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java.lang.Objectcom.planet_ink.coffee_mud.Abilities.StdAbility
com.planet_ink.coffee_mud.Abilities.Druid.Chant
com.planet_ink.coffee_mud.Abilities.Druid.Chant_ControlWeather
public class Chant_ControlWeather
| Field Summary | |
|---|---|
int |
controlCode
|
| Fields inherited from class com.planet_ink.coffee_mud.Abilities.Druid.Chant |
|---|
renderedMundane, WEATHERQUE_CALM, WEATHERQUE_COLD, WEATHERQUE_HOT, WEATHERQUE_NADA, WEATHERQUE_RAIN, WEATHERQUE_WIND |
| Fields inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility |
|---|
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked |
| Constructor Summary | |
|---|---|
Chant_ControlWeather()
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|
| Method Summary | |
|---|---|
int |
abilityCode()
Returns an optional numeric value whose purpose is entirely contextual. |
int |
abstractQuality()
Returns a constant value notifying the system of the general quality of the skill, whether it is malicious, beneficial, indifferent, or qualifiably beneficial (ok), as well as whether it is intended to target the invoker (self) or others. |
protected int |
canAffectCode()
Designates whether, when used as a property/effect, what sort of objects this ability can affect. |
protected int |
canTargetCode()
Designates whether, when invoked as a skill, what sort of objects this ability can effectively target. |
int |
classificationCode()
Returns a bitmap describing the general classification of the skill (spell, skill, chant, or property, etc) and its domain. |
java.lang.String |
ID()
The CoffeeMud Java Class ID shared by all instances of this object. |
boolean |
invoke(MOB mob,
java.util.List<java.lang.String> commands,
Physical givenTarget,
boolean auto,
int asLevel)
This method is called when a player or the system invokes this skill, casts this spell, etc. |
java.lang.String |
name()
The nice displayable name of this instance of this object |
boolean |
okMessage(Environmental myHost,
CMMsg msg)
The general message event previewer for the object. |
void |
setAbilityCode(int code)
Sets an optional numeric value whose purpose is entirely contextual. |
| Methods inherited from class com.planet_ink.coffee_mud.Abilities.Druid.Chant |
|---|
chantAlignmentCheck, displayText, setMiscText, triggerStrings, verbalCastCode, weatherQue |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public int controlCode
| Constructor Detail |
|---|
public Chant_ControlWeather()
| Method Detail |
|---|
public java.lang.String ID()
CMObject
ID in interface CMObjectID in class Chantpublic java.lang.String name()
Tickable
name in interface CMObjectname in interface Tickablename in class ChantEnvironmental.Name()protected int canAffectCode()
StdAbility
canAffectCode in class ChantAbilityprotected int canTargetCode()
StdAbility
canTargetCode in class ChantAbilitypublic int classificationCode()
Ability
classificationCode in interface AbilityclassificationCode in class ChantAbilitypublic int abilityCode()
Ability
abilityCode in interface AbilityabilityCode in class StdAbilitypublic void setAbilityCode(int code)
Ability
setAbilityCode in interface AbilitysetAbilityCode in class StdAbilitycode - the optional numeric value or enhancementpublic int abstractQuality()
Ability
abstractQuality in interface AbilityabstractQuality in class ChantAbility
public boolean okMessage(Environmental myHost,
CMMsg msg)
MsgListener
okMessage in interface MsgListenerokMessage in class StdAbilitymyHost - either the initiator of the event, or the host of this objectmsg - the CMMsg that wants to be executed
CMMsg,
CMMsg.source()
public boolean invoke(MOB mob,
java.util.List<java.lang.String> commands,
Physical givenTarget,
boolean auto,
int asLevel)
Ability
invoke in interface Abilityinvoke in class Chantmob - the player or mob invoking the skillcommands - the parameters entered for the skill (minus trigger word)givenTarget - null, unless being auto-invoked. Represents an override target.auto - false if player enters command, true if system invokes the commandasLevel - -1, unless being auto-invoked, when it is the level to invoke it at.
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