com.planet_ink.coffee_mud.Abilities.Misc
Class Milkable

java.lang.Object
  extended by com.planet_ink.coffee_mud.Abilities.StdAbility
      extended by com.planet_ink.coffee_mud.Abilities.Misc.Milkable
All Implemented Interfaces:
Ability, CMObject, Contingent, Decayable, Drink, Environmental, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>

public class Milkable
extends StdAbility
implements Drink


Field Summary
protected  int amountOfThirstQuenched
           
protected  boolean drinkableMilkable
           
protected  int liquidType
           
protected  boolean milkingOK
           
protected  int milkPerDay
           
protected  int milkRemain
           
protected  double refill
           
 
Fields inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
 
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BEAMWEAPON, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
 
Fields inherited from interface com.planet_ink.coffee_mud.Abilities.interfaces.Ability
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ENABLER, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_MINDALTERING, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT
 
Constructor Summary
Milkable()
           
 
Method Summary
 int abstractQuality()
          Returns a constant value notifying the system of the general quality of the skill, whether it is malicious, beneficial, indifferent, or qualifiably beneficial (ok), as well as whether it is intended to target the invoker (self) or others.
 int amountTakenToFillMe(Drink theSource)
          Given the liquid source, the amount of liquid which would need to be taken from the source liquid source to fill up THIS liquid source.
 boolean autoInvocation(MOB mob, boolean force)
          An autoinvocating ability is an ability which affects the mob just by having learned the ability.
 boolean canBeUninvoked()
          Whether this skill is allowed to be uninvoked.
 int classificationCode()
          Returns a bitmap describing the general classification of the skill (spell, skill, chant, or property, etc) and its domain.
 boolean containsDrink()
          Whether this liquid container still contains any liquid.
 long decayTime()
          The time, in milliseconds, when this will rot.
 boolean disappearsAfterDrinking()
          Settable only internally, this method returns whether this entire object is destroyed immediately after it is drank from -- like a potion.
 java.lang.String displayText()
          Gets the raw string used to show what this object looks like in the room.
 void executeMsg(Environmental myHost, CMMsg msg)
          The general message event handler for the object.
 java.lang.String ID()
          The CoffeeMud Java Class ID shared by all instances of this object.
 boolean isAutoInvoked()
          An autoinvocating ability is an ability which affects the mob just by having learned the ability.
protected  boolean isMilkingOK(MOB milkingMOB)
           
 int liquidHeld()
          The total amount of liquid possible to be contained in this liquid container.
 int liquidRemaining()
          The amount of liquid remaining in this liquid container.
 int liquidType()
          The material type of the liquid in this container.
 java.lang.String name()
          The nice displayable name of this instance of this object
 boolean okMessage(Environmental myHost, CMMsg msg)
          The general message event previewer for the object.
 void setDecayTime(long time)
          Sets the time, in milliseconds, when this will rot.
 void setLiquidHeld(int amount)
          Sets the total amount of liquid possible to be contained in this liquid container.
 void setLiquidRemaining(int amount)
          Sets the amount of liquid remaining in this liquid container.
 void setLiquidType(int newLiquidType)
          Sets the material type of the liquid in this container.
 void setMiscText(java.lang.String newMiscText)
          For objects which have false for their isGeneric method, this is used to set any internally coded strings to change the nature or behavior of the object.
 void setThirstQuenched(int amount)
          Set the amount of thirst points quenched every time this item is drank from.
 int thirstQuenched()
          The amount of thirst points quenched every time this item is drank from.
 boolean tick(Tickable ticking, int tickID)
          this is the method which is called periodically by the threading engine.
 
Methods inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
abilityCode, accountForYourself, addedTickTime, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affectCharState, affectCharStats, affecting, affectPhyStats, amDestroyed, appropriateToMyFactions, beneficialAffect, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canAffectCode, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canTarget, canTarget, canTargetCode, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, cloneFix, combatCastingTime, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, experienceLevels, expertise, expirationDate, externalFiles, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, image, iniPracticesToPractice, initializeClass, invoke, invoke, invoker, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, minCastWaitTime, minRange, miscTextFormat, Name, newInstance, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, putInCommandlist, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setStat, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somanticCastCode, somanticCastMask, spreadImmunity, startTickDown, teach, text, triggerStrings, unInvoke, usageCost, usageType, verbalCastCode, verbalCastMask, verbalSpeakCode
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Environmental
description, expirationDate, image, isGeneric, L, maxRange, minRange, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setExpirationDate, setImage, setName, text
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
getTickStatus
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.StatsAffecting
affectCharState, affectCharStats, affectPhyStats
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Contingent
amDestroyed, destroy, isSavable, setSavable
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.CMObject
copyOf, initializeClass, newInstance
 
Methods inherited from interface java.lang.Comparable
compareTo
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Modifiable
getSaveStatIndex, getStat, getStatCodes, isStat, setStat
 

Field Detail

liquidType

protected int liquidType

drinkableMilkable

protected boolean drinkableMilkable

milkingOK

protected boolean milkingOK

milkPerDay

protected int milkPerDay

milkRemain

protected int milkRemain

amountOfThirstQuenched

protected int amountOfThirstQuenched

refill

protected volatile double refill
Constructor Detail

Milkable

public Milkable()
Method Detail

ID

public java.lang.String ID()
Description copied from interface: CMObject
The CoffeeMud Java Class ID shared by all instances of this object. Unlike the Java Class name, this method does not include package information. However, it must return a String value unique to its class category in the ClassLoader. Class categories include Libraries, Common, Areas, Abilities, Behaviors, CharClasses, Commands, Exits Locales, MOBS, Races, WebMacros, Basic Items, Armor, Weapons, ClanItems, Tech. The name is typically identical to the class name.

Specified by:
ID in interface CMObject
Overrides:
ID in class StdAbility
Returns:
the name of this class

name

public java.lang.String name()
Description copied from interface: Tickable
The nice displayable name of this instance of this object

Specified by:
name in interface CMObject
Specified by:
name in interface Tickable
Overrides:
name in class StdAbility
Returns:
the displayable name of this object instance
See Also:
Environmental.Name()

displayText

public java.lang.String displayText()
Description copied from interface: Environmental
Gets the raw string used to show what this object looks like in the room. May be used as a basis for other methods, such as the title of rooms, and what an exit looks like when open. The value for Items may be null if the item is not displayed when the room is seen.

Specified by:
displayText in interface Environmental
Overrides:
displayText in class StdAbility
Returns:
the string describing how this object looks in the room

classificationCode

public int classificationCode()
Description copied from interface: Ability
Returns a bitmap describing the general classification of the skill (spell, skill, chant, or property, etc) and its domain. It is made up of the ACODE_* constants the Ability interface, and optionally the DOMAIN_* constants also defined in this interface.

Specified by:
classificationCode in interface Ability
Overrides:
classificationCode in class StdAbility
Returns:
ACODE_* constant classification
See Also:
Ability

abstractQuality

public int abstractQuality()
Description copied from interface: Ability
Returns a constant value notifying the system of the general quality of the skill, whether it is malicious, beneficial, indifferent, or qualifiably beneficial (ok), as well as whether it is intended to target the invoker (self) or others. These constants are defined in the Ability interface and called QUALITY_*

Specified by:
abstractQuality in interface Ability
Overrides:
abstractQuality in class StdAbility
Returns:
Ability.QUALITY_* constant classification
See Also:
Ability

isAutoInvoked

public boolean isAutoInvoked()
Description copied from interface: Ability
An autoinvocating ability is an ability which affects the mob just by having learned the ability. Dodge is an example of this. This method returns whether this skill is classified as one of those kinds of abilities.

