com.planet_ink.coffee_mud.Abilities.Songs
Class Dance

java.lang.Object
  extended by com.planet_ink.coffee_mud.Abilities.StdAbility
      extended by com.planet_ink.coffee_mud.Abilities.Songs.Dance
All Implemented Interfaces:
Ability, CMObject, Contingent, Environmental, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>
Direct Known Subclasses:
Dance_Ballet, Dance_Basse, Dance_Butoh, Dance_Butterfly, Dance_CanCan, Dance_Capoeira, Dance_Clog, Dance_Cotillon, Dance_Courante, Dance_Flamenco, Dance_Foxtrot, Dance_Grass, Dance_Jingledress, Dance_Jitterbug, Dance_Macabre, Dance_Manipuri, Dance_Morris, Dance_Musette, Dance_Polka, Dance_RagsSharqi, Dance_Salsa, Dance_Square, Dance_Stop, Dance_Swing, Dance_Swords, Dance_Tango, Dance_Tap, Dance_Tarantella, Dance_Waltz, Dance_War

public class Dance
extends StdAbility


Field Summary
protected  java.util.Vector<Room> commonRoomSet
           
protected  int invokerManaCost
           
protected  Room originRoom
           
protected  long timeOut
           
 
Fields inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
 
Fields inherited from interface com.planet_ink.coffee_mud.Abilities.interfaces.Ability
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ENABLER, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_MINDALTERING, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT
 
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BEAMWEAPON, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
 
Constructor Summary
Dance()
           
 
Method Summary
 int adjustedLevel(MOB mob, int asLevel)
          This method calculates the strength level of this skill for the given mob, and taking into account the given override-level (asLevel).
 void affectPhyStats(Physical affectedEnv, PhyStats affectableStats)
          This method is called by the recoverPhyStats() method on other Environmental objects.
protected  int canAffectCode()
          Designates whether, when used as a property/effect, what sort of objects this ability can affect.
protected  int canTargetCode()
          Designates whether, when invoked as a skill, what sort of objects this ability can effectively target.
 int castingQuality(MOB mob, Physical target)
          Serves a purpose similar to that of the Ability abstractQuality() method, but it determines a more exact quality based on a given invoker, target, and assumes an imminent use of the skill.
 int classificationCode()
          Returns a bitmap describing the general classification of the skill (spell, skill, chant, or property, etc) and its domain.
protected  java.lang.String danceOf()
           
 java.lang.String displayText()
          Gets the raw string used to show what this object looks like in the room.
 void executeMsg(Environmental host, CMMsg msg)
          The general message event handler for the object.
protected  int getCorrectDirToOriginRoom(Room R, int v)
           
protected  java.lang.String getCorrectMsgString(Room R, java.lang.String str, int v)
           
protected  java.util.Vector<Room> getInvokerScopeRoomSet(MOB backupMob)
           
protected  boolean HAS_QUANTITATIVE_ASPECT()
           
 java.lang.String ID()
          The CoffeeMud Java Class ID shared by all instances of this object.
 boolean invoke(MOB mob, java.util.List<java.lang.String> commands, Physical givenTarget, boolean auto, int asLevel)
          This method is called when a player or the system invokes this skill, casts this spell, etc.
protected  boolean maliciousButNotAggressiveFlag()
           
 int maxRange()
          the maximum range of this object, if applicable.
protected  boolean mindAttack()
           
 java.lang.String name()
          The nice displayable name of this instance of this object
 java.util.Set<MOB> sendMsgAndGetTargets(MOB mob, Room R, CMMsg msg, Environmental givenTarget, boolean auto)
           
protected  boolean skipStandardDanceInvoke()
           
protected  boolean skipStandardDanceTick()
           
 boolean tick(Tickable ticking, int tickID)
          this is the method which is called periodically by the threading engine.
 java.lang.String[] triggerStrings()
          A set of the command strings the user types to access this command when it is listed as a skill ability.
protected  void undanceAll(MOB mob, MOB invoker)
           
protected  void undanceAllByThis(MOB mob, MOB invoker)
           
protected  boolean undanceMe(MOB mob, MOB invoker)
           
 int usageType()
          Returns a bitmap made up of constants defined by Ability.USAGE_*.
 
