OpenTTD Source 15.0-beta2
rail_gui.cpp
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1/*
2 * This file is part of OpenTTD.
3 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
4 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
5 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
6 */
7
10#include "stdafx.h"
11#include "gui.h"
12#include "station_base.h"
13#include "waypoint_base.h"
14#include "window_gui.h"
15#include "station_gui.h"
16#include "terraform_gui.h"
17#include "viewport_func.h"
18#include "command_func.h"
19#include "waypoint_func.h"
20#include "newgrf_badge.h"
21#include "newgrf_station.h"
22#include "company_base.h"
23#include "strings_func.h"
24#include "window_func.h"
25#include "sound_func.h"
26#include "company_func.h"
27#include "dropdown_type.h"
28#include "dropdown_func.h"
29#include "tunnelbridge.h"
30#include "tilehighlight_func.h"
31#include "spritecache.h"
33#include "hotkeys.h"
34#include "engine_base.h"
35#include "vehicle_func.h"
36#include "zoom_func.h"
37#include "rail_gui.h"
38#include "station_cmd.h"
39#include "tunnelbridge_cmd.h"
40#include "waypoint_cmd.h"
41#include "rail_cmd.h"
42#include "timer/timer.h"
44#include "picker_gui.h"
45
46#include "station_map.h"
47#include "tunnelbridge_map.h"
48
49#include "widgets/rail_widget.h"
50
51#include "table/strings.h"
52
53#include "safeguards.h"
54
55
62
68
75
76
77static void HandleStationPlacement(TileIndex start, TileIndex end);
78static void ShowBuildTrainDepotPicker(Window *parent);
79static void ShowBuildWaypointPicker(Window *parent);
80static Window *ShowStationBuilder(Window *parent);
81static void ShowSignalBuilder(Window *parent);
82
87static bool IsStationAvailable(const StationSpec *statspec)
88{
89 if (statspec == nullptr || !statspec->callback_mask.Test(StationCallbackMask::Avail)) return true;
90
91 uint16_t cb_res = GetStationCallback(CBID_STATION_AVAILABILITY, 0, 0, statspec, nullptr, INVALID_TILE);
92 if (cb_res == CALLBACK_FAILED) return true;
93
95}
96
97void CcPlaySound_CONSTRUCTION_RAIL(Commands, const CommandCost &result, TileIndex tile)
98{
99 if (result.Succeeded() && _settings_client.sound.confirm) SndPlayTileFx(SND_20_CONSTRUCTION_RAIL, tile);
100}
101
102static void GenericPlaceRail(TileIndex tile, Track track)
103{
105 Command<CMD_REMOVE_SINGLE_RAIL>::Post(STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK, CcPlaySound_CONSTRUCTION_RAIL,
106 tile, track);
107 } else {
108 Command<CMD_BUILD_SINGLE_RAIL>::Post(STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK, CcPlaySound_CONSTRUCTION_RAIL,
110 }
111}
112
128
130static const Track _place_depot_extra_track[12] = {
131 TRACK_LEFT, TRACK_UPPER, TRACK_UPPER, TRACK_RIGHT, // First additional track for directions 0..3
132 TRACK_X, TRACK_Y, TRACK_X, TRACK_Y, // Second additional track
133 TRACK_LOWER, TRACK_LEFT, TRACK_RIGHT, TRACK_LOWER, // Third additional track
134};
135
142
143void CcRailDepot(Commands, const CommandCost &result, TileIndex tile, RailType, DiagDirection dir)
144{
145 if (result.Failed()) return;
146
147 if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_CONSTRUCTION_RAIL, tile);
149
150 tile += TileOffsByDiagDir(dir);
151
152 if (IsTileType(tile, MP_RAILWAY)) {
154
155 /* Don't place the rail straight out of the depot of there is another depot across from it. */
156 Tile double_depot_tile = tile + TileOffsByDiagDir(dir);
157 bool is_double_depot = IsValidTile(double_depot_tile) && IsRailDepotTile(double_depot_tile);
158 if (!is_double_depot) PlaceExtraDepotRail(tile, _place_depot_extra_dir[dir + 4], _place_depot_extra_track[dir + 4]);
159
161 }
162}
163
169{
172 return;
173 }
174
175 Axis axis = GetAxisForNewRailWaypoint(tile);
176 if (IsValidAxis(axis)) {
177 /* Valid tile for waypoints */
179 VpSetPlaceSizingLimit(_settings_game.station.station_spread);
180 } else {
181 /* Tile where we can't build rail waypoints. This is always going to fail,
182 * but provides the user with a proper error message. */
183 Command<CMD_BUILD_RAIL_WAYPOINT>::Post(STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT, tile, AXIS_X, 1, 1, STAT_CLASS_WAYP, 0, StationID::Invalid(), false);
184 }
185}
186
187void CcStation(Commands, const CommandCost &result, TileIndex tile)
188{
189 if (result.Failed()) return;
190
191 if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_CONSTRUCTION_RAIL, tile);
192 /* Only close the station builder window if the default station and non persistent building is chosen. */
194}
195
201{
204 VpSetPlaceSizingLimit(-1);
207 VpSetPlaceSizingLimit(_settings_game.station.station_spread);
208 } else {
211 if (!_station_gui.axis) std::swap(w, h);
212
215 uint8_t numtracks = _settings_client.gui.station_numtracks;
216 uint8_t platlength = _settings_client.gui.station_platlength;
217 bool adjacent = _ctrl_pressed;
218
219 auto proc = [=](bool test, StationID to_join) -> bool {
220 if (test) {
221 return Command<CMD_BUILD_RAIL_STATION>::Do(CommandFlagsToDCFlags(GetCommandFlags<CMD_BUILD_RAIL_STATION>()), tile, rt, params.axis, numtracks, platlength, params.sel_class, params.sel_type, StationID::Invalid(), adjacent).Succeeded();
222 } else {
223 return Command<CMD_BUILD_RAIL_STATION>::Post(STR_ERROR_CAN_T_BUILD_RAILROAD_STATION, CcStation, tile, rt, params.axis, numtracks, platlength, params.sel_class, params.sel_type, to_join, adjacent);
224 }
225 };
226
227 ShowSelectStationIfNeeded(TileArea(tile, w, h), proc);
228 }
229}
230
237{
239
240 if (trackbits & TRACK_BIT_VERT) { // N-S direction
241 trackbits = (_tile_fract_coords.x <= _tile_fract_coords.y) ? TRACK_BIT_RIGHT : TRACK_BIT_LEFT;
242 }
243
244 if (trackbits & TRACK_BIT_HORZ) { // E-W direction
245 trackbits = (_tile_fract_coords.x + _tile_fract_coords.y <= 15) ? TRACK_BIT_UPPER : TRACK_BIT_LOWER;
246 }
247
248 Track track = FindFirstTrack(trackbits);
249
251 Command<CMD_REMOVE_SINGLE_SIGNAL>::Post(STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM, CcPlaySound_CONSTRUCTION_RAIL, tile, track);
252 } else {
253 /* Which signals should we cycle through? */
254 bool tile_has_signal = IsPlainRailTile(tile) && IsValidTrack(track) && HasSignalOnTrack(tile, track);
255 SignalType cur_signal_on_tile = tile_has_signal ? GetSignalType(tile, track) : _cur_signal_type;
256 SignalType cycle_start;
257 SignalType cycle_end;
258
259 /* Start with the least restrictive case: the player wants to cycle through all signals they can see. */
262 cycle_end = SIGTYPE_LAST;
263 } else {
264 /* Only cycle through signals of the same group (block or path) as the current signal on the tile. */
265 if (cur_signal_on_tile <= SIGTYPE_LAST_NOPBS) {
266 /* Block signals only. */
267 cycle_start = SIGTYPE_BLOCK;
268 cycle_end = SIGTYPE_LAST_NOPBS;
269 } else {
270 /* Path signals only. */
271 cycle_start = SIGTYPE_PBS;
272 cycle_end = SIGTYPE_LAST;
273 }
274 }
275
276 if (FindWindowById(WC_BUILD_SIGNAL, 0) != nullptr) {
277 /* signal GUI is used */
278 Command<CMD_BUILD_SINGLE_SIGNAL>::Post(_convert_signal_button ? STR_ERROR_SIGNAL_CAN_T_CONVERT_SIGNALS_HERE : STR_ERROR_CAN_T_BUILD_SIGNALS_HERE, CcPlaySound_CONSTRUCTION_RAIL,
279 tile, track, _cur_signal_type, _cur_signal_variant, _convert_signal_button, false, _ctrl_pressed, cycle_start, cycle_end, 0, 0);
280 } else {
282 Command<CMD_BUILD_SINGLE_SIGNAL>::Post(STR_ERROR_CAN_T_BUILD_SIGNALS_HERE, CcPlaySound_CONSTRUCTION_RAIL,
283 tile, track, _settings_client.gui.default_signal_type, sigvar, false, false, _ctrl_pressed, cycle_start, cycle_end, 0, 0);
284
285 }
286 }
287}
288
294static void PlaceRail_Bridge(TileIndex tile, Window *w)
295{
296 if (IsBridgeTile(tile)) {
297 TileIndex other_tile = GetOtherTunnelBridgeEnd(tile);
298 Point pt = {0, 0};
299 w->OnPlaceMouseUp(VPM_X_OR_Y, DDSP_BUILD_BRIDGE, pt, other_tile, tile);
300 } else {
302 }
303}
304
306void CcBuildRailTunnel(Commands, const CommandCost &result, TileIndex tile)
307{
308 if (result.Succeeded()) {
309 if (_settings_client.sound.confirm) SndPlayTileFx(SND_20_CONSTRUCTION_RAIL, tile);
311 } else {
313 }
314}
315
328
335{
336 if (w->IsWidgetDisabled(WID_RAT_REMOVE)) return false;
337
338 /* allow ctrl to switch remove mode only for these widgets */
339 for (WidgetID i = WID_RAT_BUILD_NS; i <= WID_RAT_BUILD_STATION; i++) {
340 if ((i <= WID_RAT_AUTORAIL || i >= WID_RAT_BUILD_WAYPOINT) && w->IsWidgetLowered(i)) {
342 return true;
343 }
344 }
345
346 return false;
347}
348
349
356{
357 if (w->IsWidgetDisabled(WID_RAT_REMOVE)) return;
360
361 /* handle station builder */
364 /* starting drag & drop remove */
366 SetTileSelectSize(1, 1);
367 } else {
368 VpSetPlaceSizingLimit(-1);
369 }
370 } else {
371 /* starting station build mode */
375 if (_station_gui.axis == 0) std::swap(x, y);
376 SetTileSelectSize(x, y);
377 } else {
378 VpSetPlaceSizingLimit(_settings_game.station.station_spread);
379 }
380 }
381 }
382}
383
384static void DoRailroadTrack(Track track)
385{
387 Command<CMD_REMOVE_RAILROAD_TRACK>::Post(STR_ERROR_CAN_T_REMOVE_RAILROAD_TRACK, CcPlaySound_CONSTRUCTION_RAIL,
388 TileVirtXY(_thd.selend.x, _thd.selend.y), TileVirtXY(_thd.selstart.x, _thd.selstart.y), track);
389 } else {
390 Command<CMD_BUILD_RAILROAD_TRACK>::Post(STR_ERROR_CAN_T_BUILD_RAILROAD_TRACK, CcPlaySound_CONSTRUCTION_RAIL,
392 }
393}
394
395static void HandleAutodirPlacement()
396{
397 Track trackstat = static_cast<Track>( _thd.drawstyle & HT_DIR_MASK); // 0..5
398
399 if (_thd.drawstyle & HT_RAIL) { // one tile case
400 GenericPlaceRail(TileVirtXY(_thd.selend.x, _thd.selend.y), trackstat);
401 return;
402 }
403
404 DoRailroadTrack(trackstat);
405}
406
414{
415 Track track = (Track)GB(_thd.drawstyle, 0, 3); // 0..5
416
417 if ((_thd.drawstyle & HT_DRAG_MASK) == HT_RECT) { // one tile case
419 return;
420 }
421
422 /* _settings_client.gui.drag_signals_density is given as a parameter such that each user
423 * in a network game can specify their own signal density */
425 Command<CMD_REMOVE_SIGNAL_TRACK>::Post(STR_ERROR_CAN_T_REMOVE_SIGNALS_FROM, CcPlaySound_CONSTRUCTION_RAIL,
426 TileVirtXY(_thd.selstart.x, _thd.selstart.y), TileVirtXY(_thd.selend.x, _thd.selend.y), track, _ctrl_pressed);
427 } else {
428 bool sig_gui = FindWindowById(WC_BUILD_SIGNAL, 0) != nullptr;
431 Command<CMD_BUILD_SIGNAL_TRACK>::Post(STR_ERROR_CAN_T_BUILD_SIGNALS_HERE, CcPlaySound_CONSTRUCTION_RAIL,
433 }
434}
435
436
440 int last_user_action = INVALID_WID_RAT;
441
443 {
444 this->CreateNestedTree();
447 this->OnInvalidateData();
448
450 }
451
452 void Close([[maybe_unused]] int data = 0) override
453 {
458 this->Window::Close();
459 }
460
467
468 void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
469 {
470 if (!gui_scope) return;
471
472 if (!ValParamRailType(this->railtype)) {
473 /* Close toolbar if rail type is not available. */
474 this->Close();
475 return;
476 }
477
479 for (const WidgetID widget : can_build_widgets) this->SetWidgetDisabledState(widget, !can_build);
480 if (!can_build) {
486 }
487 }
488
489 bool OnTooltip([[maybe_unused]] Point pt, WidgetID widget, TooltipCloseCondition close_cond) override
490 {
492 if (can_build) return false;
493
494 if (std::ranges::find(can_build_widgets, widget) == std::end(can_build_widgets)) return false;
495
496 GuiShowTooltips(this, GetEncodedString(STR_TOOLBAR_DISABLED_NO_VEHICLE_AVAILABLE), close_cond);
497 return true;
498 }
499
500 void OnInit() override
501 {
502 /* Configure the rail toolbar for the railtype. */
503 const RailTypeInfo *rti = GetRailTypeInfo(this->railtype);
504 this->GetWidget<NWidgetCore>(WID_RAT_BUILD_NS)->SetSprite(rti->gui_sprites.build_ns_rail);
505 this->GetWidget<NWidgetCore>(WID_RAT_BUILD_X)->SetSprite(rti->gui_sprites.build_x_rail);
506 this->GetWidget<NWidgetCore>(WID_RAT_BUILD_EW)->SetSprite(rti->gui_sprites.build_ew_rail);
507 this->GetWidget<NWidgetCore>(WID_RAT_BUILD_Y)->SetSprite(rti->gui_sprites.build_y_rail);
508 this->GetWidget<NWidgetCore>(WID_RAT_AUTORAIL)->SetSprite(rti->gui_sprites.auto_rail);
509 this->GetWidget<NWidgetCore>(WID_RAT_BUILD_DEPOT)->SetSprite(rti->gui_sprites.build_depot);
510 this->GetWidget<NWidgetCore>(WID_RAT_CONVERT_RAIL)->SetSprite(rti->gui_sprites.convert_rail);
511 this->GetWidget<NWidgetCore>(WID_RAT_BUILD_TUNNEL)->SetSprite(rti->gui_sprites.build_tunnel);
512 }
513
519 {
520 this->railtype = railtype;
521 this->ReInit();
522 }
523
524 void UpdateRemoveWidgetStatus(WidgetID clicked_widget)
525 {
526 switch (clicked_widget) {
527 case WID_RAT_REMOVE:
528 /* If it is the removal button that has been clicked, do nothing,
529 * as it is up to the other buttons to drive removal status */
530 return;
531
532 case WID_RAT_BUILD_NS:
533 case WID_RAT_BUILD_X:
534 case WID_RAT_BUILD_EW:
535 case WID_RAT_BUILD_Y:
536 case WID_RAT_AUTORAIL:
540 /* Removal button is enabled only if the rail/signal/waypoint/station
541 * button is still lowered. Once raised, it has to be disabled */
542 this->SetWidgetDisabledState(WID_RAT_REMOVE, !this->IsWidgetLowered(clicked_widget));
543 break;
544
545 default:
546 /* When any other buttons than rail/signal/waypoint/station, raise and
547 * disable the removal button */
550 break;
551 }
552 }
553
554 std::string GetWidgetString(WidgetID widget, StringID stringid) const override
555 {
556 if (widget == WID_RAT_CAPTION) {
557 const RailTypeInfo *rti = GetRailTypeInfo(this->railtype);
558 if (rti->max_speed > 0) {
559 return GetString(STR_TOOLBAR_RAILTYPE_VELOCITY, rti->strings.toolbar_caption, PackVelocity(rti->max_speed, VEH_TRAIN));
560 }
561 return GetString(rti->strings.toolbar_caption);
562 }
563
564 return this->Window::GetWidgetString(widget, stringid);
565 }
566
567 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
568 {
569 if (widget < WID_RAT_BUILD_NS) return;
570
572 switch (widget) {
573 case WID_RAT_BUILD_NS:
575 this->last_user_action = widget;
576 break;
577
578 case WID_RAT_BUILD_X:
580 this->last_user_action = widget;
581 break;
582
583 case WID_RAT_BUILD_EW:
585 this->last_user_action = widget;
586 break;
587
588 case WID_RAT_BUILD_Y:
590 this->last_user_action = widget;
591 break;
592
593 case WID_RAT_AUTORAIL:
595 this->last_user_action = widget;
596 break;
597
598 case WID_RAT_DEMOLISH:
600 this->last_user_action = widget;
601 break;
602
605 ShowBuildTrainDepotPicker(this);
606 this->last_user_action = widget;
607 }
608 break;
609
611 this->last_user_action = widget;
612 if (HandlePlacePushButton(this, WID_RAT_BUILD_WAYPOINT, SPR_CURSOR_WAYPOINT, HT_RECT)) {
613 ShowBuildWaypointPicker(this);
614 }
615 break;
616
618 if (HandlePlacePushButton(this, WID_RAT_BUILD_STATION, SPR_CURSOR_RAIL_STATION, HT_RECT)) {
619 ShowStationBuilder(this);
620 this->last_user_action = widget;
621 }
622 break;
623
625 this->last_user_action = widget;
627 if (started != _ctrl_pressed) {
628 ShowSignalBuilder(this);
629 }
630 break;
631 }
632
634 HandlePlacePushButton(this, WID_RAT_BUILD_BRIDGE, SPR_CURSOR_BRIDGE, HT_RECT);
635 this->last_user_action = widget;
636 break;
637
640 this->last_user_action = widget;
641 break;
642
643 case WID_RAT_REMOVE:
645 break;
646
649 this->last_user_action = widget;
650 break;
651
652 default: NOT_REACHED();
653 }
654 this->UpdateRemoveWidgetStatus(widget);
656 }
657
658 EventState OnHotkey(int hotkey) override
659 {
660 MarkTileDirtyByTile(TileVirtXY(_thd.pos.x, _thd.pos.y)); // redraw tile selection
661 return Window::OnHotkey(hotkey);
662 }
663
664 void OnPlaceObject([[maybe_unused]] Point pt, TileIndex tile) override
665 {
666 switch (this->last_user_action) {
667 case WID_RAT_BUILD_NS:
669 break;
670
671 case WID_RAT_BUILD_X:
673 break;
674
675 case WID_RAT_BUILD_EW:
677 break;
678
679 case WID_RAT_BUILD_Y:
681 break;
682
683 case WID_RAT_AUTORAIL:
685 break;
686
687 case WID_RAT_DEMOLISH:
689 break;
690
692 Command<CMD_BUILD_TRAIN_DEPOT>::Post(STR_ERROR_CAN_T_BUILD_TRAIN_DEPOT, CcRailDepot, tile, _cur_railtype, _build_depot_direction);
693 break;
694
696 PlaceRail_Waypoint(tile);
697 break;
698
700 PlaceRail_Station(tile);
701 break;
702
705 break;
706
708 PlaceRail_Bridge(tile, this);
709 break;
710
712 Command<CMD_BUILD_TUNNEL>::Post(STR_ERROR_CAN_T_BUILD_TUNNEL_HERE, CcBuildRailTunnel, tile, TRANSPORT_RAIL, _cur_railtype);
713 break;
714
717 break;
718
719 default: NOT_REACHED();
720 }
721 }
722
723 void OnPlaceDrag(ViewportPlaceMethod select_method, [[maybe_unused]] ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt) override
724 {
725 /* no dragging if you have pressed the convert button */
727
728 VpSelectTilesWithMethod(pt.x, pt.y, select_method);
729 }
730
731 void OnPlaceMouseUp([[maybe_unused]] ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, [[maybe_unused]] Point pt, TileIndex start_tile, TileIndex end_tile) override
732 {
733 if (pt.x != -1) {
734 switch (select_proc) {
735 default: NOT_REACHED();
738 ShowBuildBridgeWindow(start_tile, end_tile, TRANSPORT_RAIL, _cur_railtype);
739 break;
740
741 case DDSP_PLACE_RAIL:
742 HandleAutodirPlacement();
743 break;
744
747 break;
748
750 GUIPlaceProcDragXY(select_proc, start_tile, end_tile);
751 break;
752
754 Command<CMD_CONVERT_RAIL>::Post(STR_ERROR_CAN_T_CONVERT_RAIL, CcPlaySound_CONSTRUCTION_RAIL, end_tile, start_tile, _cur_railtype, _ctrl_pressed);
755 break;
756
760 /* Station */
762 bool keep_rail = !_ctrl_pressed;
763 Command<CMD_REMOVE_FROM_RAIL_STATION>::Post(STR_ERROR_CAN_T_REMOVE_PART_OF_STATION, CcPlaySound_CONSTRUCTION_RAIL, end_tile, start_tile, keep_rail);
764 } else {
765 HandleStationPlacement(start_tile, end_tile);
766 }
767 } else {
768 /* Waypoint */
770 bool keep_rail = !_ctrl_pressed;
771 Command<CMD_REMOVE_FROM_RAIL_WAYPOINT>::Post(STR_ERROR_CAN_T_REMOVE_TRAIN_WAYPOINT, CcPlaySound_CONSTRUCTION_RAIL, end_tile, start_tile, keep_rail);
772 } else {
773 TileArea ta(start_tile, end_tile);
774 Axis axis = select_method == VPM_X_LIMITED ? AXIS_X : AXIS_Y;
775 bool adjacent = _ctrl_pressed;
776
777 auto proc = [=](bool test, StationID to_join) -> bool {
778 if (test) {
779 return Command<CMD_BUILD_RAIL_WAYPOINT>::Do(CommandFlagsToDCFlags(GetCommandFlags<CMD_BUILD_RAIL_WAYPOINT>()), ta.tile, axis, ta.w, ta.h, _waypoint_gui.sel_class, _waypoint_gui.sel_type, StationID::Invalid(), adjacent).Succeeded();
780 } else {
781 return Command<CMD_BUILD_RAIL_WAYPOINT>::Post(STR_ERROR_CAN_T_BUILD_TRAIN_WAYPOINT, CcPlaySound_CONSTRUCTION_RAIL, ta.tile, axis, ta.w, ta.h, _waypoint_gui.sel_class, _waypoint_gui.sel_type, to_join, adjacent);
782 }
783 };
784
786 }
787 }
788 break;
789 }
790 }
791 }
792
809
815
817 {
818 /* do not toggle Remove button by Ctrl when placing station */
820 return ES_NOT_HANDLED;
821 }
822
823 void OnRealtimeTick([[maybe_unused]] uint delta_ms) override
824 {
825 if (this->IsWidgetLowered(WID_RAT_BUILD_WAYPOINT)) CheckRedrawRailWaypointCoverage(this);
826 }
827
834 {
835 if (_game_mode != GM_NORMAL) return ES_NOT_HANDLED;
836 extern RailType _last_built_railtype;
837 Window *w = ShowBuildRailToolbar(_last_built_railtype);
838 if (w == nullptr) return ES_NOT_HANDLED;
839 return w->OnHotkey(hotkey);
840 }
841
842 static inline HotkeyList hotkeys{"railtoolbar", {
843 Hotkey('1', "build_ns", WID_RAT_BUILD_NS),
844 Hotkey('2', "build_x", WID_RAT_BUILD_X),
845 Hotkey('3', "build_ew", WID_RAT_BUILD_EW),
846 Hotkey('4', "build_y", WID_RAT_BUILD_Y),
847 Hotkey({'5', 'A' | WKC_GLOBAL_HOTKEY}, "autorail", WID_RAT_AUTORAIL),
848 Hotkey('6', "demolish", WID_RAT_DEMOLISH),
849 Hotkey('7', "depot", WID_RAT_BUILD_DEPOT),
850 Hotkey('8', "waypoint", WID_RAT_BUILD_WAYPOINT),
851 Hotkey('9', "station", WID_RAT_BUILD_STATION),
852 Hotkey('S', "signal", WID_RAT_BUILD_SIGNALS),
853 Hotkey('B', "bridge", WID_RAT_BUILD_BRIDGE),
854 Hotkey('T', "tunnel", WID_RAT_BUILD_TUNNEL),
855 Hotkey('R', "remove", WID_RAT_REMOVE),
856 Hotkey('C', "convert", WID_RAT_CONVERT_RAIL),
858};
859
860static constexpr NWidgetPart _nested_build_rail_widgets[] = {
862 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
863 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_RAT_CAPTION), SetTextStyle(TC_WHITE),
864 NWidget(WWT_STICKYBOX, COLOUR_DARK_GREEN),
865 EndContainer(),
867 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_NS),
868 SetFill(0, 1), SetMinimalSize(22, 22), SetSpriteTip(SPR_IMG_RAIL_NS, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK),
869 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_X),
870 SetFill(0, 1), SetMinimalSize(22, 22), SetSpriteTip(SPR_IMG_RAIL_NE, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK),
871 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_EW),
872 SetFill(0, 1), SetMinimalSize(22, 22), SetSpriteTip(SPR_IMG_RAIL_EW, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK),
873 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_Y),
874 SetFill(0, 1), SetMinimalSize(22, 22), SetSpriteTip(SPR_IMG_RAIL_NW, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TRACK),
875 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_AUTORAIL),
876 SetFill(0, 1), SetMinimalSize(22, 22), SetSpriteTip(SPR_IMG_AUTORAIL, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_AUTORAIL),
877
878 NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetMinimalSize(4, 22), EndContainer(),
879
880 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_DEMOLISH),
881 SetFill(0, 1), SetMinimalSize(22, 22), SetSpriteTip(SPR_IMG_DYNAMITE, STR_TOOLTIP_DEMOLISH_BUILDINGS_ETC),
882 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_DEPOT),
883 SetFill(0, 1), SetMinimalSize(22, 22), SetSpriteTip(SPR_IMG_DEPOT_RAIL, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_TRAIN_DEPOT_FOR_BUILDING),
884 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_WAYPOINT),
885 SetFill(0, 1), SetMinimalSize(22, 22), SetSpriteTip(SPR_IMG_WAYPOINT, STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL_TO_WAYPOINT),
886 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_STATION),
887 SetFill(0, 1), SetMinimalSize(42, 22), SetSpriteTip(SPR_IMG_RAIL_STATION, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_STATION),
888 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_SIGNALS),
889 SetFill(0, 1), SetMinimalSize(22, 22), SetSpriteTip(SPR_IMG_RAIL_SIGNALS, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_SIGNALS),
890 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_BRIDGE),
891 SetFill(0, 1), SetMinimalSize(42, 22), SetSpriteTip(SPR_IMG_BRIDGE, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_BRIDGE),
892 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_BUILD_TUNNEL),
893 SetFill(0, 1), SetMinimalSize(20, 22), SetSpriteTip(SPR_IMG_TUNNEL_RAIL, STR_RAIL_TOOLBAR_TOOLTIP_BUILD_RAILROAD_TUNNEL),
894 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_REMOVE),
895 SetFill(0, 1), SetMinimalSize(22, 22), SetSpriteTip(SPR_IMG_REMOVE, STR_RAIL_TOOLBAR_TOOLTIP_TOGGLE_BUILD_REMOVE_FOR),
896 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_RAT_CONVERT_RAIL),
897 SetFill(0, 1), SetMinimalSize(22, 22), SetSpriteTip(SPR_IMG_CONVERT_RAIL, STR_RAIL_TOOLBAR_TOOLTIP_CONVERT_RAIL),
898 EndContainer(),
899};
900
901static WindowDesc _build_rail_desc(
902 WDP_ALIGN_TOOLBAR, "toolbar_rail", 0, 0,
905 _nested_build_rail_widgets,
906 &BuildRailToolbarWindow::hotkeys
907);
908
909
919{
920 if (!Company::IsValidID(_local_company)) return nullptr;
921 if (!ValParamRailType(railtype)) return nullptr;
922
924 _cur_railtype = railtype;
926 return new BuildRailToolbarWindow(_build_rail_desc, railtype);
927}
928
929/* TODO: For custom stations, respect their allowed platforms/lengths bitmasks!
930 * --pasky */
931
932static void HandleStationPlacement(TileIndex start, TileIndex end)
933{
934 TileArea ta(start, end);
935 uint numtracks = ta.w;
936 uint platlength = ta.h;
937
938 if (_station_gui.axis == AXIS_X) std::swap(numtracks, platlength);
939
942 bool adjacent = _ctrl_pressed;
943
944 auto proc = [=](bool test, StationID to_join) -> bool {
945 if (test) {
946 return Command<CMD_BUILD_RAIL_STATION>::Do(CommandFlagsToDCFlags(GetCommandFlags<CMD_BUILD_RAIL_STATION>()), ta.tile, rt, params.axis, numtracks, platlength, params.sel_class, params.sel_type, StationID::Invalid(), adjacent).Succeeded();
947 } else {
948 return Command<CMD_BUILD_RAIL_STATION>::Post(STR_ERROR_CAN_T_BUILD_RAILROAD_STATION, CcStation, ta.tile, rt, params.axis, numtracks, platlength, params.sel_class, params.sel_type, to_join, adjacent);
949 }
950 };
951
953}
954
960static bool StationUsesDefaultType(const BaseStation *bst)
961{
962 for (TileIndex t : bst->train_station) {
963 if (bst->TileBelongsToRailStation(t) && HasStationRail(t) && GetCustomStationSpecIndex(t) == 0) return true;
964 }
965 return false;
966}
967
969public:
971
972 GrfSpecFeature GetFeature() const override { return GSF_STATIONS; }
973
974 StringID GetClassTooltip() const override { return STR_PICKER_STATION_CLASS_TOOLTIP; }
975 StringID GetTypeTooltip() const override { return STR_PICKER_STATION_TYPE_TOOLTIP; }
976
977 bool IsActive() const override
978 {
979 for (const auto &cls : StationClass::Classes()) {
980 if (IsWaypointClass(cls)) continue;
981 for (const auto *spec : cls.Specs()) {
982 if (spec != nullptr) return true;
983 }
984 }
985 return false;
986 }
987
988 bool HasClassChoice() const override
989 {
990 return std::ranges::count_if(StationClass::Classes(), std::not_fn(IsWaypointClass)) > 1;
991 }
992
993 int GetSelectedClass() const override { return _station_gui.sel_class; }
994 void SetSelectedClass(int id) const override { _station_gui.sel_class = this->GetClassIndex(id); }
995
996 StringID GetClassName(int id) const override
997 {
998 const auto *sc = GetClass(id);
999 if (IsWaypointClass(*sc)) return INVALID_STRING_ID;
1000 return sc->name;
1001 }
1002
1003 int GetSelectedType() const override { return _station_gui.sel_type; }
1004 void SetSelectedType(int id) const override { _station_gui.sel_type = id; }
1005
1006 StringID GetTypeName(int cls_id, int id) const override
1007 {
1008 const auto *spec = this->GetSpec(cls_id, id);
1009 return (spec == nullptr) ? STR_STATION_CLASS_DFLT_STATION : spec->name;
1010 }
1011
1012 std::span<const BadgeID> GetTypeBadges(int cls_id, int id) const override
1013 {
1014 const auto *spec = this->GetSpec(cls_id, id);
1015 if (spec == nullptr) return {};
1016 return spec->badges;
1017 }
1018
1019 bool IsTypeAvailable(int cls_id, int id) const override
1020 {
1021 return IsStationAvailable(this->GetSpec(cls_id, id));
1022 }
1023
1024 void DrawType(int x, int y, int cls_id, int id) const override
1025 {
1026 if (!DrawStationTile(x, y, _cur_railtype, _station_gui.axis, this->GetClassIndex(cls_id), id)) {
1027 StationPickerDrawSprite(x, y, StationType::Rail, _cur_railtype, INVALID_ROADTYPE, 2 + _station_gui.axis);
1028 }
1029 }
1030
1031 void FillUsedItems(std::set<PickerItem> &items) override
1032 {
1033 bool default_added = false;
1034 for (const Station *st : Station::Iterate()) {
1035 if (st->owner != _local_company) continue;
1036 if (!default_added && StationUsesDefaultType(st)) {
1037 items.insert({0, 0, STAT_CLASS_DFLT, 0});
1038 default_added = true;
1039 }
1040 for (const auto &sm : st->speclist) {
1041 if (sm.spec == nullptr) continue;
1042 items.insert({sm.grfid, sm.localidx, sm.spec->class_index, sm.spec->index});
1043 }
1044 }
1045 }
1046
1047 static StationPickerCallbacks instance;
1048};
1049/* static */ StationPickerCallbacks StationPickerCallbacks::instance;
1050
1052private:
1054
1060 void CheckSelectedSize(const StationSpec *statspec)
1061 {
1062 if (statspec == nullptr || _settings_client.gui.station_dragdrop) return;
1063
1064 /* If current number of tracks is not allowed, make it as big as possible */
1068 if (statspec->disallowed_platforms != UINT8_MAX) {
1071 }
1073 }
1074 }
1075
1079 if (statspec->disallowed_lengths != UINT8_MAX) {
1082 }
1084 }
1085 }
1086 }
1087
1088public:
1090 {
1092 this->ConstructWindow();
1093 }
1094
1109
1110 void Close([[maybe_unused]] int data = 0) override
1111 {
1113 this->PickerWindow::Close();
1114 }
1115
1116 void OnInvalidateData([[maybe_unused]] int data = 0, [[maybe_unused]] bool gui_scope = true) override
1117 {
1118 if (gui_scope) {
1120 this->CheckSelectedSize(statspec);
1121 }
1122
1123 this->PickerWindow::OnInvalidateData(data, gui_scope);
1124 }
1125
1126 void OnPaint() override
1127 {
1129
1131 SetTileSelectSize(1, 1);
1132 } else {
1135 if (_station_gui.axis == AXIS_X) std::swap(x, y);
1137 SetTileSelectSize(x, y);
1138 }
1139 }
1140
1142
1143 if (_settings_client.gui.station_show_coverage) SetTileSelectBigSize(-rad, -rad, 2 * rad, 2 * rad);
1144
1145 for (uint bits = 0; bits < 7; bits++) {
1146 bool disable = bits >= _settings_game.station.station_spread;
1147 if (statspec == nullptr) {
1148 this->SetWidgetDisabledState(bits + WID_BRAS_PLATFORM_NUM_1, disable);
1149 this->SetWidgetDisabledState(bits + WID_BRAS_PLATFORM_LEN_1, disable);
1150 } else {
1151 this->SetWidgetDisabledState(bits + WID_BRAS_PLATFORM_NUM_1, HasBit(statspec->disallowed_platforms, bits) || disable);
1152 this->SetWidgetDisabledState(bits + WID_BRAS_PLATFORM_LEN_1, HasBit(statspec->disallowed_lengths, bits) || disable);
1153 }
1154 }
1155
1156 this->DrawWidgets();
1157
1158 if (this->IsShaded()) return;
1159 /* 'Accepts' and 'Supplies' texts. */
1160 Rect r = this->GetWidget<NWidgetBase>(WID_BRAS_COVERAGE_TEXTS)->GetCurrentRect();
1161 const int bottom = r.bottom;
1162 r.bottom = INT_MAX; // Allow overflow as we want to know the required height.
1163 if (statspec != nullptr) r.top = DrawBadgeNameList(r, statspec->badges, GSF_STATIONS);
1165 r.top = DrawStationCoverageAreaText(r, SCT_ALL, rad, true);
1166 /* Resize background if the window is too small.
1167 * Never make the window smaller to avoid oscillating if the size change affects the acceptance.
1168 * (This is the case, if making the window bigger moves the mouse into the window.) */
1169 if (r.top > bottom) {
1170 this->coverage_height += r.top - bottom;
1171 this->ReInit();
1172 }
1173 }
1174
1175 void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
1176 {
1177 switch (widget) {
1182 break;
1183
1185 size.height = this->coverage_height;
1186 break;
1187
1188 default:
1189 this->PickerWindow::UpdateWidgetSize(widget, size, padding, fill, resize);
1190 break;
1191 }
1192 }
1193
1194 void DrawWidget(const Rect &r, WidgetID widget) const override
1195 {
1196 DrawPixelInfo tmp_dpi;
1197
1198 switch (widget) {
1200 /* Set up a clipping area for the '/' station preview */
1201 Rect ir = r.Shrink(WidgetDimensions::scaled.bevel);
1202 if (FillDrawPixelInfo(&tmp_dpi, ir)) {
1203 AutoRestoreBackup dpi_backup(_cur_dpi, &tmp_dpi);
1207 StationPickerDrawSprite(x, y, StationType::Rail, _cur_railtype, INVALID_ROADTYPE, 2);
1208 }
1209 }
1210 break;
1211 }
1212
1214 /* Set up a clipping area for the '\' station preview */
1215 Rect ir = r.Shrink(WidgetDimensions::scaled.bevel);
1216 if (FillDrawPixelInfo(&tmp_dpi, ir)) {
1217 AutoRestoreBackup dpi_backup(_cur_dpi, &tmp_dpi);
1221 StationPickerDrawSprite(x, y, StationType::Rail, _cur_railtype, INVALID_ROADTYPE, 3);
1222 }
1223 }
1224 break;
1225 }
1226
1227 default:
1228 this->PickerWindow::DrawWidget(r, widget);
1229 break;
1230 }
1231 }
1232
1233 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
1234 {
1235 switch (widget) {
1238 this->RaiseWidget(WID_BRAS_PLATFORM_DIR_X + _station_gui.axis);
1240 this->LowerWidget(WID_BRAS_PLATFORM_DIR_X + _station_gui.axis);
1242 this->SetDirty();
1244 break;
1245
1255
1258
1260 if (statspec != nullptr && HasBit(statspec->disallowed_lengths, _settings_client.gui.station_platlength - 1)) {
1261 /* The previously selected number of platforms in invalid */
1262 for (uint i = 0; i < 7; i++) {
1263 if (!HasBit(statspec->disallowed_lengths, i)) {
1266 break;
1267 }
1268 }
1269 }
1270
1271 this->LowerWidget(_settings_client.gui.station_numtracks + WID_BRAS_PLATFORM_NUM_BEGIN);
1274 this->SetDirty();
1276 break;
1277 }
1278
1288
1291
1293 if (statspec != nullptr && HasBit(statspec->disallowed_platforms, _settings_client.gui.station_numtracks - 1)) {
1294 /* The previously selected number of tracks in invalid */
1295 for (uint i = 0; i < 7; i++) {
1296 if (!HasBit(statspec->disallowed_platforms, i)) {
1299 break;
1300 }
1301 }
1302 }
1303
1305 this->LowerWidget(_settings_client.gui.station_platlength + WID_BRAS_PLATFORM_LEN_BEGIN);
1307 this->SetDirty();
1309 break;
1310 }
1311
1314
1316
1317 /* get the first allowed length/number of platforms */
1319 if (statspec != nullptr && HasBit(statspec->disallowed_lengths, _settings_client.gui.station_platlength - 1)) {
1320 for (uint i = 0; i < 7; i++) {
1321 if (!HasBit(statspec->disallowed_lengths, i)) {
1324 break;
1325 }
1326 }
1327 }
1328 if (statspec != nullptr && HasBit(statspec->disallowed_platforms, _settings_client.gui.station_numtracks - 1)) {
1329 for (uint i = 0; i < 7; i++) {
1330 if (!HasBit(statspec->disallowed_platforms, i)) {
1333 break;
1334 }
1335 }
1336 }
1337
1341 this->SetDirty();
1343 break;
1344 }
1345
1349
1353 this->SetDirty();
1354 SetViewportCatchmentStation(nullptr, true);
1355 break;
1356
1357 default:
1358 this->PickerWindow::OnClick(pt, widget, click_count);
1359 break;
1360 }
1361 }
1362
1363 void OnRealtimeTick([[maybe_unused]] uint delta_ms) override
1364 {
1366 }
1367
1374 {
1375 if (_game_mode == GM_MENU) return ES_NOT_HANDLED;
1377 if (w == nullptr) return ES_NOT_HANDLED;
1378 return w->OnHotkey(hotkey);
1379 }
1380
1381 static inline HotkeyList hotkeys{"buildrailstation", {
1382 Hotkey('F', "focus_filter_box", PCWHK_FOCUS_FILTER_BOX),
1384};
1385
1386static constexpr NWidgetPart _nested_station_builder_widgets[] = {
1388 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
1389 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetStringTip(STR_STATION_BUILD_RAIL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
1390 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
1391 NWidget(WWT_DEFSIZEBOX, COLOUR_DARK_GREEN),
1392 EndContainer(),
1396 NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
1398 NWidget(WWT_LABEL, INVALID_COLOUR), SetMinimalSize(144, 11), SetFill(1, 0), SetStringTip(STR_STATION_BUILD_ORIENTATION),
1400 NWidget(WWT_PANEL, COLOUR_GREY, WID_BRAS_PLATFORM_DIR_X), SetFill(0, 0), SetToolTip(STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP), EndContainer(),
1401 NWidget(WWT_PANEL, COLOUR_GREY, WID_BRAS_PLATFORM_DIR_Y), SetFill(0, 0), SetToolTip(STR_STATION_BUILD_RAILROAD_ORIENTATION_TOOLTIP), EndContainer(),
1402 EndContainer(),
1403 NWidget(WWT_LABEL, INVALID_COLOUR), SetMinimalSize(144, 11), SetFill(1, 0), SetStringTip(STR_STATION_BUILD_NUMBER_OF_TRACKS),
1405 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_NUM_1), SetAspect(1.25f), SetStringTip(STR_BLACK_1, STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP),
1406 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_NUM_2), SetAspect(1.25f), SetStringTip(STR_BLACK_2, STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP),
1407 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_NUM_3), SetAspect(1.25f), SetStringTip(STR_BLACK_3, STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP),
1408 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_NUM_4), SetAspect(1.25f), SetStringTip(STR_BLACK_4, STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP),
1409 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_NUM_5), SetAspect(1.25f), SetStringTip(STR_BLACK_5, STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP),
1410 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_NUM_6), SetAspect(1.25f), SetStringTip(STR_BLACK_6, STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP),
1411 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_NUM_7), SetAspect(1.25f), SetStringTip(STR_BLACK_7, STR_STATION_BUILD_NUMBER_OF_TRACKS_TOOLTIP),
1412 EndContainer(),
1413 NWidget(WWT_LABEL, INVALID_COLOUR), SetMinimalSize(144, 11), SetFill(1, 0), SetStringTip(STR_STATION_BUILD_PLATFORM_LENGTH),
1415 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_LEN_1), SetAspect(1.25f), SetStringTip(STR_BLACK_1, STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP),
1416 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_LEN_2), SetAspect(1.25f), SetStringTip(STR_BLACK_2, STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP),
1417 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_LEN_3), SetAspect(1.25f), SetStringTip(STR_BLACK_3, STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP),
1418 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_LEN_4), SetAspect(1.25f), SetStringTip(STR_BLACK_4, STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP),
1419 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_LEN_5), SetAspect(1.25f), SetStringTip(STR_BLACK_5, STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP),
1420 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_LEN_6), SetAspect(1.25f), SetStringTip(STR_BLACK_6, STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP),
1421 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_LEN_7), SetAspect(1.25f), SetStringTip(STR_BLACK_7, STR_STATION_BUILD_PLATFORM_LENGTH_TOOLTIP),
1422 EndContainer(),
1424 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_PLATFORM_DRAG_N_DROP), SetMinimalSize(75, 12), SetStringTip(STR_STATION_BUILD_DRAG_DROP, STR_STATION_BUILD_DRAG_DROP_TOOLTIP),
1425 EndContainer(),
1426 NWidget(WWT_LABEL, INVALID_COLOUR), SetStringTip(STR_STATION_BUILD_COVERAGE_AREA_TITLE), SetFill(1, 0),
1428 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_HIGHLIGHT_OFF), SetMinimalSize(60, 12), SetStringTip(STR_STATION_BUILD_COVERAGE_OFF, STR_STATION_BUILD_COVERAGE_AREA_OFF_TOOLTIP),
1429 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAS_HIGHLIGHT_ON), SetMinimalSize(60, 12), SetStringTip(STR_STATION_BUILD_COVERAGE_ON, STR_STATION_BUILD_COVERAGE_AREA_ON_TOOLTIP),
1430 EndContainer(),
1431 NWidget(WWT_EMPTY, INVALID_COLOUR, WID_BRAS_COVERAGE_TEXTS), SetFill(1, 1), SetResize(1, 0), SetMinimalTextLines(2, 0),
1432 EndContainer(),
1433 EndContainer(),
1434 EndContainer(),
1436 EndContainer(),
1437};
1438
1441 WDP_AUTO, "build_station_rail", 0, 0,
1444 _nested_station_builder_widgets,
1445 &BuildRailStationWindow::hotkeys
1446);
1447
1450{
1452}
1453
1455private:
1458
1463 void DrawSignalSprite(const Rect &r, SpriteID image) const
1464 {
1465 Point offset;
1466 Dimension sprite_size = GetSpriteSize(image, &offset);
1467 Rect ir = r.Shrink(WidgetDimensions::scaled.imgbtn);
1468 int x = CenterBounds(ir.left, ir.right, sprite_size.width - offset.x) - offset.x; // centered
1469 int y = ir.top - sig_sprite_bottom_offset +
1470 (ir.Height() + sig_sprite_size.height) / 2; // aligned to bottom
1471
1472 DrawSprite(image, PAL_NONE, x, y);
1473 }
1474
1477 {
1478 bool show_non_path_signals = (_settings_client.gui.signal_gui_mode == SIGNAL_GUI_ALL);
1479
1480 this->GetWidget<NWidgetStacked>(WID_BS_BLOCK_SEL)->SetDisplayedPlane(show_non_path_signals ? 0 : SZSP_NONE);
1481 this->GetWidget<NWidgetStacked>(WID_BS_BLOCK_SPACER_SEL)->SetDisplayedPlane(show_non_path_signals ? 0 : SZSP_NONE);
1482 }
1483
1484public:
1486 {
1487 this->CreateNestedTree();
1488 this->SetSignalUIMode();
1490 this->OnInvalidateData();
1491 }
1492
1493 void Close([[maybe_unused]] int data = 0) override
1494 {
1495 _convert_signal_button = false;
1497 }
1498
1499 void OnInit() override
1500 {
1501 /* Calculate maximum signal sprite size. */
1502 this->sig_sprite_size.width = 0;
1503 this->sig_sprite_size.height = 0;
1504 this->sig_sprite_bottom_offset = 0;
1506 for (uint type = SIGTYPE_BLOCK; type < SIGTYPE_END; type++) {
1507 for (uint variant = SIG_ELECTRIC; variant <= SIG_SEMAPHORE; variant++) {
1508 for (uint lowered = 0; lowered < 2; lowered++) {
1509 Point offset;
1510 Dimension sprite_size = GetSpriteSize(rti->gui_sprites.signals[type][variant][lowered], &offset);
1511 this->sig_sprite_bottom_offset = std::max<int>(this->sig_sprite_bottom_offset, sprite_size.height);
1512 this->sig_sprite_size.width = std::max<int>(this->sig_sprite_size.width, sprite_size.width - offset.x);
1513 this->sig_sprite_size.height = std::max<int>(this->sig_sprite_size.height, sprite_size.height - offset.y);
1514 }
1515 }
1516 }
1517 }
1518
1519 void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
1520 {
1521 if (widget == WID_BS_DRAG_SIGNALS_DENSITY_LABEL) {
1522 /* Two digits for signals density. */
1523 size.width = std::max(size.width, 2 * GetDigitWidth() + padding.width + WidgetDimensions::scaled.framerect.Horizontal());
1525 size.width = std::max(size.width, this->sig_sprite_size.width + padding.width);
1526 size.height = std::max(size.height, this->sig_sprite_size.height + padding.height);
1527 }
1528 }
1529
1530 std::string GetWidgetString(WidgetID widget, StringID stringid) const override
1531 {
1532 switch (widget) {
1534 return GetString(STR_JUST_INT, _settings_client.gui.drag_signals_density);
1535
1536 default:
1537 return this->Window::GetWidgetString(widget, stringid);
1538 }
1539 }
1540
1541 void DrawWidget(const Rect &r, WidgetID widget) const override
1542 {
1544 /* Extract signal from widget number. */
1545 int type = (widget - WID_BS_SEMAPHORE_NORM) % SIGTYPE_END;
1546 int var = SIG_SEMAPHORE - (widget - WID_BS_SEMAPHORE_NORM) / SIGTYPE_END; // SignalVariant order is reversed compared to the widgets.