Specified by:
isAutoInvoked in interface Ability
Overrides:
isAutoInvoked in class StdAbility
Returns:
whether this is an autoinvoking skill

canBeUninvoked

public boolean canBeUninvoked()
Description copied from interface: Ability
Whether this skill is allowed to be uninvoked. If it returns false, then it behaves as a permanent property of the object it is affecting. Not death, dispelling, or other negations will remove it.

Specified by:
canBeUninvoked in interface Ability
Overrides:
canBeUninvoked in class StdAbility
Returns:
whether this skill can be uninvoked.
See Also:
Ability.makeNonUninvokable()

setMiscText

public void setMiscText(java.lang.String newMiscText)
Description copied from interface: Environmental
For objects which have false for their isGeneric method, this is used to set any internally coded strings to change the nature or behavior of the object. For objects which have true for their isGeneric method, this is used to set and parse the XML which will be used to fill out the fields in this object. Since Ability objects are never Generic, this will always be where parameters are read from an Ability instance.

Specified by:
setMiscText in interface Environmental
Overrides:
setMiscText in class StdAbility
Parameters:
newMiscText - either an open internal text string, or XML

autoInvocation

public boolean autoInvocation(MOB mob,
                              boolean force)
Description copied from interface: Ability
An autoinvocating ability is an ability which affects the mob just by having learned the ability. Dodge is an example of this. This method is called to initiate this, and is called whenever a mob gains this skill as a new Ability. This method will add the ability to the mob as an effect.

Specified by:
autoInvocation in interface Ability
Overrides:
autoInvocation in class StdAbility
Parameters:
mob - the player or npc mob who has this ability
force - if the skill has default-off settings, this overrides to ON
Returns:
whether the ability autoinvoked correctly
See Also:
Ability.isAutoInvoked(), Ability.isNowAnAutoEffect()

tick

public boolean tick(Tickable ticking,
                    int tickID)
Description copied from interface: Tickable
this is the method which is called periodically by the threading engine. How often it is called depends on the parameters passed to the threadding engine when it is submitted for thread access. Typically the period is once per TIME_TICK period, but that is determined when the object is submitted to the thread engine.

Specified by:
tick in interface Tickable
Overrides:
tick in class StdAbility
Parameters:
ticking - a reference to this Tickable object
tickID - the TICKID_ constant describing this periodic call, as defined in Tickable
Returns:
true always, unless this object no longer wishes to ever tick again, in which case false
See Also:
Tickable, ServiceEngine, TickableGroup

isMilkingOK

protected boolean isMilkingOK(MOB milkingMOB)

okMessage

public boolean okMessage(Environmental myHost,
                         CMMsg msg)
Description copied from interface: MsgListener
The general message event previewer for the object. Messages passed herein are in a pending state, and may be safely modified or rejected without fear that they might be in the middle of being executed. Messages passed herein may not necessarily be FOR or FROM this object, but will almost always represent events which want to happen in the same rom. This method should always always return true UNLESS this message needs to be canceled, in which case it is necessary to tell the mob initiating the event (CMMsg.source()) why it is being cancelled. Every game event goes through these methods.

Specified by:
okMessage in interface MsgListener
Overrides:
okMessage in class StdAbility
Parameters:
myHost - either the initiator of the event, or the host of this object
msg - the CMMsg that wants to be executed
Returns:
whether this message is allowed to execute
See Also:
CMMsg, CMMsg.source()

executeMsg

public void executeMsg(Environmental myHost,
                       CMMsg msg)
Description copied from interface: MsgListener
The general message event handler for the object. Messages passed herein may not necessarily be FOR this object, or from it, but will almost always represent events happening in the same room. The messages have already been through an approval process, so this method is called only to affect the final execution of the meaning of the message. Every game event goes through these methods.

Specified by:
executeMsg in interface MsgListener
Overrides:
executeMsg in class StdAbility
Parameters:
myHost - either the initiator of the event, or the host of this object
msg - the CMMsg that needs to be executed
See Also:
CMMsg

thirstQuenched

public int thirstQuenched()
Description copied from interface: Drink
The amount of thirst points quenched every time this item is drank from.

