com.planet_ink.coffee_mud.Abilities.Diseases
Class Disease_PlanarInstability

java.lang.Object
  extended by com.planet_ink.coffee_mud.Abilities.StdAbility
      extended by com.planet_ink.coffee_mud.Abilities.Diseases.Disease
          extended by com.planet_ink.coffee_mud.Abilities.Diseases.Disease_PlanarInstability
All Implemented Interfaces:
Ability, DiseaseAffect, HealthCondition, CMObject, Contingent, Environmental, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>

public class Disease_PlanarInstability
extends Disease


Field Summary
protected  int level
           
protected static int[] MISC_SAVES
           
 
Fields inherited from class com.planet_ink.coffee_mud.Abilities.Diseases.Disease
diseaseTick, processing
 
Fields inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
 
Fields inherited from interface com.planet_ink.coffee_mud.Abilities.interfaces.DiseaseAffect
SPREAD_CONSUMPTION, SPREAD_CONTACT, SPREAD_DAMAGE, SPREAD_DESCS, SPREAD_GET, SPREAD_HEARING, SPREAD_PROXIMITY, SPREAD_STD
 
Fields inherited from interface com.planet_ink.coffee_mud.Abilities.interfaces.Ability
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ENABLER, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_MINDALTERING, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT
 
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BEAMWEAPON, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
 
Constructor Summary
Disease_PlanarInstability()
           
 
Method Summary
 int abilityCode()
          Returns an optional numeric value whose purpose is entirely contextual.
 int abstractQuality()
          Returns a constant value notifying the system of the general quality of the skill, whether it is malicious, beneficial, indifferent, or qualifiably beneficial (ok), as well as whether it is intended to target the invoker (self) or others.
 void affectCharState(MOB affected, CharState affectableState)
          This method is called by the recoverCharState() method on other MOB objects.
 void affectCharStats(MOB affectedMob, CharStats affectableStats)
          This method is called by the recoverCharStats() method on other MOB objects.
 void affectPhyStats(Physical affected, PhyStats affectableStats)
          This method is called by the recoverPhyStats() method on other Environmental objects.
protected  int canAffectCode()
          Designates whether, when used as a property/effect, what sort of objects this ability can affect.
 boolean canBeUninvoked()
          Whether this skill is allowed to be uninvoked.
protected  int canTargetCode()
          Designates whether, when invoked as a skill, what sort of objects this ability can effectively target.
 int difficultyLevel()
          This method returns the level from 0-9 of how difficult it is to cure this disease through mundane or magical means.
protected  java.lang.String DISEASE_AFFECT()
           
protected  int DISEASE_DELAY()
           
protected  java.lang.String DISEASE_DONE()
           
protected  java.lang.String DISEASE_START()
           
protected  int DISEASE_TICKS()
           
 java.lang.String displayText()
          Gets the raw string used to show what this object looks like in the room.
 java.lang.String ID()
          The CoffeeMud Java Class ID shared by all instances of this object.
 boolean invoke(MOB mob, java.util.List<java.lang.String> commands, Physical givenTarget, boolean auto, int asLevel)
          This method is called when a player or the system invokes this skill, casts this spell, etc.
 java.lang.String name()
          The nice displayable name of this instance of this object
 boolean okMessage(Environmental myHost, CMMsg msg)
          The general message event previewer for the object.
 boolean putInCommandlist()
          Returns whether this skills triggerStrings should be places in the master list of commands, unlike properties or other hidden skills.
 void setMiscText(java.lang.String newText)
          For objects which have false for their isGeneric method, this is used to set any internally coded strings to change the nature or behavior of the object.
 boolean tick(Tickable ticking, int tickID)
          this is the method which is called periodically by the threading engine.
 
Methods inherited from class com.planet_ink.coffee_mud.Abilities.Diseases.Disease
catchIt, catchIt, classificationCode, DISEASE_REQSEE, executeMsg, getHealthConditionDesc, isMalicious, spreadBitmap, triggerStrings, unInvoke
 
Methods inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
accountForYourself, addedTickTime, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affecting, amDestroyed, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, cloneFix, combatCastingTime, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, experienceLevels, expertise, expirationDate, externalFiles, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, image, iniPracticesToPractice, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, minCastWaitTime, minRange, miscTextFormat, Name, newInstance, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setStat, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somanticCastCode, somanticCastMask, spreadImmunity, startTickDown, teach, text, usageCost, usageType, verbalCastCode, verbalCastMask, verbalSpeakCode
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 
Methods inherited from interface com.planet_ink.coffee_mud.Abilities.interfaces.Ability
accountForYourself, adjustedLevel, affecting, appropriateToMyFactions, autoInvocation, bubbleAffect, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canTarget, canTarget, castingQuality, castingTime, checkedCastingCost, combatCastingTime, enchantQuality, externalFiles, flags, getTrainingCost, helpProficiency, invoke, invoker, isAutoInvoked, isNowAnAutoEffect, makeLongLasting, makeNonUninvokable, practice, preInvoke, proficiency, proficiencyCheck, requirements, setAbilityCode, setAffectedOne, setInvoker, setProficiency, startTickDown, teach, usageCost, usageType
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Environmental
description, expirationDate, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setExpirationDate, setImage, setName, text
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
getTickStatus
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Contingent
amDestroyed, destroy, isSavable, setSavable
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.CMObject
copyOf, initializeClass, newInstance
 
Methods inherited from interface java.lang.Comparable
compareTo
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Modifiable
getSaveStatIndex, getStat, getStatCodes, isStat, setStat
 

Field Detail

level

protected int level

MISC_SAVES

protected static final int[] MISC_SAVES
Constructor Detail

Disease_PlanarInstability

public Disease_PlanarInstability()
Method Detail

ID

public java.lang.String ID()
Description copied from interface: CMObject
The CoffeeMud Java Class ID shared by all instances of this object. Unlike the Java Class name, this method does not include package information. However, it must return a String value unique to its class category in the ClassLoader. Class categories include Libraries, Common, Areas, Abilities, Behaviors, CharClasses, Commands, Exits Locales, MOBS, Races, WebMacros, Basic Items, Armor, Weapons, ClanItems, Tech. The name is typically identical to the class name.

Specified by:
ID in interface CMObject
Overrides:
ID in class Disease
Returns:
the name of this class

name

public java.lang.String name()
Description copied from interface: Tickable
The nice displayable name of this instance of this object

Specified by:
name in interface CMObject
Specified by:
name in interface Tickable
Overrides:
name in class Disease
Returns:
the displayable name of this object instance
See Also:
Environmental.Name()

displayText

public java.lang.String displayText()
Description copied from interface: Environmental
Gets the raw string used to show what this object looks like in the room. May be used as a basis for other methods, such as the title of rooms, and what an exit looks like when open. The value for Items may be null if the item is not displayed when the room is seen.

Specified by:
displayText in interface Environmental
Overrides:
displayText in class Disease
Returns:
the string describing how this object looks in the room

canAffectCode

protected int canAffectCode()
Description copied from class: StdAbility
Designates whether, when used as a property/effect, what sort of objects this ability can affect. Uses the Ability.CAN_* constants.

Overrides:
canAffectCode in class Disease
Returns:
a mask showing the type of objects this ability can affect
See Also:
Ability

canTargetCode

protected int canTargetCode()
Description copied from class: StdAbility
Designates whether, when invoked as a skill, what sort of objects this ability can effectively target. Uses the Ability.CAN_* constants.

Overrides:
canTargetCode in class Disease
Returns:
a mask showing the type of objects this ability can target
See Also:
Ability

abstractQuality

public int abstractQuality()
Description copied from interface: Ability
Returns a constant value notifying the system of the general quality of the skill, whether it is malicious, beneficial, indifferent, or qualifiably beneficial (ok), as well as whether it is intended to target the invoker (self) or others. These constants are defined in the Ability interface and called QUALITY_*

Specified by:
abstractQuality in interface Ability
Overrides:
abstractQuality in class Disease
Returns:
Ability.QUALITY_* constant classification
See Also:
Ability

putInCommandlist

public boolean putInCommandlist()
Description copied from interface: Ability
Returns whether this skills triggerStrings should be places in the master list of commands, unlike properties or other hidden skills.

Specified by:
putInCommandlist in interface Ability
Overrides:
putInCommandlist in class Disease
Returns:
whether to add the triggerString to the commands list
See Also:
Ability.triggerStrings()

difficultyLevel

public int difficultyLevel()
Description copied from interface: DiseaseAffect
This method returns the level from 0-9 of how difficult it is to cure this disease through mundane or magical means. 9 is considered more difficult.

Specified by:
difficultyLevel in interface DiseaseAffect
Overrides:
difficultyLevel in class Disease
Returns:
the curing difficulty level 0-9

DISEASE_TICKS

protected int DISEASE_TICKS()
Overrides:
DISEASE_TICKS in class Disease

DISEASE_DELAY

protected int DISEASE_DELAY()
Overrides:
DISEASE_DELAY in class Disease

DISEASE_DONE

protected java.lang.String DISEASE_DONE()
Overrides:
DISEASE_DONE in class Disease

DISEASE_START

protected java.lang.String DISEASE_START()
Overrides:
DISEASE_START in class Disease

DISEASE_AFFECT

protected java.lang.String DISEASE_AFFECT()
Overrides:
DISEASE_AFFECT in class Disease

abilityCode

public int abilityCode()
Description copied from interface: Ability
Returns an optional numeric value whose purpose is entirely contextual. For many skills, this reflects some sort of enhancement. Default is 0.

Specified by:
abilityCode in interface Ability
Overrides:
abilityCode in class Disease
Returns:
the current optional numeric value or enhancement

canBeUninvoked

public boolean canBeUninvoked()
Description copied from interface: Ability
Whether this skill is allowed to be uninvoked. If it returns false, then it behaves as a permanent property of the object it is affecting. Not death, dispelling, or other negations will remove it.

