com.planet_ink.coffee_mud.Items.Weapons
Class StdSiegeWeapon

java.lang.Object
  extended by com.planet_ink.coffee_mud.Items.Basic.StdItem
      extended by com.planet_ink.coffee_mud.Items.Basic.StdContainer
          extended by com.planet_ink.coffee_mud.Items.Basic.StdRideable
              extended by com.planet_ink.coffee_mud.Items.Weapons.StdSiegeWeapon
All Implemented Interfaces:
Affectable, Behavable, CloseableLockable, CMObject, Contingent, DBIdentifiable, Environmental, Modifiable, MsgListener, Physical, PhysicalAgent, Readable, Rideable, Rider, StatsAffecting, Tickable, AmmunitionWeapon, Container, Item, Weapon, Wearable, java.lang.Cloneable, java.lang.Comparable<CMObject>
Direct Known Subclasses:
GenSiegeWeapon

public class StdSiegeWeapon
extends StdRideable
implements AmmunitionWeapon


Nested Class Summary
 
Nested classes/interfaces inherited from interface com.planet_ink.coffee_mud.Items.interfaces.Wearable
Wearable.CODES
 
Field Summary
protected  int ammoCapacity
           
protected  int maxRange
           
protected  int minRange
           
protected  boolean useExtendedMissString
           
protected  int weaponClassification
           
protected  int weaponDamageType
           
 
Fields inherited from class com.planet_ink.coffee_mud.Items.Basic.StdRideable
dismountString, mountString, putString, rideBasis, riderCapacity, riders, rideString, stateString, stateSubjectStr
 
Fields inherited from class com.planet_ink.coffee_mud.Items.Basic.StdContainer
capacity, containType, defaultsClosed, defaultsLocked, hasALid, hasALock, isLocked, isOpen, openDelayTicks
 
Fields inherited from class com.planet_ink.coffee_mud.Items.Basic.StdItem
affectPhyStats, affects, baseGoldValue, basePhyStats, behaviors, cachedImageName, CODES, databaseID, description, destroyed, displayText, dispossessionTime, material, me, miscText, myContainer, myUses, myWornCode, name, owner, phyStats, properWornBitmap, rawImageName, riding, scripts, secretIdentity, tickCtr, tickStatus, wornLogicalAnd, xtraValues
 
Fields inherited from interface com.planet_ink.coffee_mud.Items.interfaces.Weapon
CLASS_AXE, CLASS_BLUNT, CLASS_DAGGER, CLASS_DESCS, CLASS_EDGED, CLASS_FLAILED, CLASS_HAMMER, CLASS_NATURAL, CLASS_POLEARM, CLASS_RANGED, CLASS_STAFF, CLASS_SWORD, CLASS_THROWN, TYPE_BASHING, TYPE_BURNING, TYPE_BURSTING, TYPE_DESCS, TYPE_FROSTING, TYPE_GASSING, TYPE_LASERING, TYPE_MELTING, TYPE_NATURAL, TYPE_PIERCING, TYPE_SHOOT, TYPE_SLASHING, TYPE_SONICING, TYPE_STRIKING
 
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_BEAMWEAPON, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SOLITARYMASK, TICKID_SPECIALCOMBAT, TICKID_SPECIALMANEUVER, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
 
Fields inherited from interface com.planet_ink.coffee_mud.Items.interfaces.Wearable
DEFAULT_WORN_CODES, DEFAULT_WORN_DEPENDENCYGRID, DEFAULT_WORN_DESCS, DEFAULT_WORN_ORDER, DEFAULT_WORN_USUAL_NAMES, DEFAULT_WORN_WEIGHT_POINTS, DEFAULT_WORN_WEIGHTS, FILTER_ANY, FILTER_MOBINVONLY, FILTER_ROOMONLY, FILTER_UNWORNONLY, FILTER_WORNONLY, HIGHEST_WORN_CODE, IN_INVENTORY, WORN_ABOUT_BODY, WORN_ARMS, WORN_BACK, WORN_EARS, WORN_EYES, WORN_FEET, WORN_FLOATING_NEARBY, WORN_HANDS, WORN_HEAD, WORN_HELD, WORN_LEFT_FINGER, WORN_LEFT_WRIST, WORN_LEGS, WORN_MOUTH, WORN_NECK, WORN_RIGHT_FINGER, WORN_RIGHT_WRIST, WORN_TORSO, WORN_WAIST, WORN_WIELD
 
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Rideable
RIDEABLE_AIR, RIDEABLE_DESCS, RIDEABLE_ENTERIN, RIDEABLE_LADDER, RIDEABLE_LAND, RIDEABLE_SIT, RIDEABLE_SLEEP, RIDEABLE_TABLE, RIDEABLE_WAGON, RIDEABLE_WATER
 
Fields inherited from interface com.planet_ink.coffee_mud.Items.interfaces.Container
CONTAIN_ANYTHING, CONTAIN_BODIES, CONTAIN_CAGED, CONTAIN_CLOTHES, CONTAIN_COINS, CONTAIN_DAGGERS, CONTAIN_DESCS, CONTAIN_DRINKABLES, CONTAIN_EATABLES, CONTAIN_FOOTWEAR, CONTAIN_KEYS, CONTAIN_LIQUID, CONTAIN_ONEHANDWEAPONS, CONTAIN_OTHERWEAPONS, CONTAIN_RAWMATERIALS, CONTAIN_READABLES, CONTAIN_SCROLLS, CONTAIN_SMOKEABLES, CONTAIN_SSCOMPONENTS, CONTAIN_SWORDS
 
Constructor Summary
StdSiegeWeapon()
           
 
Method Summary
 int ammunitionCapacity()
          The maximum amount of Units of ammunition which can be loaded into this weapon.
 int ammunitionRemaining()
          The amount of Units of ammunition loaded into this weapon.
 java.lang.String ammunitionType()
          The type/class of ammunition required by this weapon.
 void executeMsg(Environmental myHost, CMMsg msg)
          The general message event handler for the object.
 java.lang.String hitString(int damageAmount)
          Gets the string that would be shown if someone gets a hit with this weapon.
 java.lang.String ID()
          The CoffeeMud Java Class ID shared by all instances of this object.
 boolean isFreeStanding()
          Returns true if the weapon is a free-standing missile weapon, meaning it can be loaded and fired from the ground, like a siege weapon/catapult.
 int maxRange()
          the maximum range of this object, if applicable.
 int minRange()
          the minimum range of this object, if applicable.
 java.lang.String missString()
          Gets the string that would be shown if someone misses with this weapon.
 boolean okMessage(Environmental myHost, CMMsg msg)
          The general message event previewer for the object.
 void recoverOwner()
           
 void recoverPhyStats()
          This method copies the basePhyStats() object into the phyStats() object, then makes repeated calls to all surrounding objects with affectPhyStats(Environmental,PhyStats) method.
 boolean requiresAmmunition()
          Returns true if the weapon requires ammunition, ever.
 java.lang.String secretIdentity()
          This method returns the calculated and expanded description of the properties of the item as would be discovered through the Identify spell.
 void setAmmoCapacity(int amount)
          Sets the maximum amount of Units of ammunition which can be loaded into this weapon.
 void setAmmoRemaining(int amount)
          Sets the amount of Units of ammunition loaded into this weapon.
 void setAmmunitionType(java.lang.String ammo)
          Sets the type/class of ammunition required by this weapon.
 void setRanges(int min, int max)
          Sets the minimum and maximum range of this weapon.
 void setUsesRemaining(int newUses)
          Sets the uses remaining field, which is a general numeric value whose meaning differs for different Item types.
 void setWeaponClassification(int newClassification)
          Sets the general classification of this weapon, denoting how the weapon is used and the skills required.
 void setWeaponDamageType(int newType)
          Sets the type of damage this weapon does, from the weapon damage type list of codes.
 boolean subjectToWearAndTear()
          Whether the usesRemaining() number above is used to determine the percentage health of the item.
 int value()
          The default value of the item, represented in the base CoffeeMud currency.
 int weaponClassification()
          Gets the general classification of this weapon, denoting how the weapon is used and the skills required.
 int weaponDamageType()
          Gets the type of damage this weapon does, from the weapon damage type list of codes.
protected  java.lang.String weaponHealth()
           