1547 SpriteID sprite = GetRailTypeInfo(_cur_railtype)->gui_sprites.signals[type][var][this->IsWidgetLowered(widget)];
1548
1549 this->DrawSignalSprite(r, sprite);
1550 }
1551 }
1552
1553 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
1554 {
1555 switch (widget) {
1569
1570 _cur_signal_type = (SignalType)((uint)((widget - WID_BS_SEMAPHORE_NORM) % (SIGTYPE_LAST + 1)));
1572
1573 /* Update default (last-used) signal type in config file. */
1575
1576 /* If 'remove' button of rail build toolbar is active, disable it. */
1579 if (w != nullptr) ToggleRailButton_Remove(w);
1580 }
1581
1582 break;
1583
1584 case WID_BS_CONVERT:
1586 break;
1587
1592 }
1593 break;
1594
1599 }
1600 break;
1601
1602 case WID_BS_TOGGLE_SIZE:
1604 this->SetSignalUIMode();
1605 this->ReInit();
1606 break;
1607
1608 default: break;
1609 }
1610
1611 this->InvalidateData();
1612 }
1613
1629};
1630
1633 /* Title bar and buttons. */
1635 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
1636 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN, WID_BS_CAPTION), SetStringTip(STR_BUILD_SIGNAL_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
1637 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_BS_TOGGLE_SIZE), SetSpriteTip(SPR_LARGE_SMALL_WINDOW, STR_BUILD_SIGNAL_TOGGLE_ADVANCED_SIGNAL_TOOLTIP), SetAspect(WidgetDimensions::ASPECT_TOGGLE_SIZE),
1638 EndContainer(),
1639
1640 /* Container for both signal groups, spacers, and convert/autofill buttons. */
1642 /* Block signals (can be hidden). */
1643 NWidget(NWID_SELECTION, INVALID_COLOUR, WID_BS_BLOCK_SEL),
1645 /* Semaphore block signals. */
1647 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_SEMAPHORE_NORM), SetToolTip(STR_BUILD_SIGNAL_SEMAPHORE_NORM_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1648 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_SEMAPHORE_ENTRY), SetToolTip(STR_BUILD_SIGNAL_SEMAPHORE_ENTRY_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1649 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_SEMAPHORE_EXIT), SetToolTip(STR_BUILD_SIGNAL_SEMAPHORE_EXIT_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1650 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_SEMAPHORE_COMBO), SetToolTip(STR_BUILD_SIGNAL_SEMAPHORE_COMBO_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1651 EndContainer(),
1652 /* Electric block signals. */
1654 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_ELECTRIC_NORM), SetToolTip(STR_BUILD_SIGNAL_ELECTRIC_NORM_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1655 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_ELECTRIC_ENTRY), SetToolTip(STR_BUILD_SIGNAL_ELECTRIC_ENTRY_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1656 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_ELECTRIC_EXIT), SetToolTip(STR_BUILD_SIGNAL_ELECTRIC_EXIT_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1657 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_ELECTRIC_COMBO), SetToolTip(STR_BUILD_SIGNAL_ELECTRIC_COMBO_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1658 EndContainer(),
1659 EndContainer(),
1660 EndContainer(),
1661
1662 /* Divider (only shown if block signals visible). */
1664 NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetFill(0, 0), SetMinimalSize(4, 0), EndContainer(),
1665 EndContainer(),
1666
1667 /* Path signals. */
1669 /* Semaphore path signals. */
1671 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_SEMAPHORE_PBS), SetToolTip(STR_BUILD_SIGNAL_SEMAPHORE_PBS_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1672 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_SEMAPHORE_PBS_OWAY), SetToolTip(STR_BUILD_SIGNAL_SEMAPHORE_PBS_OWAY_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1673 EndContainer(),
1674 /* Electric path signals. */
1676 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_ELECTRIC_PBS), SetToolTip(STR_BUILD_SIGNAL_ELECTRIC_PBS_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1677 NWidget(WWT_PANEL, COLOUR_DARK_GREEN, WID_BS_ELECTRIC_PBS_OWAY), SetToolTip(STR_BUILD_SIGNAL_ELECTRIC_PBS_OWAY_TOOLTIP), SetMinimalSize(22, 22), EndContainer(),
1678 EndContainer(),
1679 EndContainer(),
1680
1681 /* Convert/autofill buttons. */
1683 NWidget(WWT_IMGBTN, COLOUR_DARK_GREEN, WID_BS_CONVERT), SetSpriteTip(SPR_IMG_SIGNAL_CONVERT, STR_BUILD_SIGNAL_CONVERT_TOOLTIP), SetFill(0, 1),
1684 NWidget(WWT_PANEL, COLOUR_DARK_GREEN), SetToolTip(STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP), SetFill(0, 1),
1686 NWidget(WWT_LABEL, INVALID_COLOUR, WID_BS_DRAG_SIGNALS_DENSITY_LABEL), SetToolTip(STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_TOOLTIP), SetTextStyle(TC_ORANGE), SetFill(1, 1),
1688 NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_BS_DRAG_SIGNALS_DENSITY_DECREASE), SetMinimalSize(9, 12), SetArrowWidgetTypeTip(AWV_DECREASE, STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_DECREASE_TOOLTIP),
1689 NWidget(WWT_PUSHARROWBTN, COLOUR_GREY, WID_BS_DRAG_SIGNALS_DENSITY_INCREASE), SetMinimalSize(9, 12), SetArrowWidgetTypeTip(AWV_INCREASE, STR_BUILD_SIGNAL_DRAG_SIGNALS_DENSITY_INCREASE_TOOLTIP),
1690 EndContainer(),
1691 EndContainer(),
1692 EndContainer(),
1693 EndContainer(),
1694 EndContainer(),
1695};
1696
1699 WDP_AUTO, nullptr, 0, 0,
1703);
1704
1708static void ShowSignalBuilder(Window *parent)
1709{
1711}
1712
1715 {
1718 }
1719
1720 void UpdateWidgetSize(WidgetID widget, Dimension &size, [[maybe_unused]] const Dimension &padding, [[maybe_unused]] Dimension &fill, [[maybe_unused]] Dimension &resize) override
1721 {
1722 if (!IsInsideMM(widget, WID_BRAD_DEPOT_NE, WID_BRAD_DEPOT_NW + 1)) return;
1723
1726 }
1727
1728 void DrawWidget(const Rect &r, WidgetID widget) const override
1729 {
1730 if (!IsInsideMM(widget, WID_BRAD_DEPOT_NE, WID_BRAD_DEPOT_NW + 1)) return;
1731
1732 DrawPixelInfo tmp_dpi;
1733 Rect ir = r.Shrink(WidgetDimensions::scaled.bevel);
1734 if (FillDrawPixelInfo(&tmp_dpi, ir)) {
1735 AutoRestoreBackup dpi_backup(_cur_dpi, &tmp_dpi);
1736 int x = (ir.Width() - ScaleSpriteTrad(64)) / 2 + ScaleSpriteTrad(31);
1737 int y = (ir.Height() + ScaleSpriteTrad(48)) / 2 - ScaleSpriteTrad(31);
1738 DrawTrainDepotSprite(x, y, widget - WID_BRAD_DEPOT_NE + DIAGDIR_NE, _cur_railtype);
1739 }
1740 }
1741
1742 void OnClick([[maybe_unused]] Point pt, WidgetID widget, [[maybe_unused]] int click_count) override
1743 {
1744 switch (widget) {
1745 case WID_BRAD_DEPOT_NE:
1746 case WID_BRAD_DEPOT_SE:
1747 case WID_BRAD_DEPOT_SW:
1748 case WID_BRAD_DEPOT_NW:
1753 this->SetDirty();
1754 break;
1755 }
1756 }
1757};
1758
1762 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
1763 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetStringTip(STR_BUILD_DEPOT_TRAIN_ORIENTATION_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
1764 EndContainer(),
1765 NWidget(WWT_PANEL, COLOUR_DARK_GREEN),
1768 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAD_DEPOT_NW), SetToolTip(STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP),
1769 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAD_DEPOT_SW), SetToolTip(STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP),
1770 EndContainer(),
1772 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAD_DEPOT_NE), SetToolTip(STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP),
1773 NWidget(WWT_TEXTBTN, COLOUR_GREY, WID_BRAD_DEPOT_SE), SetToolTip(STR_BUILD_DEPOT_TRAIN_ORIENTATION_TOOLTIP),
1774 EndContainer(),
1775 EndContainer(),
1776 EndContainer(),
1777};
1778
1779static WindowDesc _build_depot_desc(
1780 WDP_AUTO, nullptr, 0, 0,
1784);
1785
1786static void ShowBuildTrainDepotPicker(Window *parent)
1787{
1788 new BuildRailDepotWindow(_build_depot_desc, parent);
1789}
1790
1792public:
1794
1795 GrfSpecFeature GetFeature() const override { return GSF_STATIONS; }
1796
1797 StringID GetClassTooltip() const override { return STR_PICKER_WAYPOINT_CLASS_TOOLTIP; }
1798 StringID GetTypeTooltip() const override { return STR_PICKER_WAYPOINT_TYPE_TOOLTIP; }
1799
1800 bool IsActive() const override
1801 {
1802 for (const auto &cls : StationClass::Classes()) {
1803 if (!IsWaypointClass(cls)) continue;
1804 for (const auto *spec : cls.Specs()) {
1805 if (spec != nullptr) return true;
1806 }
1807 }
1808 return false;
1809 }
1810
1811 bool HasClassChoice() const override
1812 {
1813 return std::ranges::count_if(StationClass::Classes(), IsWaypointClass) > 1;
1814 }
1815
1816 void Close(int) override { ResetObjectToPlace(); }
1817 int GetSelectedClass() const override { return _waypoint_gui.sel_class; }
1818 void SetSelectedClass(int id) const override { _waypoint_gui.sel_class = this->GetClassIndex(id); }
1819
1820 StringID GetClassName(int id) const override
1821 {
1822 const auto *sc = GetClass(id);
1823 if (!IsWaypointClass(*sc)) return INVALID_STRING_ID;
1824 return sc->name;
1825 }
1826
1827 int GetSelectedType() const override { return _waypoint_gui.sel_type; }
1828 void SetSelectedType(int id) const override { _waypoint_gui.sel_type = id; }
1829
1830 StringID GetTypeName(int cls_id, int id) const override
1831 {
1832 const auto *spec = this->GetSpec(cls_id, id);
1833 return (spec == nullptr) ? STR_STATION_CLASS_WAYP_WAYPOINT : spec->name;
1834 }
1835
1836 std::span<const BadgeID> GetTypeBadges(int cls_id, int id) const override
1837 {
1838 const auto *spec = this->GetSpec(cls_id, id);
1839 if (spec == nullptr) return {};
1840 return spec->badges;
1841 }
1842
1843 bool IsTypeAvailable(int cls_id, int id) const override
1844 {
1845 return IsStationAvailable(this->GetSpec(cls_id, id));
1846 }
1847
1848 void DrawType(int x, int y, int cls_id, int id) const override
1849 {
1850 DrawWaypointSprite(x, y, this->GetClassIndex(cls_id), id, _cur_railtype);
1851 }
1852
1853 void FillUsedItems(std::set<PickerItem> &items) override
1854 {
1855 bool default_added = false;
1856 for (const Waypoint *wp : Waypoint::Iterate()) {
1857 if (wp->owner != _local_company || HasBit(wp->waypoint_flags, WPF_ROAD)) continue;
1858 if (!default_added && StationUsesDefaultType(wp)) {
1859 items.insert({0, 0, STAT_CLASS_WAYP, 0});
1860 default_added = true;
1861 }
1862 for (const auto &sm : wp->speclist) {
1863 if (sm.spec == nullptr) continue;
1864 items.insert({sm.grfid, sm.localidx, sm.spec->class_index, sm.spec->index});
1865 }
1866 }
1867 }
1868
1869 static WaypointPickerCallbacks instance;
1870};
1871/* static */ WaypointPickerCallbacks WaypointPickerCallbacks::instance;
1872
1874 BuildRailWaypointWindow(WindowDesc &desc, Window *parent) : PickerWindow(desc, parent, TRANSPORT_RAIL, WaypointPickerCallbacks::instance)
1875 {
1876 this->ConstructWindow();
1877 }
1878
1879 static inline HotkeyList hotkeys{"buildrailwaypoint", {
1880 Hotkey('F', "focus_filter_box", PCWHK_FOCUS_FILTER_BOX),
1881 }};
1882};
1883
1887 NWidget(WWT_CLOSEBOX, COLOUR_DARK_GREEN),
1888 NWidget(WWT_CAPTION, COLOUR_DARK_GREEN), SetStringTip(STR_WAYPOINT_CAPTION, STR_TOOLTIP_WINDOW_TITLE_DRAG_THIS),
1889 NWidget(WWT_SHADEBOX, COLOUR_DARK_GREEN),
1890 NWidget(WWT_DEFSIZEBOX, COLOUR_DARK_GREEN),
1891 EndContainer(),
1895 EndContainer(),
1896};
1897
1898static WindowDesc _build_waypoint_desc(
1899 WDP_AUTO, "build_waypoint", 0, 0,
1903 &BuildRailWaypointWindow::hotkeys
1904);
1905
1906static void ShowBuildWaypointPicker(Window *parent)
1907{
1908 if (!WaypointPickerCallbacks::instance.IsActive()) return;
1909 new BuildRailWaypointWindow(_build_waypoint_desc, parent);
1910}
1911
1923
1929{
1930 extern RailType _last_built_railtype;
1931 if (disable && _last_built_railtype == RAILTYPE_ELECTRIC) {
1932 _last_built_railtype = _cur_railtype = RAILTYPE_RAIL;
1934 if (w != nullptr) w->ModifyRailType(_cur_railtype);
1935 }
1937}
1938
1941{
1943
1944 extern RailType _last_built_railtype;
1945 RailType rt;
1947 case 2: {
1948 /* Find the most used rail type */
1949 std::array<uint, RAILTYPE_END> count{};
1950 for (const auto t : Map::Iterate()) {
