com.planet_ink.coffee_mud.Abilities.Spells
Class Spell_Lighthouse
java.lang.Object
com.planet_ink.coffee_mud.Abilities.StdAbility
com.planet_ink.coffee_mud.Abilities.Spells.Spell
com.planet_ink.coffee_mud.Abilities.Spells.Spell_Lighthouse
- All Implemented Interfaces:
- Ability, CMObject, Contingent, Environmental, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>
public class Spell_Lighthouse
- extends Spell
Fields inherited from class com.planet_ink.coffee_mud.Abilities.Spells.Spell |
CHAIN_LENGTH |
Fields inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility |
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked |
Fields inherited from interface com.planet_ink.coffee_mud.Abilities.interfaces.Ability |
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DESCS_, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_TECH, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_NORMAL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_BUILDINGSKILL, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_EDUCATIONLORE, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EPICUREAN, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_SEATRAVEL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_THEATRE, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WATERCONTROL, DOMAIN_WATERLORE, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ENABLER, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_MINDALTERING, FLAG_MOVING, FLAG_NEUTRAL, FLAG_NOORDERING, FLAG_NOUNINVOKING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_SUMMONING, FLAG_SUNSUMMONING, FLAG_TIDEALTERING, FLAG_TORTURING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT |
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable |
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BEAMWEAPON, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET |
Method Summary |
int |
abstractQuality()
Returns a constant value notifying the system of
the general quality of the skill, whether it is
malicious, beneficial, indifferent, or qualifiably
beneficial (ok), as well as whether it is intended
to target the invoker (self) or others. |
void |
addToRoom(Room R,
Item fromShip,
int fromDir)
|
void |
affectPhyStats(Physical affected,
PhyStats affectableStats)
This method is called by the recoverPhyStats() method on other Environmental objects. |
protected int |
canAffectCode()
Designates whether, when used as a property/effect, what sort of objects this
ability can affect. |
int |
castingQuality(MOB mob,
Physical target)
Serves a purpose similar to that of the Ability
abstractQuality() method, but it determines a more
exact quality based on a given invoker, target, and
assumes an imminent use of the skill. |
int |
classificationCode()
Returns a bitmap describing the general
classification of the skill (spell, skill,
chant, or property, etc) and its domain. |
void |
delFromRoom(Room R,
Item fromShip,
int fromDir)
|
java.lang.String |
displayText()
Gets the raw string used to show what this object looks like in the room. |
java.lang.String |
ID()
The CoffeeMud Java Class ID shared by all instances of
this object. |
boolean |
invoke(MOB mob,
java.util.List<java.lang.String> commands,
Physical givenTarget,
boolean auto,
int asLevel)
This method is called when a player or the system invokes this skill,
casts this spell, etc. |
java.lang.String |
name()
The nice displayable name of this instance of this object |
protected int |
nextDir(Room R)
|
boolean |
tick(Tickable ticking,
int tickID)
this is the method which is called periodically by the threading engine. |
void |
unInvoke()
If this skill is uninvokable, this method will uninvoke it, remove it
as an effect on the target, and shut it down. |
Methods inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility |
abilityCode, accountForYourself, addedTickTime, adjustBeneficialTickdownTime, adjustedLevel, adjustedMaxInvokerRange, adjustMaliciousTickdownTime, affectCharState, affectCharStats, affecting, amDestroyed, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingTime, checkComponents, checkedCastingCost, cloneFix, combatCastingTime, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, evalTargetItem, executeMsg, experienceLevels, expertise, expirationDate, externalFiles, flags, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getHardOverrideManaCache, getInternalCodeNum, getMaliciousTickdownTime, getPersonalLevelAdjustments, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTarget, getTargetItemFavorMOB, getTargetItemFavorMOB, getTargetItemFavorMOB, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXLOWFREECOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, I, image, iniPracticesToPractice, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, L, makeLongLasting, makeNonUninvokable, maliciousFizzle, maxRange, minCastWaitTime, minRange, miscTextFormat, Name, newInstance, okMessage, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargetList, properTargets, putInCommandlist, rawImage, requirements, restoreCombatState, sameAs, saveCombatState, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setMiscText, setName, setProficiency, setSavable, setStat, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somanticCastCode, somanticCastMask, spreadImmunity, startTickDown, teach, text, usageCost, usageType, verbalCastCode, verbalCastMask, verbalSpeakCode |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
roomSet
protected java.util.Set<Room> roomSet
lastRoom
protected volatile Room lastRoom
lastShipRoom
protected volatile Room lastShipRoom
lastDir
protected volatile int lastDir
Spell_Lighthouse
public Spell_Lighthouse()
ID
public java.lang.String ID()
- Description copied from interface:
CMObject
- The CoffeeMud Java Class ID shared by all instances of
this object. Unlike the Java Class name, this method
does not include package information. However, it must
return a String value unique to its class category in
the ClassLoader. Class categories include Libraries, Common,
Areas, Abilities, Behaviors, CharClasses, Commands, Exits
Locales, MOBS, Races, WebMacros, Basic Items, Armor,
Weapons, ClanItems, Tech. The name is typically identical
to the class name.
