com.planet_ink.coffee_mud.Abilities.Misc
Class Dueler

java.lang.Object
  extended by com.planet_ink.coffee_mud.Abilities.StdAbility
      extended by com.planet_ink.coffee_mud.Abilities.Misc.Dueler
All Implemented Interfaces:
Ability, CMObject, Contingent, Environmental, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>

public class Dueler
extends StdAbility


Field Summary
protected  int autoWimp
           
protected  long lastTimeISawYou
           
protected  CharState oldCurState
           
protected  java.util.List<Ability> oldEffects
           
protected  java.util.Hashtable<Item,Item> oldEq
           
protected  boolean oldPVPStatus
           
protected  Dueler otherDueler
           
protected  MOB otherDuelPartner
           
 
Fields inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
 
Fields inherited from interface com.planet_ink.coffee_mud.Abilities.interfaces.Ability
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ENABLER, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_MINDALTERING, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT
 
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BEAMWEAPON, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
 
Constructor Summary
Dueler()
           
 
Method Summary
protected  int canAffectCode()
          Designates whether, when used as a property/effect, what sort of objects this ability can affect.
protected  int canTargetCode()
          Designates whether, when invoked as a skill, what sort of objects this ability can effectively target.
 java.lang.String displayText()
          Gets the raw string used to show what this object looks like in the room.
 java.lang.String ID()
          The CoffeeMud Java Class ID shared by all instances of this object.
 void init(MOB mob)
           
 boolean invoke(MOB mob, java.util.List<java.lang.String> commands, Physical target, boolean auto, int asLevel)
          This method is called when a player or the system invokes this skill, casts this spell, etc.
 java.lang.String name()
          The nice displayable name of this instance of this object
 boolean okMessage(Environmental myHost, CMMsg msg)
          The general message event previewer for the object.
 boolean tick(Tickable ticking, int tickID)
          this is the method which is called periodically by the threading engine.
 void unInvoke()
          If this skill is uninvokable, this method will uninvoke it, remove it as an effect on the target, and shut it down.
 
Methods inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
abilityCode, abstractQuality, accountForYourself, addedTickTime, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affectCharState, affectCharStats, affecting, affectPhyStats, amDestroyed, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, classificationCode, cloneFix, combatCastingTime, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, executeMsg, experienceLevels, expertise, expirationDate, externalFiles, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, image, iniPracticesToPractice, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, minCastWaitTime, minRange, miscTextFormat, Name, newInstance, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, putInCommandlist, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setMiscText, setName, setProficiency, setSavable, setStat, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somanticCastCode, somanticCastMask, spreadImmunity, startTickDown, teach, text, triggerStrings, usageCost, usageType, verbalCastCode, verbalCastMask, verbalSpeakCode
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

otherDueler

protected Dueler otherDueler

otherDuelPartner

protected MOB otherDuelPartner

lastTimeISawYou

protected long lastTimeISawYou

oldPVPStatus

protected boolean oldPVPStatus

oldCurState

protected CharState oldCurState

oldEffects

protected java.util.List<Ability> oldEffects

oldEq

protected java.util.Hashtable<Item,Item> oldEq

autoWimp

protected int autoWimp
Constructor Detail

Dueler

public Dueler()
Method Detail

ID

public java.lang.String ID()
Description copied from interface: CMObject
The CoffeeMud Java Class ID shared by all instances of this object. Unlike the Java Class name, this method does not include package information. However, it must return a String value unique to its class category in the ClassLoader. Class categories include Libraries, Common, Areas, Abilities, Behaviors, CharClasses, Commands, Exits Locales, MOBS, Races, WebMacros, Basic Items, Armor, Weapons, ClanItems, Tech. The name is typically identical to the class name.