1953 count[GetRailType(t)]++;
1954 }
1955 }
1956
1957 rt = static_cast<RailType>(std::distance(std::begin(count), std::ranges::max_element(count)));
1958 if (count[rt] > 0) break;
1959
1960 /* No rail, just get the first available one */
1961 [[fallthrough]];
1962 }
1963 case 0: {
1964 /* Use first available type */
1965 std::vector<RailType>::const_iterator it = std::find_if(_sorted_railtypes.begin(), _sorted_railtypes.end(),
1966 [](RailType r) { return HasRailTypeAvail(_local_company, r); });
1967 rt = it != _sorted_railtypes.end() ? *it : RAILTYPE_BEGIN;
1968 break;
1969 }
1970 case 1: {
1971 /* Use last available type */
1972 std::vector<RailType>::const_reverse_iterator it = std::find_if(_sorted_railtypes.rbegin(), _sorted_railtypes.rend(),
1973 [](RailType r){ return HasRailTypeAvail(_local_company, r); });
1974 rt = it != _sorted_railtypes.rend() ? *it : RAILTYPE_BEGIN;
1975 break;
1976 }
1977 default:
1978 NOT_REACHED();
1979 }
1980
1981 _last_built_railtype = _cur_railtype = rt;
1983 if (w != nullptr) w->ModifyRailType(_cur_railtype);
1984}
1985
1991{
1993
1994 if (new_variant != _cur_signal_variant) {
1996 if (w != nullptr) {
1997 w->SetDirty();
1999 }
2000 _cur_signal_variant = new_variant;
2001 }
2002}
2003
2004static IntervalTimer<TimerGameCalendar> _check_reset_signal({TimerGameCalendar::YEAR, TimerGameCalendar::Priority::NONE}, [](auto)
2005{
2007
2009});
2010
2023
2030DropDownList GetRailTypeDropDownList(bool for_replacement, bool all_option)
2031{
2032 RailTypes used_railtypes;
2033 RailTypes avail_railtypes;
2034
2036
2037 /* Find the used railtypes. */
2038 if (for_replacement) {
2039 avail_railtypes = GetCompanyRailTypes(c->index, false);
2040 used_railtypes = GetRailTypes(false);
2041 } else {
2042 avail_railtypes = c->avail_railtypes;
2043 used_railtypes = GetRailTypes(true);
2044 }
2045
2046 DropDownList list;
2047
2048 if (all_option) {
2049 list.push_back(MakeDropDownListStringItem(STR_REPLACE_ALL_RAILTYPE, INVALID_RAILTYPE));
2050 }
2051
2052 Dimension d = { 0, 0 };
2053 /* Get largest icon size, to ensure text is aligned on each menu item. */
2054 if (!for_replacement) {
2055 used_railtypes.Reset(_railtypes_hidden_mask);
2056 for (const auto &rt : _sorted_railtypes) {
2057 if (!used_railtypes.Test(rt)) continue;
2058 const RailTypeInfo *rti = GetRailTypeInfo(rt);
2060 }
2061 }
2062
2063 /* Shared list so that each item can take ownership. */
2064 auto badge_class_list = std::make_shared<GUIBadgeClasses>(GSF_RAILTYPES);
2065
2066 for (const auto &rt : _sorted_railtypes) {
2067 /* If it's not used ever, don't show it to the user. */
2068 if (!used_railtypes.Test(rt)) continue;
2069
2070 const RailTypeInfo *rti = GetRailTypeInfo(rt);
2071
2072 if (for_replacement) {
2073 list.push_back(MakeDropDownListBadgeItem(badge_class_list, rti->badges, GSF_RAILTYPES, rti->introduction_date, GetString(rti->strings.replace_text), rt, !avail_railtypes.Test(rt)));
2074 } else {
2075 std::string str = rti->max_speed > 0
2076 ? GetString(STR_TOOLBAR_RAILTYPE_VELOCITY, rti->strings.menu_text, rti->max_speed)
2077 : GetString(rti->strings.menu_text);
2078 list.push_back(MakeDropDownListBadgeIconItem(badge_class_list, rti->badges, GSF_RAILTYPES, rti->introduction_date, d, rti->gui_sprites.build_x_rail, PAL_NONE, std::move(str), rt, !avail_railtypes.Test(rt)));
2079 }
2080 }
2081
2082 if (list.empty()) {
2083 /* Empty dropdowns are not allowed */
2084 list.push_back(MakeDropDownListStringItem(STR_NONE, INVALID_RAILTYPE, true));
2085 }
2086
2087 return list;
2088}
debug_inline constexpr bool HasBit(const T x, const uint8_t y)
Checks if a bit in a value is set.
debug_inline static constexpr uint GB(const T x, const uint8_t s, const uint8_t n)
Fetch n bits from x, started at bit s.
void ShowBuildBridgeWindow(TileIndex start, TileIndex end, TransportType transport_type, uint8_t road_rail_type)
Prepare the data for the build a bridge window.
bool IsBridgeTile(Tile t)
checks if there is a bridge on this tile
Definition bridge_map.h:35
constexpr bool Test(Tvalue_type value) const
Test if the value-th bit is set.
constexpr Timpl & Reset(Tvalue_type value)
Reset the value-th bit.
Common return value for all commands.
bool Succeeded() const
Did this command succeed?
bool Failed() const
Did this command fail?
An interval timer will fire every interval, and will continue to fire until it is deleted.
Definition timer.h:76
static std::span< NewGRFClass< Tspec, Tindex, Tmax > const > Classes()
Get read-only span of all classes of this type.
static NewGRFClass * Get(Tindex class_index)
Get a particular class.
const Tspec * GetSpec(uint index) const
Get a spec from the class at a given index.
Helper for PickerCallbacks when the class system is based on NewGRFClass.
Definition picker_gui.h:104
Base class for windows opened from a toolbar.
Definition window_gui.h:982
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
Definition window.cpp:3529
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
static const int PREVIEW_LEFT
Offset from left edge to draw preview.
Definition picker_gui.h:173
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
@ PCWHK_FOCUS_FILTER_BOX
Focus the edit box for editing the filter string.
Definition picker_gui.h:194
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
static const int PREVIEW_WIDTH
Width of each preview button.
Definition picker_gui.h:171
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
static const int PREVIEW_BOTTOM
Offset from bottom edge to draw preview.
Definition picker_gui.h:174
void OnInit() override
Notification that the nested widget tree gets initialized.
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
static const int PREVIEW_HEIGHT
Height of each preview button.
Definition picker_gui.h:172
This struct contains all the info that is needed to draw and construct tracks.
Definition rail.h:118
uint16_t max_speed
Maximum speed for vehicles travelling on this rail type.
Definition rail.h:222
SpriteID build_tunnel
button for building a tunnel
Definition rail.h:150
CursorID rail_swne
Cursor for building rail in X direction.
Definition rail.h:157
SpriteID convert_rail
button for converting rail
Definition rail.h:151
CursorID convert
Cursor for converting track.
Definition rail.h:163
CursorID depot
Cursor for building a depot.
Definition rail.h:161
TimerGameCalendar::Date introduction_date
Introduction date.
Definition rail.h:246
CursorID rail_nwse
Cursor for building rail in Y direction.
Definition rail.h:159
SpriteID build_x_rail
button for building single rail in X direction
Definition rail.h:145
struct RailTypeInfo::@24 strings
Strings associated with the rail type.
CursorID rail_ew
Cursor for building rail in E-W direction.
Definition rail.h:158
SpriteID auto_rail
button for the autorail construction
Definition rail.h:148
CursorID autorail
Cursor for autorail tool.
Definition rail.h:160
StringID menu_text
Name of this rail type in the main toolbar dropdown.
Definition rail.h:169
StringID toolbar_caption
Caption in the construction toolbar GUI for this rail type.
Definition rail.h:168
SpriteID signals[SIGTYPE_END][2][2]
signal GUI sprites (type, variant, state)
Definition rail.h:152
SpriteID build_ew_rail
button for building single rail in E-W direction
Definition rail.h:146
SpriteID build_y_rail
button for building single rail in Y direction
Definition rail.h:147
StringID replace_text
Text used in the autoreplace GUI.
Definition rail.h:171
SpriteID build_depot
button for building depots
Definition rail.h:149
SpriteID build_ns_rail
button for building single rail in N-S direction
Definition rail.h:144
CursorID rail_ns
Cursor for building rail in N-S direction.
Definition rail.h:156
struct RailTypeInfo::@22 gui_sprites
struct containing the sprites for the rail GUI.
SpriteID tunnel
tunnel sprites base
Definition rail.h:136
bool IsActive() const override
Should picker class/type selection be enabled?
Definition rail_gui.cpp:977
bool HasClassChoice() const override
Are there multiple classes to chose from?
Definition rail_gui.cpp:988
std::span< const BadgeID > GetTypeBadges(int cls_id, int id) const override
Get the item of a type.
StringID GetTypeName(int cls_id, int id) const override
Get the item of a type.
StringID GetClassTooltip() const override
Get the tooltip string for the class list.
Definition rail_gui.cpp:974
void SetSelectedType(int id) const override
Set the selected type.
void DrawType(int x, int y, int cls_id, int id) const override
Draw preview image of an item.
StringID GetClassName(int id) const override
Get the name of a class.
Definition rail_gui.cpp:996
StringID GetTypeTooltip() const override
Get the tooltip string for the type grid.
Definition rail_gui.cpp:975
int GetSelectedClass() const override
Get the index of the selected class.
Definition rail_gui.cpp:993
void SetSelectedClass(int id) const override
Set the selected class.
Definition rail_gui.cpp:994
bool IsTypeAvailable(int cls_id, int id) const override
Test if an item is currently buildable.
int GetSelectedType() const override
Get the selected type.
void FillUsedItems(std::set< PickerItem > &items) override
Fill a set with all items that are used by the current player.
Wrapper class to abstract away the way the tiles are stored.
Definition map_func.h:25
static Year year
Current year, starting at 0.
int GetSelectedType() const override
Get the selected type.
void SetSelectedClass(int id) const override
Set the selected class.
StringID GetTypeTooltip() const override
Get the tooltip string for the type grid.
void DrawType(int x, int y, int cls_id, int id) const override
Draw preview image of an item.
bool IsTypeAvailable(int cls_id, int id) const override
Test if an item is currently buildable.
std::span< const BadgeID > GetTypeBadges(int cls_id, int id) const override
Get the item of a type.
int GetSelectedClass() const override
Get the index of the selected class.
StringID GetTypeName(int cls_id, int id) const override
Get the item of a type.
bool IsActive() const override
Should picker class/type selection be enabled?
void SetSelectedType(int id) const override
Set the selected type.
StringID GetClassName(int id) const override
Get the name of a class.
StringID GetClassTooltip() const override
Get the tooltip string for the class list.
void FillUsedItems(std::set< PickerItem > &items) override
Fill a set with all items that are used by the current player.
bool HasClassChoice() const override
Are there multiple classes to chose from?
RectPadding framerect
Standard padding inside many panels.
Definition window_gui.h:40
static WidgetDimensions scaled
Widget dimensions scaled for current zoom level.
Definition window_gui.h:29
int vsep_normal
Normal vertical spacing.
Definition window_gui.h:58
RectPadding fullbevel
Always-scaled bevel thickness.
Definition window_gui.h:39
static const WidgetDimensions unscaled
Unscaled widget dimensions.
Definition window_gui.h:94
Functions related to commands.
static constexpr DoCommandFlags CommandFlagsToDCFlags(CommandFlags cmd_flags)
Extracts the DC flags needed for DoCommand from the flags returned by GetCommandFlags.
@ Auto
don't allow building on structures
Commands
List of commands.
Definition of stuff that is very close to a company, like the company struct itself.
CompanyID _local_company
Company controlled by the human player at this client. Can also be COMPANY_SPECTATOR.
Functions related to companies.
static constexpr CompanyID COMPANY_SPECTATOR
The client is spectating.
bool IsValidAxis(Axis d)
Checks if an integer value is a valid Axis.
Axis
Allow incrementing of DiagDirDiff variables.
@ AXIS_X
The X axis.
@ AXIS_Y
The y axis.
DiagDirection
Enumeration for diagonal directions.
@ DIAGDIR_NE
Northeast, upper right on your monitor.
@ DIAGDIR_NW
Northwest.
@ DIAGDIR_SE
Southeast.
@ DIAGDIR_SW
Southwest.
Functions related to the drop down widget.
