|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Objectcom.planet_ink.coffee_mud.Races.StdRace
com.planet_ink.coffee_mud.Races.Undead
com.planet_ink.coffee_mud.Races.Skeleton
com.planet_ink.coffee_mud.Races.Lich
public class Lich
Field Summary | |
---|---|
protected static java.util.Vector<RawMaterial> |
resources
|
Fields inherited from class com.planet_ink.coffee_mud.Races.StdRace |
---|
abilitiesDesc, baseStatChgDesc, breatheAirArray, breatheAirWaterArray, breatheAnythingArray, breatheWaterArray, CODES, dispChgDesc, empty, emptyIDs, languagesDesc, mappedCulturalAbilities, naturalAbilImmunities, naturalWeapon, naturalWeaponChoices, outfitChoices, racialAbilityMap, racialEffectMap, sensesChgDesc, usageCount |
Fields inherited from interface com.planet_ink.coffee_mud.Races.interfaces.Race |
---|
AGE_ANCIENT, AGE_CHILD, AGE_DESCS, AGE_INFANT, AGE_MATURE, AGE_MIDDLEAGED, AGE_OLD, AGE_TODDLER, AGE_VENERABLE, AGE_YOUNGADULT, BODY_ANTENEA, BODY_ARM, BODY_EAR, BODY_EYE, BODY_FOOT, BODY_GILL, BODY_HAND, BODY_HEAD, BODY_LEG, BODY_MOUTH, BODY_NECK, BODY_NOSE, BODY_PARTS, BODY_TAIL, BODY_TORSO, BODY_WAIST, BODY_WEARGRID, BODY_WEARVECTOR, BODY_WING, BODYPARTHASH, BODYPARTHASH_RL_LOWER, BODYPARTSTR, GENFLAG_DESCS, GENFLAG_INFATIGUEABLE, GENFLAG_NOCHARM, GENFLAG_NOCLASS, GENFLAG_NOEXP, GENFLAG_NOFERTILE, GENFLAG_NOLEVELS, YEARS_AGE_LIVES_FOREVER |
Constructor Summary | |
---|---|
Lich()
|
Method Summary | |
---|---|
void |
affectCharStats(MOB affectedMOB,
CharStats affectableStats)
This method is called by the recoverCharStats() method on other MOB objects. |
java.lang.String |
ID()
The CoffeeMud Java Class ID shared by all instances of this object. |
java.util.List<RawMaterial> |
myResources()
Returns a list of RawMaterial objects (usually GenFoodResource, GenLiquidResource, or GenResource items) representing what is left over of a member of this race after they've been butchered and cut up. |
java.lang.String |
name()
Return a nice, displayable name for this race |
boolean |
tick(Tickable ticking,
int tickID)
this is the method which is called periodically by the threading engine. |
Methods inherited from class com.planet_ink.coffee_mud.Races.Skeleton |
---|
getCorpseContainer |
Methods inherited from class com.planet_ink.coffee_mud.Races.Undead |
---|
affectCharState, affectPhyStats, availabilityCode, bodyMask, executeMsg, fertile, forbiddenWornBits, getAgingChart, getBreathables, healthText, heightVariance, infatigueable, lightestWeight, makeMobName, okMessage, racialCategory, shortestFemale, shortestMale, uncharmable, weightVariance |
Methods inherited from class java.lang.Object |
---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
---|
protected static java.util.Vector<RawMaterial> resources
Constructor Detail |
---|
public Lich()
Method Detail |
---|
public java.lang.String ID()
CMObject
ID
in interface CMObject
ID
in class Skeleton
public java.lang.String name()
Race
name
in interface CMObject
name
in interface Tickable
name
in interface Race
name
in class Skeleton
Environmental.Name()
public void affectCharStats(MOB affectedMOB, CharStats affectableStats)
StatsAffecting
affectCharStats
in interface StatsAffecting
affectCharStats
in class Skeleton
affectedMOB
- the host of the CharStats object being affectedaffectableStats
- the particular CharStats object being affectedCharStats
,
MOB
,
MOB.baseCharStats()
,
MOB.charStats()
,
MOB.recoverCharStats()
public java.util.List<RawMaterial> myResources()
Race
myResources
in interface Race
myResources
in class Skeleton
RawMaterial
public boolean tick(Tickable ticking, int tickID)
Tickable
tick
in interface Tickable
tick
in class Undead
ticking
- a reference to this Tickable objecttickID
- the TICKID_ constant describing this periodic call, as defined in Tickable
Tickable
,
ServiceEngine
,
TickableGroup
|
|||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |