com.planet_ink.coffee_mud.CharClasses
Class Mage
java.lang.Object
com.planet_ink.coffee_mud.CharClasses.StdCharClass
com.planet_ink.coffee_mud.CharClasses.Mage
- All Implemented Interfaces:
- CharClass, CMObject, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>
- Direct Known Subclasses:
- SpecialistMage, Wizard
public class Mage
- extends StdCharClass
Fields inherited from class com.planet_ink.coffee_mud.CharClasses.StdCharClass |
cachedRaceQualList, CODES, finalAllowedRaceSet, hitPointDescReplacePairs, hitPointsDesc, lastPropsCheckTime, manaDesc, manaDescReplacePairs, maxStatAdj, movementDesc, movementDescReplacePairs, names, outfitChoices, previousRaceListHash |
Fields inherited from interface com.planet_ink.coffee_mud.CharClasses.interfaces.CharClass |
ARMOR_ANY, ARMOR_CLOTH, ARMOR_DESCS, ARMOR_LEATHER, ARMOR_LONGDESC, ARMOR_METALONLY, ARMOR_NONMETAL, ARMOR_OREONLY, ARMOR_VEGAN, ARMOR_WEARMASK, GENFLAG_DESCS, GENFLAG_NOEXP, GENFLAG_NOLEVELS, GENFLAG_NORACE, GENFLAG_THINQUALLIST, WEAPONS_ALLCLERIC, WEAPONS_ANY, WEAPONS_BURGLAR, WEAPONS_DAGGERONLY, WEAPONS_EVILCLERIC, WEAPONS_FLAILONLY, WEAPONS_GOODCLERIC, WEAPONS_LONGDESC, WEAPONS_MAGELIKE, WEAPONS_MERLIKE, WEAPONS_NATURAL, WEAPONS_NEUTRALCLERIC, WEAPONS_ROCKY, WEAPONS_SETS, WEAPONS_STAFFONLY, WEAPONS_THIEFLIKE |
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable |
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BEAMWEAPON, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET |
Constructor Summary |
Mage()
|
Method Summary |
int |
allowedArmorLevel()
A code designating what kind of armor can be used by this class
without affecting their skills. |
int |
allowedWeaponLevel()
A code designating what kind of weapons can be used by this class
without fumbling their usage. |
protected java.lang.String |
armorFailMessage()
|
int |
availabilityCode()
Returns one or a combination of the Area.THEME_*
constants from the Area interface. |
java.lang.String |
baseClass()
Returns the base-class of this class. |
protected java.util.Set<java.lang.Integer> |
disallowedWeaponClasses(MOB mob)
|
int |
getAttackAttribute()
Returns which of the CharStats.STAT_* constants should be
used to calculate the standard attack prowess points given
when a member of this class gains a level. |
int |
getBonusAttackLevel()
Returns the number of bonus attack points received by members of
this class when they gain a level. |
int |
getBonusPracLevel()
Returns the number of bonus practices received by members of
this class when they gain a level. |
java.lang.String |
getHitPointsFormula()
Returns the formula used every time a player of this class gains
a level as this class. |
int |
getLevelsPerBonusDamage()
Returns the number of levels which must be gained by a member
of this class before they gain 1 more point of default damage
per hit. |
java.lang.String |
getManaFormula()
Returns the formula used every time a player of this class gains
a level as this class. |
Pair<java.lang.String,java.lang.Integer>[] |
getMinimumStatRequirements()
Returns pairings of stat names and the minimum a player
must have in the state in order to learn this class. |
java.lang.String |
getMovementFormula()
Returns the formula used every time a player of this class gains
a level as this class. |
int |
getPracsFirstLevel()
Returns the number of practices received by members of
this class when they are first created. |
java.lang.String[] |
getRequiredRaceList()
Returns an array of Strings containing either the
names of particular races, racial categories, or
the word "ANY" to mean any class is OK. |
int |
getTrainsFirstLevel()
Returns the number of training points received by members of
this class when they are first created. |
void |
grantAbilities(MOB mob,
boolean isBorrowedClass)
Typically called when a mob gains a level in this class, to allow the class to
assign any new skills. |
protected boolean |
grantSomeSpells()
|
java.lang.String |
ID()
The CoffeeMud Java Class ID shared by all instances of
this object. |
void |
initializeClass()
Called ONCE after all objects are loaded, but before the map is read in