Types related to the drop down widget.
std::vector< std::unique_ptr< const DropDownListItem > > DropDownList
A drop down list is a collection of drop down list items.
Base class for engines.
int GetCharacterHeight(FontSize size)
Get height of a character for a given font size.
Definition fontcache.cpp:77
Dimension maxdim(const Dimension &d1, const Dimension &d2)
Compute bounding box of both dimensions.
Geometry functions.
Dimension GetSpriteSize(SpriteID sprid, Point *offset, ZoomLevel zoom)
Get the size of a sprite.
Definition gfx.cpp:923
bool _ctrl_pressed
Is Ctrl pressed?
Definition gfx.cpp:38
void DrawSprite(SpriteID img, PaletteID pal, int x, int y, const SubSprite *sub, ZoomLevel zoom)
Draw a sprite, not in a viewport.
Definition gfx.cpp:989
uint8_t GetDigitWidth(FontSize size)
Return the maximum width of single digit.
Definition gfx.cpp:1241
bool FillDrawPixelInfo(DrawPixelInfo *n, int left, int top, int width, int height)
Set up a clipping area for only drawing into a certain area.
Definition gfx.cpp:1519
int CenterBounds(int min, int max, int size)
Determine where to draw a centred object inside a widget.
Definition gfx_func.h:166
uint32_t SpriteID
The number of a sprite, without mapping bits and colourtables.
Definition gfx_type.h:17
@ FS_NORMAL
Index of the normal font in the font tables.
Definition gfx_type.h:245
@ WKC_GLOBAL_HOTKEY
Fake keycode bit to indicate global hotkeys.
Definition gfx_type.h:35
constexpr NWidgetPart NWidgetFunction(NWidgetFunctionType *func_ptr)
Obtain a nested widget (sub)tree from an external source.
constexpr NWidgetPart SetFill(uint16_t fill_x, uint16_t fill_y)
Widget part function for setting filling.
constexpr NWidgetPart SetSpriteTip(SpriteID sprite, StringID tip={})
Widget part function for setting the sprite and tooltip.
constexpr NWidgetPart SetPIP(uint8_t pre, uint8_t inter, uint8_t post)
Widget part function for setting a pre/inter/post spaces.
constexpr NWidgetPart SetPadding(uint8_t top, uint8_t right, uint8_t bottom, uint8_t left)
Widget part function for setting additional space around a widget.
constexpr NWidgetPart SetStringTip(StringID string, StringID tip={})
Widget part function for setting the string and tooltip.
constexpr NWidgetPart SetAspect(float ratio, AspectFlags flags=AspectFlag::ResizeX)
Widget part function for setting the aspect ratio.
constexpr NWidgetPart SetTextStyle(TextColour colour, FontSize size=FS_NORMAL)
Widget part function for setting the text style.
constexpr NWidgetPart SetMinimalSize(int16_t x, int16_t y)
Widget part function for setting the minimal size.
constexpr NWidgetPart NWidget(WidgetType tp, Colours col, WidgetID idx=-1)
Widget part function for starting a new 'real' widget.
constexpr NWidgetPart SetToolTip(StringID tip)
Widget part function for setting tooltip and clearing the widget data.
constexpr NWidgetPart EndContainer()
Widget part function for denoting the end of a container (horizontal, vertical, WWT_FRAME,...
constexpr NWidgetPart SetArrowWidgetTypeTip(ArrowWidgetValues widget_type, StringID tip={})
Widget part function for setting the arrow widget type and tooltip.
constexpr NWidgetPart SetMinimalTextLines(uint8_t lines, uint8_t spacing, FontSize size=FS_NORMAL)
Widget part function for setting the minimal text lines.
constexpr NWidgetPart SetResize(int16_t dx, int16_t dy)
Widget part function for setting the resize step.
constexpr NWidgetPart SetPIPRatio(uint8_t ratio_pre, uint8_t ratio_inter, uint8_t ratio_post)
Widget part function for setting a pre/inter/post ratio.
void SetDirty() const
Mark entire window as dirty (in need of re-paint)
Definition window.cpp:945
void MarkWholeScreenDirty()
This function mark the whole screen as dirty.
Definition gfx.cpp:1500
void MarkTileDirtyByTile(TileIndex tile, int bridge_level_offset, int tile_height_override)
Mark a tile given by its index dirty for repaint.
GUI functions that shouldn't be here.
Hotkey related functions.
TrackStatus GetTileTrackStatus(TileIndex tile, TransportType mode, uint sub_mode, DiagDirection side)
Returns information about trackdirs and signal states.
bool HandlePlacePushButton(Window *w, WidgetID widget, CursorID cursor, HighLightStyle mode)
This code is shared for the majority of the pushbuttons.
Definition main_gui.cpp:63
TileIndexDiff TileOffsByDiagDir(DiagDirection dir)
Convert a DiagDirection to a TileIndexDiff.
Definition map_func.h:569
static debug_inline TileIndex TileVirtXY(uint x, uint y)
Get a tile from the virtual XY-coordinate.
Definition map_func.h:403
constexpr bool IsInsideMM(const size_t x, const size_t min, const size_t max) noexcept
Checks if a value is in an interval.
void GuiShowTooltips(Window *parent, EncodedString &&text, TooltipCloseCondition close_tooltip)
Shows a tooltip.
Definition misc_gui.cpp:688
GrfSpecFeature
Definition newgrf.h:70
int DrawBadgeNameList(Rect r, std::span< const BadgeID > badges, GrfSpecFeature)
Draw names for a list of badge labels.
Functions related to NewGRF badges.
@ Avail
Availability of station in construction window.
@ CBID_STATION_AVAILABILITY
Determine whether a newstation should be made available to build.
static const uint CALLBACK_FAILED
Different values for Callback result evaluations.
bool Convert8bitBooleanCallback(const GRFFile *grffile, uint16_t cbid, uint16_t cb_res)
Converts a callback result into a boolean.
bool IsWaypointClass(const RoadStopClass &cls)
Test if a RoadStopClass is the waypoint class.
bool DrawStationTile(int x, int y, RailType railtype, Axis axis, StationClassID sclass, uint station)
Draw representation of a station tile for GUI purposes.
Header file for NewGRF stations.
StationClassID
@ STAT_CLASS_DFLT
Default station class.
@ STAT_CLASS_WAYP
Waypoint class.
std::unique_ptr< NWidgetBase > MakePickerClassWidgets()
Create nested widgets for the class picker widgets.
std::unique_ptr< NWidgetBase > MakePickerTypeWidgets()
Create nested widgets for the type picker widgets.
Functions/types etc.
RailTypes GetCompanyRailTypes(CompanyID company, bool introduces)
Get the rail types the given company can build.
Definition rail.cpp:253
RailTypes GetRailTypes(bool introduces)
Get list of rail types, regardless of company availability.
Definition rail.cpp:284
bool ValParamRailType(const RailType rail)
Validate functions for rail building.
Definition rail.cpp:208
std::vector< RailType > _sorted_railtypes
Sorted list of rail types.
Definition rail_cmd.cpp:47
const RailTypeInfo * GetRailTypeInfo(RailType railtype)
Returns a pointer to the Railtype information for a given railtype.
Definition rail.h:300
Command definitions for rail.
static WindowDesc _signal_builder_desc(WDP_AUTO, nullptr, 0, 0, WC_BUILD_SIGNAL, WC_BUILD_TOOLBAR, WindowDefaultFlag::Construction, _nested_signal_builder_widgets)
Signal selection window description.
Window * ShowBuildRailToolbar(RailType railtype)
Open the build rail toolbar window for a specific rail type.
Definition rail_gui.cpp:918
static constexpr NWidgetPart _nested_signal_builder_widgets[]
Nested widget definition of the build signal window.
static bool RailToolbar_CtrlChanged(Window *w)
Updates the Remove button because of Ctrl state change.
Definition rail_gui.cpp:334
void ResetSignalVariant(int32_t)
Updates the current signal variant used in the signal GUI to the one adequate to current year.
static void PlaceRail_Waypoint(TileIndex tile)
Place a rail waypoint.
Definition rail_gui.cpp:168
static void SetDefaultRailGui()
Set the initial (default) railtype to use.
static RailType _cur_railtype
Rail type of the current build-rail toolbar.
Definition rail_gui.cpp:56
static constexpr NWidgetPart _nested_build_waypoint_widgets[]
Nested widget definition for the build NewGRF rail waypoint window.
static constexpr NWidgetPart _nested_build_depot_widgets[]
Nested widget definition of the build rail depot window.
static void HandleAutoSignalPlacement()
Build new signals or remove signals or (if only one tile marked) edit a signal.
Definition rail_gui.cpp:413
static SignalVariant _cur_signal_variant
set the signal variant (for signal GUI)
Definition rail_gui.cpp:60
static void PlaceExtraDepotRail(TileIndex tile, DiagDirection dir, Track track)
Try to add an additional rail-track at the entrance of a depot.
Definition rail_gui.cpp:120
static void PlaceRail_Bridge(TileIndex tile, Window *w)
Start placing a rail bridge.
Definition rail_gui.cpp:294
static void PlaceRail_Station(TileIndex tile)
Place a rail station.
Definition rail_gui.cpp:200
static StationPickerSelection _station_gui
Settings of the station picker.
Definition rail_gui.cpp:74
static SignalType _cur_signal_type
set the signal type (for signal GUI)
Definition rail_gui.cpp:61
static void ToggleRailButton_Remove(Window *w)
Toggles state of the Remove button of Build rail toolbar.
Definition rail_gui.cpp:320
DropDownList GetRailTypeDropDownList(bool for_replacement, bool all_option)
Create a drop down list for all the rail types of the local company.
static WindowDesc _station_builder_desc(WDP_AUTO, "build_station_rail", 0, 0, WC_BUILD_STATION, WC_BUILD_TOOLBAR, WindowDefaultFlag::Construction, _nested_station_builder_widgets, &BuildRailStationWindow::hotkeys)
High level window description of the station-build window (default & newGRF)
static void BuildRailClick_Remove(Window *w)
The "remove"-button click proc of the build-rail toolbar.
Definition rail_gui.cpp:355
static bool IsStationAvailable(const StationSpec *statspec)
Check whether a station type can be build.
Definition rail_gui.cpp:87
static Window * ShowStationBuilder(Window *parent)
Open station build window.
static bool StationUsesDefaultType(const BaseStation *bst)
Test if a station/waypoint uses the default graphics.
Definition rail_gui.cpp:960
static const Track _place_depot_extra_track[12]
Additional pieces of track to add at the entrance of a depot.
Definition rail_gui.cpp:130
static DiagDirection _build_depot_direction
Currently selected depot direction.
Definition rail_gui.cpp:58
void InitializeRailGui()
Initialize rail building GUI settings.
static void ShowSignalBuilder(Window *parent)
Open the signal selection window.
static bool _remove_button_clicked
Flag whether 'remove' toggle-button is currently enabled.
Definition rail_gui.cpp:57
void ReinitGuiAfterToggleElrail(bool disable)
Re-initialize rail-build toolbar after toggling support for electric trains.
static const DiagDirection _place_depot_extra_dir[12]
Direction to check for existing track pieces.
Definition rail_gui.cpp:137
void InitializeRailGUI()
Resets the rail GUI - sets default railtype to build and resets the signal GUI.
static bool _convert_signal_button
convert signal button in the signal GUI pressed
Definition rail_gui.cpp:59
static void GenericPlaceSignals(TileIndex tile)
Build a new signal or edit/remove a present signal, use CmdBuildSingleSignal() or CmdRemoveSingleSign...
Definition rail_gui.cpp:236
static WaypointPickerSelection _waypoint_gui
Settings of the waypoint picker.
Definition rail_gui.cpp:67
Functions/types etc.
@ SIGNAL_GUI_ALL
Show all signals, including block and presignals.
Definition rail_gui.h:25
@ SIGNAL_GUI_PATH
Show path signals only.
Definition rail_gui.h:24
@ SIGNAL_CYCLE_ALL
Cycle through all signals visible to the player.
Definition rail_gui.h:31
RailType GetRailType(Tile t)
Gets the rail type of the given tile.
Definition rail_map.h:115
static debug_inline RailTileType GetRailTileType(Tile t)
Returns the RailTileType (normal with or without signals, waypoint or depot).
Definition rail_map.h:36
TrackBits GetTrackBits(Tile tile)
Gets the track bits of the given tile.
Definition rail_map.h:136
@ RAIL_TILE_DEPOT
Depot (one entrance)
Definition rail_map.h:26
@ RAIL_TILE_SIGNALS
Normal rail tile with signals.
Definition rail_map.h:25
static debug_inline bool IsRailDepotTile(Tile t)
Is this tile rail tile and a rail depot?
Definition rail_map.h:105
bool HasSignalOnTrack(Tile tile, Track track)
Checks for the presence of signals (either way) on the given track on the given rail tile.
Definition rail_map.h:412
static debug_inline bool IsPlainRailTile(Tile t)
Checks whether the tile is a rail tile or rail tile with signals.
Definition rail_map.h:60
RailType
Enumeration for all possible railtypes.
Definition rail_type.h:25
@ RAILTYPE_BEGIN
Used for iterations.
Definition rail_type.h:26
@ INVALID_RAILTYPE
Flag for invalid railtype.
Definition rail_type.h:32
@ RAILTYPE_ELECTRIC
Electric rails.
Definition rail_type.h:28
@ RAILTYPE_RAIL
Standard non-electric rails.
Definition rail_type.h:27
Types related to the rail widgets.
@ WID_RAT_BUILD_SIGNALS
Build signals.
Definition rail_widget.h:26
@ WID_RAT_BUILD_NS
Build rail along the game view Y axis.
Definition rail_widget.h:17
@ WID_RAT_CONVERT_RAIL
Convert other rail to this type.
Definition rail_widget.h:30
@ WID_RAT_BUILD_Y
Build rail along the game grid Y axis.
Definition rail_widget.h:20
@ WID_RAT_BUILD_EW
Build rail along the game view X axis.
Definition rail_widget.h:19
@ WID_RAT_BUILD_BRIDGE
Build a bridge.
Definition rail_widget.h:27
@ WID_RAT_REMOVE
Bulldozer to remove rail.
Definition rail_widget.h:29
@ WID_RAT_CAPTION
Caption of the window.
Definition rail_widget.h:16
@ WID_RAT_BUILD_WAYPOINT
Build a waypoint.
Definition rail_widget.h:24
@ WID_RAT_BUILD_DEPOT
Build a depot.
Definition rail_widget.h:23
@ WID_RAT_DEMOLISH
Destroy something with dynamite!
Definition rail_widget.h:22
@ WID_RAT_BUILD_STATION
Build a station.
Definition rail_widget.h:25
@ WID_RAT_BUILD_X
Build rail along the game grid X axis.
Definition rail_widget.h:18
@ WID_RAT_BUILD_TUNNEL
Build a tunnel.
Definition rail_widget.h:28
@ WID_RAT_AUTORAIL
Autorail tool.
Definition rail_widget.h:21
@ WID_BRAS_HIGHLIGHT_OFF
Button for turning coverage highlighting off.
Definition rail_widget.h:59
@ WID_BRAS_PLATFORM_NUM_4
Button to select stations with 4 platforms.
