Powerdesk V. 6.21.003 Release Notes for Win9x and WinME ------------------------------------------------------- Supported Products ----------------------------- G200 G400 G450 New Features ------------------ n/a Description of release ----------------------------- Supports Win9x and WinME only. ICD included. TurboGL not supported. Overclocker not supported. Main Fixes --------------- - Missing textures in Expendable at farest mip map   - 3D Pipes screen saver delay time in loading.  - Intro screen and menu were shown as four colored blocks in Heavy Metal FAKK2.  - When Using OpenGL in Half-Life Counter Strike, the menus would overlap and you would get corruption on the screen.  - Missing Textures and white blocks in Crimson Skies. - Red squares on replays and on corners in Fifa 2000. - Red squares on replays and on corners in Euro 2000. - Missing textures in Rainbow Six Cover Ops Essentials. - Various DX8 issues with games. (G200).  - DVD playback issues. Main known issues ---------------------------- - Tiger Woods - If game resolution is increased Image exceeds the screen size. - Forsaken - Power ups leaving pixels trail and flashes (G100 and G200 only). - Fogging issues in X-plane 461 - When firing the 20mm cannon in F-15 (Jane's Combat Simulations) the frame rate drops to zero and the textures flip off and then back on.  - During gameplay in Klingon Academy, you may see white dots appear in the middle of the screen.  - In Rune, when there’s textures on top of an other texture (like a decoration on a wall) parts of the texture that are on the top will disappear, depending on the angle that your character is positioned in.- Protel 3D Viewer crashes when viewing in 3D. - Missing textures and z buffer issues in Virtual Pool 3. - Big boxes on text in the menus of Devil Inside. - The rotors on the helicopter are twice the size they should be, also explosions and smoke are practically big blocks in Enemy Engaged Apache Havoc. - No EMBM in Kyodia - Decals are dark in Half-Life when in OpenGL.