during initialization. |
java.lang.String |
name()
Returns the generally displayable name of this class. |
java.util.List<Item> |
outfit(MOB myChar)
Returns a vector of Item objects representing the standard
clothing, weapons, or other objects commonly given to players
of this class just starting out. |
int |
requiredArmorSourceMinor()
|
Methods inherited from class com.planet_ink.coffee_mud.CharClasses.StdCharClass |
addedExpertise, adjustExperienceGain, affectCharState, affectCharStats, affectPhyStats, armorCheck, buildDisallowedWeaponClasses, buildDisallowedWeaponClasses, buildRequiredWeaponMaterials, canBeABenificiary, canBeADivider, checkRaceQualifierChanges, classDurationModifier, classLevelModifier, classParms, cloneFix, compareTo, copyOf, endCharacter, executeMsg, expless, getArmorLimitDesc, getAttackDesc, getCodeNum, getDamageDesc, getHitPointDesc, getLevelCap, getManaDesc, getMaxStatDesc, getMovementDesc, getOtherBonusDesc, getOtherLimitsDesc, getPracticeDesc, getPrimeStatDesc, getRaceQualDesc, getSaveStatIndex, getSecurityFlags, getShortAttackAttribute, getStartingMoney, getStat, getStatCodes, getStatQualDesc, getSubClassRule, getTickStatus, getTrainDesc, getWeaponLimitDesc, giveMobAbility, giveMobAbility, isAllowedRace, isGeneric, isQualifyingAuthority, isStat, isValidClassBeneficiary, isValidClassDivider, L, level, leveless, makeGenCharClass, maxCommonSkills, maxCraftingSkills, maxLanguages, maxNonCraftingSkills, maxStatAdjustments, name, nameSet, newInstance, okMessage, qualifiesForThisClass, raceless, requiredWeaponMaterials, sameAs, setClassParms, setStat, showThinQualifyList, startCharacter, tick, unLevel, weaponCheck |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Mage
public Mage()
ID
public java.lang.String ID()
- Description copied from interface:
CMObject
- The CoffeeMud Java Class ID shared by all instances of
this object. Unlike the Java Class name, this method
does not include package information. However, it must
return a String value unique to its class category in
the ClassLoader. Class categories include Libraries, Common,
Areas, Abilities, Behaviors, CharClasses, Commands, Exits
Locales, MOBS, Races, WebMacros, Basic Items, Armor,
Weapons, ClanItems, Tech. The name is typically identical
to the class name.
- Specified by:
ID
in interface CMObject
- Overrides:
ID
in class StdCharClass
- Returns:
- the name of this class
name
public java.lang.String name()
- Description copied from interface:
CharClass
- Returns the generally displayable name of this class. Usually deferred to
by name(int), which is more often called.
- Specified by:
name
in interface CharClass
- Specified by:
name
in interface CMObject
- Specified by:
name
in interface Tickable
- Overrides:
name
in class StdCharClass
- Returns:
- the displayable name of this object instance
- See Also:
CharClass.name(int)
,
CharClass.nameSet()
baseClass
public java.lang.String baseClass()
- Description copied from interface:
CharClass
- Returns the base-class of this class. Typically only important in multi-classing
systems that restrict class changing to those classes part of the same base class.
True multi-classing systems don't need to worry about this value. Can be the same
as the ID() method.
- Specified by:
baseClass
in interface CharClass
- Overrides:
baseClass
in class StdCharClass
- Returns:
- the base-class of this class
getBonusPracLevel
public int getBonusPracLevel()
- Description copied from interface:
CharClass
- Returns the number of bonus practices received by members of
this class when they gain a level. This is over and above
the normal formula applied during the leveling process.
- Specified by:
getBonusPracLevel
in interface CharClass
- Overrides:
getBonusPracLevel
in class StdCharClass
- Returns:
- the number of bonus practices to grant
getBonusAttackLevel
public int getBonusAttackLevel()
- Description copied from interface:
CharClass
- Returns the number of bonus attack points received by members of
this class when they gain a level. This is over and above
the normal formula applied during the leveling process.