Definition rail_widget.h:44
@ WID_BRAS_PLATFORM_NUM_7
Button to select stations with 7 platforms.
Definition rail_widget.h:47
@ WID_BRAS_PLATFORM_DIR_X
Button to select '/' view.
Definition rail_widget.h:38
@ WID_BRAS_PLATFORM_LEN_BEGIN
Helper for determining the chosen platform length.
Definition rail_widget.h:64
@ WID_BRAS_PLATFORM_LEN_3
Button to select 3 tiles length station platforms.
Definition rail_widget.h:51
@ WID_BRAS_PLATFORM_DIR_Y
Button to select '\' view.
Definition rail_widget.h:39
@ WID_BRAS_PLATFORM_LEN_6
Button to select 6 tiles length station platforms.
Definition rail_widget.h:54
@ WID_BRAS_PLATFORM_NUM_1
Button to select stations with a single platform.
Definition rail_widget.h:41
@ WID_BRAS_PLATFORM_NUM_BEGIN
Helper for determining the chosen platform width.
Definition rail_widget.h:63
@ WID_BRAS_PLATFORM_NUM_3
Button to select stations with 3 platforms.
Definition rail_widget.h:43
@ WID_BRAS_PLATFORM_LEN_5
Button to select 5 tiles length station platforms.
Definition rail_widget.h:53
@ WID_BRAS_PLATFORM_NUM_5
Button to select stations with 5 platforms.
Definition rail_widget.h:45
@ WID_BRAS_COVERAGE_TEXTS
Empty space for the coverage texts.
Definition rail_widget.h:61
@ WID_BRAS_PLATFORM_LEN_1
Button to select single tile length station platforms.
Definition rail_widget.h:49
@ WID_BRAS_HIGHLIGHT_ON
Button for turning coverage highlighting on.
Definition rail_widget.h:60
@ WID_BRAS_PLATFORM_DRAG_N_DROP
Button to enable drag and drop type station placement.
Definition rail_widget.h:57
@ WID_BRAS_PLATFORM_LEN_7
Button to select 7 tiles length station platforms.
Definition rail_widget.h:55
@ WID_BRAS_PLATFORM_NUM_6
Button to select stations with 6 platforms.
Definition rail_widget.h:46
@ WID_BRAS_PLATFORM_NUM_2
Button to select stations with 2 platforms.
Definition rail_widget.h:42
@ WID_BRAS_PLATFORM_LEN_4
Button to select 4 tiles length station platforms.
Definition rail_widget.h:52
@ WID_BRAS_PLATFORM_LEN_2
Button to select 2 tiles length station platforms.
Definition rail_widget.h:50
@ WID_BRAD_DEPOT_SE
Build a depot with the entrance in the south east.
Definition rail_widget.h:95
@ WID_BRAD_DEPOT_NE
Build a depot with the entrance in the north east.
Definition rail_widget.h:94
@ WID_BRAD_DEPOT_SW
Build a depot with the entrance in the south west.
Definition rail_widget.h:96
@ WID_BRAD_DEPOT_NW
Build a depot with the entrance in the north west.
Definition rail_widget.h:97
@ WID_BS_DRAG_SIGNALS_DENSITY_DECREASE
Decrease the signal density.
Definition rail_widget.h:85
@ WID_BS_TOGGLE_SIZE
Toggle showing advanced signal types.
Definition rail_widget.h:70
@ WID_BS_ELECTRIC_PBS
Build an electric path signal.
Definition rail_widget.h:81
@ WID_BS_SEMAPHORE_NORM
Build a semaphore normal block signal.
Definition rail_widget.h:71
@ WID_BS_ELECTRIC_NORM
Build an electric normal block signal.
Definition rail_widget.h:77
@ WID_BS_ELECTRIC_EXIT
Build an electric exit block signal.
Definition rail_widget.h:79
@ WID_BS_ELECTRIC_ENTRY
Build an electric entry block signal.
Definition rail_widget.h:78
@ WID_BS_SEMAPHORE_ENTRY
Build a semaphore entry block signal.
Definition rail_widget.h:72
@ WID_BS_BLOCK_SEL
Container for the block signal group, which can be hidden.
Definition rail_widget.h:87
@ WID_BS_CAPTION
Caption for the Signal Selection window.
Definition rail_widget.h:69
@ WID_BS_SEMAPHORE_COMBO
Build a semaphore combo block signal.
Definition rail_widget.h:74
@ WID_BS_BLOCK_SPACER_SEL
Container for the spacer between block and path signal groups, which can be hidden.
Definition rail_widget.h:88
@ WID_BS_SEMAPHORE_PBS
Build a semaphore path signal.
Definition rail_widget.h:75
@ WID_BS_DRAG_SIGNALS_DENSITY_LABEL
The current signal density.
Definition rail_widget.h:84
@ WID_BS_SEMAPHORE_EXIT
Build a semaphore exit block signal.
Definition rail_widget.h:73
@ WID_BS_SEMAPHORE_PBS_OWAY
Build a semaphore one way path signal.
Definition rail_widget.h:76
@ WID_BS_DRAG_SIGNALS_DENSITY_INCREASE
Increase the signal density.
Definition rail_widget.h:86
@ WID_BS_CONVERT
Convert the signal.
Definition rail_widget.h:83
@ WID_BS_ELECTRIC_COMBO
Build an electric combo block signal.
Definition rail_widget.h:80
@ WID_BS_ELECTRIC_PBS_OWAY
Build an electric one way path signal.
Definition rail_widget.h:82
bool IsLevelCrossingTile(Tile t)
Return whether a tile is a level crossing tile.
Definition road_map.h:79
@ INVALID_ROADTYPE
flag for invalid roadtype
Definition road_type.h:28
A number of safeguards to prevent using unsafe methods.
GameSettings _settings_game
Game settings of a running game or the scenario editor.
Definition settings.cpp:59
ClientSettings _settings_client
The current settings for this game.
Definition settings.cpp:58
SignalType
Type of signal, i.e.
Definition signal_type.h:23
@ SIGTYPE_PBS
normal pbs signal
Definition signal_type.h:28
@ SIGTYPE_BLOCK
block signal
Definition signal_type.h:24
SignalVariant
Variant of the signal, i.e.
Definition signal_type.h:16
@ SIG_SEMAPHORE
Old-fashioned semaphore signal.
Definition signal_type.h:18
@ SIG_ELECTRIC
Light signal.
Definition signal_type.h:17
Functions related to sound.
@ SND_15_BEEP
19 == 0x13 GUI button click
Definition sound_type.h:66
@ SND_20_CONSTRUCTION_RAIL
30 == 0x1E Construction: rail infrastructure
Definition sound_type.h:77
Functions to cache sprites in memory.
static const CursorID ANIMCURSOR_BUILDSIGNALS
1292 - 1293 - build signal
Definition sprites.h:1516
static const CursorID ANIMCURSOR_DEMOLISH
704 - 707 - demolish dynamite
Definition sprites.h:1512
Base classes/functions for stations.
Command definitions related to stations.
void ShowSelectStationIfNeeded(TileArea ta, StationPickerCmdProc proc)
Show the station selection window when needed.
void ShowSelectRailWaypointIfNeeded(TileArea ta, StationPickerCmdProc proc)
Show the rail waypoint selection window when needed.
int DrawStationCoverageAreaText(const Rect &r, StationCoverageType sct, int rad, bool supplies)
Calculates and draws the accepted or supplied cargo around the selected tile(s)
void CheckRedrawStationCoverage(const Window *w)
Check whether we need to redraw the station coverage text.
Contains enums and function declarations connected with stations GUI.
@ SCT_ALL
Draw all cargoes.
Definition station_gui.h:24
Maps accessors for stations.
bool HasStationTileRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
uint GetCustomStationSpecIndex(Tile t)
Get the custom station spec for this tile.
bool HasStationRail(Tile t)
Has this station tile a rail? In other words, is this station tile a rail station or rail waypoint?
static constexpr uint CA_TRAIN
Catchment for train stations with "modified catchment" enabled.
static constexpr uint CA_UNMODIFIED
Catchment for all stations with "modified catchment" disabled.
Definition of base types and functions in a cross-platform compatible way.
EncodedString GetEncodedString(StringID str)
Encode a string with no parameters into an encoded string.
Definition strings.cpp:91
std::string GetString(StringID string)
Resolve the given StringID into a std::string with formatting but no parameters.
Definition strings.cpp:424
Functions related to OTTD's strings.
int64_t PackVelocity(uint speed, VehicleType type)
Pack velocity and vehicle type for use with SCC_VELOCITY string parameter.
uint32_t StringID
Numeric value that represents a string, independent of the selected language.
static const StringID INVALID_STRING_ID
Constant representing an invalid string (16bit in case it is used in savegames)
Class to backup a specific variable and restore it upon destruction of this object to prevent stack v...
Base class for all station-ish types.
TileArea train_station
Tile area the train 'station' part covers.
virtual bool TileBelongsToRailStation(TileIndex tile) const =0
Check whether a specific tile belongs to this station.
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
void OnRealtimeTick(uint delta_ms) override
Called periodically.
void OnPaint() override
The window must be repainted.
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
static EventState BuildRailStationGlobalHotkeys(int hotkey)
Handler for global hotkeys of the BuildRailStationWindow.
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
uint coverage_height
Height of the coverage texts.
void CheckSelectedSize(const StationSpec *statspec)
Verify whether the currently selected station size is allowed after selecting a new station class/typ...
void OnInit() override
Notification that the nested widget tree gets initialized.
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
Rail toolbar management class.
Definition rail_gui.cpp:438
void OnPlacePresize(Point pt, TileIndex tile) override
The user moves over the map when a tile highlight mode has been set when the special mouse mode has b...
Definition rail_gui.cpp:810
RailType railtype
Rail type to build.
Definition rail_gui.cpp:439
void OnRealtimeTick(uint delta_ms) override
Called periodically.
Definition rail_gui.cpp:823
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
Definition rail_gui.cpp:468
void ModifyRailType(RailType railtype)
Switch to another rail type.
Definition rail_gui.cpp:518
int last_user_action
Last started user action.
Definition rail_gui.cpp:440
void OnInit() override
Notification that the nested widget tree gets initialized.
Definition rail_gui.cpp:500
bool OnTooltip(Point pt, WidgetID widget, TooltipCloseCondition close_cond) override
Event to display a custom tooltip.
Definition rail_gui.cpp:489
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
Definition rail_gui.cpp:567
EventState OnCTRLStateChange() override
The state of the control key has changed.
Definition rail_gui.cpp:816
std::string GetWidgetString(WidgetID widget, StringID stringid) const override
Get the raw string for a widget.
Definition rail_gui.cpp:554
void OnPlaceObjectAbort() override
The user cancelled a tile highlight mode that has been set.
Definition rail_gui.cpp:793
void OnPlaceDrag(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt) override
The user is dragging over the map when the tile highlight mode has been set.
Definition rail_gui.cpp:723
static EventState RailToolbarGlobalHotkeys(int hotkey)
Handler for global hotkeys of the BuildRailToolbarWindow.
Definition rail_gui.cpp:833
void OnPlaceObject(Point pt, TileIndex tile) override
The user clicked some place on the map when a tile highlight mode has been set.
Definition rail_gui.cpp:664
void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile) override
The user has dragged over the map when the tile highlight mode has been set.
Definition rail_gui.cpp:731
static const std::initializer_list< WidgetID > can_build_widgets
List of widgets to be disabled if infrastructure limit prevents building.
Definition rail_gui.cpp:462
EventState OnHotkey(int hotkey) override
A hotkey has been pressed.
Definition rail_gui.cpp:658
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
Definition rail_gui.cpp:452
Dimension sig_sprite_size
Maximum size of signal GUI sprites.
void DrawSignalSprite(const Rect &r, SpriteID image) const
Draw dynamic a signal-sprite in a button in the signal GUI.
void SetSignalUIMode()
Show or hide buttons for non-path signals in the signal GUI.
void UpdateWidgetSize(WidgetID widget, Dimension &size, const Dimension &padding, Dimension &fill, Dimension &resize) override
Update size and resize step of a widget in the window.
std::string GetWidgetString(WidgetID widget, StringID stringid) const override
Get the raw string for a widget.
void OnInit() override
Notification that the nested widget tree gets initialized.
void OnInvalidateData(int data=0, bool gui_scope=true) override
Some data on this window has become invalid.
void DrawWidget(const Rect &r, WidgetID widget) const override
Draw the contents of a nested widget.
int sig_sprite_bottom_offset
Maximum extent of signal GUI sprite from reference point towards bottom.
void Close(int data=0) override
Hide the window and all its child windows, and mark them for a later deletion.
void OnClick(Point pt, WidgetID widget, int click_count) override
A click with the left mouse button has been made on the window.
SoundSettings sound
sound effect settings
GUISettings gui
settings related to the GUI
RailTypes avail_railtypes
Rail types available to this company.
Dimensions (a width and height) of a rectangle in 2D.
Data about how and where to blit pixels.
Definition gfx_type.h:158
const struct GRFFile * grffile
grf file that introduced this entity
bool persistent_buildingtools
keep the building tools active after usage
SignalCycleSettings cycle_signal_types
Which signal types to cycle with the build signal tool.
uint8_t station_platlength
the platform length, in tiles, for rail stations
bool auto_remove_signals
automatically remove signals when in the way during rail construction
bool station_dragdrop
whether drag and drop is enabled for stations
bool station_show_coverage
whether to highlight coverage area
uint8_t default_rail_type
the default rail type for the rail GUI
uint8_t drag_signals_density
many signals density
uint8_t station_numtracks
the number of platforms to default on for rail stations
TimerGameCalendar::Year semaphore_build_before
build semaphore signals automatically before this year
SignalGUISettings signal_gui_mode
select which signal types are shown in the signal GUI
bool drag_signals_fixed_distance
keep fixed distance between signals when dragging
SignalType default_signal_type
The default signal type, which is set automatically by the last signal used. Not available in Setting...
bool link_terraform_toolbar
display terraform toolbar when displaying rail, road, water and airport toolbars
StationSettings station
settings related to station management
List of hotkeys for a window.
Definition hotkeys.h:37
All data for a single hotkey.
Definition hotkeys.h:21
static IterateWrapper Iterate()
Returns an iterable ensemble of all Tiles.
Definition map_func.h:362
Partial widget specification to allow NWidgets to be written nested.
Represents the covered area of e.g.
uint16_t w
The width of the area.
TileIndex tile
The base tile of the area.
uint16_t h
The height of the area.
Coordinates of a point in 2D.
static Titem * Get(auto index)
Returns Titem with given index.
Tindex index
Index of this pool item.
static bool IsValidID(auto index)
Tests whether given index can be used to get valid (non-nullptr) Titem.
constexpr uint Horizontal() const
Get total horizontal padding of RectPadding.
constexpr uint Vertical() const
Get total vertical padding of RectPadding.
Specification of a rectangle with absolute coordinates of all edges.
int Width() const
Get width of Rect.
Rect Shrink(int s) const
Copy and shrink Rect by s pixels.
int Height() const
Get height of Rect.
bool click_beep
Beep on a random selection of buttons.
bool confirm
Play sound effect on successful constructions or other actions.
static Pool::IterateWrapper< Station > Iterate(size_t from=0)
Returns an iterable ensemble of all valid stations of type T.