 
Methods inherited from class com.planet_ink.coffee_mud.Items.Basic.StdRideable
addRider, affectPhyStats, amRiding, cloneFix, delRider, destroy, dismountString, displayText, fetchRider, getDismountString, getMountString, getPutString, getRideBuddies, getRideString, getStateString, getStateStringSubject, isMobileRideBasis, mobileRideBasis, mountString, numRiders, putString, rideBasis, riderCapacity, riders, rideString, savable, setDismountString, setMountString, setPutString, setRideBasis, setRiderCapacity, setRideString, setStateString, setStateStringSubject, stateString, stateStringSubject
 
Methods inherited from class com.planet_ink.coffee_mud.Items.Basic.StdContainer
canContain, capacity, containTypes, defaultsClosed, defaultsLocked, emptyPlease, getContents, getDeepContents, hasADoor, hasALock, hasContent, isInside, isLocked, isOpen, keyName, numberOfItems, openDelayTicks, recursiveWeight, setCapacity, setContainTypes, setDoorsNLocks, setKeyName, setMiscText, setOpenDelayTicks, tick
 
Methods inherited from class com.planet_ink.coffee_mud.Items.Basic.StdItem
abilityImbuesMagic, addBehavior, addEffect, addNonUninvokableEffect, addScript, affectCharState, affectCharStats, alreadyWornMsg, amBeingWornProperly, amDestroyed, amWearingAt, baseGoldValue, basePhyStats, behaviors, canSaveDatabaseID, canWear, canWearComplete, compareProperLocations, compareTo, container, copyOf, databaseID, delAllBehaviors, delAllEffects, delAllScripts, delBehavior, delEffect, delScript, description, description, displayText, eachBehavior, eachEffect, eachScript, effects, expirationDate, fetchBehavior, fetchBehavior, fetchEffect, fetchEffect, fetchScript, fitsOn, getCodeNum, getSaveStatIndex, getStat, getStatCodes, getTickStatus, I, image, initializeClass, isGeneric, isReadable, isSavable, isStat, L, material, miscTextFormat, name, Name, name, newInstance, numBehaviors, numEffects, numScripts, owner, phyStats, rawImage, rawLogicalAnd, rawProperLocationBitmap, rawSecretIdentity, rawWornCode, readableText, removeFromOwnerContainer, riding, sameAs, scripts, setBasePhyStats, setBaseValue, setContainer, setDatabaseID, setDescription, setDisplayText, setExpirationDate, setImage, setMaterial, setName, setOwner, setRawLogicalAnd, setRawProperLocationBitmap, setRawWornCode, setReadable, setReadableText, setRiding, setSavable, setSecretIdentity, setStat, stopTicking, tackOns, text, ultimateContainer, unWear, usesRemaining, wearAt, wearEvenIfImpossible, wearIfPossible, wearIfPossible, whereCantWear
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 
Methods inherited from interface com.planet_ink.coffee_mud.Items.interfaces.Item
baseGoldValue, container, material, numberOfItems, owner, rawSecretIdentity, recursiveWeight, removeFromOwnerContainer, setBaseValue, setContainer, setMaterial, setOwner, setSecretIdentity, stopTicking, ultimateContainer, usesRemaining
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Rider
riding, setRiding
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Physical
description, displayText, name
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Environmental
description, displayText, expirationDate, image, isGeneric, L, miscTextFormat, Name, rawImage, sameAs, setDescription, setDisplayText, setExpirationDate, setImage, setMiscText, setName, text
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
getTickStatus, name, tick
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.StatsAffecting
affectCharState, affectCharStats, affectPhyStats
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Contingent
amDestroyed, destroy, isSavable, setSavable
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.CMObject
copyOf, initializeClass, newInstance
 