Specified by:
canBeUninvoked in interface Ability
Overrides:
canBeUninvoked in class StdAbility
Returns:
whether this skill can be uninvoked.
See Also:
Ability.makeNonUninvokable()

setMiscText

public void setMiscText(java.lang.String newText)
Description copied from interface: Environmental
For objects which have false for their isGeneric method, this is used to set any internally coded strings to change the nature or behavior of the object. For objects which have true for their isGeneric method, this is used to set and parse the XML which will be used to fill out the fields in this object. Since Ability objects are never Generic, this will always be where parameters are read from an Ability instance.

Specified by:
setMiscText in interface Environmental
Overrides:
setMiscText in class StdAbility
Parameters:
newText - either an open internal text string, or XML

affectCharStats

public void affectCharStats(MOB affectedMob,
                            CharStats affectableStats)
Description copied from interface: StatsAffecting
This method is called by the recoverCharStats() method on other MOB objects. It is used to transform the MOB baseCharStats() object into a finished charStats() object, both of which are objects implementing the CharStats interface. See those methods for more information.

Specified by:
affectCharStats in interface StatsAffecting
Overrides:
affectCharStats in class StdAbility
Parameters:
affectedMob - the host of the CharStats object being affected
affectableStats - the particular CharStats object being affected
See Also:
CharStats, MOB, MOB.baseCharStats(), MOB.charStats(), MOB.recoverCharStats()

affectPhyStats

public void affectPhyStats(Physical affected,
                           PhyStats affectableStats)
Description copied from interface: StatsAffecting
This method is called by the recoverPhyStats() method on other Environmental objects. It is used to transform the Environmental basePhyStats() object into a finished phyStats() object, both of which are objects implementing the PhyStats interface. See those methods for more information.

Specified by:
affectPhyStats in interface StatsAffecting
Overrides:
affectPhyStats in class StdAbility
Parameters:
affected - the host of the PhyStats object being affected
affectableStats - the particular PhyStats object being affected
See Also:
PhyStats, Environmental, Affectable.basePhyStats(), Affectable.phyStats(), Affectable.recoverPhyStats()

affectCharState

public void affectCharState(MOB affected,
                            CharState affectableState)
Description copied from interface: StatsAffecting
This method is called by the recoverCharState() method on other MOB objects. It is used to transform the MOB baseCharState() object into a finished charState() object, both of which are objects implementing the CharState interface. See those methods for more information.

Specified by:
affectCharState in interface StatsAffecting
Overrides:
affectCharState in class StdAbility
Parameters:
affected - the host of the CharState object being affected
affectableState - the particular CharState object being affected
See Also:
CharState, MOB, MOB.baseState(), MOB.curState(), MOB.recoverMaxState()

tick

public boolean tick(Tickable ticking,
                    int tickID)
Description copied from interface: Tickable
this is the method which is called periodically by the threading engine. How often it is called depends on the parameters passed to the threadding engine when it is submitted for thread access. Typically the period is once per TIME_TICK period, but that is determined when the object is submitted to the thread engine.

Specified by:
tick in interface Tickable
Overrides:
tick in class StdAbility
Parameters:
ticking - a reference to this Tickable object
tickID - the TICKID_ constant describing this periodic call, as defined in Tickable
Returns:
true always, unless this object no longer wishes to ever tick again, in which case false
See Also:
Tickable, ServiceEngine, TickableGroup

okMessage

public boolean okMessage(Environmental myHost,
                         CMMsg msg)
Description copied from interface: MsgListener
The general message event previewer for the object. Messages passed herein are in a pending state, and may be safely modified or rejected without fear that they might be in the middle of being executed. Messages passed herein may not necessarily be FOR or FROM this object, but will almost always represent events which want to happen in the same rom. This method should always always return true UNLESS this message needs to be canceled, in which case it is necessary to tell the mob initiating the event (CMMsg.source()) why it is being cancelled. Every game event goes through these methods.

Specified by:
okMessage in interface MsgListener
Overrides:
okMessage in class StdAbility
Parameters:
myHost - either the initiator of the event, or the host of this object
msg - the CMMsg that wants to be executed
Returns:
whether this message is allowed to execute
See Also:
CMMsg, CMMsg.source()

invoke

public boolean invoke(MOB mob,
                      java.util.List<java.lang.String> commands,
                      Physical givenTarget,
                      boolean auto,
                      int asLevel)
Description copied from interface: Ability
This method is called when a player or the system invokes this skill, casts this spell, etc. Calls the more complete invoke method without an empty command strings vector unless target is non-null, in which case the vector will contain the name of the target.

Specified by:
invoke in interface Ability
Overrides:
invoke in class Disease
Parameters:
mob - the player or mob invoking the skill
commands - the parameters entered for the skill (minus trigger word)
givenTarget - null, unless being auto-invoked. Represents an override target.
auto - false if player enters command, true if system invokes the command
asLevel - -1, unless being auto-invoked, when it is the level to invoke it at.
Returns:
whether the skill successfully invoked.