display and sorting purposes.
Definition: engine.cpp:381
FONT_HEIGHT_NORMAL
#define FONT_HEIGHT_NORMAL
Height of characters in the normal (FS_NORMAL) font.
Definition: gfx_func.h:205
NWidget
static NWidgetPart NWidget(WidgetType tp, Colours col, int16 idx=-1)
Widget part function for starting a new 'real' widget.
Definition: widget_type.h:1229
BuildVehicleWindow::UpdateWidgetSize
void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize) override
Update size and resize step of a widget in the window.
Definition: build_vehicle_gui.cpp:1548
geometry_func.hpp
GUIList< EngineID, CargoID >::FilterFunction
bool CDECL FilterFunction(const EngineID *, CargoID)
Signature of filter function.
Definition: sortlist_type.h:49
BuildVehicleWindow::roadtype
RoadType roadtype
Road type to show, or INVALID_ROADTYPE.
Definition: build_vehicle_gui.cpp:1049
SetMinimalSize
static NWidgetPart SetMinimalSize(int16 x, int16 y)
Widget part function for setting the minimal size.
Definition: widget_type.h:1014
BuildVehicleWindow
GUI for building vehicles.
Definition: build_vehicle_gui.cpp:1045
RAILVEH_MULTIHEAD
@ RAILVEH_MULTIHEAD
indicates a combination of two locomotives
Definition: engine_type.h:28
CcBuildPrimaryVehicle
void CcBuildPrimaryVehicle(Commands cmd, const CommandCost &result, VehicleID new_veh_id, uint, uint16)
This is the Callback method after the construction attempt of a primary vehicle.
Definition: vehicle_gui.cpp:3340
WWT_PANEL
@ WWT_PANEL
Simple depressed panel.
Definition: widget_type.h:48
Window::SetWidgetsDisabledState
void CDECL SetWidgetsDisabledState(bool disab_stat, int widgets,...)
Sets the enabled/disabled status of a list of widgets.
Definition: window.cpp:547
GetRailType
static RailType GetRailType(TileIndex t)
Gets the rail type of the given tile.
Definition: rail_map.h:115
BuildVehicleWindow::OnClick
void OnClick(Point pt, int widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition: build_vehicle_gui.cpp:1422
CT_AUTO_REFIT
@ CT_AUTO_REFIT
Automatically choose cargo type when doing auto refitting.
Definition: cargo_type.h:67
NUM_CARGO
@ NUM_CARGO
Maximal number of cargo types in a game.
Definition: cargo_type.h:65
SpecializedStation< Station, false >::GetByTile
static Station * GetByTile(TileIndex tile)
Get the station belonging to a specific tile.
Definition: base_station_base.h:237
CF_ANY
static const CargoID CF_ANY
Special cargo filter criteria.
Definition: build_vehicle_gui.cpp:93
BuildVehicleWindow::OnDropdownSelect
void OnDropdownSelect(int widget, int index) override
A dropdown option associated to this window has been selected.
Definition: build_vehicle_gui.cpp:1643
Scrollbar::GetPosition
uint16 GetPosition() const
Gets the position of the first visible element in the list.
Definition: widget_type.h:676
cargotype.h
RailtypeInfo::build_caption
StringID build_caption
Caption of the build vehicle GUI for this rail type.
Definition: rail.h:176
EngList_Sort
void EngList_Sort(GUIEngineList *el, EngList_SortTypeFunction compare)
Sort all items using quick sort and given 'CompareItems' function.
Definition: engine_gui.cpp:326
TestedEngineDetails::cost
Money cost
Refit cost.
Definition: vehicle_gui.h:42
GetRoadTypeInfo
static const RoadTypeInfo * GetRoadTypeInfo(RoadType roadtype)
Returns a pointer to the Roadtype information for a given roadtype.
Definition: road.h:224
RoadType
RoadType
The different roadtypes we support.
Definition: road_type.h:22
GUIList::Filter
bool Filter(FilterFunction *decide, F filter_data)
Filter the list.