Specified by:
ID in interface CMObject
Overrides:
ID in class StdAbility
Returns:
the name of this class

name

public java.lang.String name()
Description copied from interface: Tickable
The nice displayable name of this instance of this object

Specified by:
name in interface CMObject
Specified by:
name in interface Tickable
Overrides:
name in class StdAbility
Returns:
the displayable name of this object instance
See Also:
Environmental.Name()

displayText

public java.lang.String displayText()
Description copied from interface: Environmental
Gets the raw string used to show what this object looks like in the room. May be used as a basis for other methods, such as the title of rooms, and what an exit looks like when open. The value for Items may be null if the item is not displayed when the room is seen.

Specified by:
displayText in interface Environmental
Overrides:
displayText in class StdAbility
Returns:
the string describing how this object looks in the room

canAffectCode

protected int canAffectCode()
Description copied from class: StdAbility
Designates whether, when used as a property/effect, what sort of objects this ability can affect. Uses the Ability.CAN_* constants.

Overrides:
canAffectCode in class StdAbility
Returns:
a mask showing the type of objects this ability can affect
See Also:
Ability

canTargetCode

protected int canTargetCode()
Description copied from class: StdAbility
Designates whether, when invoked as a skill, what sort of objects this ability can effectively target. Uses the Ability.CAN_* constants.

Overrides:
canTargetCode in class StdAbility
Returns:
a mask showing the type of objects this ability can target
See Also:
Ability

unInvoke

public void unInvoke()
Description copied from interface: Ability
If this skill is uninvokable, this method will uninvoke it, remove it as an effect on the target, and shut it down.

Specified by:
unInvoke in interface Ability
Overrides:
unInvoke in class StdAbility
See Also:
Ability.canBeUninvoked()

okMessage

public boolean okMessage(Environmental myHost,
                         CMMsg msg)
Description copied from interface: MsgListener
The general message event previewer for the object. Messages passed herein are in a pending state, and may be safely modified or rejected without fear that they might be in the middle of being executed. Messages passed herein may not necessarily be FOR or FROM this object, but will almost always represent events which want to happen in the same rom. This method should always always return true UNLESS this message needs to be canceled, in which case it is necessary to tell the mob initiating the event (CMMsg.source()) why it is being cancelled. Every game event goes through these methods.

Specified by:
okMessage in interface MsgListener
Overrides:
okMessage in class StdAbility
Parameters:
myHost - either the initiator of the event, or the host of this object
msg - the CMMsg that wants to be executed
Returns:
whether this message is allowed to execute
See Also:
CMMsg, CMMsg.source()

tick

public boolean tick(Tickable ticking,
                    int tickID)
Description copied from interface: Tickable
this is the method which is called periodically by the threading engine. How often it is called depends on the parameters passed to the threadding engine when it is submitted for thread access. Typically the period is once per TIME_TICK period, but that is determined when the object is submitted to the thread engine.

Specified by:
tick in interface Tickable
Overrides:
tick in class StdAbility
Parameters:
ticking - a reference to this Tickable object
tickID - the TICKID_ constant describing this periodic call, as defined in Tickable
Returns:
true always, unless this object no longer wishes to ever tick again, in which case false
See Also:
Tickable, ServiceEngine, TickableGroup

init

public void init(MOB mob)

invoke

public boolean invoke(MOB mob,
                      java.util.List<java.lang.String> commands,
                      Physical target,
                      boolean auto,
                      int asLevel)
Description copied from interface: Ability
This method is called when a player or the system invokes this skill, casts this spell, etc. Calls the more complete invoke method without an empty command strings vector unless target is non-null, in which case the vector will contain the name of the target.

Specified by:
invoke in interface Ability
Overrides:
invoke in class StdAbility
Parameters:
mob - the player or mob invoking the skill
commands - the parameters entered for the skill (minus trigger word)
target - null, unless being auto-invoked. Represents an override target.
auto - false if player enters command, true if system invokes the command
asLevel - -1, unless being auto-invoked, when it is the level to invoke it at.
Returns:
whether the skill successfully invoked.