com.planet_ink.coffee_mud.Abilities.Fighter
Class Fighter_DeflectProjectile

java.lang.Object
  extended by com.planet_ink.coffee_mud.Abilities.StdAbility
      extended by com.planet_ink.coffee_mud.Abilities.Fighter.FighterSkill
          extended by com.planet_ink.coffee_mud.Abilities.Fighter.Fighter_DeflectProjectile
All Implemented Interfaces:
Ability, CMObject, Contingent, Environmental, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>

public class Fighter_DeflectProjectile
extends FighterSkill


Field Summary
 boolean doneThisRound
           
 
Fields inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
 
Fields inherited from interface com.planet_ink.coffee_mud.Abilities.interfaces.Ability
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ENABLER, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_MINDALTERING, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT
 
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BEAMWEAPON, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
 
Constructor Summary
Fighter_DeflectProjectile()
           
 
Method Summary
 int abstractQuality()
          Returns a constant value notifying the system of the general quality of the skill, whether it is malicious, beneficial, indifferent, or qualifiably beneficial (ok), as well as whether it is intended to target the invoker (self) or others.
protected  int canAffectCode()
          Designates whether, when used as a property/effect, what sort of objects this ability can affect.
 boolean canBeUninvoked()
          Whether this skill is allowed to be uninvoked.
protected  int canTargetCode()
          Designates whether, when invoked as a skill, what sort of objects this ability can effectively target.
 int classificationCode()
          Returns a bitmap describing the general classification of the skill (spell, skill, chant, or property, etc) and its domain.
 java.lang.String displayText()
          Gets the raw string used to show what this object looks like in the room.
 java.lang.String ID()
          The CoffeeMud Java Class ID shared by all instances of this object.
 boolean isAutoInvoked()
          An autoinvocating ability is an ability which affects the mob just by having learned the ability.
 java.lang.String name()
          The nice displayable name of this instance of this object
 boolean okMessage(Environmental myHost, CMMsg msg)
          The general message event previewer for the object.
 boolean tick(Tickable ticking, int tickID)
          this is the method which is called periodically by the threading engine.
 
Methods inherited from class com.planet_ink.coffee_mud.Abilities.Fighter.FighterSkill
usageType
 
Methods inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
abilityCode, accountForYourself, addedTickTime, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affectCharState, affectCharStats, affecting, affectPhyStats, amDestroyed, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, cloneFix, combatCastingTime, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, executeMsg, experienceLevels, expertise, expirationDate, externalFiles, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, image, iniPracticesToPractice, initializeClass, invoke, invoke, invoker, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, minCastWaitTime, minRange, miscTextFormat, Name, newInstance, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, putInCommandlist, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setMiscText, setName, setProficiency, setSavable, setStat, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somanticCastCode, somanticCastMask, spreadImmunity, startTickDown, teach, text, triggerStrings, unInvoke, usageCost, verbalCastCode, verbalCastMask, verbalSpeakCode
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

doneThisRound

public boolean doneThisRound
Constructor Detail

Fighter_DeflectProjectile

public Fighter_DeflectProjectile()
Method Detail

ID

public java.lang.String ID()
Description copied from interface: CMObject
The CoffeeMud Java Class ID shared by all instances of this object. Unlike the Java Class name, this method does not include package information. However, it must return a String value unique to its class category in the ClassLoader. Class categories include Libraries, Common, Areas, Abilities, Behaviors, CharClasses, Commands, Exits Locales, MOBS, Races, WebMacros, Basic Items, Armor, Weapons, ClanItems, Tech. The name is typically identical to the class name.

Specified by:
ID in interface CMObject
Overrides:
ID in class FighterSkill
Returns:
the name of this class

name

public java.lang.String name()
Description copied from interface: Tickable
The nice displayable name of this instance of this object

Specified by:
name in interface CMObject
Specified by:
name in interface Tickable
Overrides:
name in class FighterSkill
Returns:
the displayable name of this object instance
See Also:
Environmental.Name()

displayText

public java.lang.String displayText()
Description copied from interface: Environmental
Gets the raw string used to show what this object looks like in the room. May be used as a basis for other methods, such as the title of rooms, and what an exit looks like when open. The value for Items may be null if the item is not displayed when the room is seen.

