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Class Summary | |
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AuctionCoffeeShop | |
DefaultAbilityComponent | |
DefaultArrestWarrant | |
DefaultAuction | |
DefaultAuctionPolicy | |
DefaultCharState | |
DefaultCharStats | |
DefaultClan | Portions Copyright (c) 2003 Jeremy Vyska Portions Copyright (c) 2004-2018 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. |
DefaultClanGovernment | |
DefaultClanPosition | |
DefaultClimate | |
DefaultCoffeeShop | |
DefaultCoffeeTableRow | |
DefaultEnvironmental | |
DefaultFaction | Portions Copyright (c) 2003 Jeremy Vyska Portions Copyright (c) 2004-2018 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. |
DefaultHttpClient | |
DefaultItemCollection | Abstract collection of item objects, complete with some finders and various accessors. |
DefaultJournalEntry | |
DefaultLawSet | |
DefaultManufacturer | |
DefaultMessage | |
DefaultModifiable | |
DefaultPhyStats | |
DefaultPlayerAccount | |
DefaultPlayerStats | |
DefaultPoll | |
DefaultQuest | |
DefaultQuest.JScriptQuest | |
DefaultQuest.MysteryData | MysteryData is a helper class for QuestState that stores quest state variables for the parsing of quests that make use of the "mystery" variables (mystery as in Sherlock Holmes, not as in unknown). |
DefaultQuest.PreservedQuestObject | Objects selected for use by a quest can be preserved or released from quest-state to quest-state. |
DefaultQuest.QuestState | A quest state class maps the parse-state of a quest, since quest parsing is highly state dependent, but the state is not explicit in the script itself. |
DefaultRoomnumberSet | |
DefaultScriptingEngine | |
DefaultScriptingEngine.JScriptEvent | |
DefaultSession | |
DefaultSession.LoginLogoutThread | |
DefaultSocial | |
DefaultTattoo | |
DefaultTimeClock | |
FakeSession | |
WeakItemCollection | Abstract collection of item objects, complete with some finders and various accessors. |
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