Specified by:
thirstQuenched in interface Drink
Returns:
amount of thirst quenched
See Also:
CharState

liquidHeld

public int liquidHeld()
Description copied from interface: Drink
The total amount of liquid possible to be contained in this liquid container.

Specified by:
liquidHeld in interface Drink
Returns:
total liquid contained herein.

liquidRemaining

public int liquidRemaining()
Description copied from interface: Drink
The amount of liquid remaining in this liquid container. Will always be less less than liquidHeld();

Specified by:
liquidRemaining in interface Drink
Returns:
amount of liquid remaining in this liquid container.
See Also:
Drink.liquidHeld()

disappearsAfterDrinking

public boolean disappearsAfterDrinking()
Description copied from interface: Drink
Settable only internally, this method returns whether this entire object is destroyed immediately after it is drank from -- like a potion.

Specified by:
disappearsAfterDrinking in interface Drink
Returns:
Whether the item survives after drinking.

liquidType

public int liquidType()
Description copied from interface: Drink
The material type of the liquid in this container. Although a class implementing the Drink interface can sometimes be a liquid itself (like GenLiquidResource), most often, a Drink interface implementing class is a mob without a material to draw from or an Item having its own non-liquid material (like a leather waterskin containing milk). Either way, this is necessary. The material types are constants in RawMaterial.

Specified by:
liquidType in interface Drink
Returns:
the type of liquid contained herein
See Also:
RawMaterial

setLiquidType

public void setLiquidType(int newLiquidType)
Description copied from interface: Drink
Sets the material type of the liquid in this container. Although a class implementing the Drink interface can sometimes be a liquid itself (like GenLiquidResource), most often, a Drink interface implementing class is a mob without a material to draw from or an Item having its own non-liquid material (like a leather waterskin containing milk). Either way, this is necessary. The material types are constants in RawMaterial.

Specified by:
setLiquidType in interface Drink
Parameters:
newLiquidType - the type of liquid contained herein
See Also:
RawMaterial

setThirstQuenched

public void setThirstQuenched(int amount)
Description copied from interface: Drink
Set the amount of thirst points quenched every time this item is drank from.

Specified by:
setThirstQuenched in interface Drink
Parameters:
amount - of thirst quenched
See Also:
CharState

setLiquidHeld

public void setLiquidHeld(int amount)
Description copied from interface: Drink
Sets the total amount of liquid possible to be contained in this liquid container.

Specified by:
setLiquidHeld in interface Drink
Parameters:
amount - total liquid contained herein.

setLiquidRemaining

public void setLiquidRemaining(int amount)
Description copied from interface: Drink
Sets the amount of liquid remaining in this liquid container. Will always be less less than liquidHeld();

Specified by:
setLiquidRemaining in interface Drink
Parameters:
amount - amount of liquid remaining in this liquid container.
See Also:
Drink.setLiquidHeld(int)

containsDrink

public boolean containsDrink()
Description copied from interface: Drink
Whether this liquid container still contains any liquid.

Specified by:
containsDrink in interface Drink
Returns:
whether any liquid is left.

amountTakenToFillMe

public int amountTakenToFillMe(Drink theSource)
Description copied from interface: Drink
Given the liquid source, the amount of liquid which would need to be taken from the source liquid source to fill up THIS liquid source.

Specified by:
amountTakenToFillMe in interface Drink
Parameters:
theSource - the liquid source to fill up from
Returns:
the amount to take from the liquid source

decayTime

public long decayTime()
Description copied from interface: Decayable
The time, in milliseconds, when this will rot. 0=never

Specified by:
decayTime in interface Decayable
Returns:
the time in milliseconds when this will rot. 0=never
See Also:
Decayable.setDecayTime(long)

setDecayTime

public void setDecayTime(long time)
Description copied from interface: Decayable
Sets the time, in milliseconds, when this will rot. 0=never

Specified by:
setDecayTime in interface Decayable
Parameters:
time - in milliseconds, when this will rot. 0=never
See Also:
Decayable.decayTime()