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| Interface Summary | |
|---|---|
| Area | An Area is an abstract collection of rooms organized together under a single name in order to share attributes or give some common functionality. |
| AutoGenArea | AutoGenAreas are areas that utilize the random area generation system (percolator) to generate their rooms. |
| GridZones | GridZones is a cross-object interface that applies both to Areas, and Locales. |
| Class Summary | |
|---|---|
| Area.AreaInstanceChild | Class to hold a reference to a child area instance, and the inhabitants who belong there. |
| Area.CompleteRoomEnumerator | |
| Area.RoomComparator | Comparator for tree sets, comparing room ids of rooms |
| Area.RoomIDComparator | Comparator for tree sets, comparing room ids of rooms |
| Area.RoomIDEnumerator | |
| GridZones.XYVector | A class for holding x/y coordinates. |
| Enum Summary | |
|---|---|
| Area.State | State flag for areas. |
| Area.Stats | Various area IStat constants.. |
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