Methods inherited from interface java.lang.Comparable
compareTo
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Modifiable
getSaveStatIndex, getStat, getStatCodes, isStat, setStat
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Affectable
addEffect, addNonUninvokableEffect, basePhyStats, delAllEffects, delEffect, eachEffect, effects, fetchEffect, fetchEffect, numEffects, phyStats, setBasePhyStats
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Behavable
addBehavior, addScript, behaviors, delAllBehaviors, delAllScripts, delBehavior, delScript, eachBehavior, eachScript, fetchBehavior, fetchBehavior, fetchScript, numBehaviors, numScripts, scripts
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.DBIdentifiable
canSaveDatabaseID, databaseID, setDatabaseID
 
Methods inherited from interface com.planet_ink.coffee_mud.Items.interfaces.Wearable
amBeingWornProperly, amWearingAt, canWear, compareProperLocations, fitsOn, rawLogicalAnd, rawProperLocationBitmap, rawWornCode, setRawLogicalAnd, setRawProperLocationBitmap, setRawWornCode, unWear, wearAt, wearEvenIfImpossible, wearIfPossible, wearIfPossible, whereCantWear
 
Methods inherited from interface com.planet_ink.coffee_mud.core.interfaces.Readable
isReadable, readableText, setReadable, setReadableText
 

Field Detail

weaponDamageType

protected int weaponDamageType

weaponClassification

protected int weaponClassification

useExtendedMissString

protected boolean useExtendedMissString

minRange

protected int minRange

maxRange

protected int maxRange

ammoCapacity

protected int ammoCapacity
Constructor Detail

StdSiegeWeapon

public StdSiegeWeapon()
Method Detail

ID

public java.lang.String ID()
Description copied from interface: CMObject
The CoffeeMud Java Class ID shared by all instances of this object. Unlike the Java Class name, this method does not include package information. However, it must return a String value unique to its class category in the ClassLoader. Class categories include Libraries, Common, Areas, Abilities, Behaviors, CharClasses, Commands, Exits Locales, MOBS, Races, WebMacros, Basic Items, Armor, Weapons, ClanItems, Tech. The name is typically identical to the class name.

Specified by:
ID in interface CMObject
Overrides:
ID in class StdRideable
Returns:
the name of this class

weaponDamageType

public int weaponDamageType()
Description copied from interface: Weapon
Gets the type of damage this weapon does, from the weapon damage type list of codes.

Specified by:
weaponDamageType in interface Weapon
Returns:
get weapon damage type code
See Also:
Weapon.TYPE_DESCS

weaponClassification

public int weaponClassification()
Description copied from interface: Weapon
Gets the general classification of this weapon, denoting how the weapon is used and the skills required. The code comes from the weapon class list of codes.

Specified by:
weaponClassification in interface Weapon
Returns:
the weapon classification code
See Also:
Weapon.CLASS_DESCS

setWeaponDamageType

public void setWeaponDamageType(int newType)
Description copied from interface: Weapon
Sets the type of damage this weapon does, from the weapon damage type list of codes.

Specified by:
setWeaponDamageType in interface Weapon
Parameters:
newType - get weapon damage type code
See Also:
Weapon.TYPE_DESCS

setWeaponClassification

public void setWeaponClassification(int newClassification)
Description copied from interface: Weapon
Sets the general classification of this weapon, denoting how the weapon is used and the skills required. The code comes from the weapon class list of codes.

Specified by:
setWeaponClassification in interface Weapon
Parameters:
newClassification - the weapon classification code
See Also:
Weapon.CLASS_DESCS

isFreeStanding

public boolean isFreeStanding()
Description copied from interface: AmmunitionWeapon
Returns true if the weapon is a free-standing missile weapon, meaning it can be loaded and fired from the ground, like a siege weapon/catapult.

Specified by:
isFreeStanding in interface AmmunitionWeapon
Returns:
true if the weapon is free standing, false if held only

secretIdentity

public java.lang.String secretIdentity()
Description copied from interface: Item
This method returns the calculated and expanded description of the properties of the item as would be discovered through the Identify spell. It starts with its rawSecretIdentity() and adds to it any strings which the Ability objects contained in the Items effects list would generate. An empty string means the item has no secret properties per se.