Definition: sortlist_type.h:318
Window::FinishInitNested
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
Definition: window.cpp:1776
BuildVehicleWindow::railtype
RailType railtype
Rail type to show, or INVALID_RAILTYPE.
Definition: build_vehicle_gui.cpp:1048
GetGroupNumEngines
uint GetGroupNumEngines(CompanyID company, GroupID id_g, EngineID id_e)
Get the number of engines with EngineID id_e in the group with GroupID id_g and its sub-groups.
Definition: group_cmd.cpp:757
company_func.h
ShowRefitOptionsList
uint ShowRefitOptionsList(int left, int right, int y, EngineID engine)
Display list of cargo types of the engine, for the purchase information window.
Definition: vehicle_gui.cpp:1251
BuildVehicleWindow::sel_engine
EngineID sel_engine
Currently selected engine, or INVALID_ENGINE.
Definition: build_vehicle_gui.cpp:1055
BuildVehicleWindow::OnInit
void OnInit() override
Notification that the nested widget tree gets initialized.
Definition: build_vehicle_gui.cpp:1248
network.h
CommandHelper
Definition: command_func.h:94
WID_BV_LIST
@ WID_BV_LIST
List of vehicles.
Definition: build_vehicle_widget.h:20
window_func.h
GUIList::ForceRebuild
void ForceRebuild()
Force that a rebuild is needed.
Definition: sortlist_type.h:370
BuildVehicleWindow::cargo_filter_texts
StringID cargo_filter_texts[NUM_CARGO+4]
Texts for filter_cargo, terminated by INVALID_STRING_ID.
Definition: build_vehicle_gui.cpp:1059
SetBit
static T SetBit(T &x, const uint8 y)
Set a bit in a variable.
Definition: bitmath_func.hpp:121
lengthof
#define lengthof(x)
Return the length of an fixed size array.
Definition: stdafx.h:386
YearMonthDay
Data structure to convert between Date and triplet (year, month, and day).
Definition: date_type.h:104
Scrollbar::SetCapacityFromWidget
void SetCapacityFromWidget(Window *w, int widget, int padding=0)
Set capacity of visible elements from the size and resize properties of a widget.
Definition: widget.cpp:2427
Window::SortButtonWidth
static int SortButtonWidth()
Get width of up/down arrow of sort button state.
Definition: widget.cpp:907
OverflowSafeInt< int64 >
AircraftRangeSorter
static bool AircraftRangeSorter(const EngineID &a, const EngineID &b)
Determines order of aircraft by range.
Definition: build_vehicle_gui.cpp:423
CargoID
byte CargoID
Cargo slots to indicate a cargo type within a game.
Definition: cargo_type.h:20
CloseWindowById
void CloseWindowById(WindowClass cls, WindowNumber number, bool force)
Close a window by its class and window number (if it is open).
Definition: window.cpp:1176
ToPercent16
static uint ToPercent16(uint i)
Converts a "fract" value 0..65535 to "percent" value 0..100.
Definition: math_func.hpp:238
HasPowerOnRoad
static bool HasPowerOnRoad(RoadType enginetype, RoadType tiletype)
Checks if an engine of the given RoadType got power on a tile with a given RoadType.
Definition: road.h:239
engine_base.h
TrainEngineCapacitySorter
static bool TrainEngineCapacitySorter(const EngineID &a, const EngineID &b)
Determines order of train engines by capacity.
Definition: build_vehicle_gui.cpp:315
BuildVehicleWindow::SetStringParameters
void SetStringParameters(int widget) const override
Initialize string parameters for a widget.
Definition: build_vehicle_gui.cpp:1513
BuildVehicleWindow::OnResize
void OnResize() override
Called after the window got resized.
Definition: build_vehicle_gui.cpp:1668
strnatcmp
int strnatcmp(const char *s1, const char *s2, bool ignore_garbage_at_front)
Compares two strings using case insensitive natural sort.
Definition: string.cpp:737
SetFill
static NWidgetPart SetFill(uint fill_x, uint fill_y)
Widget part function for setting filling.
