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java.lang.Objectcom.planet_ink.coffee_mud.Abilities.StdAbility
com.planet_ink.coffee_mud.Abilities.Druid.Chant
com.planet_ink.coffee_mud.Abilities.Druid.Chant_DelayPoison
public class Chant_DelayPoison
Field Summary | |
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protected java.util.List<Ability> |
poisonAffects
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Fields inherited from class com.planet_ink.coffee_mud.Abilities.Druid.Chant |
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renderedMundane, WEATHERQUE_CALM, WEATHERQUE_COLD, WEATHERQUE_HOT, WEATHERQUE_NADA, WEATHERQUE_RAIN, WEATHERQUE_WIND |
Fields inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility |
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affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked |
Constructor Summary | |
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Chant_DelayPoison()
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Method Summary | |
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int |
abstractQuality()
Returns a constant value notifying the system of the general quality of the skill, whether it is malicious, beneficial, indifferent, or qualifiably beneficial (ok), as well as whether it is intended to target the invoker (self) or others. |
protected int |
canAffectCode()
Designates whether, when used as a property/effect, what sort of objects this ability can affect. |
protected int |
canTargetCode()
Designates whether, when invoked as a skill, what sort of objects this ability can effectively target. |
int |
castingQuality(MOB mob,
Physical target)
Serves a purpose similar to that of the Ability abstractQuality() method, but it determines a more exact quality based on a given invoker, target, and assumes an imminent use of the skill. |
int |
classificationCode()
Returns a bitmap describing the general classification of the skill (spell, skill, chant, or property, etc) and its domain. |
java.lang.String |
ID()
The CoffeeMud Java Class ID shared by all instances of this object. |
boolean |
invoke(MOB mob,
java.util.List<java.lang.String> commands,
Physical givenTarget,
boolean auto,
int asLevel)
This method is called when a player or the system invokes this skill, casts this spell, etc. |
java.lang.String |
name()
The nice displayable name of this instance of this object |
java.util.List<Ability> |
returnOffensiveAffects(Physical fromMe)
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void |
unInvoke()
If this skill is uninvokable, this method will uninvoke it, remove it as an effect on the target, and shut it down. |
Methods inherited from class com.planet_ink.coffee_mud.Abilities.Druid.Chant |
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chantAlignmentCheck, displayText, setMiscText, triggerStrings, verbalCastCode, weatherQue |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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protected java.util.List<Ability> poisonAffects
Constructor Detail |
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public Chant_DelayPoison()
Method Detail |
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public java.lang.String ID()
CMObject
ID
in interface CMObject
ID
in class Chant
public java.lang.String name()
Tickable
name
in interface CMObject
name
in interface Tickable
name
in class Chant
Environmental.Name()
public int abstractQuality()
Ability
abstractQuality
in interface Ability
abstractQuality
in class Chant
Ability
protected int canAffectCode()
StdAbility
canAffectCode
in class Chant
Ability
protected int canTargetCode()
StdAbility
canTargetCode
in class Chant
Ability
public int classificationCode()
Ability
classificationCode
in interface Ability
classificationCode
in class Chant
Ability
public java.util.List<Ability> returnOffensiveAffects(Physical fromMe)
public void unInvoke()
Ability
unInvoke
in interface Ability
unInvoke
in class StdAbility
Ability.canBeUninvoked()
public int castingQuality(MOB mob, Physical target)
Ability
castingQuality
in interface Ability
castingQuality
in class StdAbility
mob
- the person to use the skilltarget
- the potential target -- may be invoker
Ability
,
Ability.abstractQuality()
public boolean invoke(MOB mob, java.util.List<java.lang.String> commands, Physical givenTarget, boolean auto, int asLevel)
Ability
invoke
in interface Ability
invoke
in class Chant
mob
- the player or mob invoking the skillcommands
- the parameters entered for the skill (minus trigger word)givenTarget
- null, unless being auto-invoked. Represents an override target.auto
- false if player enters command, true if system invokes the commandasLevel
- -1, unless being auto-invoked, when it is the level to invoke it at.
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