- Specified by:
ID
in interface CMObject
- Overrides:
ID
in class Spell
- Returns:
- the name of this class
name
public java.lang.String name()
- Description copied from interface:
Tickable
- The nice displayable name of this instance of this object
- Specified by:
name
in interface CMObject
- Specified by:
name
in interface Tickable
- Overrides:
name
in class Spell
- Returns:
- the displayable name of this object instance
- See Also:
Environmental.Name()
displayText
public java.lang.String displayText()
- Description copied from interface:
Environmental
- Gets the raw string used to show what this object looks like in the room.
May be used as a basis for other methods, such as the title of rooms, and
what an exit looks like when open. The value for Items may be null if the item
is not displayed when the room is seen.
- Specified by:
displayText
in interface Environmental
- Overrides:
displayText
in class Spell
- Returns:
- the string describing how this object looks in the room
abstractQuality
public int abstractQuality()
- Description copied from interface:
Ability
- Returns a constant value notifying the system of
the general quality of the skill, whether it is
malicious, beneficial, indifferent, or qualifiably
beneficial (ok), as well as whether it is intended
to target the invoker (self) or others. These
constants are defined in the Ability interface and
called QUALITY_*
- Specified by:
abstractQuality
in interface Ability
- Overrides:
abstractQuality
in class Spell
- Returns:
- Ability.QUALITY_* constant classification
- See Also:
Ability
canAffectCode
protected int canAffectCode()
- Description copied from class:
StdAbility
- Designates whether, when used as a property/effect, what sort of objects this
ability can affect. Uses the Ability.CAN_* constants.
- Overrides:
canAffectCode
in class Spell
- Returns:
- a mask showing the type of objects this ability can affect
- See Also:
Ability
classificationCode
public int classificationCode()
- Description copied from interface:
Ability
- Returns a bitmap describing the general
classification of the skill (spell, skill,
chant, or property, etc) and its domain. It
is made up of the ACODE_* constants the Ability
interface, and optionally the DOMAIN_* constants
also defined in this interface.
- Specified by:
classificationCode
in interface Ability
- Overrides:
classificationCode
in class Spell
- Returns:
- ACODE_* constant classification
- See Also:
Ability
castingQuality
public int castingQuality(MOB mob,
Physical target)
- Description copied from interface:
Ability
- Serves a purpose similar to that of the Ability
abstractQuality() method, but it determines a more
exact quality based on a given invoker, target, and
assumes an imminent use of the skill. For this
reason, the QUALITY_OK_* constants should be avoided
in favor of the other Ability.QUALITY_* constants.
- Specified by:
castingQuality
in interface Ability
- Overrides:
castingQuality
in class StdAbility
- Parameters:
mob
- the person to use the skilltarget
- the potential target -- may be invoker
- Returns:
- Ability.QUALITY_* constant classification
- See Also:
Ability
,
Ability.abstractQuality()
affectPhyStats
public void affectPhyStats(Physical affected,
PhyStats affectableStats)
- Description copied from interface:
StatsAffecting
- This method is called by the recoverPhyStats() method on other Environmental objects. It is used
to transform the Environmental basePhyStats() object into a finished phyStats() object, both of
which are objects implementing the PhyStats interface. See those methods for more information.
- Specified by:
affectPhyStats
in interface StatsAffecting
- Overrides:
affectPhyStats
in class StdAbility
- Parameters:
affected
- the host of the PhyStats object being affectedaffectableStats
- the particular PhyStats object being affected- See Also:
PhyStats
,
Environmental
,
Affectable.basePhyStats()
,
Affectable.phyStats()
,
Affectable.recoverPhyStats()
addToRoom
public void addToRoom(Room R,
Item fromShip,
int fromDir)
delFromRoom
public void delFromRoom(Room R,
Item fromShip,
int fromDir)
unInvoke
public void unInvoke()
- Description copied from interface:
Ability
- If this skill is uninvokable, this method will uninvoke it, remove it
as an effect on the target, and shut it down.
- Specified by:
unInvoke
in interface Ability
- Overrides:
unInvoke
in class StdAbility
- See Also:
Ability.canBeUninvoked()
nextDir
protected int nextDir(Room R)
tick
public boolean tick(Tickable ticking,
int tickID)
- Description copied from interface:
Tickable
- this is the method which is called periodically by the threading engine. How often it
is called depends on the parameters passed to the threadding engine when it is submitted
for thread access. Typically the period is once per TIME_TICK period, but that is
determined when the object is submitted to the thread engine.
- Specified by:
tick
in interface Tickable
- Overrides:
tick
in class StdAbility
- Parameters:
ticking
- a reference to this Tickable objecttickID
- the TICKID_ constant describing this periodic call, as defined in Tickable
- Returns:
- true always, unless this object no longer wishes to ever tick again, in which case false
- See Also:
Tickable
,
ServiceEngine
,
TickableGroup
invoke
public boolean invoke(MOB mob,
java.util.List<java.lang.String> commands,
Physical givenTarget,
boolean auto,
int asLevel)
- Description copied from interface:
Ability
- This method is called when a player or the system invokes this skill,
casts this spell, etc.
Calls the more complete invoke method without an empty command strings vector
unless target is non-null, in which case the vector will contain the name
of the target.
- Specified by:
invoke
in interface Ability
- Overrides:
invoke
in class Spell
- Parameters:
mob
- the player or mob invoking the skillcommands
- the parameters entered for the skill (minus trigger word)givenTarget
- null, unless being auto-invoked. Represents an override target.auto
- false if player enters command, true if system invokes the commandasLevel
- -1, unless being auto-invoked, when it is the level to invoke it at.
- Returns:
- whether the skill successfully invoked.