Definition: widget_type.h:1080
CcBuildWagon
void CcBuildWagon(Commands cmd, const CommandCost &result, VehicleID new_veh_id, uint, uint16, TileIndex tile, EngineID, bool, CargoID, ClientID)
Callback for building wagons.
Definition: train_gui.cpp:30
BuildVehicleWindow::UpdateFilterByTile
void UpdateFilterByTile()
Set the filter type according to the depot type.
Definition: build_vehicle_gui.cpp:1135
articulated_vehicles.h
GameSettings::vehicle
VehicleSettings vehicle
options for vehicles
Definition: settings_type.h:592
ErrorUnknownCallbackResult
void ErrorUnknownCallbackResult(uint32 grfid, uint16 cbid, uint16 cb_res)
Record that a NewGRF returned an unknown/invalid callback result.
Definition: newgrf_commons.cpp:516
ShowAdditionalText
static uint ShowAdditionalText(int left, int right, int y, EngineID engine)
Display additional text from NewGRF in the purchase information window.
Definition: build_vehicle_gui.cpp:855
Window
Data structure for an opened window.
Definition: window_gui.h:213
GUIList::RebuildDone
void RebuildDone()
Notify the sortlist that the rebuild is done.
Definition: sortlist_type.h:380
VEH_TRAIN
@ VEH_TRAIN
Train vehicle type.
Definition: vehicle_type.h:24
RailtypeInfo::strings
struct RailtypeInfo::@39 strings
Strings associated with the rail type.
Window::DrawWidgets
void DrawWidgets() const
Paint all widgets of a window.
Definition: widget.cpp:858
GetArticulatedVehicleCargoesAndRefits
void GetArticulatedVehicleCargoesAndRefits(EngineID engine, CargoArray *cargoes, CargoTypes *refits, CargoID cargo_type, uint cargo_capacity)
Get the default cargoes and refits of an articulated vehicle.
Definition: articulated_vehicles.cpp:172
EngList_SortTypeFunction
bool EngList_SortTypeFunction(const EngineID &, const EngineID &)
argument type for EngList_Sort.
Definition: engine_gui.h:20
EngineNumberSorter
static bool EngineNumberSorter(const EngineID &a, const EngineID &b)
Determines order of engines by engineID.
Definition: build_vehicle_gui.cpp:109
DC_QUERY_COST
@ DC_QUERY_COST
query cost only, don't build.
Definition: command_type.h:358
Engine::GetRange
uint16 GetRange() const
Get the range of an aircraft type.
Definition: engine.cpp:444
autoreplace_func.h
SBS_UP
@ SBS_UP
Sort descending.
Definition: window_gui.h:161
WidgetDimensions::scaled
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition: window_gui.h:68
CanVehicleUseStation
bool CanVehicleUseStation(EngineID engine_type, const Station *st)
Can this station be used by the given engine type?
Definition: vehicle.cpp:2861
NWID_SELECTION
@ NWID_SELECTION
Stacked widgets, only one visible at a time (eg in a panel with tabs).
Definition: widget_type.h:78
CT_INVALID
@ CT_INVALID
Invalid cargo type.
Definition: cargo_type.h:69
NWidgetCore
Base class for a 'real' widget.
Definition: widget_type.h:314
VEH_SHIP
@ VEH_SHIP
Ship vehicle type.
Definition: vehicle_type.h:26
Rect
Specification of a rectangle with absolute coordinates of all edges.
Definition: geometry_type.hpp:69
CT_NO_REFIT
@ CT_NO_REFIT
Do not refit cargo of a vehicle (used in vehicle orders and auto-replace/auto-new).
Definition: cargo_type.h:68
RoadTypeInfo::build_caption
StringID build_caption
Caption of the build vehicle GUI for this rail type.
Definition: road.h:103
QSF_ENABLE_DEFAULT
@ QSF_ENABLE_DEFAULT
enable the 'Default' button ("\0" is returned)
Definition: textbuf_gui.h:21
ShipVehicleInfo::ApplyWaterClassSpeedFrac
uint ApplyWaterClassSpeedFrac(uint raw_speed, bool is_ocean) const
Apply ocean/canal speed fraction to a velocity.