Specified by:
secretIdentity in interface Item
Overrides:
secretIdentity in class StdItem
Returns:
a displayable string describing the secret properties of the item.

recoverPhyStats

public void recoverPhyStats()
Description copied from interface: Affectable
This method copies the basePhyStats() object into the phyStats() object, then makes repeated calls to all surrounding objects with affectPhyStats(Environmental,PhyStats) method. Surrounding objects include the room where the object is located, the Ability objects in the Effects list, the Behaviors in the behaviors list, and race/charclass/area if applicable. Those methods will then make all necessary adjustments to the values in the new phyStats() object. When it returns, phyStats() will have a totally updated object. This method must be called in code whenever the object is placed on the map, or when anything changes in its environment, such as location, effects, or other states.

Specified by:
recoverPhyStats in interface Affectable
Overrides:
recoverPhyStats in class StdRideable
See Also:
Affectable.basePhyStats(), Affectable.phyStats(), Affectable.addEffect(Ability), Behavable.addBehavior(Behavior), PhyStats

executeMsg

public void executeMsg(Environmental myHost,
                       CMMsg msg)
Description copied from interface: MsgListener
The general message event handler for the object. Messages passed herein may not necessarily be FOR this object, or from it, but will almost always represent events happening in the same room. The messages have already been through an approval process, so this method is called only to affect the final execution of the meaning of the message. Every game event goes through these methods.

Specified by:
executeMsg in interface MsgListener
Overrides:
executeMsg in class StdRideable
Parameters:
myHost - either the initiator of the event, or the host of this object
msg - the CMMsg that needs to be executed
See Also:
CMMsg

okMessage

public boolean okMessage(Environmental myHost,
                         CMMsg msg)
Description copied from interface: MsgListener
The general message event previewer for the object. Messages passed herein are in a pending state, and may be safely modified or rejected without fear that they might be in the middle of being executed. Messages passed herein may not necessarily be FOR or FROM this object, but will almost always represent events which want to happen in the same rom. This method should always always return true UNLESS this message needs to be canceled, in which case it is necessary to tell the mob initiating the event (CMMsg.source()) why it is being cancelled. Every game event goes through these methods.

Specified by:
okMessage in interface MsgListener
Overrides:
okMessage in class StdRideable
Parameters:
myHost - either the initiator of the event, or the host of this object
msg - the CMMsg that wants to be executed
Returns:
whether this message is allowed to execute
See Also:
CMMsg, CMMsg.source()

setUsesRemaining

public void setUsesRemaining(int newUses)
Description copied from interface: Item
Sets the uses remaining field, which is a general numeric value whose meaning differs for different Item types. See usesRemaining() method above for more information.

Specified by:
setUsesRemaining in interface Item
Overrides:
setUsesRemaining in class StdItem
Parameters:
newUses - a new general numeric value for this field.

weaponHealth

protected java.lang.String weaponHealth()

missString

public java.lang.String missString()
Description copied from interface: Weapon
Gets the string that would be shown if someone misses with this weapon.

Specified by:
missString in interface Weapon
Returns:
the message string to show someone misses with this weapon
See Also:
Weapon.hitString(int)

hitString

public java.lang.String hitString(int damageAmount)
Description copied from interface: Weapon
Gets the string that would be shown if someone gets a hit with this weapon.

Specified by:
hitString in interface Weapon
Parameters:
damageAmount - the amount of damage done with this weapon
Returns:
the message string to show someone hit with this weapon
See Also:
Weapon.missString()

minRange

public int minRange()
Description copied from interface: Environmental
the minimum range of this object, if applicable. Can refer to the size of a room, the range of a weapon, or the calculated range of a mob in combat. Usually 0.

Specified by:
minRange in interface Environmental
Overrides:
minRange in class StdItem
Returns:
the minimum range

maxRange

public int maxRange()
Description copied from interface: Environmental
the maximum range of this object, if applicable. Can refer to the size of a room, the range of a weapon, or the calculated range of a mob in combat.

Specified by:
maxRange in interface Environmental
Overrides:
maxRange in class StdItem
Returns:
the maximum range

setRanges

public void setRanges(int min,
                      int max)
Description copied from interface: Weapon
Sets the minimum and maximum range of this weapon. Combined with the size of the room, and who attacks first, this can set the distance between two combatants.

