com.planet_ink.coffee_mud.Behaviors
Class GateGuard

java.lang.Object
  extended by com.planet_ink.coffee_mud.Behaviors.StdBehavior
      extended by com.planet_ink.coffee_mud.Behaviors.GateGuard
All Implemented Interfaces:
Behavior, CMObject, Contingent, Modifiable, MsgListener, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>

public class GateGuard
extends StdBehavior


Field Summary
protected  boolean allnight
           
protected  boolean heardKnock
           
protected  boolean keepLocked
           
protected  int noticeTock
           
 
Fields inherited from class com.planet_ink.coffee_mud.Behaviors.StdBehavior
CODES, isSavableBehavior, parms
 
Fields inherited from interface com.planet_ink.coffee_mud.Behaviors.interfaces.Behavior
CAN_AREAS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, FLAG_LEGALBEHAVIOR, FLAG_MOBILITY, FLAG_POTENTIALLYAGGRESSIVE, FLAG_POTENTIALLYAUTODEATHING, FLAG_TROUBLEMAKING
 
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BEAMWEAPON, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
 
Constructor Summary
GateGuard()
           
 
Method Summary
 java.lang.String accountForYourself()
          Returns a string describing what this behavior does.
 void executeMsg(Environmental host, CMMsg msg)
          The general message event handler for the object.
protected  int findGate(MOB mob)
           
protected  DoorKey getMyKeyTo(MOB mob, Exit e)
           
 java.lang.String ID()
          The CoffeeMud Java Class ID shared by all instances of this object.
protected  int numValidPlayers(MOB mob, Room room)
           
 void setParms(java.lang.String parm)
          Sets the raw parameter string for this behavior.
 boolean tick(Tickable ticking, int tickID)
          this is the method which is called periodically by the threading engine.
 
Methods inherited from class com.planet_ink.coffee_mud.Behaviors.StdBehavior
amDestroyed, canActAtAll, canFreelyBehaveNormal, canImprove, canImprove, canImproveCode, compareTo, copyOf, destroy, externalFiles, flags, getBehaversMOB, getBehaversRoom, getCodeNum, getParms, getSaveStatIndex, getStat, getStatCodes, getTickStatus, grantsAggressivenessTo, initializeClass, isSavable, isStat, L, name, newInstance, okMessage, parmsFormat, registerDefaultQuest, sameAs, setSavable, setStat, startBehavior
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

noticeTock

protected int noticeTock

heardKnock

protected boolean heardKnock

keepLocked

protected boolean keepLocked

allnight

protected boolean allnight
Constructor Detail

GateGuard

public GateGuard()
Method Detail

ID

public java.lang.String ID()
Description copied from interface: CMObject
The CoffeeMud Java Class ID shared by all instances of this object. Unlike the Java Class name, this method does not include package information. However, it must return a String value unique to its class category in the ClassLoader. Class categories include Libraries, Common, Areas, Abilities, Behaviors, CharClasses, Commands, Exits Locales, MOBS, Races, WebMacros, Basic Items, Armor, Weapons, ClanItems, Tech. The name is typically identical to the class name.

Specified by:
ID in interface CMObject
Overrides:
ID in class StdBehavior
Returns:
the name of this class

accountForYourself

public java.lang.String accountForYourself()
Description copied from interface: Behavior
Returns a string describing what this behavior does. Mostly for thought and behavior reading systems.

Specified by:
accountForYourself in interface Behavior
Overrides:
accountForYourself in class StdBehavior
Returns:
a string describing what this behavior does.

setParms

public void setParms(java.lang.String parm)
Description copied from interface: Behavior
Sets the raw parameter string for this behavior. Parameters are meant to modify or specify specific behavior of this Behavior.

Specified by:
setParms in interface Behavior
Overrides:
setParms in class StdBehavior
Parameters:
parm - the parameter string for this behavior
See Also:
Behavior.getParms()

findGate

protected int findGate(MOB mob)

getMyKeyTo

protected DoorKey getMyKeyTo(MOB mob,
                             Exit e)

numValidPlayers

protected int numValidPlayers(MOB mob,
                              Room room)

executeMsg

public void executeMsg(Environmental host,
                       CMMsg msg)
Description copied from interface: MsgListener
The general message event handler for the object. Messages passed herein may not necessarily be FOR this object, or from it, but will almost always represent events happening in the same room. The messages have already been through an approval process, so this method is called only to affect the final execution of the meaning of the message. Every game event goes through these methods.

Specified by:
executeMsg in interface MsgListener
Overrides:
executeMsg in class StdBehavior
Parameters:
host - either the initiator of the event, or the host of this object
msg - the CMMsg that needs to be executed
See Also:
CMMsg

tick

public boolean tick(Tickable ticking,
                    int tickID)
Description copied from interface: Tickable
this is the method which is called periodically by the threading engine. How often it is called depends on the parameters passed to the threadding engine when it is submitted for thread access. Typically the period is once per TIME_TICK period, but that is determined when the object is submitted to the thread engine.

Specified by:
tick in interface Tickable
Overrides:
tick in class StdBehavior
Parameters:
ticking - a reference to this Tickable object
tickID - the TICKID_ constant describing this periodic call, as defined in Tickable
Returns:
true always, unless this object no longer wishes to ever tick again, in which case false
See Also:
Tickable, ServiceEngine, TickableGroup