Definition: engine_type.h:79
EngineHasReplacementForCompany
static bool EngineHasReplacementForCompany(const Company *c, EngineID engine, GroupID group)
Check if a company has a replacement set up for the given engine.
Definition: autoreplace_func.h:51
lastof
#define lastof(x)
Get the last element of an fixed size array.
Definition: stdafx.h:402
SetDParamMaxDigits
void SetDParamMaxDigits(uint n, uint count, FontSize size)
Set DParam n to some number that is suitable for string size computations.
Definition: strings.cpp:110
DrawVehiclePurchaseInfo
int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number, TestedEngineDetails &te)
Draw the purchase info details of a vehicle at a given location.
Definition: build_vehicle_gui.cpp:877
IsEngineBuildable
bool IsEngineBuildable(EngineID engine, VehicleType type, CompanyID company)
Check if an engine is buildable.
Definition: engine.cpp:1105
GetEngineListHeight
uint GetEngineListHeight(VehicleType type)
Get the height of a single 'entry' in the engine lists.
Definition: build_vehicle_gui.cpp:49
Window::SetWidgetLoweredState
void SetWidgetLoweredState(byte widget_index, bool lowered_stat)
Sets the lowered/raised status of a widget.
Definition: window_gui.h:381
Engine::intro_date
Date intro_date
Date of introduction of the engine.
Definition: engine_base.h:29
Engine::GetAircraftTypeText
StringID GetAircraftTypeText() const
Get the name of the aircraft type for display purposes.
Definition: engine.cpp:458
TD_RTL
@ TD_RTL
Text is written right-to-left by default.
Definition: strings_type.h:24
_current_text_dir
TextDirection _current_text_dir
Text direction of the currently selected language.
Definition: strings.cpp:48
GetGRFConfig
GRFConfig * GetGRFConfig(uint32 grfid, uint32 mask)
Retrieve a NewGRF from the current config by its grfid.
Definition: newgrf_config.cpp:771
DrawVehicleEngine
void DrawVehicleEngine(int left, int right, int preferred_x, int y, EngineID engine, PaletteID pal, EngineImageType image_type)
Draw an engine.
Definition: engine_gui.cpp:296
VehicleCellSize::extend_left
uint extend_left
Extend of the cell to the left.
Definition: vehicle_gui.h:81
BuildVehicleWindow::filter
union BuildVehicleWindow::@0 filter
Filter to apply.
WWT_TEXTBTN
@ WWT_TEXTBTN
(Toggle) Button with text
Definition: widget_type.h:53
INVALID_STRING_ID
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
Definition: strings_type.h:17
GRFFile
Dynamic data of a loaded NewGRF.
Definition: newgrf.h:105
ClientSettings::gui
GUISettings gui
settings related to the GUI
Definition: settings_type.h:601
Engine::reliability
uint16 reliability
Current reliability of the engine.
Definition: engine_base.h:31
Engine::type
VehicleType type
Vehicle type, ie VEH_ROAD, VEH_TRAIN, etc.
Definition: engine_base.h:46
WWT_DROPDOWN
@ WWT_DROPDOWN
Drop down list.
Definition: widget_type.h:68
BuildVehicleWindow::SetCargoFilterArray
void SetCargoFilterArray()
Populate the filter list and set the cargo filter criteria.
Definition: build_vehicle_gui.cpp:1165
GRFConfig::GetName
const char * GetName() const
Get the name of this grf.
Definition: newgrf_config.cpp:105
engine_func.h
RoadTypeInfo::strings
struct RoadTypeInfo::@42 strings
Strings associated with the rail type.
EngineNameSorter
static bool EngineNameSorter(const EngineID &a, const EngineID &b)
Determines order of engines by name.
Definition: build_vehicle_gui.cpp:142
INVALID_RAILTYPE
@ INVALID_RAILTYPE
Flag for invalid railtype.
Definition: rail_type.h:34
WWT_SHADEBOX
@ WWT_SHADEBOX
Shade box (at top-right of a window, between WWT_DEBUGBOX and WWT_DEFSIZEBOX)
Definition: widget_type.h:62