- Specified by:
getBonusAttackLevel
in interface CharClass
- Overrides:
getBonusAttackLevel
in class StdCharClass
- Returns:
- the number of bonus attack points to grant
getAttackAttribute
public int getAttackAttribute()
- Description copied from interface:
CharClass
- Returns which of the CharStats.STAT_* constants should be
used to calculate the standard attack prowess points given
when a member of this class gains a level.
- Specified by:
getAttackAttribute
in interface CharClass
- Overrides:
getAttackAttribute
in class StdCharClass
- Returns:
- a CharStats.STAT_* attribute constant code
- See Also:
CharStats
getLevelsPerBonusDamage
public int getLevelsPerBonusDamage()
- Description copied from interface:
CharClass
- Returns the number of levels which must be gained by a member
of this class before they gain 1 more point of default damage
per hit.
- Specified by:
getLevelsPerBonusDamage
in interface CharClass
- Overrides:
getLevelsPerBonusDamage
in class StdCharClass
- Returns:
- the number of levels between damage gains
getPracsFirstLevel
public int getPracsFirstLevel()
- Description copied from interface:
CharClass
- Returns the number of practices received by members of
this class when they are first created.
- Specified by:
getPracsFirstLevel
in interface CharClass
- Overrides:
getPracsFirstLevel
in class StdCharClass
- Returns:
- the number of initial practices to grant
getTrainsFirstLevel
public int getTrainsFirstLevel()
- Description copied from interface:
CharClass
- Returns the number of training points received by members of
this class when they are first created.
- Specified by:
getTrainsFirstLevel
in interface CharClass
- Overrides:
getTrainsFirstLevel
in class StdCharClass
- Returns:
- the number of initial trains to grant
getMovementFormula
public java.lang.String getMovementFormula()
- Description copied from interface:
CharClass
- Returns the formula used every time a player of this class gains
a level as this class. The total is added (or removed on unlevel)
from the players movement score.
Variables may be included in the formula, which are:
@x1: Players current class level
@x2: Players adjusted Strength @x3: Players Max adjusted Strength
@x4: Players adjusted Dexterity @x5: Players Max adjusted Dexterity
@x6: Players adjusted Constitution @x7: Players Max adjusted Constitution
@x8: Players adjusted Wisdom @x9: Players adjusted Intelligence
- Specified by:
getMovementFormula
in interface CharClass
- Overrides:
getMovementFormula
in class StdCharClass
- Returns:
- the formula that causes a gain or loss in movement
- See Also:
CharClass.getMovementDesc()
getHitPointsFormula
public java.lang.String getHitPointsFormula()
- Description copied from interface:
CharClass
- Returns the formula used every time a player of this class gains
a level as this class. The total is added (or removed on unlevel)
from the players hit points score.
Variables may be included in the formula, which are:
\@x1: Players current class level
\@x2: Players adjusted Strength @x3: Players Max adjusted Strength
\@x4: Players adjusted Dexterity @x5: Players Max adjusted Dexterity
@x6: Players adjusted Constitution @x7: Players Max adjusted Constitution
@x8: Players adjusted Wisdom @x9: Players adjusted Intelligence
- Specified by:
getHitPointsFormula
in interface CharClass
- Overrides:
getHitPointsFormula
in class StdCharClass
- Returns:
- the formula that causes a gain or loss in hit points
- See Also:
CharClass.getHitPointDesc()
getManaFormula
public java.lang.String getManaFormula()
- Description copied from interface:
CharClass
- Returns the formula used every time a player of this class gains
a level as this class. The total is added (or removed on unlevel)
from the players mana score.