Methods inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
abilityCode, abstractQuality, accountForYourself, addedTickTime, adjustBeneficialTickdownTime, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affectCharState, affectCharStats, affecting, amDestroyed, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingTime, checkComponents, checkedCastingCost, cloneFix, combatCastingTime, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, experienceLevels, expertise, expirationDate, externalFiles, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, image, iniPracticesToPractice, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, minCastWaitTime, minRange, miscTextFormat, Name, newInstance, okMessage, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, putInCommandlist, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setMiscText, setName, setProficiency, setSavable, setStat, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somanticCastCode, somanticCastMask, spreadImmunity, startTickDown, teach, text, unInvoke, usageCost, verbalCastCode, verbalCastMask, verbalSpeakCode
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

invokerManaCost

protected int invokerManaCost

timeOut

protected long timeOut

commonRoomSet

protected java.util.Vector<Room> commonRoomSet

originRoom

protected Room originRoom
Constructor Detail

Dance

public Dance()
Method Detail

ID

public java.lang.String ID()
Description copied from interface: CMObject
The CoffeeMud Java Class ID shared by all instances of this object. Unlike the Java Class name, this method does not include package information. However, it must return a String value unique to its class category in the ClassLoader. Class categories include Libraries, Common, Areas, Abilities, Behaviors, CharClasses, Commands, Exits Locales, MOBS, Races, WebMacros, Basic Items, Armor, Weapons, ClanItems, Tech. The name is typically identical to the class name.

Specified by:
ID in interface CMObject
Overrides:
ID in class StdAbility
Returns:
the name of this class

name

public java.lang.String name()
Description copied from interface: Tickable
The nice displayable name of this instance of this object

Specified by:
name in interface CMObject
Specified by:
name in interface Tickable
Overrides:
name in class StdAbility
Returns:
the displayable name of this object instance
See Also:
Environmental.Name()

displayText

public java.lang.String displayText()
Description copied from interface: Environmental
Gets the raw string used to show what this object looks like in the room. May be used as a basis for other methods, such as the title of rooms, and what an exit looks like when open. The value for Items may be null if the item is not displayed when the room is seen.

Specified by:
displayText in interface Environmental
Overrides:
displayText in class StdAbility
Returns:
the string describing how this object looks in the room

canAffectCode

protected int canAffectCode()
Description copied from class: StdAbility
Designates whether, when used as a property/effect, what sort of objects this ability can affect. Uses the Ability.CAN_* constants.

Overrides:
canAffectCode in class StdAbility
Returns:
a mask showing the type of objects this ability can affect
See Also:
Ability

canTargetCode

protected int canTargetCode()
Description copied from class: StdAbility
Designates whether, when invoked as a skill, what sort of objects this ability can effectively target. Uses the Ability.CAN_* constants.

Overrides:
canTargetCode in class StdAbility
Returns:
a mask showing the type of objects this ability can target
See Also:
Ability

triggerStrings

public java.lang.String[] triggerStrings()
Description copied from interface: Ability
A set of the command strings the user types to access this command when it is listed as a skill ability.

Specified by:
triggerStrings in interface Ability
Overrides:
triggerStrings in class StdAbility
Returns:
an array of command invoking string words
See Also:
Ability.putInCommandlist()

classificationCode

public int classificationCode()
Description copied from interface: Ability
Returns a bitmap describing the general classification of the skill (spell, skill, chant, or property, etc) and its domain. It is made up of the ACODE_* constants the Ability interface, and optionally the DOMAIN_* constants also defined in this interface.

Specified by:
classificationCode in interface Ability
Overrides:
classificationCode in class StdAbility
Returns:
ACODE_* constant classification
See Also:
Ability

usageType

public int usageType()
Description copied from interface: Ability
Returns a bitmap made up of constants defined by Ability.USAGE_*. It lets the system know which of the values in the usageCost(MOB,boolean) method are relevant. It determines whether this skill requires mana, movement, hit points, or some combination of the three.

Specified by:
usageType in interface Ability
Overrides:
usageType in class StdAbility
Returns:
a bitmap defined by Ability.USAGE_*
See Also:
Ability

maxRange

public int maxRange()
Description copied from interface: Environmental
the maximum range of this object, if applicable. Can refer to the size of a room, the range of a weapon, or the calculated range of a mob in combat.

Specified by:
maxRange in interface Environmental
Overrides:
maxRange in class StdAbility
Returns:
the maximum range

skipStandardDanceInvoke

protected boolean skipStandardDanceInvoke()

mindAttack

protected boolean mindAttack()

skipStandardDanceTick

protected boolean skipStandardDanceTick()

maliciousButNotAggressiveFlag

protected boolean maliciousButNotAggressiveFlag()

danceOf

protected java.lang.String danceOf()

HAS_QUANTITATIVE_ASPECT

protected boolean HAS_QUANTITATIVE_ASPECT()

affectPhyStats

public void affectPhyStats(Physical affectedEnv,
                           PhyStats affectableStats)
Description copied from interface: StatsAffecting
This method is called by the recoverPhyStats() method on other Environmental objects. It is used to transform the Environmental basePhyStats() object into a finished phyStats() object, both of which are objects implementing the PhyStats interface. See those methods for more information.