Specified by:
setRanges in interface Weapon
Parameters:
min - the minimum range 0=melee
max - the maximum range 0=melee
See Also:
Environmental.maxRange(), Environmental.minRange()

requiresAmmunition

public boolean requiresAmmunition()
Description copied from interface: AmmunitionWeapon
Returns true if the weapon requires ammunition, ever. Not sure why this would ever return false for an AmmunitionWeapon, but it can, so here it is.

Specified by:
requiresAmmunition in interface AmmunitionWeapon
Returns:
true if the weapon requires ammunition, false otherwise

setAmmunitionType

public void setAmmunitionType(java.lang.String ammo)
Description copied from interface: AmmunitionWeapon
Sets the type/class of ammunition required by this weapon. This must match the ammunition type of the ammunition item in order to be reloaded. This can be an arbitrary string.

Specified by:
setAmmunitionType in interface AmmunitionWeapon
Parameters:
ammo - the ammunition type string
See Also:
Ammunition.setAmmunitionType(String), AmmunitionWeapon.ammunitionType()

ammunitionType

public java.lang.String ammunitionType()
Description copied from interface: AmmunitionWeapon
The type/class of ammunition required by this weapon. This must match the ammunition type of the ammunition item in order to be reloaded. This can be an arbitrary string.

Specified by:
ammunitionType in interface AmmunitionWeapon
Returns:
the ammunition type string
See Also:
Ammunition.ammunitionType(), AmmunitionWeapon.setAmmunitionType(String)

ammunitionRemaining

public int ammunitionRemaining()
Description copied from interface: AmmunitionWeapon
The amount of Units of ammunition loaded into this weapon. If this is, for example, a bow, or a gun, how many are in the clip or ready to shoot.

Specified by:
ammunitionRemaining in interface AmmunitionWeapon
Returns:
the number of units of ammunition
See Also:
AmmunitionWeapon.setAmmoRemaining(int)

setAmmoRemaining

public void setAmmoRemaining(int amount)
Description copied from interface: AmmunitionWeapon
Sets the amount of Units of ammunition loaded into this weapon. If this is, for example, a bow, or a gun, how many are in the clip or ready to shoot.

Specified by:
setAmmoRemaining in interface AmmunitionWeapon
Parameters:
amount - the number of units of ammunition
See Also:
AmmunitionWeapon.ammunitionRemaining()

ammunitionCapacity

public int ammunitionCapacity()
Description copied from interface: AmmunitionWeapon
The maximum amount of Units of ammunition which can be loaded into this weapon. If this is, for example, a bow, or a gun, how many does the clip hold or can be ready to shoot.

Specified by:
ammunitionCapacity in interface AmmunitionWeapon
Returns:
the max number of units of ammunition that can be loaded
See Also:
AmmunitionWeapon.setAmmoCapacity(int)

setAmmoCapacity

public void setAmmoCapacity(int amount)
Description copied from interface: AmmunitionWeapon
Sets the maximum amount of Units of ammunition which can be loaded into this weapon. If this is, for example, a bow, or a gun, how many does the clip hold or can be ready to shoot.

Specified by:
setAmmoCapacity in interface AmmunitionWeapon
Parameters:
amount - the max number of units of ammunition that can be loaded
See Also:
AmmunitionWeapon.ammunitionCapacity()

value

public int value()
Description copied from interface: Item
The default value of the item, represented in the base CoffeeMud currency. This method starts with baseGoldValue, which is a user-entered value, and adjusts according to magical enhancements and the condition of the item.

Specified by:
value in interface Item
Overrides:
value in class StdItem
Returns:
the adjusted value of the item in the base currency.

subjectToWearAndTear

public boolean subjectToWearAndTear()
Description copied from interface: Item
Whether the usesRemaining() number above is used to determine the percentage health of the item. If this method returns false, then health or condition is irrelevant to this Item. If true is returned, then usesRemaining is a number from 100 to 0, where 100 means perfect condition, and 0 means imminent disintegration.

Specified by:
subjectToWearAndTear in interface Item
Overrides:
subjectToWearAndTear in class StdRideable
Returns:
whether this item has a valid condition

recoverOwner

public void recoverOwner()