Specified by:
displayText in interface Environmental
Overrides:
displayText in class StdAbility
Returns:
the string describing how this object looks in the room

abstractQuality

public int abstractQuality()
Description copied from interface: Ability
Returns a constant value notifying the system of the general quality of the skill, whether it is malicious, beneficial, indifferent, or qualifiably beneficial (ok), as well as whether it is intended to target the invoker (self) or others. These constants are defined in the Ability interface and called QUALITY_*

Specified by:
abstractQuality in interface Ability
Overrides:
abstractQuality in class StdAbility
Returns:
Ability.QUALITY_* constant classification
See Also:
Ability

canAffectCode

protected int canAffectCode()
Description copied from class: StdAbility
Designates whether, when used as a property/effect, what sort of objects this ability can affect. Uses the Ability.CAN_* constants.

Overrides:
canAffectCode in class FighterSkill
Returns:
a mask showing the type of objects this ability can affect
See Also:
Ability

canTargetCode

protected int canTargetCode()
Description copied from class: StdAbility
Designates whether, when invoked as a skill, what sort of objects this ability can effectively target. Uses the Ability.CAN_* constants.

Overrides:
canTargetCode in class FighterSkill
Returns:
a mask showing the type of objects this ability can target
See Also:
Ability

isAutoInvoked

public boolean isAutoInvoked()
Description copied from interface: Ability
An autoinvocating ability is an ability which affects the mob just by having learned the ability. Dodge is an example of this. This method returns whether this skill is classified as one of those kinds of abilities.

Specified by:
isAutoInvoked in interface Ability
Overrides:
isAutoInvoked in class StdAbility
Returns:
whether this is an autoinvoking skill

canBeUninvoked

public boolean canBeUninvoked()
Description copied from interface: Ability
Whether this skill is allowed to be uninvoked. If it returns false, then it behaves as a permanent property of the object it is affecting. Not death, dispelling, or other negations will remove it.

Specified by:
canBeUninvoked in interface Ability
Overrides:
canBeUninvoked in class StdAbility
Returns:
whether this skill can be uninvoked.
See Also:
Ability.makeNonUninvokable()

classificationCode

public int classificationCode()
Description copied from interface: Ability
Returns a bitmap describing the general classification of the skill (spell, skill, chant, or property, etc) and its domain. It is made up of the ACODE_* constants the Ability interface, and optionally the DOMAIN_* constants also defined in this interface.

Specified by:
classificationCode in interface Ability
Overrides:
classificationCode in class FighterSkill
Returns:
ACODE_* constant classification
See Also:
Ability

okMessage

public boolean okMessage(Environmental myHost,
                         CMMsg msg)
Description copied from interface: MsgListener
The general message event previewer for the object. Messages passed herein are in a pending state, and may be safely modified or rejected without fear that they might be in the middle of being executed. Messages passed herein may not necessarily be FOR or FROM this object, but will almost always represent events which want to happen in the same rom. This method should always always return true UNLESS this message needs to be canceled, in which case it is necessary to tell the mob initiating the event (CMMsg.source()) why it is being cancelled. Every game event goes through these methods.

Specified by:
okMessage in interface MsgListener
Overrides:
okMessage in class StdAbility
Parameters:
myHost - either the initiator of the event, or the host of this object
msg - the CMMsg that wants to be executed
Returns:
whether this message is allowed to execute
See Also:
CMMsg, CMMsg.source()

tick

public boolean tick(Tickable ticking,
                    int tickID)
Description copied from interface: Tickable
this is the method which is called periodically by the threading engine. How often it is called depends on the parameters passed to the threadding engine when it is submitted for thread access. Typically the period is once per TIME_TICK period, but that is determined when the object is submitted to the thread engine.

Specified by:
tick in interface Tickable
Overrides:
tick in class StdAbility
Parameters:
ticking - a reference to this Tickable object
tickID - the TICKID_ constant describing this periodic call, as defined in Tickable
Returns:
true always, unless this object no longer wishes to ever tick again, in which case false
See Also:
Tickable, ServiceEngine, TickableGroup