Specified by:
affectPhyStats in interface StatsAffecting
Overrides:
affectPhyStats in class StdAbility
Parameters:
affectedEnv - the host of the PhyStats object being affected
affectableStats - the particular PhyStats object being affected
See Also:
PhyStats, Environmental, Affectable.basePhyStats(), Affectable.phyStats(), Affectable.recoverPhyStats()

adjustedLevel

public int adjustedLevel(MOB mob,
                         int asLevel)
Description copied from interface: Ability
This method calculates the strength level of this skill for the given mob, and taking into account the given override-level (asLevel). The level returned should be based on a minimum baseline level (usually the class level of the class that qualifies for this skill at the lowest level), and should take into account the number of levels the mob has over and above that in appropriate classes

Specified by:
adjustedLevel in interface Ability
Overrides:
adjustedLevel in class StdAbility
Parameters:
mob - the mob to evaluate the skill level of
asLevel - if greater than 0, this method always returns it
Returns:
the level of power the given mob has in this skill.

tick

public boolean tick(Tickable ticking,
                    int tickID)
Description copied from interface: Tickable
this is the method which is called periodically by the threading engine. How often it is called depends on the parameters passed to the threadding engine when it is submitted for thread access. Typically the period is once per TIME_TICK period, but that is determined when the object is submitted to the thread engine.

Specified by:
tick in interface Tickable
Overrides:
tick in class StdAbility
Parameters:
ticking - a reference to this Tickable object
tickID - the TICKID_ constant describing this periodic call, as defined in Tickable
Returns:
true always, unless this object no longer wishes to ever tick again, in which case false
See Also:
Tickable, ServiceEngine, TickableGroup

undanceAll

protected void undanceAll(MOB mob,
                          MOB invoker)

undanceAllByThis

protected void undanceAllByThis(MOB mob,
                                MOB invoker)

undanceMe

protected boolean undanceMe(MOB mob,
                            MOB invoker)

getInvokerScopeRoomSet

protected java.util.Vector<Room> getInvokerScopeRoomSet(MOB backupMob)

getCorrectDirToOriginRoom

protected int getCorrectDirToOriginRoom(Room R,
                                        int v)

getCorrectMsgString

protected java.lang.String getCorrectMsgString(Room R,
                                               java.lang.String str,
                                               int v)

sendMsgAndGetTargets

public java.util.Set<MOB> sendMsgAndGetTargets(MOB mob,
                                               Room R,
                                               CMMsg msg,
                                               Environmental givenTarget,
                                               boolean auto)

executeMsg

public void executeMsg(Environmental host,
                       CMMsg msg)
Description copied from interface: MsgListener
The general message event handler for the object. Messages passed herein may not necessarily be FOR this object, or from it, but will almost always represent events happening in the same room. The messages have already been through an approval process, so this method is called only to affect the final execution of the meaning of the message. Every game event goes through these methods.

Specified by:
executeMsg in interface MsgListener
Overrides:
executeMsg in class StdAbility
Parameters:
host - either the initiator of the event, or the host of this object
msg - the CMMsg that needs to be executed
See Also:
CMMsg

castingQuality

public int castingQuality(MOB mob,
                          Physical target)
Description copied from interface: Ability
Serves a purpose similar to that of the Ability abstractQuality() method, but it determines a more exact quality based on a given invoker, target, and assumes an imminent use of the skill. For this reason, the QUALITY_OK_* constants should be avoided in favor of the other Ability.QUALITY_* constants.

Specified by:
castingQuality in interface Ability
Overrides:
castingQuality in class StdAbility
Parameters:
mob - the person to use the skill
target - the potential target -- may be invoker
Returns:
Ability.QUALITY_* constant classification
See Also:
Ability, Ability.abstractQuality()

invoke

public boolean invoke(MOB mob,
                      java.util.List<java.lang.String> commands,
                      Physical givenTarget,
                      boolean auto,
                      int asLevel)
Description copied from interface: Ability
This method is called when a player or the system invokes this skill, casts this spell, etc. Calls the more complete invoke method without an empty command strings vector unless target is non-null, in which case the vector will contain the name of the target.

Specified by:
invoke in interface Ability
Overrides:
invoke in class StdAbility
Parameters:
mob - the player or mob invoking the skill
commands - the parameters entered for the skill (minus trigger word)
givenTarget - null, unless being auto-invoked. Represents an override target.
auto - false if player enters command, true if system invokes the command
asLevel - -1, unless being auto-invoked, when it is the level to invoke it at.
Returns:
whether the skill successfully invoked.