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GA-630 3D/2D Graphics and Video Accelerator
        3Dfx Voodoo Banshee AGP Card

HIGHLIGHT

  • New 3Dfx Voodoo Banshee Graphics Accelerator -
    Voodoo2 Core for Ultimate Gaming Entertainment
  • Full Direct3D, OpenGL, and Glide Games Supports -  for All Game Titles Available in the Market Now
  • Unprecedented Combination of 3D Visual Quality and  High Frame Rate
  • Screaming Fast 2D Windows Applications Acceleration
  • Gigabyte's Friendly Auto-Installation Utility
  • 16MB or 8MB SGRAM Onboard for Your Different
    Application Need
  • Free Software VCD Player

SPECIFICATION

Chip
Bus
Memory
RAMDAC
Output
Monitor Support
Video Port
3Dfx Voodoo Banshee 128-bit Graphics Accelerator
AGP 1.0 with Side-band Addressing
16MB or 8MB 125MHz SGRAM
250MHz Pixel Rate
15-pin D-Sub Connector
Standard and Multi-Frequency Analog Monitors with DDC2 Compatible
Full VMI Interface

3D FEATURES

  • With Voodoo2 core structure - integrated Voodoo2 Pixel Unit and Texture Unit
  • Up to 100M Pixel/sec Fill Rate Rendering Engine
  • Hardware Triangles Setup Engine Capable of 4M Triangles/sec Triangle Setup
  • High Precision 16-bit Floating Point Z-Buffer
  • On-chip High Speed Texture Cache Unit
  • Transparency and Chroma-key with Color Mask
  • Alpha Blending on Source and Destination Pixel
  • Dynamic Environment Mapping
  • Per-pixel table based Fog/Haze Effects
  • Per-pixel MIP-Mapping, Tri-linear Filtering
  • Full Scene, Edge Anti-Aliasing
  • Bump Mapping
  • Optimized Local Memory Texturing
  • Sub-pixel and Sub-texel Correction to 0.4x0.4 Resolution
  • Perspective Corrected 3D Texture Mapping
  • Palletized and Compressed Textures

2D FEATURES

  • True 128-bit, 100MHz Single-cycle Windows Graphics User  Interface(GUI) Acceleration
  • Hardware Accelerated 2D Drawing Primitives
  • Full featured 128-bit BitBLT Engine
  • Full Hardware 256 ROP(Raster OPeration)

VIDEO ACCELERATION

  • VMI Host and Video Input Port
  • Double or Triple Buffering for Video Stream
  • Multiple Video Windows Support
  • Hardware Color Space Conversion
  • Triple 512x8 Color Look-up Tables with Separate Gamma  Correction for Video and Graphics

DRIVER SUPPORT

  • Windows 95/98: Including DirectX6, MiniGL, and Glide
  • Windows NT 4.0: Including Glide and MiniGL

MINIMUM SYSTEM REQUIREMENT

  • Intel Pentium, Pentium II, or Compatible CPUs
  • Available AGP Slot
  • Windows95 OSR 2.0 with USB support or Windoews98 or     Windows NT 4.0 with Service Pack 3
  • 16MB System Memory
  • CD-ROM Drive
 
Resolutions Refresh Rate Color Palette
8-bit(256)Colors 16-bit Colors 24-bit Colors 32-bit Colors
640*480
60HZ
75HZ
85HZ
100HZ
120HZ
800*600
60HZ
75HZ
85HZ
100HZ
120HZ
1024*768
60HZ
75HZ
85HZ
100HZ
120HZ
1280*1024
60HZ
72HZ
75HZ
85HZ
100HZ
1600*1200
60HZ
72HZ
75HZ
85HZ

All above information is taken from electronic sites of manufacturers