Variables may be included in the formula, which are:
@x1: Players current class level
@x2: Players adjusted Wisdom @x3: Players Max adjusted Wisdom
@x4: Players adjusted Intelligence @x5: Players Max adjusted Intelligence
@x6: Players adjusted Attack Attr @x7: Players Max adjusted Attack Attr
@x8: Players adjusted Charisma @x9: Players adjusted Constitution
- Specified by:
getManaFormula
in interface CharClass
- Overrides:
getManaFormula
in class StdCharClass
- Returns:
- the formula that causes a gain or loss in mana
- See Also:
CharClass.getManaDesc()
,
CharClass.getAttackAttribute()
armorFailMessage
protected java.lang.String armorFailMessage()
- Overrides:
armorFailMessage
in class StdCharClass
allowedArmorLevel
public int allowedArmorLevel()
- Description copied from interface:
CharClass
- A code designating what kind of armor can be used by this class
without affecting their skills. The worn locations this coded
type refers to locations defined by ARMOR_WEARMASK
- Specified by:
allowedArmorLevel
in interface CharClass
- Overrides:
allowedArmorLevel
in class StdCharClass
- Returns:
- the encoded allowed armor type
- See Also:
CharClass.ARMOR_WEARMASK
,
CharClass.ARMOR_ANY
allowedWeaponLevel
public int allowedWeaponLevel()
- Description copied from interface:
CharClass
- A code designating what kind of weapons can be used by this class
without fumbling their usage.
- Specified by:
allowedWeaponLevel
in interface CharClass
- Overrides:
allowedWeaponLevel
in class StdCharClass
- Returns:
- the encoded allowed weapon type
- See Also:
CharClass.WEAPONS_ANY
disallowedWeaponClasses
protected java.util.Set<java.lang.Integer> disallowedWeaponClasses(MOB mob)
- Overrides:
disallowedWeaponClasses
in class StdCharClass
requiredArmorSourceMinor
public int requiredArmorSourceMinor()
- Overrides:
requiredArmorSourceMinor
in class StdCharClass
grantSomeSpells
protected boolean grantSomeSpells()
initializeClass
public void initializeClass()
- Description copied from interface:
CMObject
- Called ONCE after all objects are loaded, but before the map is read in
during initialization.
- Specified by:
initializeClass
in interface CMObject
- Overrides:
initializeClass
in class StdCharClass
availabilityCode
public int availabilityCode()
- Description copied from interface:
CharClass
- Returns one or a combination of the Area.THEME_*
constants from the Area interface. This bitmap
then describes the types of areas, skills, and
classes which can interact.
This bitmap is also used to to tell whether
the class is available for selection by users
at char creation time, whether they can
change to this class via spells, or whether
the class is utterly unavailable to them.
- Specified by:
availabilityCode
in interface CharClass
- Overrides:
availabilityCode
in class StdCharClass
- Returns:
- the availability/theme of this class
- See Also:
Area
getRequiredRaceList
public java.lang.String[] getRequiredRaceList()
- Description copied from interface:
CharClass
- Returns an array of Strings containing either the
names of particular races, racial categories, or
the word "ANY" to mean any class is OK. All others
are not permitted to be this class.
- Specified by:
getRequiredRaceList
in interface CharClass
- Overrides:
getRequiredRaceList
in class StdCharClass
- Returns:
- a list of races, racecats, or ANY
- See Also:
CharClass.isAllowedRace(Race)
getMinimumStatRequirements
public Pair<java.lang.String,java.lang.Integer>[] getMinimumStatRequirements()
- Description copied from interface:
CharClass
- Returns pairings of stat names and the minimum a player
must have in the state in order to learn this class.
- Specified by:
getMinimumStatRequirements
in interface CharClass
- Overrides:
getMinimumStatRequirements
in class StdCharClass
- Returns:
- a pairs of stat names and minimum
grantAbilities
public void grantAbilities(MOB mob,
boolean isBorrowedClass)
- Description copied from interface:
CharClass
- Typically called when a mob gains a level in this class, to allow the class to
assign any new skills. Can also be called just to populate a mob with class skills,
so it should also confirm any lower level skills also.
- Specified by:
grantAbilities
in interface CharClass
- Overrides:
grantAbilities
in class StdCharClass
- Parameters:
mob
- the mob to give abilities to.isBorrowedClass
- whether the skills are savable (false) or temporary (true)- See Also:
AbilityContainer.addAbility(Ability)
outfit
public java.util.List<Item> outfit(MOB myChar)
- Description copied from interface:
CharClass
- Returns a vector of Item objects representing the standard
clothing, weapons, or other objects commonly given to players
of this class just starting out.
- Specified by:
outfit
in interface CharClass
- Overrides:
outfit
in class StdCharClass
- Parameters:
myChar
- one who will receive the objects
- Returns:
- a vector of Item objects