com.planet_ink.coffee_mud.Behaviors
Class Thiefness

java.lang.Object
  extended by com.planet_ink.coffee_mud.Behaviors.StdBehavior
      extended by com.planet_ink.coffee_mud.Behaviors.CombatAbilities
          extended by com.planet_ink.coffee_mud.Behaviors.Thiefness
All Implemented Interfaces:
Behavior, CMObject, Contingent, Modifiable, MsgListener, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>

public class Thiefness
extends CombatAbilities


Field Summary
protected  int tickDown
           
 
Fields inherited from class com.planet_ink.coffee_mud.Behaviors.CombatAbilities
aggro, chkDown, CODES, COMBAT_DEFENSIVE, COMBAT_MIXEDDEFENSIVE, COMBAT_MIXEDOFFENSIVE, COMBAT_OFFENSIVE, COMBAT_ONLYALWAYS, COMBAT_RANDOM, combatMode, lastSpell, names, noCombatStat, noStat, physicalDamageTaken, preCastDown, preCastSet, proficient, record, skillsAlways, skillsNever, wandUseCheck, weaponSet
 
Fields inherited from class com.planet_ink.coffee_mud.Behaviors.StdBehavior
isSavableBehavior, parms
 
Fields inherited from interface com.planet_ink.coffee_mud.Behaviors.interfaces.Behavior
CAN_AREAS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, FLAG_LEGALBEHAVIOR, FLAG_MOBILITY, FLAG_POTENTIALLYAGGRESSIVE, FLAG_POTENTIALLYAUTODEATHING, FLAG_TROUBLEMAKING
 
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BEAMWEAPON, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
 
Constructor Summary
Thiefness()
           
 
Method Summary
 java.lang.String accountForYourself()
          Returns a string describing what this behavior does.
 long flags()
          Returns a bitmap made of up Behavior.FLAG_* constant masks which designates certain aspects about this behavior the rest of the system may need to know.
 java.lang.String ID()
          The CoffeeMud Java Class ID shared by all instances of this object.
 void startBehavior(PhysicalAgent forMe)
          Called after a behavior is added to a Behavable object.
 boolean tick(Tickable ticking, int tickID)
          this is the method which is called periodically by the threading engine.
 
Methods inherited from class com.planet_ink.coffee_mud.Behaviors.CombatAbilities
adjustAggro, executeMsg, getCodeNum, getParmsMinusCombatMode, getStat, getStatCodes, isRightCombatAbilities, makeClass, newCharacter, setCharStats, setCombatStats, setStat, useSkill
 
Methods inherited from class com.planet_ink.coffee_mud.Behaviors.StdBehavior
amDestroyed, canActAtAll, canFreelyBehaveNormal, canImprove, canImprove, canImproveCode, compareTo, copyOf, destroy, externalFiles, getBehaversMOB, getBehaversRoom, getParms, getSaveStatIndex, getTickStatus, grantsAggressivenessTo, initializeClass, isSavable, isStat, L, name, newInstance, okMessage, parmsFormat, registerDefaultQuest, sameAs, setParms, setSavable
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Field Detail

tickDown

protected int tickDown
Constructor Detail

Thiefness

public Thiefness()
Method Detail

ID

public java.lang.String ID()
Description copied from interface: CMObject
The CoffeeMud Java Class ID shared by all instances of this object. Unlike the Java Class name, this method does not include package information. However, it must return a String value unique to its class category in the ClassLoader. Class categories include Libraries, Common, Areas, Abilities, Behaviors, CharClasses, Commands, Exits Locales, MOBS, Races, WebMacros, Basic Items, Armor, Weapons, ClanItems, Tech. The name is typically identical to the class name.

Specified by:
ID in interface CMObject
Overrides:
ID in class CombatAbilities
Returns:
the name of this class

flags

public long flags()
Description copied from interface: Behavior
Returns a bitmap made of up Behavior.FLAG_* constant masks which designates certain aspects about this behavior the rest of the system may need to know.

Specified by:
flags in interface Behavior
Overrides:
flags in class StdBehavior
Returns:
a bitmap made up of Behavior.FLAG_* constants

accountForYourself

public java.lang.String accountForYourself()
Description copied from interface: Behavior
Returns a string describing what this behavior does. Mostly for thought and behavior reading systems.

Specified by:
accountForYourself in interface Behavior
Overrides:
accountForYourself in class CombatAbilities
Returns:
a string describing what this behavior does.

startBehavior

public void startBehavior(PhysicalAgent forMe)
Description copied from interface: Behavior
Called after a behavior is added to a Behavable object. The point is to do any initializing. This method assumes setParms() has already been called as well.

Specified by:
startBehavior in interface Behavior
Overrides:
startBehavior in class CombatAbilities
Parameters:
forMe - the object to which this behavior has been added
See Also:
Behavable.addBehavior(Behavior), Behavior.setParms(String)

tick

public boolean tick(Tickable ticking,
                    int tickID)
Description copied from interface: Tickable
this is the method which is called periodically by the threading engine. How often it is called depends on the parameters passed to the threadding engine when it is submitted for thread access. Typically the period is once per TIME_TICK period, but that is determined when the object is submitted to the thread engine.

Specified by:
tick in interface Tickable
Overrides:
tick in class CombatAbilities
Parameters:
ticking - a reference to this Tickable object
tickID - the TICKID_ constant describing this periodic call, as defined in Tickable
Returns:
true always, unless this object no longer wishes to ever tick again, in which case false
See Also:
Tickable, ServiceEngine, TickableGroup