StationClassID sel_class
Selected station class.
Definition rail_gui.cpp:70
uint16_t sel_type
Selected station type within the class.
Definition rail_gui.cpp:71
Axis axis
Selected orientation of the station.
Definition rail_gui.cpp:72
uint8_t station_spread
amount a station may spread
bool modified_catchment
different-size catchment areas
Station specification.
uint8_t disallowed_lengths
Bitmask of platform lengths available for the station.
VariableGRFFileProps grf_prop
Properties related the the grf file.
uint8_t disallowed_platforms
Bitmask of number of platforms available for the station.
StationCallbackMasks callback_mask
Bitmask of station callbacks that have to be called.
Station data structure.
Point selstart
The location where the dragging started.
HighLightStyle drawstyle
Lower bits 0-3 are reserved for detailed highlight information.
Point pos
Location, in tile "units", of the northern tile of the selected area.
Point selend
The location where the drag currently ends.
StationClassID sel_class
Selected station class.
Definition rail_gui.cpp:64
uint16_t sel_type
Selected station type within the class.
Definition rail_gui.cpp:65
Representation of a waypoint.
High level window description.
Definition window_gui.h:168
Data structure for an opened window.
Definition window_gui.h:274
void ReInit(int rx=0, int ry=0, bool reposition=false)
Re-initialize a window, and optionally change its size.
Definition window.cpp:957
virtual void Close(int data=0)
Hide the window and all its child windows, and mark them for a later deletion.
Definition window.cpp:1052
void FinishInitNested(WindowNumber window_number=0)
Perform the second part of the initialization of a nested widget tree.
Definition window.cpp:1736
void DrawWidgets() const
Paint all widgets of a window.
Definition widget.cpp:744
void InvalidateData(int data=0, bool gui_scope=true)
Mark this window's data as invalid (in need of re-computing)
Definition window.cpp:3164
Window * parent
Parent window.
Definition window_gui.h:329
void RaiseWidget(WidgetID widget_index)
Marks a widget as raised.
Definition window_gui.h:470
void SetWidgetDirty(WidgetID widget_index) const
Invalidate a widget, i.e.
Definition window.cpp:556
virtual std::string GetWidgetString(WidgetID widget, StringID stringid) const
Get the raw string for a widget.
Definition window.cpp:504
ResizeInfo resize
Resize information.
Definition window_gui.h:315
void DisableWidget(WidgetID widget_index)
Sets a widget to disabled.
Definition window_gui.h:392
void CreateNestedTree()
Perform the first part of the initialization of a nested widget tree.
Definition window.cpp:1726
bool IsWidgetLowered(WidgetID widget_index) const
Gets the lowered state of a widget.
Definition window_gui.h:492
bool IsWidgetDisabled(WidgetID widget_index) const
Gets the enabled/disabled status of a widget.
Definition window_gui.h:411
void RaiseButtons(bool autoraise=false)
Raise the buttons of the window.
Definition window.cpp:530
void SetWidgetLoweredState(WidgetID widget_index, bool lowered_stat)
Sets the lowered/raised status of a widget.
Definition window_gui.h:442
bool IsShaded() const
Is window shaded currently?
Definition window_gui.h:558
virtual void OnPlaceMouseUp(ViewportPlaceMethod select_method, ViewportDragDropSelectionProcess select_proc, Point pt, TileIndex start_tile, TileIndex end_tile)
The user has dragged over the map when the tile highlight mode has been set.
Definition window_gui.h:833
void LowerWidget(WidgetID widget_index)
Marks a widget as lowered.
Definition window_gui.h:461
void InitNested(WindowNumber number=0)
Perform complete initialization of the Window with nested widgets, to allow use.
Definition window.cpp:1749
virtual EventState OnHotkey(int hotkey)
A hotkey has been pressed.
Definition window.cpp:570
void SetWidgetDisabledState(WidgetID widget_index, bool disab_stat)
Sets the enabled/disabled status of a widget.
Definition window_gui.h:382
void ToggleWidgetLoweredState(WidgetID widget_index)
Invert the lowered/raised status of a widget.
Definition window_gui.h:451
bool GUIPlaceProcDragXY(ViewportDragDropSelectionProcess proc, TileIndex start_tile, TileIndex end_tile)
A central place to handle all X_AND_Y dragged GUI functions.
void PlaceProc_DemolishArea(TileIndex tile)
Start a drag for demolishing an area.
Window * ShowTerraformToolbar(Window *link)
Show the toolbar for terraforming in the game.
GUI stuff related to terraforming.
bool IsValidTile(Tile tile)
Checks if a tile is valid.
Definition tile_map.h:161
static debug_inline bool IsTileType(Tile tile, TileType type)
Checks if a tile is a given tiletype.
Definition tile_map.h:150
constexpr TileIndex INVALID_TILE
The very nice invalid tile marker.
Definition tile_type.h:95
@ MP_TUNNELBRIDGE
Tunnel entry/exit and bridge heads.
Definition tile_type.h:57
@ MP_RAILWAY
A railway.
Definition tile_type.h:49
OrthogonalTileArea TileArea
Shorthand for the much more common orthogonal tile area.
Functions related to tile highlights.
void ResetObjectToPlace()
Reset the cursor and mouse mode handling back to default (normal cursor, only clicking in windows).
void VpSetPresizeRange(TileIndex from, TileIndex to)
Highlights all tiles between a set of two tiles.
void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method)
Selects tiles while dragging.
void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, ViewportDragDropSelectionProcess process)
highlighting tiles while only going over them with the mouse
@ HT_LINE
used for autorail highlighting (longer stretches), lower bits: direction
@ HT_DIR_HL
horizontal lower
@ HT_DIR_X
X direction.
@ HT_DIAGONAL
Also allow 'diagonal rectangles'. Only usable in combination with HT_RECT or HT_POINT.
@ HT_RECT
rectangle (stations, depots, ...)
@ HT_DIR_MASK
masks the drag-direction
@ HT_RAIL
autorail (one piece), lower bits: direction
@ HT_DRAG_MASK
Mask for the tile drag-type modes.
@ HT_DIR_VL
vertical left
@ HT_SPECIAL
special mode used for highlighting while dragging (and for tunnels/docks)
@ HT_DIR_Y
Y direction.
Definition of Interval and OneShot timers.
Definition of the game-calendar-timer.
bool IsValidTrack(Track track)
Checks if a Track is valid.
Definition track_func.h:28
Track FindFirstTrack(TrackBits tracks)
Returns first Track from TrackBits or INVALID_TRACK.
Definition track_func.h:177
TrackBits DiagdirReachesTracks(DiagDirection diagdir)
Returns all tracks that can be reached when entering a tile from a given (diagonal) direction.
Definition track_func.h:573
TrackBits TrackStatusToTrackBits(TrackStatus ts)
Returns the present-track-information of a TrackStatus.
Definition track_func.h:363
TrackBits
Allow incrementing of Track variables.
Definition track_type.h:35
@ TRACK_BIT_UPPER
Upper track.
Definition track_type.h:39
@ TRACK_BIT_LEFT
Left track.
Definition track_type.h:41
@ TRACK_BIT_HORZ
Upper and lower track.
Definition track_type.h:44
@ TRACK_BIT_LOWER
Lower track.
Definition track_type.h:40
@ TRACK_BIT_RIGHT
Right track.
Definition track_type.h:42
@ TRACK_BIT_VERT
Left and right track.
Definition track_type.h:45
Track
These are used to specify a single track.
Definition track_type.h:19
@ TRACK_Y
Track along the y-axis (north-west to south-east)
Definition track_type.h:22
@ TRACK_LOWER
Track in the lower corner of the tile (south)
Definition track_type.h:24
@ TRACK_LEFT
Track in the left corner of the tile (west)
Definition track_type.h:25
@ TRACK_RIGHT
Track in the right corner of the tile (east)
Definition track_type.h:26
@ TRACK_X
Track along the x-axis (north-east to south-west)
Definition track_type.h:21
@ TRACK_UPPER
Track in the upper corner of the tile (north)
Definition track_type.h:23
@ TRANSPORT_RAIL
Transport by train.
Header file for things common for tunnels and bridges.
TileIndex _build_tunnel_endtile
The end of a tunnel; as hidden return from the tunnel build command for GUI purposes.
Command definitions related to tunnels and bridges.
Functions that have tunnels and bridges in common.
TransportType GetTunnelBridgeTransportType(Tile t)
Tunnel: Get the transport type of the tunnel (road or rail) Bridge: Get the transport type of the bri...
TileIndex GetOtherTunnelBridgeEnd(Tile t)
Determines type of the wormhole and returns its other end.
bool CanBuildVehicleInfrastructure(VehicleType type, uint8_t subtype)
Check whether we can build infrastructure for the given vehicle type.
Definition vehicle.cpp:1915
Functions related to vehicles.
@ VEH_TRAIN
Train vehicle type.
void SetTileSelectSize(int w, int h)
Highlight w by h tiles at the cursor.
void SetViewportCatchmentWaypoint(const Waypoint *wp, bool sel)
Select or deselect waypoint for coverage area highlight.
void SetRedErrorSquare(TileIndex tile)
Set a tile to display a red error square.
void SetViewportCatchmentStation(const Station *st, bool sel)
Select or deselect station for coverage area highlight.
Functions related to (drawing on) viewports.
ViewportPlaceMethod
Viewport place method (type of highlighted area and placed objects)
@ VPM_FIX_Y
drag only in Y axis
@ VPM_Y_LIMITED
Drag only in Y axis with limited size.
@ VPM_X_AND_Y_LIMITED
area of land of limited size
@ VPM_FIX_VERTICAL
drag only in vertical direction
@ VPM_X_LIMITED
Drag only in X axis with limited size.
@ VPM_X_AND_Y
area of land in X and Y directions
@ VPM_FIX_HORIZONTAL
drag only in horizontal direction
@ VPM_FIX_X
drag only in X axis
@ VPM_SIGNALDIRS
similar to VMP_RAILDIRS, but with different cursor
@ VPM_X_OR_Y
drag in X or Y direction
@ VPM_RAILDIRS
all rail directions
ViewportDragDropSelectionProcess
Drag and drop selection process, or, what to do with an area of land when you've selected it.
@ DDSP_CONVERT_RAIL
Rail conversion.
@ DDSP_DEMOLISH_AREA
Clear area.
@ DDSP_BUILD_SIGNALS
Signal placement.
@ DDSP_REMOVE_STATION
Station removal.
@ DDSP_BUILD_STATION
Station placement.
@ DDSP_BUILD_BRIDGE
Bridge placement.
@ DDSP_PLACE_RAIL
Rail placement.
void DrawWaypointSprite(int x, int y, StationClassID station_class, uint16_t station_type, RailType railtype)
Draw a waypoint.
Definition waypoint.cpp:28
Base of waypoints.
@ WPF_ROAD
This is a road waypoint.
Axis GetAxisForNewRailWaypoint(TileIndex tile)
Get the axis for a new rail waypoint.
Command definitions related to waypoints.
Functions related to waypoints.
static RectPadding ScaleGUITrad(const RectPadding &r)
Scale a RectPadding to GUI zoom level.
Definition widget.cpp:48
@ WWT_IMGBTN
(Toggle) Button with image
Definition widget_type.h:42
@ WWT_PUSHARROWBTN
Normal push-button (no toggle button) with arrow caption.
@ WWT_LABEL
Centered label.
Definition widget_type.h:47
@ NWID_HORIZONTAL
Horizontal container.
Definition widget_type.h:65
@ WWT_TEXTBTN
(Toggle) Button with text
Definition widget_type.h:45
@ WWT_PANEL
Simple depressed panel.
Definition widget_type.h:40
@ WWT_STICKYBOX
Sticky box (at top-right of a window, after WWT_DEFSIZEBOX)
Definition widget_type.h:56
@ WWT_SHADEBOX
Shade box (at top-right of a window, between WWT_DEBUGBOX and WWT_DEFSIZEBOX)
Definition widget_type.h:54
@ WWT_CAPTION
Window caption (window title between closebox and stickybox)
Definition widget_type.h:51
@ NWID_VERTICAL
Vertical container.
Definition widget_type.h:67
@ WWT_CLOSEBOX
Close box (at top-left of a window)
Definition widget_type.h:59
@ WWT_EMPTY
Empty widget, place holder to reserve space in widget tree.
Definition widget_type.h:38
@ WWT_DEFSIZEBOX
Default window size box (at top-right of a window, between WWT_SHADEBOX and WWT_STICKYBOX)
Definition widget_type.h:55
@ NWID_HORIZONTAL_LTR
Horizontal container that doesn't change the order of the widgets for RTL languages.
Definition widget_type.h:66
@ NWID_SELECTION
Stacked widgets, only one visible at a time (eg in a panel with tabs).
Definition widget_type.h:70
@ SZSP_NONE
Display plane with zero size in both directions (none filling and resizing).
@ EqualSize
Containers should keep all their (resizing) children equally large.
@ AWV_DECREASE
Arrow to the left or in case of RTL to the right.
Definition widget_type.h:21
@ AWV_INCREASE
Arrow to the right or in case of RTL to the left.
Definition widget_type.h:22
void CloseWindowById(WindowClass cls, WindowNumber number, bool force, int data)
Close a window by its class and window number (if it is open).
Definition window.cpp:1143
void CloseWindowByClass(WindowClass cls, int data)
Close all windows of a given class.
Definition window.cpp:1155
Window * FindWindowById(WindowClass cls, WindowNumber number)
Find a window by its class and window number.
Definition window.cpp:1101
void SetWindowDirty(WindowClass cls, WindowNumber number)
Mark window as dirty (in need of repainting)
Definition window.cpp:3106
Window functions not directly related to making/drawing windows.
Functions, definitions and such used only by the GUI.
@ Construction
This window is used for construction; close it whenever changing company.
@ WDP_AUTO
Find a place automatically.
Definition window_gui.h:145
@ WDP_ALIGN_TOOLBAR
Align toward the toolbar.
Definition window_gui.h:147
int WidgetID
Widget ID.
Definition window_type.h:20
@ WN_GAME_OPTIONS_GAME_SETTINGS
Game settings.
Definition window_type.h:29
EventState
State of handling an event.
@ ES_HANDLED
The passed event is handled.
@ ES_NOT_HANDLED
The passed event is not handled.
@ WC_BUILD_STATION
Build station; Window numbers:
@ WC_BUILD_TOOLBAR
Build toolbar; Window numbers:
Definition window_type.h:75
@ WC_NONE
No window, redirects to WC_MAIN_WINDOW.
Definition window_type.h:47
@ WC_SCEN_LAND_GEN
Landscape generation (in Scenario Editor); Window numbers:
@ WC_SELECT_STATION
Select station (when joining stations); Window numbers:
@ WC_BUILD_SIGNAL
Build signal toolbar; Window numbers:
@ WC_BUILD_DEPOT
Build depot; Window numbers:
@ WC_GAME_OPTIONS
Game options window; Window numbers:
@ WC_BUILD_WAYPOINT
Build waypoint; Window numbers:
@ WC_BUILD_BRIDGE
Build bridge; Window numbers:
Functions related to zooming.
int ScaleSpriteTrad(int value)
Scale traditional pixel dimensions to GUI zoom level, for drawing sprites.
Definition zoom_func.h:107