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Interface Summary | |
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Area | An Area is an abstract collection of rooms organized together under a single name in order to share attributes or give some common functionality. |
AutoGenArea | AutoGenAreas are areas that utilize the random area generation system (percolator) to generate their rooms. |
GridZones | GridZones is a cross-object interface that applies both to Areas, and Locales. |
Class Summary | |
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Area.AreaInstanceChild | Class to hold a reference to a child area instance, and the inhabitants who belong there. |
Area.CompleteRoomEnumerator | |
Area.RoomComparator | Comparator for tree sets, comparing room ids of rooms |
Area.RoomIDComparator | Comparator for tree sets, comparing room ids of rooms |
Area.RoomIDEnumerator | |
GridZones.XYVector | A class for holding x/y coordinates. |
Enum Summary | |
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Area.State | State flag for areas. |
Area.Stats | Various area IStat constants.. |
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