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OpenTTD Source 15.0-beta2
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Definitions of classes for handling display of individual configuration settings. More...
#include "stdafx.h"#include "company_base.h"#include "company_func.h"#include "settingentry_gui.h"#include "settings_gui.h"#include "settings_internal.h"#include "stringfilter_type.h"#include "strings_func.h"#include "table/sprites.h"#include "table/strings.h"#include "safeguards.h"Go to the source code of this file.
Functions | |
| const void * | ResolveObject (const GameSettings *settings_ptr, const IntSettingDesc *sd) |
| SettingsContainer & | GetSettingsTree () |
| Construct settings tree. | |
Definitions of classes for handling display of individual configuration settings.
Definition in file settingentry_gui.cpp.
| SettingsContainer & GetSettingsTree | ( | ) |
Construct settings tree.
Definition at line 629 of file settingentry_gui.cpp.
Referenced by GameSettingsWindow::DrawWidget(), GameSettingsWindow::OnClick(), GameSettingsWindow::OnDropdownSelect(), GameSettingsWindow::OnEditboxChanged(), GameSettingsWindow::OnInvalidateData(), ResetAllSettingsConfirmationCallback(), and GameSettingsWindow::UpdateWidgetSize().
| const void * ResolveObject | ( | const GameSettings * | settings_ptr, |
| const IntSettingDesc * | sd | ||
| ) |
Definition at line 259 of file settingentry_gui.cpp.